"You're either living or you're not. You ain't little, you ain't a girl, you ain't a boy, you ain't strong or smart. You're alive." Clementine hasn't had the most fair of childhoods. But, I suppose that doesn't matter much. ...
Namco Bandai has announced that Tales of Zestiria, the latest Tales series game, will be coming to North and South America for the PS3. This is a worldwide announcement -- a first for the series. How nice!
All we know so far is that the RPG will return to its series roots with a fantasy setting. Makoto Yoshizumi, chief producer, says that "this title will be going back to the roots of the series."
All four series designers are on-board for character design: Mutsumi Inomata, Kosuke Fujishima, Daigo Okumura, and Minoru Iwamoto. Cutscenes and openings will be handled by ufotable.
"Over the past few years the Tales Of team has taken great strides to strengthen our relationship with players across North America and Europe," said Tales producer Hideo Baba. "To respond to their love and support I am honored to open a new chapter of the Tales Of series together with Japanese and overseas fans."
YES. More RPGs. More Tales.
Don't miss the two teaser screenshots in our gallery.
It’s strange to think that Ys: Memories of Celceta is actually the fourth iteration of Ys IV. Even weirder, it’s the first time the game has been developed by Nihon Falcom, who was the developer of pretty much every other game in the series. Weirder yet is that this is the first time the game is finally gracing the western world in an official capacity.
As with Falcom’s excellent Ys: The Oath in Felghana that released on PSP in 2010, Memories of Celceta is more than just an upgraded port of an over decade-old Super Nintendo game. Instead, it’s a complete artistic re-envisioning done so to create a more cohesive universe for the franchise.
Not to mention it’s a damn fine reason to dust off your Vita.
Arena-like games are seeing a resurgence in this era, with titles like Towerfall and Gun Monkeys-- games that take us back to the days where local play reigned supreme, and couch parties were commonplace. They offer up a unique blend of fighting game-esque strategy and platformer grace -- a combination that's pretty rare, even dating back to the retro era.
Samurai Gunn seeks to capture the essence of arena fighting in a rather unique way, as it takes a minimalist approach that favors skill over flash. Despite the lack of online play, I'd say it succeeds in spades.
ZeniMax Online Studios has come out with a suitably memorable release date for The Elder Scrolls Online: April 4, 2014 (aka 4.4.14). That's when the massively multiplayer online role-playing game will arrive on PC and Mac -- hopefully without too many launch-window issues. The Xbox One and PlayStation 4 versions are coming a bit later in June.
Glad to have this news out of the way, but it's the new trailer I'm more interested in. It features some PvP, which basically amounts to crowds of people wailing on one another and some occasional structural damage. A faction-based approach worked quite well in Guild Wars 2, and I'm keen to experience a similar system in TES Online.
Cross-Buy is a wonderful thing. Whether you're paying it forward purchasing a game that can be redeemed on a future platform years later, or buying something to play it both at home and on the go for one price, it makes the decision to take the plunge so much easier.
Sony doesn't get everything right, but in light of recent events from Nintendo and Microsoft, I feel like they need a special shoutout. In addition to PlayStation Plus, Cross-Buy is one of the best programs the publisher has ever implemented.
Last week, we asked you to share your favorite gaming memories of the year with the community, and the response was FANTASTIC! Seriously, the love you people expressed for some of your favorite games of 2013 was downright moving, and I enjoyed reading each and every comment.
Here's a brief recap of some of your responses. WARNING: Spoilers abound for many new games, so read with caution!
"Spring 2014" no more -- Metal Gear Solid V: Ground Zeroes will be launching on March 18th, 2014 on the PS3, PS4, Xbox 360, and Xbox One. As a surprise announcement Konami has revealed the Xbox exclusive "Jamais Vu" mission, featuring robot freaking Raiden in what appears to be his incarnation from Metal Gear Rising.
As a recap, the PS3 and PS4 versions will be getting a "Deja Vu" mission involving Classic Snake. So basically, you'll have the opportunity to pick your favorite protagonist coming this March.
