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modern warfare

New Call of Duty photo
New Call of Duty

Sledgehammer hiring for new Call of Duty game


PEW PEW PEW
Jan 16
// Steven Hansen
After having its third-person Call of Duty cancelled, Sledgehammer Games, which was founded by ex-Dead Space developers, went on to help with the development of Modern Warfare 3. Shortly after its release, the developer was h...
Challenge Scot photo
A new week, a new challenge
This week's challenge is in Call of Duty 4: Modern Warfare in which I must beat the "Mile High Club" scenario on veteran. I've never really been super into the Call of Duty games, so my chances of successfully completing this rather notorious challenge are not high! If you've got any ideas for future challenges you'd like me to have a go at, feel free to leave them in the comments!

Offbeat photo
Offbeat

Halo, Modern Warfare 2, & Skyrim brought together


In a little musical medley, that is
Apr 26
// Hamza CTZ Aziz
Musician Sarah Schachner did a little arrangement where she covered the Halo, Modern Warfare 2, and Skyrim themes back-to-back. The covers sound wonderful, and it's all even more impressive once you see that Sarah played every instrument herself. [Via The Awesomer]

Call of Duty photo
Call of Duty

Yup, new Call of Duty game coming out this year


You are so shocked
Feb 07
// Hamza CTZ Aziz
You are so surprised, I know. A new Call of Duty title for 2013 was revealed during today's earnings call with Activision, where they also stated that they don't expect the sequel to perform as well as Black Ops II did in 201...
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The DTOID Show: Wii U, Deus Ex Movie & Mr Torgue's DLC


Also: I put Reggie in the thumbnail image
Nov 16
// Max Scoville
Hey guys! Because it's hell-season, we didn't go live today, but we do still have a show for you. Borderlands 2's new DLC, "Mr. Torgue's Campaign of Carnage," is coming out next week, because you kids can't get enough of that...
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Rumor: Modern Warfare 4 in development, story details


Remember: Hold X to open door
Nov 15
// Allistair Pinsof
When you have a franchise that makes nearly a billion dollars per entry, you certainly don't stop the money train. Modern Warfare 4 is currently in production, according to Siliconera, and it will continue the previous entr...
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Modern Warfare 2 map removed after Muslim complaints


Allah's not longer in the toilet
Oct 08
// Jim Sterling
Call of Duty: Modern Warfare 2 has removed a map from its servers after Muslim gamers complained (in fairness, quite politely) of offense. The problem lies in two paintings hung in a bathroom in the Favela map, containing the...
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Final Modern Warfare 3 downloadable content detailed


Aug 03
// Hamza CTZ Aziz
Activision has detailed the final two collection packs for Call of Duty: Modern Warfare 3. Collection #3 will be out on August 9 and features a new mode for Spec Ops where players can get power-ups while aiming to earn the hi...
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The next Modern Warfare 3 DLC adds a new mode and tanks


May 11
// Hamza CTZ Aziz
Modern Warfare 3 Collection #2 is set to introduce a ton of new stuff for Call of Duty players. The biggest new addition being the new Face Off mode, where players can engage in 1 vs. 1 or 2 vs. 2 battles on four new smaller...
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Third DLC drop trailer for CoD Elite features Rob Riggle


Mar 07
// Brett Zeidler
Did you know Rob Riggle is an actual U.S. Marine? He's a Lieutenant Colonel and an actual badass. But that's entirely beside the point. He stars in the most recent trailer for March 2012's Call of Duty Elite content drop for...
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Another Modern Warfare 3 map is on the way for Elites


Feb 07
// Jordan Devore
More maps are coming your way, premium Call of Duty Elite members. (If you're gaming on an Xbox 360, that is). The content season calendar has been updated to reflect that "Overwatch" is due out Tuesday, February 21. For Play...
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PSN to get first Call of Duty Elite maps on February 28


Feb 02
// Jordan Devore
Premium Call of Duty Elite members on Xbox Live have had access to the first two Modern Warfare 3 maps of the Content Season for more than a week now. Today, Activision has announced when "Liberation" and "Piazza" will make i...
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Suck it, movies: Modern Warfare 3 made a quick $1 billion


Dec 12
// Jordan Devore
Do you care how much money entertainment products bring in? Hooray, rich people! Then you'll be interested to know, perhaps, that Activision has announced Call of Duty: Modern Warfare 3 earned $1 billion in sales within 16 da...
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[Update: Contest over! Grand prize winner is imawesome. Runner-up winner is Paul! Thanks again to Jeep for all the great prizes!] Destructoid's 25 Days of Giving has begun and we're starting off with a bang! We've teamed up w...

