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8:00 PM on 03.13.2015

Dance the night away with custom taunts in TF2

Are you a taunter? I'm not. Okay, well, I try not to be. But then developers go and design achievements around taunting X amount of times, and it'd be rude not to oblige them probably. Or there's some jerk in Awesomenauts who...

Jordan Devore

6:30 PM on 03.12.2015

Lineage II keeps on keeping on with latest expansion announcement

The MMO genre is not what it used to be. That doesn't mean, though, that there still aren't thousands of players that enjoy the endless farming and miles of endless walking that these games provide. With all the other options...

Robert Summa

3:30 PM on 03.12.2015

Homewreckers wanted for the upcoming Rainbow Six Siege PC alpha

I'm a total newcomer to the Rainbow Six series but I quite liked Siege's wall-blasting ways at E3 last year. Not so much for the tactical possibilities that destructible environments enable as the simple human desire to punc...

Jordan Devore



Evolve's free map DLC is doing that 'Xbox first' thing photo
Evolve's free map DLC is doing that 'Xbox first' thing
by Jordan Devore

It's great to see free maps in a multiplayer-centric game like Evolve, but -- there just had to be a but -- timed platform exclusivity? Considerably less good. When the maps Broken Hill Mine and Broken Hill Foundry debut on March 31, they'll only be available for Xbox One. Following that initial release, PC and PlayStation 4 players will be able to download the pair on April 30.

"Mine" is set in a cave system whose hidden pathways should thoroughly confuse untrained hunters (like me!), while "Foundry" is more of an industrial zone containing crates of bohrium that the beast can consume (though doing so will make enough noise to give away its position).

If Turtle Rock Studios can keep a steady flow of new content going, there may still be a decently active player base by the time I dig into Evolve. Speaking of which, I need to check in on Titanfall.

Two new free maps coming to Evolve [Evolve]

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Titanfall turns one year old, gives away all DLC for free photo
Titanfall turns one year old, gives away all DLC for free
by Brett Makedonski

Titanfall celebrates the first anniversary of its launch today. There might not be a grand showcase dedicated to everything that's happened to the game over the year, but EA and Respawn haven't forgotten about it altogether. They're quietly handing out gift bags to anyone who still wants to party.

All of Titanfall's add-ons across all three platforms -- Xbox One, Xbox 360, and PC -- have been made free. Users can simply queue up the season pass on their preferred system. It's currently unknown how long this freebie will last, so it's best to pick it up now instead of waiting.

Happy Anniversary Titanfall [Titanfall]

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7:30 PM on 03.10.2015

The joy of painting: Splatoon's Splat Roller looks fun

Not to just gush about Splatoon every darn time we bring up the game and its delightful nonsense, but I'm feeling this short, no-frills showcase of the Splat Roller weapon. Got 20 seconds to spare? The oversized paint roller...

Jordan Devore



Affordable Space Adventures is the Wii U experience I imagined in 2012 photo
Affordable Space Adventures is the Wii U experience I imagined in 2012
by Darren Nakamura

When Nintendo first unveiled the Wii U, my mind raced with ideas for games that could be created with the two-screen interface. A lot of the cool stuff that the DS did could be transferred to the big screen. Better yet, titles like those that made use of Game Boy Advance-to-GameCube connectivity could surface in a more accessible format.

In practice, it has taken a while for developers to do really interesting things with the GamePad. A lot of the most lauded titles would work fine without the second screen. Affordable Space Adventures is one of the few Wii U titles that feels like it could not be done on another platform. It plays to the console's strengths, finally producing the type of experience the Wii U was made for.

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2:30 PM on 03.09.2015

Try to count the bullets in Battlefield Hardline's launch trailer

Watch out, citizens of Los Angeles. There's a war on drugs in your city, and you just might end up as collateral damage. In Battlefield Hardline's take on the City of Angels, the forecast always calls for a fair chance of ra...

Brett Makedonski

2:30 PM on 03.06.2015

We'll need Windows 10 (or an Xbox One) for Gigantic

Motiga's team action game Gigantic is looking fabulous in this new trailer out of PAX East. While that's no surprise, this is: the Seattle-based studio is partnering with Microsoft to bring the game to Windows 10 as "a key l...

Jordan Devore

12:30 PM on 03.06.2015

Blizzard's multiplayer FPS Overwatch adds a gunslinger and a bodybuilder

I keep forgetting that Blizzard is off working on a team-based shooter called Overwatch. Maybe part of the problem is the name? It's definitely not the characters -- there's a spacesuit-wearing gorilla with glasses named Win...

Jordan Devore



Borderlands: The Handsome Collection shines in some spots, has problems in others photo
Borderlands: The Handsome Collection shines in some spots, has problems in others
by Brett Makedonski

Traditionally, Game Developers Conference is a very busy show. After what seems like a three-month hibernation, the game industry slowly creaks back awake and GDC is the first time everything's in full gear again. As always, this conference is packed with games worth lookng forward to.

However, that doesn't mean we can't look back if the circumstances are right. Borderlands: The Handsome Collection is one title that warrants such treatment, as it bundles Borderlands 2 and Borderlands: The Pre-Sequel together on PS4 and Xbox One. It's a big ol' pack of content, but while it promises a wealth of things to do, there are some worrisome snags.

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One last look at GTA Online heists ahead of next week's launch photo
One last look at GTA Online heists ahead of next week's launch
by Jordan Devore

For as long of a wait as it's been, I'm still enthusiastic about heists in Grand Theft Auto Online.

Rockstar previously said that coming up with missions in which every player in the crew feels important at all times "turned out to be a lot more difficult than we originally thought [and] took several passes from scratch." Console players will find out if the studio succeeded come Tuesday.

Until then, here's a bunch of new screenshots, some of which show the heist planning stage.

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10:00 PM on 03.04.2015

Halo: The Master Chief Collection patch seeks to bring relief

As is the trend nowadays, big-name titles don't get released polished and complete, that's what those day one suckers are for. Recently, the biggest suckers have been the Halo faithful who have been crushed under the immense ...

Robert Summa

7:30 PM on 03.04.2015

That Metal Gear Online trailer is still so dang good

Steven covered this well-edited footage of Metal Gear Online in December, but here it is again with commentary by online community manager Robert Peeler. Yep, that's good enough for me. The balloon-firing trap shown at 1:54 is the stuff of dreams. Same goes for the enchanting plush puppy. (At one point it was going to be a "real" dog, but the designers didn't want us to shoot that.)

Jordan Devore



Looks like Unreal Tournament is in capable hands photo
Looks like Unreal Tournament is in capable hands
by Jordan Devore

The new Unreal Tournament is going to look gorgeous once Epic and the community are finished working on it. Last I saw of the project, it had only just become "a game," and now here it is making real good use of Unreal Engine 4. According to Epic, the map shown in this video, Outpost 23, "sets our visual bar for where we would like to see Unreal Tournament continue moving forward."

You can download a pre-alpha build of the game (or simply follow its continued development) over here. It takes a certain type of person to be interested enough to want to do that, and I imagine said person is fully capable of destroying me in UT, so I'm going to pass for the time being.

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Review: Starwhal photo
Review: Starwhal
by Robert Summa

Even though narwhals look like some sort of bastardized version of a dolphin and unicorn, they are actually whales -- hence the name narWHAL. However, the horn that gives most narwhals their distinctive look is mainly associated with males of the species. Sorry, it's a guy thing.

In Starwhal, that tusk is your key to everything. In the game's chaotic and seemingly random moments, paying close attention to your tusk can be your only sign of refuge.

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