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I got the robot because you were too slowbot: I have dibs on Claptrap photo
I got the robot because you were too slowbot: I have dibs on Claptrap
by Brett Makedonski

It's really not all that long until Borderlands: The Pre-Sequel comes out, and you've already made a grave mistake. You didn't call dibs on Claptrap. Know how I know that? Because I'm writing this post right now. If you called dibs, I'd be doing something dumb like whatever dumb thing you're doing in your dumb life this very second.

But you didn't. I did. For whatever reason, my peers have laid claim to the three characters in the game not worth fighting over. Darren misguidedly called Athena, Chris dun goofed by picking Wilhelm, and Abel most likely got comedically knocked upside the head by a two-by-four just prior to choosing Nisha. Let them; their poor judgment will be their undoing. I have dibs on Claptrap.

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I went on another adventure in Rust and everyone just kept killing me photo
I went on another adventure in Rust and everyone just kept killing me
by Jordan Devore

A lot has changed in the months since I last checked in with Rust, Facepunch's multiplayer survival sandbox on Steam Early Access, but much of the brutal experience remains the same.

The so-called reboot has become the default choice when launching the game on Steam, while the original version -- which remains playable, I should add -- is now marked as "legacy."

There's still plenty of humorous unfinished technical stuff, to be sure, but it's coming along.

(Warning: tons of pictures ahead and some of them show butts!)

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4:30 PM on 10.07.2014

GTA V will supposedly take up more space than any other PS4 game to date

It's no secret that PlayStation 4, Xbox One, and PC titles do a number on HDD space. It seems as if titles regularly clock in at more than 30 GB. But, Grand Theft Auto V is set to be the king of big installs on PS4, at l...

Brett Makedonski

1:00 PM on 10.06.2014

One dev spent two years making the Notre Dame in Assassin's Creed Unity

The Paris depicted in Assassin's Creed Unity is shaping up to be a juggernaut among videogame cities. Larger than all other Assassin's Creed locales to date and significantly more detailed, the development team is t...

Brett Makedonski

12:15 PM on 10.06.2014

MGS V: Ground Zeroes zeroes in on Steam this December

While everyone's eagerly awaiting the release date for Metal Gear Solid V: The Phantom Pain, Konami's opted to temporarily satiate the PC crowd. Ground Zeroes, the prologue to The Phantom Pain, will release on Steam on Decemb...

Brett Makedonski



Paris will be the true star of Assassin's Creed Unity photo
Paris will be the true star of Assassin's Creed Unity
by Brett Makedonski

Modern-day Paris is vastly different than the city that served as the backdrop to one of the most famous uprisings in history: the French Revolution. Some of the greatest locales of the revolution are now gone -- either on the cusp of being forgotten by society, or repurposed altogether. The exact spot where the guillotine was used to behead Louis XVI can be pinpointed by going to Concorde Square and counting one, two, three lampposts in. The Bastille, the prison that was infamously stormed and destroyed is, well, destroyed. It’s been reduced to a scant few blocks next to a metro platform where commuters mostly ignore it. What was the residence of royalty now houses other treasures such as the Mona Lisa and Venus de Milo.

Therein lies the challenge for developers of Assassin’s Creed games. How do they capture the mood and atmosphere of a city that’s so far historically removed from present time? The setting is always the star of Assassin’s Creed titles, no matter which installment in the franchise you’re playing. But, they have to tread carefully because a dull city makes for a dull game.

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4:30 PM on 10.02.2014

Dying Light's asymmetric multiplayer has a gross catch

Techland's Dying Light is just the latest game to include asymmetric multiplayer into its fold. Seems like everyone's doing it these days; it's been all the rage since Left 4 Dead did it all those years ago. B...

Brett Makedonski





2:00 PM on 10.02.2014

Tigers are the most badass weapon in Far Cry 4

Far Cry 4 has its share of weapons that look fun to use. Machine guns? Sure, they're tried-and-true and will get the job done. Mortars? Maybe a bit of overkill, but at least you don't have to get dirty. Tigers? Wait, wh...

Brett Makedonski

5:30 PM on 09.30.2014

Assassin's Creed Rogue looks like a frigid Black Flag

Ubisoft demoed more than 20 minutes of Assassin's Creed Rogue gameplay at EGX this past weekend, and that's enough to notice the obvious likenesses to Assassin's Creed IV: Black Flag. The naval fights look largely simil...

Brett Makedonski

4:00 PM on 09.30.2014

U Craft seeks to fill the Minecraft void on Wii U

There might not be Minecraft for Wii U, but there is U Craft. Close enough? This is in the works at Nexis Games, the studio behind some games I'm also not familiar with -- do BrickBlast U! or The Dance of the Damned ring any ...

Jordan Devore

1:30 PM on 09.26.2014

Take a closer look at The Witcher 3's brave new open world

In the latest developer diary video for The Witcher 3: Wild Hunt, senior level designer Peter Gelencser and fellow CD Projekt RED team members walk us through some of the new features we'll be seeing in the next installment ...

Rob Morrow

1:00 PM on 09.26.2014

Assassin's Creed Unity lets you pick the skills for your kills

Ubisoft's trying something new with its approach to Assassin's Creed Unity -- customization. For the first time ever, there's a progression system that lets you upgrade Arno in whatever way best fits your style. The fou...

Brett Makedonski

12:30 PM on 09.26.2014

Far Cry 4's Pagan Min teaches a man to scream for help, not text for help

Poor Pagan Min. He tries ruling his regime with a positive influence, but all those terrorists are there to just, ahem, "muck" it up. Maybe his tendencies to take hostages and implement electroshock torture aren't viewed by everyone as "positive," but it's tough to argue with such a snazzy dresser.

Brett Makedonski



Diamond in the ruff: MGSV: Phantom Pain in English photo
Diamond in the ruff: MGSV: Phantom Pain in English
by Steven Hansen

Metal Gear Solid V: The Phantom Pain's E3 showing stirred a deep love from within my belly. More games like this, I thought, stuffed with a wealth of deep and idiosyncratic mechanics. I missed the TGS Phantom Pain showing on account of being at TGS -- that's how it goes -- but now it's here, and in English. 

The adorable, eye-patched wolf pup? A diamond in the ruff. Hahaha.

Much like the E3 demo, these TGS videos just make me sort of happy. And it's weird things that make me happy more than any Metal Gear fandom. I have a hard time remembering the overall plot, even characters, between games. But that backwards elbow crawl? Shooting helmets off? Using the distraction balloon to bounce a fool off a cliff? Fulton-ing everything? The god damn wolf puppy?! Yes, please.

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5:30 PM on 09.25.2014

Sleeping Dogs: Definitive Edition trailer is definitively definitive

All those other trailers you've seen for Sleeping Dogs? Forget those. They weren't nearly as definitive as this definitive trailer for Sleeping Dogs: Definitive Edition is. This is the be-all end-all of Sleeping Dogs&nb...

Brett Makedonski



Review: Forza Horizon 2 photo
Review: Forza Horizon 2
by Brett Zeidler

The original Forza Horizon impressed us back in 2012 with its ability to incorporate what we already loved about Forza Motorsport into an absolutely massive open-world sandbox racing game, while not completely ditching its simulation roots and easing new players into an arcade-simulation racer hybrid. It also helped that the game was really nice to look at.

Playground Games and Turn 10 are back with Forza Horizon 2, and I am so glad they are.

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