The original Peggle came out of nowhere. It took a simple concept of peg-based brick-breaking that had been a staple of gaming basically since the beginning, and added a unique cartoon sheen that gave it a ton of character. While many gamers were quick to claim that it was mostly luck based, hundreds of precision skill-shot videos proved them dead wrong, as Peggle is most definitely a deep game.
Therein lies its core charm. Anyone can pick it up and have fun, but if you take the time, you can guide balls through pegs better than Neo in The Matrix. Peggle 2 doesn't change a whole lot from that same basic winning formula, and that's fine with me.
Oh December! You are by far my favorite month of the year, and not just because it's Christmas and my birthday. Your winter slumber in the games department allows me the leisure of checking my backlog list twice and knocking off some of those naughty titles I've been neglecting.
I'm not sure how the rest of the month is going to pan out for you, but you did deliver us another phenomenal racing title with Sony's Gran Turismo 6. And I'm really not sure how any one human can handle this, Need for Speed: Rivals, F1 2013, and Forza 5... but we all know Destructoid's racing guru, Mr. Dale "don't call me Peter" North has been gunning it full throttle the last few months. I think it's time for cruise control.
Assault Android Cactus has been gaining some momentum in the gaming community lately -- mostly because it's yet another title to join the ranks of supporting the Wii U. It also helps that it sports an incredibly cool-looking art style, and promises of hardcore gameplay to boot.
I got a chance to play the Early Access build, and I have to say, as a hardcore shoot-'em-up fan -- I can't wait for the final version.
[Update 2: It's all over! We had a blast, and thank you for tuning in. If you missed it, I'm gonna try to get an archive up. Unfortunately, we had the cameras rolling several hours before we were live, and the entire setup got recorded. Normally it's easy to trim this out, but that's only allowed on videos two hours or less. In the meantime, here's DMX on a horse.]
As tomorrow is a Saturday, we shall be drunk. In addition to that, I have a stack of download codes to give away courtesy of Midnight City for their new games Slender: The Arrival, The Bridge, and Blood of the Werewolf.[Update: we also have codes for Hotline Miami, Shadow Warrior, Gomo, Final Exam, and the Crusader Kings 2: Sons of Abraham expansion pack]
All week, we've been asking you to sound off on some gaming-related topics for our end of the year recap. Many of you took the time to chime in on our favorite and least favorite character posts, and the same rang true for our favorite songs or soundtracks call as well! BECAUSE MUSIC!
Our eardrums were rocked with some killer songs and OSTs in 2013, so let's crank up our speakers and take a listen to some of your favorites! If I were you, I'd also go ahead and bookmark this post for later, because there is a TON of awesome gaming music about to hit your face...
As you'll no doubt remember from our exclusive reveal, Windborne is a new sandbox game from the fine folks responsible for Defense Grid: The Awakening and Counter-Strike: Global Offensive, and it sees players guiding their avatar through a world they can create and explore either alone or with the help of online partners. There's a ton of ruins filled with puzzles and treasures to uncover, plus enemies encroaching on your island that you'll have to defend against.
To grab an exclusive beta code, just head on over to our HUGE redemption page and push the button! Then, just login to your Steam account and redeem the code there.
Have fun! And for more information on what you get with your $3 a month Destructoid HUGE membership, click here! It's pretty awesome :)
Bungie is releasing its next shooter, Destiny, on September 9, 2014 for Xbox 360, Xbox One, PS3, and PS4. Is that far enough removed from Titanfall's debut in March? Not that we can't have and enjoy both games, which will probably be the case for many of us.
Sometime this summer, the beta for Destiny will go live and it's coming to Sony consoles first, according to the company. I'm now thinking back to the first we heard about the game officially, which was a bunch of promises and some miscellaneous concept art back in February.
I know it's hard to keep quiet when excitement runs rampant, but jeez! This promotional cycle is a bit much.