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Starr Mazer adds Transformers composer Vince DiCola, high profile crossovers photo
Starr Mazer adds Transformers composer Vince DiCola, high profile crossovers
by Darren Nakamura

Starr Mazer came out of the gate with an impressive roster of artists working on its soundtrack. Despite having a huge list of talent to pull from, developer Imagos Softworks has added another composer sure to pull on some nostalgia strings. Vince DiCola, composer of the 1986 Transformers movie soundtrack, has joined the team of contributors.

Over the past couple weeks, Starr Mazer has also announced crossover projects with other high profile Kickstarter titles. The inclusion of Children of Morta, Hyper Light Drifter, and Shovel Knight has been known, but the video above collects the interactions together, along with the announced voice cast. Paradise Lost: First Contact has also announced a crossover, though it is not featured in the video.

Below, a new trailer has been cut together, and it features the scene that made people interested in the point-and-click/shmup mashup in the first place. Yes, I want to jump off a ledge and have my remote-controlled spaceship catch me on the way down.

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Guide: Where you can import amiibo, and where you can find rares photo
Guide: Where you can import amiibo, and where you can find rares
by Chris Carter

Unless my Meta Knight pre-order is screwed up by Best Buy, I'll have every existing amiibo on-hand by next week. A lot of people have asked how I'm so successful at getting some of the rarer figures, and the answer is "helping out a lot of friends, and getting help from friends."

But there are a lot of ways to procure them. Here are a few that will allow you to sidestep scalpers on eBay.

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Review in Progress: Evolve photo
Review in Progress: Evolve
by Nic Rowen

If you didn't know Turtle Rock Studios was the brains behind 2008's Left 4 Dead, you could probably guess as much after a few hours with its latest game, Evolve. The zombies might be gone in favor of giant monsters and lethal flora, but the basic core of the game's asymmetrical multiplayer experience is instantly familiar. Everything about L4D, both the good and the bad, is concentrated and focused like a laser beam in Evolve.

As a huge fan of L4D and rampaging Kaiju-like monsters, the idea of Evolve sounded like a wish come true. But after spending some time with the game, I'm starting to worry the wish was made with a monkey's paw, and I suspect its bony digits are giving me the middle finger behind my back.

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Review: Monster Hunter 4 Ultimate photo
Review: Monster Hunter 4 Ultimate
by Patrick Hancock

Ah, Monster Hunter. A game that ends up being more of a culture than anything else. These have always been games about community and self-improvement. Getting better isn't measured in some arbitrary number, but how well you can execute your talents. It also helps that as you get better your gear becomes increasingly more badass.

Monster Hunter 4 Ultimate doesn't tamper with the classic formula too much, but the additions here are certainly nothing to ignore. New weapons, new mechanics, and an incredible amount of monsters makes Ultimate more than just the "same old thing."

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Review: The Escapists photo
Review: The Escapists
by Chris Carter

Kenan: Kel, I'm going to need some chicken wire, some beeswax, a rooster, a few rolls of toilet paper, and a 5-Iron. We're busting out of prison today!

Kel: Aw here it goes!

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Which videogame makes you the happiest? photo
Which videogame makes you the happiest?
by Ben Davis

Whenever you're having a rough day, there's nothing better than sitting down and putting on a game that makes you happy just to play it. Something that makes you laugh and smile, helps to relieve stress, or gets you to stop worrying about things for a bit. For some, this might be their favorite game. For others, it's more of a comfort game. Nevertheless, everyone has at least one game that makes them happy.

So, which video game makes you the happiest? Here's what our staff had to say:

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Why are so few of Evolve's characters female? photo
Why are so few of Evolve's characters female?
by Kyle MacGregor

Evolve will launch with twelve hunters: eight men, three women, and a robot, though it's referred to as a "he." Of the three female characters, two are medics (Val and Caira) and the other (Maggie) is a trapper. There are currently no female assault or support class characters.

That could certainly change in the future. The asymmetric shooter's season pass contains an additional four hunters. As it stands, though, three-fourths of the cast are men, a ratio sure to disappoint some. Others may be surprised to learn there are any female characters at all.

