hot  /  reviews  /  video  /  blogs  /  forum

season pass

Scummy Warner Bros. photo
Scummy Warner Bros.

The false advertising of Mortal Kombat's Kombat Pack


Leave it to the kings of DLC
May 20
// Jed Whitaker
Warner Bros. is notorious for its preorder, DLC, and season pass bullshit, and Mortal Kombat X's Kombat Pack is no exception. Nicolas Jones sent us a tip about how he asked WB Games Support why the Kombat Pack didn't include all the DLC for the current season, as there have been various costume packs released that aren't included. WB's response:
Evil Within DLC photo
Evil Within DLC

The Executioner is the last Evil Within DLC, out May 26


First-person
May 20
// Steven Hansen
The last bit of The Evil Within DLC drops this month. "The Executioner" features an unexpected shift to the first-person perspective and "series of battle arenas all from the...perspective of The Keeper," if you were thinkin...
PSN sale photo
PSN sale

Sony's Extended Play Sale makes it worth it to wait on buying DLC


Sorry day one suckers
May 19
// Robert Summa
For those that generally loathe the idea of DLC and season passes, Sony is offering quite the incentive to jump on the extra content train. Set to run until May 25, the Extended Play Sale is marking up to 80% off for what is ...
BatDLC photo
BatDLC

Arkham Knight's batty $40 season pass includes Batgirl campaign


Skins, missions, challenge maps
May 03
// Steven Hansen
Remember when low-key-horrible publisher WB announced a $40 Batman: Arkham Knight season pass last week without even saying what is in it? Fun times, like the $50 doctor bill I just got in the mail after being assured everyth...
Season Pass photo
Season Pass

This 'Mystery Season Pass' nonsense is getting old


If you're going to charge us for it now, tell us what you're planning now
Apr 28
// Chris Carter
Season Passes are not inherently a bad thing. Take a look at how Nintendo is handling it. When it announced the pass for Mario Kart 8, it debuted at $12, provided a costume incentive bonus at launch, and Nintendo actuall...
Killer Instinct photo
Killer Instinct

Cinder's bringing his hot stuff to Killer Instinct April 30


Get it? Because he's fire? Eh I'm wasted on you lot
Apr 28
// Joe Parlock
Killer Instinct’s second season is well underway, bringing us some pretty cool characters like Aganos the Golem and Hisako, the most god damn disturbing character from any fighting game ever. She jumps inside of you an...

