After months of whispers, rumors and leaks, Journey and The Unfinished Swan are officially confirmed for PlayStation 4, thatgamecompany and Giant Sparrow revealed today. The enhanced versions are being handled by developers Tricky Pixels and Armature Studio, respectively.
Journey and The Unfinished Swan Coming to PS4 [PlayStation Blog] read
Hearing stories about the development of Journey, we're fortunate thatgamecompany was able to pull through and finish the game given its financing woes. At least for the time being, the studio is set -- an additional $7 milli... read
The Smithsonian American Art Museum has added another two videogames to its ever- expanding collection: thatgamecompany's Flower and Halo 2600, developed by Ed Fries. Whilst Flower had already been showcased at the 2012's Art... read
flOw, the first PS3 game released by thatgamecompany, will soon be making its appearance on PlayStation 4. In a post to the PlayStation Blog, Sony Santa Monica producer Eric Fong announced that the title will be available on ... read
Flower has taken root on PlayStation Vita in North America and is now available for $6.99 via the PlayStation Store.
The transcendent environmentalist adventure supports cross-buy across all platforms, and will arri... read
[Update: "Lots of people asking so I'll clarify. Was nostalgic playing the PS4 versions of the games so I busted out the PS3 to replay some others," Gary said in a follow-up on Twitter, adding he believes Journ... read
Joining thatgamecompany's zen game Flower on PlayStation 4 -- which will run at a smooth 60 frames per second, in 1080p -- is the studio's earlier work, flOw; Queasy Games' musical platformer Sound Shapes; and one of the earl... read
Did you know that Flower was coming to PlayStation 4? I guess I did, technically, but I've since completely forgotten -- until now. Sony Santa Monica director of technology Tim Moss has been tweeting about the new version and... read
In a New Yorker piece covering Journey, Flower, and Flow developer thatgamecompany, the publication got a few more tidbits out of co-founder Jenova Chen regarding the team's next game. In line with his prior comments about it... read
Ah, Journey. I thought I was a total latecomer, having picked it up during a holiday sale late last year -- but thatgamecompany's thoughtful PlayStation 3 game continues to sell well. "We made the money back last year, the... read
The practically perfect Journey has received no shortage of compliments, awards and cold, hard sales. The latter, one might expect, should have ensured smooth sailing going forward at thatgamecompany, but according to thatgam... read
Today on Sup Holmes we are joined by Kellee Santiago, formerly of thatgamecompany and current head of developer relations for Ouya. We'll be talking to Kellee about how she got into development, the formation of thatgamecompa... read
Kamatari creator Keita Takahashi is working a new game with Funomena, a fledgling indie studio founded earlier this year by former thatgamecompany developers. Announced at the Horizon conference in Los Angeles yesterday, the ... read
Journey was the little game that could -- the indie David that took on the triple-A blockbuster Goliaths of the gaming world...and won. It was critically acclaimed, won a plethora of awards, and perhaps most importa... read
Asher Vollmer blogged about how he had a hard time leaving thatgamecompany to make his own games. I imagine it couldn't have been easy to step away from such a great game making team, especially after the wild succe... read
On this fine April day, Journey developer thatgamecompany has uploaded an announcement video for a new add-on that seeks to please everyone who didn't enjoy the experimental game. Too little gameplay, you say? Not enough fig... read
Some notes and tidbits from Jenova Chen’s insightful GDC talk on Journey thatgamecompany founder Jenova Chen delivered a talk on Journey, right on the heels of a sweep of the Game Developer’s Choice Awards the night prior. Naturally, the room was packed full, and Chen received a lovely stand... read feature
Game of the Year, Innovation Award, Best Audio, Best Game Design, Best Visual Arts, Best Downloadable Game. That’s 6 out of 11 total awards, and the game was ineligible for two of them (and I’m still not sure why ... read
Looks like the folks at thatgamecompany might need a new trophy cabinet after Journey picked up five BAFTA Game Awards last night at the ceremony in London. The PlayStation Network title won awards for Artistic Achievement, A... read
Leave annotations on for this one, folks.
Journey composer Austin Wintory uploaded the entire Journey score filled with official and unofficial art, all with text based commentary popping up throughout this hour long listen.... read
Ask people the first thing they like about thatgamecompany's Flower and Journey and they'll likely respond: the art direction. But, maybe not anymore.
Thatgamecompany art director Matt Nava left the acclaimed studio and forme... read
The latest and perhaps final video in Sony's Evolution of PlayStation series is specifically about games rather than the hardware they were designed to run on. Hitting on the divide between games being viewed as toys and gam... read
Expanding his thoughts on wanting the studio's next game to be more commercially viable, thatgamecompany co-founder Jenova Chen spoke with Games Industry International about free-to-play gaming and Kickstarter. "[Mobile and f... read
thatgamecompany boss Jenova Chen believes touchscreens are becoming an increasing part of our gaming lives, and its presence in phones, tablets, consoles and PCs makes it a truly universal interface. As some gamers still rail... read
At the 2013 D.I.C.E. Summit, thatgamecompany co-founder Jenova Chen spoke at length about creating Journey, revealing that the studio ran out of money after significant delays which ultimately resulted in the game many of us ... read
What a bunch of wacky news today about the video games!
There's the ongoing Rayman Legends debacle, with it being delayed for a multi-platform release, causeing devs and fans to speak out. Meanwhile, J.J. Abrahms a... read
Jenova Chen admitted to being "a nerdy guy that likes to stay at home" during his D.I.C.E. Summit 2013 talk on Journey, but he still wanted to connect with others, and hoped he could do so in MMOs like World of Warcraft. But ... read
Went one year over budget Jenova Chen's D.I.C.E. Summit talk on my favorite game of last year, Journey, was moving for many reasons, but I was particularly moved when I heard that his team, thatgamecompany, went bankrupt in the struggle to finish the ... read feature
thatgamecompany's Jenova Chen shared this fan letter during his D.I.C.E. Summit 2013 presentation today on his team's journey making Journey.
Your game practically changed my life. It was the most fun I had with him since he... read
The nominees for the 2013 Game Developers Choice Awards are in, and it looks like Journey, Dishonored and The Walking Dead are leading. Hey, those were our favorite games too.
Journey took six nominations as the top favorite,... read
Siliconera spotted listings and ratings for Duke War and Grave Diggers on PEGI's ratings board. These are names some might know from the recently released Journey: Collector's Edition, a title we saw this fall, but Europe mis... read
Looking back at 2012 thus far, Journey stands out as one of the strongest soundtracks of the year. We had the pleasure of hearing from composer Austin Wintory regarding the score as well as offering our own review of the soun... read