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1:15 PM on 11.04.2014

If this is really Just Cause 3, it looks gorgeous

What's Avalanche Studios been up to lately? It's supposed to be making the videogame adaption of Mad Max, but everything's been quiet on that front for quite some time. Instead, it might have focused some of its attention to ...

Brett Makedonski

1:00 PM on 11.03.2014

Scrap Mechanic lets players build vehicular monstrosities from gathered materials

I said it when the TerraTech Kickstarter was running and I'll say it again: Building vehicles from individual parts and then driving/flying/careening them around is awesome. Scrap Mechanic looks like it really takes that to ...

Darren Nakamura

5:00 PM on 10.31.2014

Far Cry 4's take on asymmetric multiplayer has elephants, magic, and machine guns

Far Cry 4 is the latest game to get in on the asymmetric multiplayer craze, something that's seemingly inescapable from in games today. However, this one's a bit more nuanced than the likes of Evolve's "four hunter...

Brett Makedonski

11:45 AM on 10.30.2014

What the hell, Assassin's Creed? Time-travel isn't part of the deal

Well, this changes things up. Assassin's Creed Unity is going where no ancestral assassin has gone before -- the future. This trailer shows the Animus simulation collapsing, forcing the protagonist -- still acting and d...

Brett Makedonski

6:30 PM on 10.28.2014

Returning GTA V players get a lot of exclusive content, like murder mysteries

Rockstar's making sure to take care of its players that are upgrading from PS3/Xbox 360 to PS4, Xbox One, or PC versions of Grand Theft Auto V. Those that want to re-explore what the huge sandbox has to offer will find some n...

Brett Makedonski

7:00 PM on 10.24.2014

HD port of Grand Theft Auto: San Andreas coming to Xbox 360 on Sunday

Earlier this week, a list of Achievements for Grand Theft Auto: San Andreas made the rounds and Rockstar has since confirmed that, yes, the game is getting a new release on Xbox 360. The title had been playable under the Xbox...

Jordan Devore





4:30 PM on 10.24.2014

There are just too many assassins in the new AC Unity TV ad

The new Assassin's Creed Unity television spot sheds a few tears, but it sheds way more blood. That's what happens when it figuratively rains assassins in the streets, from the roofs, and through the windows. Sometimes it takes a flood to spark a revolution.

Brett Makedonski

10:45 AM on 10.22.2014

It looks like GTA: San Andreas is coming to Xbox 360 very soon

Pump up your tires and make sure you're wearing reflective clothing. You'll need to for all the bike riding that the future may have in store for you. According to a listing on Xbox Achievements, Grand Theft Auto: San Andreas...

Brett Makedonski

6:30 PM on 10.15.2014

Saints Row: Gat Out of Hell leaves no deadly sin unchecked

Johnny Gat's not a good man. Powerful, but not good. That's why he uses each and every of the seven deadly sins to send all of those already dead to the after-afterlife. Most of them look like they deserve it, to be fair. Especially those nipple-rubbing demons.

Brett Makedonski



Far Cry 4 features a more dynamic and vibrant open world photo
Far Cry 4 features a more dynamic and vibrant open world
by Alessandro Fillari

Back in 2012, Far Cry 3 turned out to be a surprise hit for Ubisoft. It became the bestselling title of the series, appearing on many game of the year lists, and also created a rather excellent spin-off title. But with the announcement of Far Cry 4 back in May, many fans were pretty psyched to have a new game exploring another exotic locale, but also surprised to see something come so quickly.

With the reveal and release happening within six months of one another, it all seems like it has been going too quickly, and we've never really had the opportunity to digest something substantial for the game. Thankfully, Ubisoft agreed and allowed some extended hands-on time with the upcoming open-world shooter. After experiencing some time with the game's open-world, I can say that November is certainly going to be interesting month with this title coming to market.

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1:30 PM on 10.13.2014

This Assassin's Creed Rogue story trailer is actually important

Every major videogame these days is accompanied by a seemingly endless barrage of trailers prior to release. That's just how things work now. A lot of it is little more than filler to keep the audience constantly reminded th...