Review: Evolve: The Hunt Evolves Update

Mar 31 // Nic Rowen
Evolve: The Hunt Evloves Update (PC [reviewed], PS4, Xbox One)Developer: Turtle Rock StudiosPublisher: 2K GamesReleased: March 31, 2015MSRP: $24.99 Hunting Season Pass (includes all four hunters), $7.49 individually, $14.99 for Behemoth (or included with pre-order Monster Expansion Pack) The update includes four new hunters, one for each class. These characters are included in the $24.99 Season Pass, or can be bought individually for a dubious $7.49. Of course they are included in the ridiculous $99 PC Monster Race Pack if you bought that. Each new hunter is a fully fleshed out character with fresh abilities, new lines of dialogue, and new ways to take on Shear's wildlife. The new Trapper, Crow, reeks of edgy mid-'90s design sensibilities. He's dark, broody, and has a pet bat-thing to help him track the monster. So spooky. Crow's massive sniper rifle can shoot rapid-fire bursts, or charge up a single power-shot that will bypass the monster's armor and rip into its permanent health. Very nasty. Similarly, his stasis gun can be fired willy-nilly to slightly slow the monster down or stop it in its tracks with a charged shot. Knowing when to charge and when to spam seems to be key to playing Crow well. 50% robot and 100% MANLY, Torvlad is the new Assault character. He sports a no-nonsense beard, tattoos over his shirtless chest, cybernetic limbs, and wears a gigantic twin mortar launcher on his back. The dude means business. Of all the new characters, Torvlad's play style jived with me the least. While his mortar launcher does tremendous damage, its indirect fire takes a moment to land which can be fiddly and difficult to aim on a rampaging monster. I imagine with some great teamwork and practice he could be a beast, but when compared to Parnell's point-and-click rocket launcher, Torvlad seems like more work than he's worth. Slim is the new Medic and I really love his design. The result of genetic experimentation, he's got a total Cronenberg thing going on, looking more insect than human. Despite his odd appearance, Slim acts and talks like a normal affable dude, setting up some of the funniest interactions in the game. Slim's whole gimmick revolves around his healing burst, which has a far greater range than the other Medics. Successful hits from his default weapon reduce the cooldown time on his burst, and because of its long range he can generally heal the entire group in a fight, encouraging him to play aggressively. He also gets a nifty healing drone that can tag along after a hunter. It's squishy, but can heal while on the run or revive downed friends remotely. I can easily see Slim becoming the new go-to Medic for random games. Lastly, Sunny, representing the Support class, is a real treat. Another character that seems to borrow abilities from other characters, but adds a fresh twist to make them her own. She has a grenade launcher similar to Caira but with a lot more oomph, and can generate energy shields like the Duck Dynasty dude, but has a drone to do it for her -- freeing her up to lob more grenades, yay! She can also supercharge her teammate's jetpacks with an energy beam, perfect for giving your Trapper the extra lift he or she needs to get the mobile arena up over the monster. Sunny seems super handy and is probably my favorite of the new hunters. Also, her extra robot arm/glove is adorable. The new monster, Behemoth, is a rock creature with a passion for squishing things and a serious aversion to heights. Unique among the monsters, Behemoth has no leaping or flying ability and must trundle his way around the map on foot. His mobility is supplemented by the ability to climb up almost any sheer surface, and by occasionally curling up into a boulder and rolling around like a giant petrified Sonic the Hedgehog. Still not super speedy by any means, Behemoth must rely on smart use of his attacks and other abilities to stay ahead of the hunters. Players hoping to get their money's worth out of Behemoth are going to want to learn how to use his rock wall ability ASAP. Slamming both fists into the ground, Behemoth can spontaneously generate a fairly large wall of rubble in front of him. This is good for creating an impassible barrier in choke points to get away from the hunting pack, or for separating one unfortunate hunter from the others for a beatdown. His lava bombs function on the same idea, allowing him to create damaging pools of fire that further restrict the hunter's movement. Rounding out his tool set is an area-of-effect shockwave attack that will travel up walls, and a tongue lash that can capture prey at a distance and drag them in close, Scorpion style. Overall, he seems like a monster that relies more on positioning and using the environment than raw force. While billed as the "tank" of the monsters, trading mobility for sheer tenacity, Behemoth went down disappointingly quickly in my games against him. That's not just a #humblebrag -- a TRS producer confirmed during a livestream that the beast is suffering from some bugs that are curbing his survivability at the moment. The leading theory is that the hitbox of his weak point is too big and is getting clipped by shots that should be striking his more protected areas. This is an issue that should be fixed in the near future, but is still disappointing for players who ponied up the cash for Behemoth expecting a fearsome monster only to get a broken bird. Personally, it was hard to tell if this bug was the problem, or if Behemoth's size and sluggishness was the real culprit. Hitbox and health issues aside, Behemoth's lack of mobility seems to be a real Achilles' heel. While most monsters are able to avoid the full brunt of an orbital strike or Torvlad's mortars, Behemoth, especially if hampered by tranqs or traps, just gets hammered by them. Smart rock monsters will definitely want to pick their battles inside caves and buildings to avoid the worst of these attacks and play to his strengths, but considering most map objectives are outside this may be difficult. Behemoth, surprisingly, is not included in the Hunting Season Pass. If you want to play as this new beast, you'll either need to have the pre-order bonus Monster Expansion Pack, or pay out another $15. I'm not an accountant, but shelling out almost a quarter of the cost for a full game for ONE character seems like a tough sell. In fact, this entire update is incredibly pricey. If you want to get everything (and didn't pre-order) you're looking at another $40 for a game that barely felt worth $60 at launch. There are some free bells and whistles included in this update as well. A new Observer Mode has been added that will allow players to spectate matches from a variety of angles and perspectives. It's a very robust spectator mode, with support for shoutcasting and variable HUD options to best keep track of everybody's condition. I'm sure there are some hardcore fans of Evolve who will love this mode, but for most of us it will be firmly relegated to the "oh, that's nice I guess" pile. There are also two new maps out apparently. However, they are exclusive to the Xbox One version of the game for now and will only be available for PC and PS4 players next month. Sadly, as a PC player, I haven't been able to test those maps out yet, and while the idea of timed exclusives makes me grumpy, it's great to see Turtle Rock Studios add content to the game for everyone and not fracture the community behind paywalls. Kudos where kudos are due. I love these new characters -- they're undeniably fun to play and drip with personality. I think Behemoth could be cool (when he gets patched at least). But at the cost they are commanding, I can't recommend them in good conscience. This entire pack, hunters, monsters, and all feels like it should cost $15, or be the first installment of the Season Pass, not the entire thing. If you're a diehard Evolve fan still playing regular matches, then maybe consider the new hunters. I wouldn't even think about Behemoth until he gets fixed, and even then I'd advise waiting, both to see how his metagame plays out and for a price cut. There is nothing here that should attract new players or even bring back lapsed hunters who have already moved on to other titles. I don't usually soapbox about prices for game content, but the cost-to-value ratio for these packs is borderline insulting. If you already bought the Season Pass at launch, chalk it up to a lesson learned and enjoy the new hunters. If you haven't, don't support this kind of fleecing. [This review is based on a retail build of the game provided by the publisher.]
Evolve update review photo
Caught in a snare
More than a month ago Evolve came out to tepid reactions and muted fanfare. Today's release of the game's first major content update, delivering on the Hunting Season Pass and the pre-order Monster Expansion Pack, might have ...

