Quantcast
Destructoid: Videogame News & Community




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android




DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Executive Shark
Jonathan Holmes
America's Sweetheart
Jordan Devore
Deputy at Arms
Chris Carter
Reviews Beast
Steven Hansen
Features Chef
Max Scoville
Video Warlock
Andy Dixon
Community Loveboat

Contributors
Meet our staff

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us

8:13 AM on 10.24.2014

Outlast 2 is in the works, developer realizes they have 'at least another horror game' in them

Outlast was a pretty fantastic horror game, and it ended up seeing a release on a number of platforms outside of the PC due to its success. Developer Red Barrels has stated that this isn't the last we've seen the franchi...

Chris Carter



Resident Evil was a difficult game to remaster in HD photo
Resident Evil was a difficult game to remaster in HD
by Alessandro Fillari

With the rise of high-definition re-releases, many fans have likely made a wish list of titles they hope will eventually get the HD treatment. Whether they be classics from the '90s or 2000s, we're seeing a variety of games find new life in today's market. Unfortunately, not every title can make that transition to modern consoles, be it for technical or design reasons.

Thankfully, Resident Evil is an exception. During a special hands-on session with the game, I experienced what it was like to return the mansion in full HD, and even got to speak with members of Capcom staff to learn about the challenges they faced with Remastered.

They certainly had their work cut out for them.

view full story + comments


2:45 PM on 10.22.2014

Slugcat gifs? Slugcat gifs

It's been a while since I've espoused my love for Rain World. It looks even smoother in this interesting Kickstarter update, as the game has transitioned to Unity. The update is a good read, but if you're just here for the gifs, well, I feel you. Ain't nothing wrong with that.

Steven Hansen

2:30 PM on 10.22.2014

Five Nights at Freddy's 2 jump scares onto Greenlight

Just getting over the PTSD of your last visit to Freddy Fazbear's Pizza? Well too damn bad, because it's time to get spooked again. Normally I'd roll my eyes at the idea of a sequel being announced barely three months since t...

Nic Rowen

7:00 PM on 10.21.2014

PlayStation Network's two-week Halloween sale starts today

October brings out my desire to do Halloween-related things. Staying up late to watch horror movies? "Halloween." Eating random candy weeks beforehand? "Halloween." Playing scary games? You guessed it. Sony has the same idea ...

Jordan Devore



Lone Survivor is one of my favorite games about psychosis photo
Lone Survivor is one of my favorite games about psychosis
by Jonathan Holmes

[An aside: We're giving out Lone Survivor Humble Bundle and Wii U eShop codes on Sup Holmes today at 4pm EST. Today's guest is Ron Gilbert (Maniac Mansion, Monkey Island). Chuck the Plant appears in both Lone Survivor and Maniac Mansion, so it sort of makes sense, at least to me.]

Lone Survivor: The Director's Cut has been out on PSN and computers for a while, though it just made it over to the Wii U a few days ago. This post was originally going to be an impressions piece on how the Wii U port came out, but before I knew it, I'd gushed about how the game depicts psychosis with incredible nuance and sensitivity. It's a good thing too, as there isn't much to say about the Wii U port other than 'it's got remote play and it's nice to be able to plug your headphones into the Gamepad.'

Jasper Byrne, the one-man development team behind Lone Survivor, must know more about psychosis than what you can learn from TV and movies. That's the only way I can imagine how he pulled this off so well. 

view full story + comments






9:00 AM on 10.19.2014

WayForward passion project gets picked up by Amazon

Til Morning's Light is a new original I.P. from WayForward, published by Amazon, to appear exclusively on Amazon Fire Phone. It reminds me of what Platinum and Nintendo did with Bayonetta 2, According to WayForward's Ad...

Jonathan Holmes



Review: The Evil Within photo
Review: The Evil Within
by Chris Carter

I grew up happily playing Shinji Mikami's games, and he's probably one of the most influential directors/producers that ever lived. I remember the first time I played Resident Evil, the day I bought Devil May Cry from EB Games, and the exact moment when my friend showed me God Hand.

All in all Mikami has worked on over 20 major games that have impacted the industry in some way. Even if The Evil Within is one of the worst in the bunch, it's still in good company.

view full story + comments




Is classic Survival Horror considered old fashioned now? photo
Is classic Survival Horror considered old fashioned now?
by Dale North

I like to be scared. I'm not some kind of dark-obsessed weirdo, though. I just really enjoy the feeling of being tense or terrified, so much so that I used to think that there was something wrong with me. Maybe there is.

A few years back, after a nearly year-long kick of reading freaky books, watching horror movies, and replaying some of my favorite survival horror videogames, I decided to do some digging into why I like to be scared. It turns out that the typical reasons are fairly tame; some folks like the huge pile of satisfaction feels they get from being able to work through tense or scary moments. It's a break. An escape. Something new and different. 

Being armed with the knowledge behind these feelings out doesn't change that I'm still drawn to them. And I've found that survival horror games are still the best way to get that high. I regularly replay the classics. I chomp at the bit for new ones and devour them when they're finally released. I'm hooked.

But I'm starting to feel a bit old-fashioned in my love of these games.

view full story + comments


6:38 PM on 10.14.2014

Resident Evil: Revelations 2 release date is Feb. 17, says PS Store [Update]

[Update: The official Resident Evil Twitter calls the date a placeholder and says that the true release date is still unconfirmed.] Are these things usually wrong? Wait, don't answer that. But the PlayStation Store is at leas...

Dale North

2:30 PM on 10.14.2014

Happy The Evil Within Day, you bloody goblins

Well, it's finally here -- the day when The Evil Within is upon us at last, and we get to see how this thing turned out. Not us, mind you; Bethesda wasn't so quick to forward us a copy for review. But, I can assure you ...

Brett Makedonski



Review: Neverending Nightmares photo
Review: Neverending Nightmares
by Nic Rowen

Mental illness is terrifying. Depression is a soul vampire that will suck the light right out of you. Obsessive compulsive disorder does not make you a supernaturally great detective like it does in the movies. It makes you paranoid and agitated, a raw nerve constantly scraping against a coarse world. The insidious, pervasive terror of mental illness can be far more horrifying than any chainsaw-wielding maniac could ever hope to be.

Which is exactly why Neverending Nightmares works.

view full story + comments


1:45 PM on 10.06.2014

I got chills from the music in this Alien: Isolation launch trailer

Man, there sure have been a lot of Alien: Isolation videos lately. I guess that's the rote cycle of triple-A games marketing. Here's one more. But, this launch trailer may be better than all the other ones that have rel...

Brett Makedonski

11:45 AM on 10.06.2014

Nope, nope, nope! Go away smiley-masked dudes in The Evil Within

The first 30 seconds of this new The Evil Within trailer declares that the game's enemies are "demented, vicious, and deadly." Most of them look all three parts, but the ones with the smiley-face masks have really locke...

Brett Makedonski

7:30 PM on 10.03.2014

The Evil Within's minimum requirements on PC aren't a whole lot better

Last week, Bethesda shed some light on what it considered the recommended requirements to be to play The Evil Within on PC. After some chatter from the Internet about them being ridiculously high, Bethesda clarified by p...

Brett Makedonski

6:30 PM on 10.03.2014

Yeah, that flamethrower won't do much to help you survive in Alien: Isolation

In the days leading up to Sega's release of Alien: Isolation, it mocks us with the semi-question "#HowWillYouSurvive," because Twitter-speak is what appeals to the cool local teens. This video firmly suggests that a flamethr...

Brett Makedonski