After last week's PlayStation 4 review domination, Microsoft finally got it's chance to strut its stuff with the Xbox One. Forza Motorsports 5, Dead Rising 3, Killer Instinct, Crimson Dragon, Ryse, and a handful of other excl...
When Killer Instinct was announced, I don't think I had heard the silencing of so many screams since the destruction of Alderaan. While many gamers quickly jumped for joy at the mere mention of this resurrection, said joy was completely obliterated when Microsoft said these two fateful words -- "Double Helix."
The Rare of old is dead and buried, and handing off such a storied franchise to a developer who generally handled licensed games was...interesting, to say the least. But here we are months later, and you know what?
Microsoft has announced that the Xbox One has sold over one million units within the first 24 hours it went on sale in the 13 markets it was released in. Just like Sony, this was also a record breaking number in Xbox's history, surpassing day one Xbox 360 sales.
Additionally, Microsoft shared some stats on the first party games people have been playing:
Over 60 million zombies have been killed in “Dead Rising 3”
Over 3.6 million miles driven in “Forza Motorsport 5”
Over 7.1 million combos in “Killer Instinct”
Over 8.5 million enemies defeated in “Ryse: Son of Rome”
Fans also found time for some exercise, with over 43.3 million Fit Points earned in Xbox Fitness.
Wow that many people got suckered into Ryse, eh? Pretty impressed that 60 million zombies have already been killed within 24 hours. That's pretty nuts.
To commemorate the launch of new consoles, we've taken to retrospective pieces to remember some of the best titles on each system. We did it with the Wii last year, and we've done it with the PS3 and Xbox 360 over the last two weeks. But, that doesn't really paint a complete picture of the past eight years of gaming.
Undoubtedly, third-party published games were just as important to the growth and prosperity of the last generation of consoles as first-party titles were. It wouldn't be right to deny them their time in the limelight just because they could be found on multiple systems. These were the Destructoid Staff's favorite multi-platform titles:
The Xbox One has a large variety of launch titles, including shooters, action games, a fighting game, and even a racer. I would contend that this is one of the strongest launch lineups of all time, but you can dig into our full launch coverage and find out yourself.
Here, you'll find a quick rundown of the exclusives launching with the Xbox One, or when to expect coverage (due to embargos or other limiting factors). If you're looking for multi-platform game coverage, you can find it at our PlayStation 4 launch area.
We're almost there. With the release of the Xbox One just a few hours away, the torch will finally be passed, and what we've referred to as "next-generation" for years will simply become "this generation." Exciting times to be a gamer.
Of course, the release of the Xbox One doesn't simply make the Xbox 360 vanish into thin air. Games will still be developed for it for a long time to come, and a lot of people will probably just stick to their 360s for quite a while. That being said, it's undeniable that the focus will squarely shift to what's happening on Xbox One.
But, in a way, that shift can sort of be a tough pill to swallow. A lot of good things came out of the 360's lifespan. Just as we did with the Wii and the PS3, we want to reflect on our personal experiences with the Xbox 360 before setting our sights on Microsoft's new console. These were the Destructoid Staff's favorite Xbox 360 titles:
Crytek has quite the reputation for crafting some of the most visually advanced games on the market. The Crysis games have been a consistent benchmark for PC fans, and even if you don't enjoy their work, it's always interesting to see how much further they can push a piece of hardware.
In this instance, Crytek is set to push the Xbox One at launch, with their first ever console exclusive -- Ryse: Son of Rome. As is the case with many games that are content to present visuals first and foremost, the rest of the campaign basically falls flat..
We've had plenty of racing games come out at console launches, but we've never had a Forza Motorsport game. Don't get me wrong -- I love powersliding around silly tracks while rocking out to Japanese techno anthems. It's just that as a racing fan, I'll end up wanting more later.
Where your typical launch racer might be a tasty fast food cheeseburger, a new Forza game would be like a dry-aged cowboy ribeye, broiled medium, and topped with butter and grilled onions. I want more. I want something I can sink my teeth into. I want something that will leave me full and satisfied, fat and happy.
I was sitting in a doctor’s office waiting room, lost in my Vita because doctors are terrible timekeepers. 2:00 pm means 2:00 pm, life-saving scumbag. Suddenly, I was looking at dimly lit tartan chairs and an old, wrinkled man with a mustache of frayed steel wool.
When I realized it was the seats and man across from me, a hole ripped open in the waiting room, spewing shredded strips of paper, and I fell into the papery world of Tearaway.
Microsoft's Xbox 360 grew from being a simple game console to an all-in-one entertainment box over the last eight years or so, somehow squeezing in everything from multiplayer gaming to streaming movies and television.
And now that they're on a roll, their new console, the Xbox One, embraces that complete system idea. They've packed the Xbox One with the technology and features needed to give us the games and other entertainment forms we'll seek out in this next generation, while adding in new control schemes and television support.
In other words, they've built a big box for their big push into our living rooms.
Mario and I go way back. Although I had dabbled in a few Atari games when I was younger, Super Mario Bros. for the NES was my first real game that I sat down and played from start to finish. Since then, I've collected and played every main series Mario game, adding a steady stable of all time favorites to my list. Why am I telling you all this, you may ask?
Because I want you to know that I have a basis for comparison for the newly released Super Mario 3D World for the Wii U -- so when I say it's one of the greatest Mario games ever made, I mean it.
Remember daydreaming about a system that would let you buy and download games online, and then let you share your experiences socially? There was a day when the concept seemed so far off, but now that system is finally here. We've been talking about Sony's next game console for years, so it feels kind of weird to actually have one now.
The PS4 is a blend of technologies we expected and features we didn't. It's a clear step forward from where the PlayStation brand has come, and a statement on where Sony thinks games are going. It's less about what it is and more about what it does.
As the spiritual successor to the Panzer Dragoon franchise, Crimson Dragon has some big shoes to fill. The talent is there, as the former director of the first three Panzer games and a Panzer composer are attached, but the prospect of Kinect gameplay and an Xbox One exclusivity deal made things a bit hard to swallow.
The forced Kinect scheme has since been dropped, and as time went on, the game looked better and better. Although it may not be quite up to par with some of the masterful games it takes inspiration from, it's a fine successor all the same for old and new fans alike.
A lot of doubts filled the air when Dead Rising 3 was announced. As both an Xbox One exclusive and a Capcom-produced title, not a whole lot of excitement was abound when the game was first announced. Then you add in the "We're going for a Call of Duty audience" developer comments, and you have one certified shit-storm of a release.
But nothing compares to actually playing it for yourself, and I'm pleased to say that the third iteration of this now famous franchise has risen (ha!) to the occasion. In fact, Dead Rising 3 is the first game I've seen that really harnesses the power of next-gen consoles.
Like any good racer, the Need for Speed franchise never stops moving. They've come a long way since the early '90s, though the last few years' releases have been more about refinement of the formula than anything else, moving more towards an open world structure.
The latest in the franchise, Need for Speed: Rivals, takes a big step by going all-in on one mode that combines a single-player campaign with online multiplayer. The rest -- including the cops, the cars, and the crashing -- stay the same. In a sense, they've made it so players can jump in and go fast without having to worry about the details.