The topic came up in an interview I conducted with Evolve creative director Phil Robb late last year. Speaking at developer Turtle Rock Studios' office in Lake Forest, CA, Robb told me "there was no political agenda" behind the uneven gender distribution. "It wasn't a planned thing," he added.

Robb went on to describe a fluid design process, one driven by "what feels right."

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Experience Points .03: EarthBound photo
Experience Points .03: EarthBound
by Ben Davis

Experience Points is a series in which I highlight some of the most memorable things about a particular game. These can include anything from a specific scene or moment, a character, a weapon or item, a level or location, a part of the soundtrack, a gameplay mechanic, a line of dialogue, or anything else about the game that is particularly noteworthy and/or awesome.

This series will no doubt contain spoilers for the games being discussed, so keep that in mind if you plan on playing the game for the first time.

This entry is all about EarthBound, one of my favorite games of all time. Feel free to share some of your own favorite things about the game in the comments!

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Jacob 'Humble' Browe talks Minelands: Call of the Border photo
Jacob 'Humble' Browe talks Minelands: Call of the Border
by Brittany Vincent

Jacob "Humble" Browe is a visionary. He's just shipped a multi-billion dollar game to hundreds of retailers across the United States and Canada, with additional release dates staggered across the world.

After running a successful Kickstarter that raised over $6.5 million to campaign for Avenged Sevenfold to play in his backyard, he then created a Patreon in an effort to supplement his crippling Starbucks habit month-to-month while using kickbacks from his millionaire parents to create Minelands: Call of the Border, the game that's got millions clamoring for a sequel only a day or so after release. Now he's making waves in the industry like we've never seen before. From humble beginnings, he's rising through the ranks of the video game business like a shooting star. It's going to be one fascinating ride.

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25% off next week's Evolve and June's Arkham Knight photo
25% off next week's Evolve and June's Arkham Knight
by Dealzon

The newsy deals this weekend are all on recently released and upcoming titles. Just yesterday, GMG relaunched its "VIP" sale (aka MSRP circumventing sale), where you'll see discounts on next Tuesday's Evolve and this summer's Batman: Arkham Knight.

You'll need to login or create an account on this page to see the discounts. The 25% off applies to all three of Evolve's Editions - the regular ole' Standard at $45, Digital Deluxe at $60, and the pricey Monster Race Edition at $75. We ran the math, and essentially you can safely skip the Digital Deluxe - it offers the least compelling savings.

Grab Standard if you don't care about the 5th monster, but if you do, you'll probably have to fork over the $75 for the Monster Race Edition (which includes the Season Pass and all those other trinkets).

Over at Steam Store, they're running a Square Enix Weekend Sale, offering new lows on the Tomb Raider Collection and Lara Croft and The Temple Of Osiris. Games from the Final Fantasy series are also on sale, although they've been cheaper in the past.

For consoles, Walmart is matching Black Friday's $39.99 price tag for Dragon Age: Inquisition on all the platforms. Good game, even if the weekend multiplayer events are a dud for now.

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Dream cast: I want these actors for Netflix's live-action Legend of Zelda photo
Dream cast: I want these actors for Netflix's live-action Legend of Zelda
by Steven Hansen

I'm sure you've heard the bizarre news. Netflix is working on a live-action The Legend of Zelda series that is described as, "Game of Thrones for a family audience," which is kind of like if Breaking Bad was about Peanuts characters in a lemonade stand competition.

I think Netflix is missing a huge opportunity to take J. K. Rowlings' Game of Thrones style--nudity and blood and tits--and present an aging Nintendo fanbase with a gritty re-imagining of the universe, but I'll respect Netflix's direction and cast a Legend of Zelda series where throne ascendancy disputes get solved like the time on Fresh Prince where it turns out Uncle Phil is really good at billiards.

Not everything on television can be mature content for grown ups about dragons and skeletons, after all. 

Here's my dream cast! 