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Modern Warfare 3, the BETTER version


Dec 02
// Tony Ponce
Did any of you guys see Be Kind Rewind? Beat Down Boogie, the wildcats behind Modern War Gear Solid, apparently did. The boys took a crack at a "sweded" Call of Duty: Modern Warfare 3, made even better with Ghost in the lead role and without all those fancy-shmancy CGI effects! Also, Dolphin Lundgren. Yes. Modern Warfare 3 Starring Ghost [YouTube]

Review: Call of Duty: Modern Warfare 3 (Wii)

Nov 15 // Xander Markham
Call of Duty: Modern Warfare 3 (Wii)Developer: TreyarchPublisher: ActivisionReleased: November 8, 2011MSRP: $49.99 The good news is that Treyarch has once again produced a solid port of what must have been a difficult game to fit onto Nintendo's underpowered console. The campaign is here in full (albeit with a fairly significant chunk of backstory missing, due to Modern Warfare 2's never getting a Wii port), even if you can hear the poor Wii straining at the bit to keep up, chugging away as though a miniature Montgomery Scott were hard at work behind that glowing disc drive, screaming, "She cannae take it no more, cap'n!" In visual terms, anyone coming over from the HD versions will admittedly have good reason to raise a Shatnerian eyebrow. Keeping the scale of the spectacle intact on a console significantly weaker than those for which the game was designed is a notable achievement, but a significant amount of detail has had to be sacrificed in the process. At its best, the game looks like a high-end PS2 game, putting it somewhere in the middle ground of the Wii's most visually appealing titles in the genre (Metroid Prime 3 and GoldenEye 007 representing the genre's graphical top tier, for points of reference). Some of the levels look terrific -- the New York set opener, despite not being recreated as fully as on the HD versions, captures the required size and spectacle to sell the scale of the conflict. The "Goalpost" mission is similarly effective, throwing enough action at the screen to distract from the visual cutbacks more apparent in slower-paced missions such as "Hunter Kill" and "Back on the Grid." Although the visual inconsistency can be jarring (especially since the game seems to have been made noticeably darker to compensate, with no option to increase the brightness), it allows the framerate to be kept at a manageable level, dipping only occasionally and slightly below its 30 fps target. This is particularly important for the Wii, because the question of whether or not to pick up this version of the game over the HD ones boils down to your willingness to sacrifice graphical prowess in favor of a control system whose excellence depends on that stability. Following the otherwise lackluster The Conduit, the Wii Call of Duty games took some of the biggest leaps in getting pointer aiming from its nascent teething problems in Red Steel to the dual analog-annihilating powerhouse it is now. That isn't empty hyperbole -- Modern Warfare 3 is compatible with the Classic Controller Pro, and despite Treyarch's adding copious quantities of auto-aim to compensate for its shortcomings, it is immediately apparent when taking the game online who the dual analog players are by their slower turning and inability to match the precision and dexterity of those using the Wii Remote. That isn't to slight people who prefer analogs over the pointer nor that there isn't room for both, but to suggest that once a player is used to its idiosyncrasies, pointer aiming can be devastatingly effective. Modern Warfare 3 once again isn't at the top of the pile in terms of Wii FPS controls -- Red Steel 2 and Conduit 2 both used Motion Plus to gain a little extra smoothness that made all the difference, while Metroid Prime 3 was locked at 60 fps. Regardless, anyone who has played a Wii COD before will immediately feel at home, where everything is as customizable as it needs to be for newcomers to make the transition as comfortable as possible, even if it means adapting to a new control vocabulary. There are a few niggles that need to be pointed out (pun intended), however. Controlling turrets can be frustrating, as each seems to have its own sensitivity, despite the existence of a dedicated slider in the control options. Mounted guns tend to be stiff, meaning the slider needs to be pushed right up, yet a mortar in one mission is ridiculously over-reactive and near impossible to control unless the slider is pulled right back down again. For the gunplay that forms the bulk of the campaign, though, the pointer works superbly. The online modes are where most players will be spending the majority of their time, and it is unfortunately mixed news on that front. On the plus side, "Spec Ops" makes its debut on the console. On the downside, "Survival" is the only mode available, with anyone hoping for "Missions" set to be disappointed. The standard online deathmatches have everything included, with the exception of