Brett Makedonski



Sleeping Dogs' 'Definitive Edition' isn't so definitive photo
Sleeping Dogs' 'Definitive Edition' isn't so definitive
by Chris Carter

Tomorrow, Sleeping Dogs: Definitive Edition will be released to the public. It's basically the same idea as Tomb Raider: Definitive Edition -- a re-release with promises of enhanced visuals for current-gen systems (PC, PS4, and Xbox One). Having played the Sleeping Dogs: DE for about a week now, I'm of the opinion that it doesn't really take advantage of the current-gen hardware in any meaningful way.

In fact, it looks and plays like the last-generation iteration. Visually it feels far too similar to the experience you've already had a few years back, not to mention the fact that I even encountered a few of the same slowdown issues that plagued the original during chase scenes. It might be 1080p on consoles, but it's also 30 frames per second, and it's not consistent.

Now, that doesn't mean that you should count out the Definitive Edition entirely. Sleeping Dogs is still very much a good open-world title, and worth playing if you generally enjoy the genre. There's so much packed into the game's universe, and combat is straightforward and satisfying with its many environmental hazards to slam enemies into. It also comes loaded with all of the DLC, including the spooky themed Nightmare in North Point, as well as the Year of the Snake and Zodiac Tournament story DLC -- and tons of extra outfits, vehicles, and missions.

In that sense, it is as "definitive" as a Game of the Year edition gets. So if you haven't played the series at all yet, get in on it on a current-gen system, or at the very least, at a sale. Everyone else should probably pass.

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Four things I loved about playing Assassin's Creed: Rogue photo
Four things I loved about playing Assassin's Creed: Rogue
by Alessandro Fillari

It's been four years since Assassin's Creed became an annual fixture. Every year, like clockwork, Ubisoft releases a brand new, fully developed title in the AC series. But things have changed slightly this year. In a surprising move, Ubisoft decided to ditch the cross-gen development for this year's release of Assassin's Creed, and focus on making two different titles that focused on different directions. With Assassin's Creed: Unity coming to current gen and PC only, many fans will likely miss out. But it seems like people have forgotten that another title in the series is releasing on the same day.

The ever elusive Assassin's Creed: Rogue, which was just announced two months ago, is Ubisoft's attempt to try to offer something for fans who haven't made the jump to current gen, but also aims to improve upon the design and structure set by fan-favorite Assassin's Creed IV: Black Flag. Speaking with Rogue's producer, Karl Luhe, and after spending a good four hours with the tittle at a recent preview event, I see that there's a lot to like with this recent entry in the series.

But I still do have some misgivings.

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I got the robot because you were too slowbot: I have dibs on Claptrap photo
I got the robot because you were too slowbot: I have dibs on Claptrap
by Brett Makedonski

It's really not all that long until Borderlands: The Pre-Sequel comes out, and you've already made a grave mistake. You didn't call dibs on Claptrap. Know how I know that? Because I'm writing this post right now. If you called dibs, I'd be doing something dumb like whatever dumb thing you're doing in your dumb life this very second.

But you didn't. I did. For whatever reason, my peers have laid claim to the three characters in the game not worth fighting over. Darren misguidedly called Athena, Chris dun goofed by picking Wilhelm, and Abel most likely got comedically knocked upside the head by a two-by-four just prior to choosing Nisha. Let them; their poor judgment will be their undoing. I have dibs on Claptrap.

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I went on another adventure in Rust and everyone just kept killing me photo
I went on another adventure in Rust and everyone just kept killing me
by Jordan Devore

A lot has changed in the months since I last checked in with Rust, Facepunch's multiplayer survival sandbox on Steam Early Access, but much of the brutal experience remains the same.

The so-called reboot has become the default choice when launching the game on Steam, while the original version -- which remains playable, I should add -- is now marked as "legacy."

There's still plenty of humorous unfinished technical stuff, to be sure, but it's coming along.

(Warning: tons of pictures ahead and some of them show butts!)

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4:30 PM on 10.07.2014

GTA V will supposedly take up more space than any other PS4 game to date

It's no secret that PlayStation 4, Xbox One, and PC titles do a number on HDD space. It seems as if titles regularly clock in at more than 30 GB. But, Grand Theft Auto V is set to be the king of big installs on PS4, at l...

Brett Makedonski