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The Division photo
The Division

Ubisoft can't keep up with demand for The Division's closed beta


Some people are stuck waiting
Jan 29
// Jordan Devore
Ubisoft says it "can no longer guarantee access" to this weekend's closed beta for Tom Clancy's The Division due to "unprecedented demand." "If you have already pre-ordered The Division and have yet to receive your key, we'r...
Heroes of the Storm photo
Heroes of the Storm

Li-Ming seems deadly in Heroes of the Storm


She's playable now on the PTR
Jan 26
// Jordan Devore
Before Xul the Necromancer makes it to Heroes of the Storm in the coming weeks, we're getting another character from the Diablo series, Li-Ming the Wizard. Ahead of her wide release (which is set for February 9, accordin...
Homefront photo
Homefront

Homefront: The Revolution has four player co-op


Gang Solves the North Korea Situation
Jan 26
// Brett Makedonski
Homefront: The Revolution's fight for freedom will be a tough one, but not necessarily a lonely one. Deep Silver revealed today that the game is sporting a four-player cooperative mode. Multiplayer cooperative has been dubbe...
Battlefront DLC photo
Battlefront DLC

These are Star Wars Battlefront's DLC plans


Some free, some paid
Jan 26
// Jordan Devore
Despite liking Star Wars Battlefront quite a lot initially -- far more than I would've expected, going in -- I think it has been, what? A month since I last played? That weekend bonus XP event in December is the last time I r...

The Division has unexpected accoutrements on PC

Jan 23 // Zack Furniss
If you wish, you can also switch back and forth between the controller and keyboard without any re-calibration. Text chat also allows for communication between players if you don't want to role-play like the actors in the game's initial announcement. All of these little things sound like basic features in an MMO, but they're usually forgotten in multi-platform titles, and it's great to see them incorporated here. Of course, you can make it look real purdy, too. The Division supports multiple video cards, 4K resolution, unlocked frame rate, HBAO+, and three monitors. I played it on two, and dealt with an amusing problem where my aiming reticle was between the two monitors whenever I used a scope, so I became the most useless sniper ever. Other than that, the PC version ran flawlessly, and the extra frame rate afforded by the more powerful hardware gave the game a punchier feel. The only downside is that there will be no mod support. The team told me "Since The Division is an online, open-world action-RPG, its genre makes modding support technically challenging." We'll see what crafty players can come up with. Tom Clancy's The Division is planned for release on March 8, 2016.
Tom Clancy's The Division photo
Thank goodness for a good inventory
A couple weeks back, I went to a Ubisoft event to play Tom Clancy's The Division. You can find my overall impressions here (Choice quote: "There are quite a few options that assist in your eradication of the homeless and dise...

Kickstarter photo
Kickstarter

Invisigun Heroes isn't your typical battle arena


Players are (mostly) invisible, for one
Jan 22
// Jordan Devore
Earlier, Darren described Invisigun Heroes as being "like Bomberman but everybody is invisible." That should have been reason enough for me to investigate. It has a nice aesthetic. It looks well-designed. Plus, those old Bomb...
Heroes of the Storm photo
Heroes of the Storm

That's Arthas as a man-bat in Heroes of the Storm


These are the new cosmetic items
Jan 22
// Jordan Devore
Blizzard has a video previewing the next batch of heroes, skins, and mounts coming soon to Heroes of the Storm and oh my god did Arthas just turn into a bat because he's a vampire? He did. He totally did. And that blue Lt. Mo...
Nosgoth photo
Nosgoth

Silenced Cathedral, Nosgoth's newest map, is out now


Left 4 Big, Burly Vampires
Jan 22
// Joe Parlock
I quite like Nosgoth. I know it’s hated by some long-time Legacy of Kain fans, but I’ve had fun with it. It’s basically a free-to-play, early access version of Left 4 Dead’s Versus mode, but with vamp...
Heroes of the Storm photo
Heroes of the Storm

Diablo's Necromancer is headed to Heroes of the Storm


He'll be joined by the Wizard
Jan 21
// Jordan Devore
Someone's been hitting the gym since his Diablo II days! The fan favorite Necromancer (Xul) and Diablo III's Wizard (Li-Ming) are coming to Heroes of the Storm, Blizzard revealed today. There isn't an official breakdown of th...
Garden Warfare 2 photo
Garden Warfare 2

These are the loyalty rewards for Plants vs. Zombies: Garden Warfare 2


Based on your Garden Warfare 1 rank
Jan 21
// Jordan Devore
When you first play the final version of Plants vs. Zombies: Garden Warfare 2 (how'd you like the beta?), you're going to want to look out for the mailbox in the hub world -- that's where you can import your characters and pr...
Overwatch photo
Overwatch

The Overwatch beta will return with a new mode and more maps


Expected to reappear in mid-February
Jan 21
// Jordan Devore
Blizzard took its closed beta for Overwatch offline in December to pore over player feedback, tighten the balance, and continue working on new features. It will return a little later than some were expecting -- January is now...
Final Fantasy Explorers photo
Final Fantasy Explorers