The Evil Within DLC photo
The Evil Within DLC

Uh, maybe don't walk toward that ominous light in The Evil Within


There will be consequences
Mar 24
// Jordan Devore
The next DLC episode of The Evil Within, The Consequence, picks up on April 21, 2015. Like The Assignment before it, Bethesda is starting us off with an extra brief teaser trailer. Somehow, the delivery of the sorta-out-of-c...
WWE 2K15 photo
WWE 2K15

WWE 2K15 tries face turn with free season pass for new buyers


And there are a few sales, too
Mar 16
// Brett Makedonski
When its entrance music hit last fall, WWE 2K15 was met with a chorus of boos from the audience. Now, it's trying to be the good guy and win a few fans over, and it's doing so with free DLC. 2K Games announced today that new...
Battlefield: Hardline photo
Battlefield: Hardline

Prepare to pay full price twice to unlock all of Battlefield Hardline's exclusive features


Surprisingly its not releasing on iOS
Mar 03
// Jason Faulkner
"Own More and Be More" is EA's dystopian-toned tagline for its unveiling of Battlefield Hardline Premium. In addition to the £44.00/$59.99 price for the base game (£59.99/$69.99 for the "deluxe" version), you can slap down an additional £44.00/$59.99 to unlock exclusive things that should have been included anyway.
Trailer photo
Trailer

The Evil Within Assignment DLC gets real trailer, release date


March 10
Feb 25
// Steven Hansen
All that matters is finding Leslie, but it is still nice to see an actual trailer for The Evil Within's first DLC, The Assignment, after last week's ten seconds of nothing teaser. There is a release date, too. March 10. The ...
Dying Light DLC photo
Dying Light DLC

