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Review: Valiant Hearts: The Great War photo
Review: Valiant Hearts: The Great War
by Chris Carter

You don't see a lot of games taking place in World War I outside of the strategy genre. Beyond that, you don't see a lot of representations of World War I in general in any form of media, because the "Second Great War" tends to take up that spotlight.

But Ubisoft Montpellier decided to take on the first worldwide conflict in the form of Valiant Hearts: The Great War, meshing a beautiful cartoon veneer with very serious (and historically accurate) source material.

As a result, you might learn a thing or two while you're solving a well designed pulley puzzle.

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Dying Light is less about zombies and more about movement photo
Dying Light is less about zombies and more about movement
by Brett Makedonski

What can be done freshen up the zombie genre at this point? Videogames, television shows, movies, comics -- virtually every pop culture medium's been infested by the craze, long ago hitting a saturation (and then oversaturation) point. So, how does a developer like Techland, who's most well-known recently for its zombie games, take the concept and still manage to make it its own?

Techland's creating a game about zombies, that isn't really about zombies. Counter-intuitive as it may seem, that's what it's doing with Dying Light. And who knows -- maybe that's the take on the undead genre that'll liven it up a bit.

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Review: Ultra Street Fighter IV photo
Review: Ultra Street Fighter IV
by Brittany Vincent

The Street Fighter series is one that will always invariably undergo several revisions, all in the name of uncovering the perfect fighter. Ultra Street Fighter IV, the latest iteration of 2009's massively popular Street Fighter IV, is an exemplary specimen of what cherry-picking mechanics, features, brawlers, and balancing alterations can do for an already venerable fighting game.

Despite being the fifth "remix" of a solid title, Ultra Street Fighter IV is a comprehensive series of tweaks and upgrades that come together to showcase the most feature-rich version of Street Fighter IV yet.

On the surface, the alterations may not even be noticeable to players who breeze in and out of Street Fighter in a casual manner. Other than additional characters and cosmetic augments, it seems very much like the same game. Indeed, much of where Ultra Street Fighter IV's appeal will lie is within the fighting enthusiast crowd.

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Living with Mario princesses and famous people: My daughter plays Tomodachi Life photo
Living with Mario princesses and famous people: My daughter plays Tomodachi Life
by Bill Platt

As many of you know, I am quite the gamer. Not only that, but I am quite the game collector. It comes as no surprise then that my daughter, Kaitlyn, would also follow in her dear old dad’s footsteps.  Ever since she could walk and talk, Kaitlyn has been gaming. Obviously, there are limits to what she plays. She is only nine years old. Most of her gaming consists of family friendly games on the DS, 3DS and Wii U, like Mario Kart 8Tomodachi Life,Animal CrossingKirby: Triple Deluxe and Hometown Story.

Today, we will be talking about Tomodachi Life, since that seems to be the hot game at the moment. I will ask Kaitlyn a series of questions regarding the game, such as how it looks, how it plays, and overall fun factor. I will then, in turn, reveal her thoughts to the world, as close to verbatim as possible. Pretty cool, huh?

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The best stuff on Destructoid this week [6/21] photo
The best stuff on Destructoid this week [6/21]
by Steven Hansen

No longer tormented by the ants, I'm again able to stock Kahlua, which means my first white Russian in ages. With cream instead of milk, too. Now I'm going to go get tikka masala. Not bad.

I walked in on my friend playing Grand Theft Auto V last night. It was dark and he was wearing sunglasses. He's been  playing for eight straight hours today (mostly without sunglasses). When's the last time you played a game that long? I can't remember. X-COM, maybe. 

I started replaying Catherine but then E3 interrupted that. I should get back to that this weekend. You, meanwhile, should go outside instead of watching Japanese cartoons and browsing the net. Hug your mother (or I will).  

Here's last week's post. Let's begin anew.

[We post a lot of articles here at Destructoid. The endless, ouroboros news cycle has us burning the snake at both ends, which will ultimately push big news, thoughtful original pieces, and all sorts of other great content off of the front page. Check here every Saturday for my attempt to rectify that.]

