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3:00 PM on 07.07.2014

Early Access Review: Sunless Sea

[Want to know how an Early Access game is coming along? Check out our Early Access Reviews, which will be a series going forward with the intent of informing you whether or not a game is worth buying into at this time.] Ca...

Alasdair Duncan

7:45 PM on 07.03.2014

Far Cry 4 accolades trailer reinforces that elephants are jerks

Ubisoft put out a new accolades trailer for Far Cry 4 that mentions all the nice things people have said about it so far. It's great that Far Cry 4's perceived so positively, but did Ubisoft have to get its point across...

Brett Makedonski



Review: Sir, You Are Being Hunted photo
Review: Sir, You Are Being Hunted
by Alasdair Duncan

"Man is the most deadly of prey" -- whoever said that probably never thought they'd be chased around the desolate British countryside with robotic dogs snapping at their heels.

Sir, You Are Being Hunted is the debut game from Big Robot Ltd., which initially saw a release on Steam's Early Access program in August 2013 and after a steady stream of updates, has finally hit a full release as Version 1.0.

The team is headed up by Jim Rossignol, formerly a writer for both PC Gamer and Rock, Paper, Shotgun. While at both outlets, he wrote many articles proclaiming his admiration for the S.T.A.L.K.E.R. series and there are plenty of similarities to be found in Sir, You Are Being Hunted. Both games have you traversing bleak landscapes in search of scattered items, all the while avoiding powerful enemies. 

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1:00 PM on 06.27.2014

Meet Hello Games, the studio behind No Man's Sky

After its prominent showing at E3, there's been a lot of discussion about the design process behind the universe exploration title No Man's Sky. How is it possible that such a small team is making such an ambitious game? Tha...

Jordan Devore

3:45 PM on 06.24.2014

29 pieces of goddamn DLC included

Well just like Saints Row: The Third, Deep Silver is re-releasing Saints Row IV and including all 29 downloadable content packs. Really? 29 goddamn pieces of DLC? Ugh. Gross, but now's as good as time as ever to buy Saints Ro...

Hamza CTZ Aziz

4:00 PM on 06.23.2014

Former The Last Guardian devs unveil open-world adventure Vane

Tokyo-based independent studio Friend & Foe is on to something. Formed by folks who worked on The Last Guardian, Battlefield 3, Bionic Commando, and Killzone, the developer has two projects in the works -- one of them, Va...

Jordan Devore



Dying Light is less about zombies and more about movement photo
Dying Light is less about zombies and more about movement
by Brett Makedonski

What can be done freshen up the zombie genre at this point? Videogames, television shows, movies, comics -- virtually every pop culture medium's been infested by the craze, long ago hitting a saturation (and then oversaturation) point. So, how does a developer like Techland, who's most well-known recently for its zombie games, take the concept and still manage to make it its own?

Techland's creating a game about zombies, that isn't really about zombies. Counter-intuitive as it may seem, that's what it's doing with Dying Light. And who knows -- maybe that's the take on the undead genre that'll liven it up a bit.

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12:00 AM on 06.19.2014

Watch Dogs patch releasing shortly on all consoles and PC versions

Hey, guys! We've got some more Watch Dogs news! I know how much you all love that, but hear me out. There's a new patch coming for all platforms. That means PS4, PS3, PC, Xbox One, and Xbox 360. The patch is being rolled out ...

Brittany Vincent

7:00 PM on 06.18.2014

You don't say: GTA Online heists are taking longer than expected

Rockstar has been putting out fairly regular updates for GTA Online but to some players, that content has been essentially irrelevant -- it's the heist update we want, not this other stuff. The company responded to player inq...

Jordan Devore



Grand Theft Auto V on PS4 looks amazing next to PS3 version photo
Grand Theft Auto V on PS4 looks amazing next to PS3 version
by Brett Makedonski

It might not ever get old comparing games on last-gen and this-gen consoles. Well, at least not for a while. The latest title to get this treatment is Grand Theft Auto V on PS4 and PS3.