Techland releases first Dying Light DLC and gives details on the rest


When there is no more room in hell, the dead will walk the earth
Feb 10
// Jason Faulkner
Dying Light Season Pass holders got their first taste of DLC today with the release of Cuisine & Cargo. It adds two missions to the game, both taking place in buildings sealed since the first days of the outbrea...
AC Unity photo
AC Unity

Come get your free game, Assassin's Creed Unity season pass owners


It's really easy
Dec 18
// Brett Makedonski
Ubisoft's offer for a free game for Assassin's Creed Unity season pass owners is now live, and it's extremely simple. In fact, it only took a few clicks before I was the proud new owner of Far Cry 4. Here's how to do it....
Free game photo
Free game

Assassin's Creed Unity season pass owners' free game is coming this week


Six to choose from
Dec 15
// Brett Makedonski
As an attempt to make amends for the flubbed Assassin's Creed Unity launch, Ubisoft announced last month that it'd grant the Dead Kings story add-on for free to all Unity players. This put out the season p...
Evil Within DLC photo
Evil Within DLC

The Evil Within's first DLC has the answers we're looking for


Well, some of them
Dec 11
// Jordan Devore
Oh, right -- there's a Season Pass for The Evil Within. The thought of paying $19.99 for three DLC packs when the game itself was just on sale for nearly that price is unappealing, but that's the situation. Part one, The Assi...
Dying Light photo
Dying Light

Dying Light Season Pass detailed and it looks super meh


One map, two missions, three skins, and four weapons
Dec 05
// Chris Carter
Techland has announced its Season Pass plans for Dying Light, and man does it look underwhelming. For your troubles you'll save 10% and net the "Bozak Horde" map, three new skins, four weapons, and two "hardcore" missions acr...

Ubisoft removes Assassin's Creed Unity Season Pass from the marketplace

Nov 26 // Alessandro Fillari
"The launch of Assassin's Creed Unity was a highly-anticipated moment for me and for our development teams around the world who dedicated a tremendous amount of energy, passion and skill to the game's creation," said Mallat. "For us, it was the culmination of years of work on new technologies, the development of multiple innovations -- including an all-new game engine -- and an evolution of the Assassin's Creed franchise's core pillars. More importantly, we know that it was a highly-anticipated moment for many of you as well, as you looked forward to taking part in the first truly next generation Assassin's Creed game." As we all know, the state of Unity was in shambles, causing many game-breaking and unintentionally humorous bugs. With the recent patches having repaired the game, the publisher recognizes that there is still more work to be done. "We've been working hard to fix the problems players are reporting, and the patches we have released so far have resolved many of them," said the CEO. "Today, we're releasing our third patch, which fixes a variety of specific issues related to the game’s stability and performance, matchmaking and connectivity, gameplay and menus." This sort of move is rather unprecedented for a major publisher. With everything going on with Unity over the last month, we can all assume this decision was not made lightly. An Update on Assassin's Creed Unity from Yannis Mallat [Ubisoft]
AC Unity DLC update photo
The publisher seeks to regain trust by offering free content
Earlier this morning, several users on NeoGAF noticed that Steam, PlayStation Network, and other online stores had removed all pages for the Assassin's Creed Unity Season Pass, with German games site GamersGlobal claiming tha...