Final Fantasy IX gets the Final Fantasy Explorers snub


FFVII, X over-represented
Jan 19
// Steven Hansen
The upcoming Monster Hunter-ish Final Fantasy Explorers is a more nondescript, job-system-based affair, but that doesn't mean your favorite characters are absent. While in Trance mode, your character can use previously equip...
Rising Storm 2: Vietnam photo
Rising Storm 2: Vietnam

Rising Storm 2: Vietnam aims to improve squad functionality and firefights


Easier to join up with friends
Jan 17
// Zack Furniss
We haven't heard much about Tripwire Interactive's Rising Storm 2: Vietnam since it was announced at E3 last year, as the developer been concentrating on Killing Floor 2. In what Tripwire says is the "start of many ...

With a little more time, The Division might be a fun romp with friends

Jan 15 // Zack Furniss
When the abilities work, they bring a satisfying immediacy to the numerous skirmishes you are wont to face. If you time your cooldown to finish right as a boss appears and you can pull out a ballistic shield to charge him with, it's hard not to smile and high five your co-op buddy. From what I was able to see, there's a plethora of mods and perks you can use to modify both these abilities and your agent's stats, which could lead to diverse character builds later on down the line. Combined with the crafting system and customizable weapons (grips, scopes, magazines, the usual), there will be plenty of viable options in your quest to purge New York. Throughout our various missions, we improved the three wings of our own bases of operations: Security, Medical, and Tech. Whether we were scrounging up supplies to bolster these facilities or rescuing more personnel with which to staff them, we ended up earning more perks, mods, and weapons. These missions mostly involved finding an area or killing a target, but they were fun to tackle with newly-made friends. We never had to think too hard about anything, but that's not what this game is about. It's going to scratch that same Destiny itch, where you're comparing stats and finding more efficient ways to run through quests. Here's the main problem: like most Diablo-esque shooters that are thigh-deep in weapon stats, developers tend to use enemy health as their most important slider. If you get a better gun, the guy who's wearing a hoodie and shooting you with an uzi will just have more hitpoints. He's an elite, so be prepared to fill his head with bullets for a good ten minutes before he drops. This is an old problem that you've heard about before. But in a game like The Division that really wants you to buy into a semi-realistic what-if scenario, it's hard to believe that a guy who did enough push-ups to reach level 20 can swallow multiple magazines of ammunition. Yes, AI is hard to improve, but damage sponges aren't fun. This was especially apparent when we skipped to a much later scenario when we had better weaponry and skills. Soldiers that used to fall quickly could now shrug off a hailstorm of metal and fire, yet we seemed to take damage at the same rate as the beginning of the game. It all feels rather Uncharted when you're standing next to a man, firing bullets between his eyes, watching him recoil, righting himself, stepping left, and shooting you some more. Most developers would love to have their game compared to Uncharted, but this aspect isn't a selling point. At the end of the day, I don't expect The Division to set the world on fire, but I didn't expect Destiny to keep growing and become the zeitgeist that it has. Serviceable combat, an encyclopedia worth of customization, and cooperative elements are enough for me to want to jump back in with old friends. With some more fine-tuning, this'll be a good late-night game for you and your pals. Plus, the Dark Zone areas seem promising (Joe said everything I would here). Hopefully, we'll all be able to place turrets when it releases on March 8, 2016.
Tom Clancy's The Division photo
8,000 headshots
A week or so ago I drove through Hell Niño in Los Angeles to get my hands on Tom Clancy's The Division in a 2002 Dodge Neon with bad windshield wipers. Let no one ever deny that I am committed. Alongside Ubisoft reps, ...

Garden Warfare 2 photo
Garden Warfare 2

The Garden Warfare 2 open beta starts today


January 14 - 18 on Xbox One and PS4
Jan 14
// Jordan Devore
The Plants vs. Zombies: Garden Warfare 2 beta begins today. If you have an Xbox One or PlayStation 4, just head to your respective storefront and download away. It should be live in most if not all regions by this afternoon. ...
WoT PS4 release photo
WoT PS4 release

World of Tanks gets a PS4 release date


Roll on up
Jan 13
// Nic Rowen
Fans of large cannons on treads and intractable gameplay will be pleased to know the PS4 version of World of Tanks has a firm release date. Would-be tank commanders can get down and dirty on January 19th and wade into a battl...
The Division photo
The Division

This new The Division trailer looks incredible


Well, I think it does anyway
Jan 13
// Vikki Blake
After a trailer accidentally went up too early, and then was pulled, and was then mirrored and shared and Streisanded all over the place, Ubisoft has now officially released yesterday’s leaked trailer for The Division. ...
New HotS character photo
New HotS character