GTA V on PS3 was no slouch, but it seems like the PS4 version could blow it out of the water judging by a side-by-side comparison of the trailers. Just check out at all that detail and the lighting. Trevor's sure to look more insane than ever!

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5:30 PM on 06.13.2014

Dead Island 2 wants to be cool and kickass

The debut of Dead Island led us to believe that it would tell a very dramatic and serious story about the horrors of the zombie apocalypse. That’s not quite the game we ended up with, so it’s refreshing to know th...

Hamza CTZ Aziz







Video: Metal Gear Solid's trademark weirdness returns in The Phantom Pain photo
Video: Metal Gear Solid's trademark weirdness returns in The Phantom Pain
by Jordan Devore

Don't send a sheep back to Mother Base with the Fulton recovery system during a sandstorm -- that's my main takeaway from this Metal Gear Solid V: The Phantom Pain impressions video.

Max got to see the same extended presentation that Steven wrote about yesterday and if this game can come together into a cohesive whole, Kojima's going to have some real happy fans.

For now, I can't stop watching that trailer. Must've seen it six or seven times by now.

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Video: Wreck stuff with elephants in Far Cry 4 photo
Video: Wreck stuff with elephants in Far Cry 4
by Jordan Devore

Here's Max, describing Far Cry 4 in a way that's entirely fitting of Far Cry 4:

"When you're talking about a videogame, it's like 'Here are all the different mechanics that they've introduced for this game, it's coming to the following next-gen consoles...' You can ride a fucking elephant, and you can kill people with the fucking elephant. What do I have to say to you? I don't really know what to say about this. I'm very tired. It's hot and noisy here. Anyway, back to the actual details..."

Said details include grappling hooks, gyrocopters, mortars, chunks of meat, and other means with which to "liberate" outposts. And possibly yetis? One can only hope.

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Hello Games talks about No Man's Sky for 12 minutes and oh my God photo
Hello Games talks about No Man's Sky for 12 minutes and oh my God
by Jordan Devore

Hello Games' sci-fi exploration survival game No Man's Sky is looking and sounding as amazing and unbelievable as ever. Here's an in-depth conversation with founder Sean Murray at E3 2014 explaining what is and isn't possible within the procedurally-generated title.

"This isn't an ambient universe," he said. "This isn't something you just wander around and look at trees and breathe it in. There is danger everywhere. So the creatures are dangerous, the ecology. But more than that, in space, there are friends -- like the wingmen who fly besides you, the enemies who are attacking those freighters -- but in terms of gameplay systems, this is a universe and you make your own gameplay within that."

Those ships shown in the most recent trailer were AI-controlled, but the universe in No Man's Sky is shared. "You could encounter other players," Murray explained.

"The reality is the likelihood of that is tiny, basically. What we're dealing with is planet-sized planets -- so even just one planet, if a million of us played, we would still be really far apart." That said, "...there are elements where you will get crossover and interaction from other players, but that's not what this game is about ... We're the opposite of an MMO."

As high as expectations are, I have a feeling Hello Games will deliver, or come remarkably close.

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6:30 PM on 06.10.2014

Xbox exec: New Crackdown will be a showcase for evolution of cloud power

Microsoft's long sang the praises of the power of the cloud, especially with regard to Xbox One. One of the games announced yesterday during the Xbox press conference may be a shining example of what the cloud can do. Today,...

Brett Makedonski



I want to love The Division, but I just don't trust it yet photo
I want to love The Division, but I just don't trust it yet
by Hamza CTZ Aziz

This marks the second E3 we've seen Tom Clancy's The Division, an ambitious online open-world RPG that sees a players dealing with a disaster after society has fallen. This is also the second year in a row that we could not get our hands-on with the game.

Instead, Ubisoft played through a build for us. First they showed us what you all got to see during Ubisoft's press conference (video above). Then we got to see the same area, but during a nighttime setting. 

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