Borderlands: The Pre-Sequel illustrates the danger of nebulous season passes

Nov 03 // Darren Nakamura
To be clear, I was never one to complain about how Gearbox handled Borderlands 2's season pass. Where many would rail against the developer for producing content that was not included in the season pass (or even the Game of the Year Edition), I always saw it from a more measured viewpoint. Borderlands 2's season pass promised four pieces of story-based downloadable content, and it delivered four pieces of story-based downloadable content along with a bonus level cap increase that those without a season pass had to purchase separately. I bought it in good will before the game came out, and I felt like I got my money's worth. The fact that Gearbox continued to produce content for Borderlands 2 after the season pass had run its course never phased me. People wanted more stuff to do on Pandora, and were willing to pay for those experiences. The extra characters and Headhunter packs were far from essential to the experience, and they were never stated to be included in the season pass to begin with. As an informed consumer, I did not feel cheated. However, there were those who did feel cheated, and that might have contributed to this current mishandling. Many in the Borderlands community complained that BL2's season pass/Game of the Year Edition did not include all of the post-release content, and according to Gearbox Product Manager Chris Faylor, this move is an "[attempt] to address that." So now, instead of four story-based DLC packs that are included in The Pre-Sequel's season pass, along with other pieces of downloadable content that are available for additional fees, it sounds like the total amount of content is being reduced in order for it all to be included in the season pass. Worse yet, if we take the official Borderlands blog post's words literally, we can expect "another character, a level cap upgrade, a new campaign, and more," which lays down a particularly dismal tentative DLC schedule. Where previous games in the series featured four additional story packs, are we really meant to expect only one this time? Looking back at the Pre-Sequel season pass announcement, it is not that 2K lied or even blatantly misrepresented what players should expect in the season pass. So little information is there that the developers have quite a bit of leeway with it. Even on the official blog post, there is never any mention of what type of DLC is planned. The only information given are the phrases "new characters," "new challenges," "new missions," and "new experiences," which in hindsight are incredibly vague. All that is concretely stated is that there would be a season pass, that it would include four undefined pieces of content, and that buying the season pass would cost less than buying all four pieces individually. The problem here is one of expectation. Borderlands featured four pieces of downloadable content, and all four were story-based additions that included new areas to explore, new enemies to fight, and new missions to take on. Borderlands 2 continued that tradition with its four main DLC packs, along with a bevy of other content. I am certain that I am not alone in having made the assumption that the four add-on packs promised in The Pre-Sequel's season pass would follow that same pattern. I do not mean to belittle the amount of work that must be necessary in the design, balance, and playtesting of an entirely new character or even something like Borderlands 2's Ultimate Vault Hunter Mode (Playthrough 3). I do not doubt that the teams behind those additions feel that they put a lot of effort into producing something worth selling for ten bucks, and I do not begrudge them for it. However, while those add-ons may require comparable amounts of work, the value of those additions for the consumer is much lower than that of the traditional story packs. So even though no promises are technically being broken, and 2K plans to deliver four digital additions to Borderlands: The Pre-Sequel for the price of three through the season pass, I cannot blame any who bought it for feeling cheated. The content fits the requirements laid out, but the value is not there. Even if the plans were to change from here onward and the season pass ends up including one new Vault Hunter and three story DLCs, the value of the pass over purchasing content piecemeal hinges on the quality of all three packs, and the series does not have a perfect track record on that front. Even for somebody who did not purchase the season pass, this news is disheartening. With a shorter base campaign and the possibility of only one story-based DLC pack, the lifespan of this game looks to be much smaller than those of its predecessors. It's like walking into a shipping container expecting a pizza party, only to find that the pizza is a hologram and the shipping container is about to be shot out of a cannon at the moon. In the months after Borderlands 2's release, there have been many in the community expressing extreme disappointment when it comes to the handling of post-release content. However, for those who complain that there exists content not included in the season pass, the intended solution was never to reduce the total amount of content in order for it to fit. Though it might have been an attempt to appease disgruntled fans, Jack's Doppelganger as DLC #1 for Borderlands: The Pre-Sequel has only bred more contempt in the community.
Borderlands DLC opinion photo
Glad I skipped this one
Over the weekend, details came out of PAX Australia regarding the first downloadable Vault Hunter for Borderlands: The Pre-Sequel. At first, it looked to me like a commendable gesture for a series that receives a lot of criti...

WWE 2K15 photo
WWE 2K15

WWE 2K15 Season Pass confirmed, WWE Diva Paige included


And it sounds underwhelming
Oct 09
// Chris Carter
You probably expected WWE 2K15 to have a Season Pass, and lo and behold, it does. It will reportedly focus on "story-driven single-player campaign" content, with a string of extra missions and scenarios. There will be th...
Shadow of Mordor photo
Shadow of Mordor

Want to watch a season pass trailer for a game that hasn't released yet?