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Review: Pushmo World photo
Review: Pushmo World
by Chris Carter

People say Nintendo never does anything original outside of Mario and Zelda -- but as we all know, that's absolutely not true. Not only has the company taken chances on wacky IPs all throughout its storied history, but the advent of digital downloads has further satiated its desire to try out new characters and games.

Take the 3DS for example, which rolled out new properties like Dillon's Rolling Western, Sakura Samurai, and my personal favorite of the bunch -- Pushmo. It's hard to believe that in just three short years there have been three Pushmo games, but all of them are good, even the newest iteration that's hitting the Wii U for the first time.

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Behold, the winner of our E3 2014 Community Choice Award! photo
Behold, the winner of our E3 2014 Community Choice Award!
by Mr Andy Dixon

Last week, we asked you to weigh in on your favorite games of E3 2014. And weigh in you did! There were approximately eleventy bajillion votes cast and hand-counted by yours truly, making this one of the most popular E3 awards we've ever held. Thanks to all who voted!

Now, before we unveil the winner, I'd like to congratulate this year's entire massive list of E3 standouts. There were more great games on display this year than I could ever hope to play, ensuring everybody has something to look forward to in 2014 and beyond!

And now, without further adieu, the winner of Destructoid's E3 2014 Community Choice Award is...

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Our personal game of the show picks for E3 2014 photo
Our personal game of the show picks for E3 2014
by Steven Hansen

You saw our E3 2014 Game of the Show. It was Metal Gear Solid V. Saved you a click. 

Now, it's a good one. In fact, I wrote about why it was our Game of the Show in that very post you just didn't click. But E3 was full of games like I'm full of curry. And Destructoid is an island of misfit toys sort of collection of miscreants, not a hive mind. So let's see what tickled everyone else's earlobes this year. 

And, hey, now you can tell like 20 different people why they're wrong about games instead of just one! 

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Destructoid's Best of E3 2014 winners! photo
Destructoid's Best of E3 2014 winners!
by Hamza CTZ Aziz

E3 was all about the games this year. With the console launches out of the way, game developers have been able to focus on making great games, and we saw a ton of that at E3 2014 this year. 

We shared with you our nominees for game of the show and about a dozen other categories. Now it's time to find out what games have won our Best of E3 2014 winners!

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I couldn't believe the size of Dragon Age: Inquisition's world photo
I couldn't believe the size of Dragon Age: Inquisition's world
by Brett Makedonski

Fantasy games have some of my favorite settings in all of videogames. Forests, mountains, chasms, rivers -- they all have a serenity and majesty about them that wonderfully adds to the sense of scale. It shouldn't surprise me that Dragon Age: Inquisition is poised to be incredibly huge and make nice use of the locations. At the beginning of a 30-minute presentation, I couldn't help but be amazed anyway.

The first thing I noticed in the hands-off demo was simply how big everything was. The open area that we started in seemed to stretch on forever -- mountains book-ending the sides, with a ton of detail in between, thanks to the use of the Frostbite 3 engine. Inquisition's executive producer made sure to make a point that everything we could see could be traveled to.

I wasn't out of my mind for thinking that it looked big. That area alone was larger than the entire play space of Dragon Age: Origins. Inquisition will be the biggest Dragon Age game to date. But, all that area isn't going to waste. Every location in Inquisition is part of a larger story.

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Yoshida notes that the Vita is being used more and more as a 'companion' photo
Yoshida notes that the Vita is being used more and more as a 'companion'
by Chris Carter

I picked up the PlayStation Vita at launch, and still have no regrets. Ludicrous proprietary memory card prices aside (man was that a disaster, and the prices are still too high), I really enjoy Sony's newest portable, but it's become increasingly harder to get excited for it when Sony has nothing to show for it at E3.

Speaking to Game Informer, Sony president Shuhei Yoshida shines some light as to why the company didn't go guns blazing with the Vita during E3. He notes, "It’s still an independent platform you can play on. There are games for Vita, especially in Japan. However, more and more people use it as a companion device for PS4 and we are very happy that people are using it as such. We are bringing PlayStation Now to PS Vita. We are making it more of a total ecosystem, with PS4 as the central device."