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Zelda on Netflix looks to be Game of Thrones for the whole family photo
Zelda on Netflix looks to be Game of Thrones for the whole family
by Robert Summa

The Wall Street Journal is reporting that a live-action The Legend of Zelda series is currently being developed by Netflix. According to mysterious sources quoted by the Journal, the series is still in its early stages of development and is apparently working closely with Nintendo.

The show is still seeking a writer, so it may be quite a bit of time before we hear a whole lot more about this. The most we know right now is that the series will be based on the traditional Zelda story and is looking to be like Game of Thrones, but for a family audience.

Netflix Is Developing a Live-Action ‘Legend of Zelda’ Series [WSJ -- Thanks, Manuel]

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Mortal Kombat X introduces online factions and brings back the Challenge Tower photo
Mortal Kombat X introduces online factions and brings back the Challenge Tower
by Abel Girmay

Two more months. Just two more months.

That's what I have to keep telling myself while agonizing over the release of Mortal Kombat X. As someone who logged nearly 7,000 matches into the last Mortal Kombat, and still plays Injustice from time to time, any new info is good news, and NetherRealm has recently dropped a lot of details on the game's online modes.

Let's dig in.

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Samus and Sagat: Prepping for Street Fighter V and Super Metroid II photo
Samus and Sagat: Prepping for Street Fighter V and Super Metroid II
by Jonathan Holmes

[Update: We've gotten a lot of great entries in the gif contest! It seemed a shame to leave them out in the cold, so I've embedded the animations that never made it to the comments into the post below. I also forgot to tell you when the contest would be over. We'll stop taking entries whenever the next episode of Samus and Sagat comes out, which with any luck will be just in time for Valentine's Day. And yes, we have something special planned for that weekend. Just you wait.]

A lot of you told me that you really liked Samus and Sagat episode one. Thank you so much! Even more of you told me that you almost didn't watch the show at all because you thought it was a cartoon. Sorry about that!

To be 100% clear, Samus and Sagat is a live-action fake sitcom about Metroid's Samus Aran (Maddy Myers) and Street Fighter's Sagat (me) living as roommates. That said, we try to incorporate animation into things when we can.

Luckily, we had a really good excuse to use some fake videogame graphics in this episode. This one is about the differences between being a videogame starlet and an older, well known but not particularly popular side character from an ensemble cast. Imagine a conversation between Chun-Li and Waluigi about where their careers are going. It's like that. 

Crap, now I wish I had made that show instead. Maybe next time. 

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Mecha Trigger made me feel real dumb before it made me feel (kind of) smart photo
Mecha Trigger made me feel real dumb before it made me feel (kind of) smart
by Nic Rowen

When people say “educational game” I instinctively clench up. I was raised in the heyday of Canadian educational software, with all the impenetrable geography-teaching trucking simulators and embarrassingly stilted STD/drug awareness adventure games you could ever stand to play. But Mecha Trigger, developed by the game design and development specialization at Michigan State University is a different breed of learning-game.

It glides in stealth bomber style, undetected by the alarm systems and internal klaxons that normally weed out Mavis Beacon and her ilk by dressing up its lesson-work under the guise of giant robots blowing the shit out of each other.

As far as disguises go, it's hard to do better.

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Dark Souls II: Scholar of the First Sin is more than just a remaster photo
Dark Souls II: Scholar of the First Sin is more than just a remaster
by Alessandro Fillari

I'll be the first to say it: it's going to be the year of Souls. With the release of Bloodborne only a month away, which looks to redefine the experience along with its wonderful change of setting, From Software has been busy as of late. But that's not stopping the studio from re-releasing its previous title Dark Souls II for new audiences on new hardware.

Recently, the developers released an update for existing versions of Dark Souls II for all players, adding in an invasion faction, characters, and even new encounters. Of course, this is to ease them into what Dark Souls II: Scholar of the First Sin has to offer. Though there's been little information about what to expect from this revisit, the folks behind the title had a lot to say about it.

At a special Bandai Namco Games event last week, Destructoid got to go hands-on with the new and improved version of Dark Souls II and chat with Bandai Namco global producer Atsuo Yoshimura. Though many see it as simply a remaster, From Software thinks of it as much more.

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