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7:00 PM on 07.24.2014

Crawl is back with a new release date and an 'IRS MAN' monster

I absolutely loved the way Powerhoof handled its delay of Crawl due to some untimely tax issues that needed to be resolved before the game was released. The studio wasn't sure how long it would take to get back on track, but...

Jordan Devore

3:00 PM on 07.22.2014

Team Fortress 2sdays: Interview time

Happy Tuesday! Shadow is taking a break this week, so you're stuck with me. Tonight's gonna be a great night over on the Team Fortress 2 servers, we have the one and only UAEK Crash prepped and ready to answer you questi...

Bill Platt

3:00 PM on 07.18.2014

Friday Night Fights: It's your Destiny

Happy Friday! If you haven't heard yet, one of the most anticipated games of the year, Destiny, has finally launched it's much awaited Beta. I remember the first time I saw footage of Destiny, I was blown away. It was basical...

Bill Platt

3:30 PM on 07.16.2014

AirMech Arena starts its Xbox 360 beta next week

Oh, that's right -- Ubisoft and Carbon Games are bringing AirMech to Xbox 360 this year with AirMech Arena. The original browser-based release (which has since come to Steam) was good fun. It's real-time strategy, but instead...

Jordan Devore

12:15 PM on 07.16.2014

Everything unfolds and explodes in Rainbow Six Siege trailer

A lot of fine people said some nice stuff at E3 about Ubisoft's Rainbow Six Siege. We're more than a month removed from the big show, but Ubi wants to keep those good feelings rollin'. This trailer should serve as an ample reminder in case you've forgotten, or in the event that you haven't seen a friendly neighborhood hostage crisis yet today.

Brett Makedonski

3:00 PM on 07.15.2014

Team Fortress 2sdays: Between 2fort with UEAK Crash

Happy Tuesday! I absolutely love this "Between 2Fort" interview series. I've watched each one so far and have had a phenomenal time with each and every one. This is saying a lot, since I can hardly bring myself to listen to any podcast. Something about watching people have to answer questions while trying to not get shot, just rubs me all the right ways.

Bill Platt

12:45 PM on 07.15.2014

Gigantic is a MOBA-like game I actually want to play

I don't play most MOBAs, but Gigantic has my attention. It's not one, to be clear, but there are similarities, especially with something like SMITE. Here, hero characters are leveling up to gain new abilities, but instead of...

Jordan Devore

5:15 PM on 07.14.2014

Payday 2 director leaves Overkill Software

Payday 2 game director David Goldfarb, formerly of DICE, has left Overkill Software to start a studio of his own, reports Polygon. It's here he'll be able to escape big-team, AAA development at long last. "It doesn't matter w...

Jordan Devore

3:00 PM on 07.11.2014

Friday Night Fights: Streamtoid returns

Happy Friday! There are two distinct things that gamer's seem to love, the first is gaming (obviously). The second, is watching / participating in live streams of whichever game they may be playing or interested in at any giv...

Bill Platt

10:00 AM on 07.11.2014

Gearbox explains why Borderlands: The Pre-Sequel isn't Borderlands 3

Developer diaries generally tend to be fairly niche videos that cover the specifics of creating a game. However, this one -- the first in a series -- takes a broad strokes approach and ends up being more interesting than mos...

Brett Makedonski

8:00 AM on 07.11.2014

Evolve built 'from the ground up' for DLC 'more so than any game ever before'

Turtle Rock co-founder Chris Ashton has some long term goals for Evolve, which includes supporting it with DLC "more so than any game ever before," he told OXM. "You know, in Left 4 Dead we could make new environments, b...

Steven Hansen





4:30 PM on 07.10.2014

Now this is how you delay a game

We only just got word that Crawl would arrive on Steam Early Access on July 17, but that's no longer the case. The four-person dungeon crawler is going to be late -- "it could be a couple days, it could be a couple weeks," re...

Jordan Devore



Play Mount & Blade: Warband for free on Steam this weekend photo
Play Mount & Blade: Warband for free on Steam this weekend
by Jordan Devore

If you've been on the fence about Mount & Blade: Warband, here's one way to spend your weekend. Now through Sunday at 1:00pm Pacific, the action game and its open-ended multiplayer battles are free to test out thanks to a promo on Steam.

Folks who get hooked -- the top user review for Warband literally has over a thousand hours of play time on record -- can then buy the title to keep for $4.99. That's a savings of 75 percent.

There's something for existing players, too. Steam Workshop support for mods (of which there are many) has been added, and the Mac and Linux ports of Warband are now out of beta.

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11:00 PM on 07.09.2014

Go ahead and 3D print these Evolve figures, you early adopter

I have no idea what people with 3D printers do. Do they ever print more 3D printers? I'd probably print statues of myself because I'm extremely vain like that. I'd give one to all my neighbors, because I assume that they all...

Brett Makedonski



I messed around in the bizarre, experimental reboot of Rust photo
I messed around in the bizarre, experimental reboot of Rust
by Jordan Devore

I first played Rust back in January. It was at times scary, confusing, and frustrating, which is to be expected in an anything-goes online multiplayer game about naked men trying to survive with rocks and crudely-fashioned hatchets while others possess pistols, assault rifles, and explosives.

Thanks to its players and their chaos, Rust was entertaining in a way that a scripted game could never be -- up until the point at which it wasn't. It eventually got old. I stopped playing.

More than that, I quit paying attention to all of the updates in the pipeline for this Steam Early Access game. At about 16 hours of play time, I had gotten my fill, thanks. So I left, impatient and somewhat unsatisfied, unsure if I'd ever truly return to the game.

But I have, now that Facepunch Studios is rebooting Rust. Work has ceased on the original version most players know while the team rebuilds the game from scratch in what it is calling an experimental branch. It's playable now and as janky as things are, it's promising.

Let's take a look! (Warning: there will be some butts.)

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3:00 PM on 07.08.2014

Team Fortress 2sdays: Under new management

*Header art by  Robin Edgar Happy Tuesday! We've got a few announcements to make this week. Swishee is stepping down as the owner of the Destructoid Team Fortress 2 server, and Streamtoid is making its glorious return. Shadow has been working his butt off behind the scenes to help get all of this going, so it's only right to let him tell you all about these exciting changes.

Bill Platt