I don't
Sep 29
// Brett Makedonski
Middle-earth: Shadow of Mordor's doing mostly fine from the reviews that came out last week, but that doesn't mean that you will like it. How can you like a game if you haven't played it yet? You can't, plain and simple...
Sunset Overdrive photo
Sunset Overdrive

Sunset Overdrive is getting two campaign add-ons


Season pass details
Sep 09
// Jordan Devore
I'm not in the market for season passes, but I still like to look just to see what DLC is lined up. In the case of Sunset Overdrive, Insomniac plans to release two campaign add-ons with "new locations to explore, stories to e...
Shadow of Mordor photo
Shadow of Mordor

Warner Bros. Interactive reveals Shadow of Mordor Season Pass


Sauron would support Season Passes
Aug 18
// Chris Carter
Warner Bros. Interactive has just confirmed to Destructoid that Middle-earth: Shadow of Mordor will be getting a Season Pass. Strangely enough no price has been announced, but here's what it will grant you: the "Guardian...
Watch Dogs photo
Watch Dogs

This is what's included in Watch Dogs' Season Pass


I'm not feeling this one
Apr 29
// Jordan Devore
Word had gotten out that the $19.99 Season Pass for Watch Dogs (PC, PS3, PS4, Xbox 360, Xbox One) would feature another single-player campaign starring a new playable character. It's true. His name is T-Bone and this trailer...
The Last of Us photo
The Last of Us

Naughty Dog looking into discounting The Last of Us Remastered for PS3 players


Look into it, and then do it
Apr 17
// Jordan Devore
Responding to a comment on the EU PlayStation Blog post about The Last of Us' final content release for Season Pass owners -- a bunch of new stuff for multiplayer and the single-player's "hardest challenge" yet, Grounded Mode...
Watch Dogs photo
Watch Dogs

Watch Dogs is getting another campaign for its Season Pass


Including a new character
Apr 09
// Jordan Devore
A GameStop product page for the Watch Dogs Season Pass describes what the $19.99 purchase will cover, at least in general terms: "a unique single-player campaign featuring a new playable character plus more missions, weapons,...
Blegh photo
Blegh

The Titanfall season pass isn't exactly revolutionary stuff


We've been here before
Mar 05
// Brett Makedonski
Alright, everyone -- let's play a game. I'm going to tell you what's included in the recently confirmed Titanfall Season Pass, and you act elated about what a totally sweet deal it is. Ready? Let's do this. Titanfall's Pass o...
Titanfall photo
Titanfall

Titanfall could get no mech mode, season pass


Groan
Mar 04
// Steven Hansen
We're a week away from Titanfall (god forbid we post about it less than twice a day) and while we know it will get DLC (because of course it will and because they've said as much), post release plans haven't been explained. R...
Dead Rising 3 photo
Dead Rising 3

Dead Rising 3's third DLC pack coming tomorrow


'Chaos Rising'
Feb 24
// Chris Carter
The third part of the four story Season Pass is coming to Dead Rising 3 tomorrow, Microsoft has announced. The "Chaos Rising" pack will put you in the shoes of a leader of a biker gang -- a stark contrast to the military and ...
Hats! photo
Hats!

BioShock themed goodies come to Team Fortress 2


Free with BioShock: Infinite Season Pass
Feb 09
// Wesley Ruscher
Who doesn't love a shiny new hat, or two, to wear during their Team Fortress 2 shenanigans? Well if you've been looking to spruce up the old noggin with a little BioShock love, then Irrational Games has a treat for you.....






Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
What is the meaning of life, and do you have any more pizza rolls?
You may remix all content on this site under Creative Commons with Attribution
- Living the dream, Since 2006 -