He also didn't discuss any new titles coming from any major franchises, which isn't a great sign for the near future at least. So for now, it seems as if using your Vita in conjunction with your PS4 (remote play and the upcoming PlayStation Now) is the best way to use it.

I hope you have a PS4.

Sony’s Yoshida: More Vita Owners Using Handheld As Companion Device [Game Informer]

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Capcom shareholders vote not to block company sale photo
Capcom shareholders vote not to block company sale
by Abel Girmay

Capcom announced today that its latest shareholder meeting has resulted in an official end to the company's buyout defense. Originally placed in 2008, the defense strategies were set in motion to defend Capcom from being acquired by any one person or entity trying to suddenly buy a majority stock.

This doesn't make Capcom completely defenseless in the event of a buyout, but it does mean Capcom no longer has the backing of shareholders should someone try to swoop in. It's no secret that the publisher has been financially troubled as of late, and its shareholders aren't comfortable stomaching anymore it seems.

So let your imaginations run free in comments. Anyone you would like, or dislike, to see buy up a controlling share? I'll admit I'm not terribly concerned myself, but that could have more to do with my relative disinterest in Capcom's recent library.

Capcom shareholders open company up to takeover possibility [Gamasutra]

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These were the best trailers of E3 2014 photo
These were the best trailers of E3 2014
by Brett Makedonski

That's another E3 in the books. After months of speculation as to what gaming's most important convention might hold, four quick days clear everything up. In a way, it almost feels criminally short given everything that's on display at the show.

While it's impossible to personally see everything at E3, publishers always put their best foot forward by releasing new trailers for almost the entirety of their portfolio. It's a handy practice, as it's a nice marketing tactic to give the world a controlled glimpse of their games.

It's important to remember that trailers need to be taken with a grain of salt. They might accurately portray the title. Rather, they may eventually completely misrepresent the game entirely. Regardless of what the future holds for each, these were the trailers that best captured our attention last week.

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Vote now for Destructoid's E3 2014 Community Choice Award! photo
Vote now for Destructoid's E3 2014 Community Choice Award!
by Mr Andy Dixon

E3 has been all about the games this year, which means it's been a very good year to be a gamer indeed! Now that all the major press conferences have come and gone and the majority of the big reveals have made their marks, it's time once again for you to pick your favorite game of the show!

Below is a lengthy list of the games that will soon be joining your libraries. Which one are you the most excited for? Check the box and cast your vote! Then after you're done, go argue about your choice in the comments.

If you need a refresher about any of the games below, click here to check out our continuing E3 Unfiltered coverage. And stay tuned next week when we unveil the winner of the Destructoid Community Choice Award for E3 2014!

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Metroid producer talks two possible Metroid games photo
Metroid producer talks two possible Metroid games
by Chris Carter

Every year at E3, Metroid fans patiently wait for news on a new game -- whether it's 2D or 3D -- it doesn't matter. But for the most part, they don't really get their wish, including this week. According to Shigeru Miyamoto and Shinya Takahashi however, Metroid games (yes, games) are in the works.

Takahasi mentioned that there are two different approaches they could take -- the Metroid Prime style and the traditional 2D style. Ok, so talking about how great those games are is always fun, but here's the kicker -- Takahasi states in interview with Kotaku, "We feel that we need to take care of both of these styles of play. And the hope is that at some point in the near future we'll be able to share something about them."

The key word here is "hope," so that's not an actual confirmation -- but two Metroid games might be in the works. Wow!

Nintendo Is Planning A Future For Both 2D And 3D Metroid [Kotaku]

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No Man's Sky developers want players to work things out for themselves photo
No Man's Sky developers want players to work things out for themselves
by Hamza CTZ Aziz

No Man's Sky. We've been abuzz about this game ever since the first trailer was revealed late last year, and today Destructoid got to see a live gameplay demo showing off the amazing scope that the developers at Hello Games are trying to achieve. 

One of the big things about No Man's Sky is that they really don't want to get too specific about all the little things players can do. The trailers and screens give some clues and all that, but otherwise they want players to just discover things for themselves. 

We were still able to learn a few more specifics though, but just enough that we still can't quite wrap our heads around this universe exploration game. 

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