Heroes of the Storm gets the shapeshifting Greymane tomorrow


Lord of the Worgen
Jan 11
// Jordan Devore
I've fallen a little behind in Heroes of the Storm since Lunara's debut, but I'll want to get back to playing regularly soon. Blizzard is adding Greymane tomorrow! He's a ranged human assassin capable of transforming into a powerful melee-centric beast mid-fight. Take a look:
Grand Theft Auto V photo
Grand Theft Auto V

Grand Theft Auto Online servers still down on PlayStation 4


Server functionality remains 'limited'
Jan 11
// Vikki Blake
PlayStation 4 servers for Grand Theft Auto Online has been offline for several hours. Rockstar's status page acknowledges on the official site that the issue persists, but does not give an indication as to why the s...
Splatoon photo
Splatoon

Next week's Splatfest is all about time travel


MARTY
Jan 08
// Zack Furniss
Splatoon wants to know: do you prefer The Flintstones or The Jetsons? Well, not really. They want to know what you would do if you could travel through time. Would you go backward or forward? I'd probably go back and tel...
Hardline Getaway DLC photo
Hardline Getaway DLC

Battlefield Hardline gets Getaway DLC, if anyone's playing


Don't ax me no questions
Jan 07
// Steven Hansen
Sure, everyone's busying themselves on Battlefield: Star Wars, who wants to mess with a year-old, Visceral-developed Battlefield Hardline? Some people, maybe, as EA's Night at the Roxbury is still getting support. The Getawa...
Rainbow Six Siege photo
Rainbow Six Siege

Rainbow Six Siege is getting better hit registration


Update 1.2 is live on PC
Jan 07
// Jordan Devore
As it stands, Rainbow Six Siege is at the top of my "eventually!" list. While plenty of people seem to be enjoying the game as it stands, I'm fine waiting for Ubisoft to push out more patches. The latest update was released t...
PSN is down photo
PSN is down

Sony is working to bring PlayStation Network back online


Let's pass the time
Jan 04
// Jordan Devore
Having issues with PlayStation Network today? We're right there with you. Sony has confirmed it's aware of the problems. "We are still working on resolving today's issues with PSN," tweeted SCEA's official support line. "Than...
Halo: Reach photo
Halo: Reach

Halo Reach on Xbox One has a crummy framerate


Halo on Xbox One is 1 for 3
Dec 29
// Mike Cosimano
When Halo: Reach was added to the Xbox One backward compatibility list, I was mondo excited. Reach is easily my favorite Halo game, with a campaign that eschewed complex mythology in favor of atmosphere and more accessib...
Future of Splatoon photo
Future of Splatoon

Splatoon's content updates will end soon, but it won't be abandoned


New Splatfests, balance updates in 2016
Dec 29
// Jordan Devore
While I was sad to hear Splatoon is about to make its final big DLC push, I have to look back on the post-launch support fondly. It has been a hell of a year for this increasingly wonderful game. In a Famitsu interview picked...
Killing Floor 2 photo
Killing Floor 2

This modder made his own Killing Floor 2 Christmas map


Just what I was looking for
Dec 28
// Zack Furniss
The Killing Floor Twisted Christmas events (in which the enemies wear costumes, Christmas music jubilantly plays in the background, and maps like Santa's lair become available) hold a special place in my heart. Tripwire ...
Grand Theft Auto Online photo
Grand Theft Auto Online

You can embrace the holidays with Grand Theft Auto Online's Festive Surprise update


Snowballs and Beast vs. Slasher mode
Dec 24
// Zack Furniss
Today is Christmas Eve for those who celebrate the holiday, and many folks are preparing to see their families and drink entirely too much egg nog. They'll also get into political arguments, Uncle Billy will get embarrassingl...
Battlefront TFA photo
Battlefront TFA

Battlefront probably isn't getting any content from The Force Awakens


Damn, I wanted one of the new X-Wings
Dec 24
// Nic Rowen
While it would already seem like EA missed the boat if they were planning on adding anything based on The Force Awakens to Battlefront, a recent tweet put the final nail in that space coffin. Responding to a Twitter user aski...
Assassin's Creed photo
Assassin's Creed

The first Assassin's Creed was originally going to have multiplayer


Local co-op mode possibly?
Dec 23
// Joe Parlock
Here’s a fun little bit of game history for you. According to DualShockers, who attended a talk by Julien Merceron in Paris, Assassin’s Creed was originally going to have a multiplayer mode. While this feature was...
Uncharted 4 photo
Uncharted 4

Naughty Dog: 'We're not going to ship Uncharted 4 and call it a day'


'A lot of people play our stuff'
Dec 22
// Vikki Blake
Naughty Dog has opened up about what it's learned from the Uncharted 4: A Thief's End beta, as well as the lessons learned from previous games. Talking to GameSpot, lead multiplayer designer Robert Cogburn acknowledged that plans and ideas had changed following fan feedback, and confirmed that teamwork sits at the crux of Uncharted multiplayer experiences. 

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