some of the most intensive kill... sorry, pointstreaks -- the AC-130, Predator missile, and Osprey are all kept in the hangar once again. Before you roll your eyes, consider that their absence slightly changes the texture of the game, giving players less fear of the outdoors and making for a more run-and-gun experience than its HD counterpart (where combatants, in my experience, tend to move between indoor hiding places rather than roam constantly). The slightly lower player count also contributes to this, as it means even the best players take just a little longer to notch up the required number of kills to access the more powerful options. My personal view is that it also balances two of the pointstreak packages slightly better, with those choosing Support over Assault not having to endure three of the rewards that are most difficult to defend against. Another downside is that, at present, the game suffers from some noticeable lag and graphical issues. If your internet connection isn't too strong -- I tested the game at my provider's peak time (early evening) and then way off-peak (around 4am) -- you have to anticipate where players will move in order to hit them, leading to entire magazines' being emptied into thin air, even though your red dot sight was aimed squarely down an opponent's nose. This was never a problem with Black Ops, even with weak internet speeds. There is also a fair bit of pop-up and rare instances where graphics and subsequently clipping fail to load altogether, giving you the strange -- though helpful -- advantage of being able to wander through walls until the game gets its act together. Although it has yet to happen to me in about eight hours of play, there have also been reports of freezing and even data corruption in the worst cases. Fortunately, the game is patchable (not always a given on the Wii), and Treyarch has confirmed that it is aware of these issues and is actively working on a fix. The first Black Ops patch came after two weeks, so you should perhaps wait on handing over your cash until the update has been applied. And for the record, voice chat is included only for the Headbanger Headset (no Wii Speak compatibility) and there is no COD Elite integration and the ability to instantaneously exchange Ally/Friend Codes with people you have just played against appears to have been inexplicably removed. [You can still swap Ally/Friend codes.] When the online multiplayer works, though, it is fantastically compelling and has a strong claim to being among the best of its kind on the console. That sums up the Modern Warfare 3 Wii package perfectly -- rough around the edges and often trying to bite off more than it can chew, but with a solid enough core experience that few could have imagined on a console frequently written off as unable to provide the same spectacular experiences as its HD cousins. Yes, you have to put up with missing Spec Ops missions, a lack of refinement in the online modes for now (add a point onto the final score should the lag issues be properly fixed), and some textures that look like they might have been drawn in Paint. On the other hand, you gain the thrilling speed and fluidity of pointer-based aiming (PlayStation owners ought to start petitioning Activision ASAP for Move integration in the next patch) and a slightly different, possibly better balanced, version of the acclaimed online multiplayer modes. Activision may be treating the Wii port as the bastard child of the Modern Warfare 3 family, but I give the company credit for releasing the game at all, making it one of the few third-party publishers to show Wii gamers even that modicum of respect (sucks to be you, Capcom and Ubisoft). Even during this busy holiday software surge, Treyarch deserves some respect for doing a creditable job in bringing the series to an unlikely home. [Xander Markham's MW3 'Ally Code' is 5167-4762-0921. Put yours in the comments if you own the game! When not playing with his Wii *cough*, he writes news and reviews for Flixist, the best goddamn film site in the universe, as well as television and game reviews on his personal blog.]
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[Update: We originally said that you couldn't swap Ally/Friend Codes as in Black Ops. Turns out you can, so that line has been corrected.] Since Internet winner Jim Sterling has already published Destructoid's official review...

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Do the Modern Warfare 3 chicken dance


Nov 14
// Hamza CTZ Aziz
I don't know why, but this video by YouTuber projectrooster makes me die laughing. It might have something to do with the song just being perfect for the little chicken dance. DO THE CHICKEN DANCE! [Thanks, Scott!]
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Modern Warfare 3 developers talk revamped progression


Oct 27
// Jordan Devore
This developer diary for Modern Warfare 3 discusses the changes that have been made to the progression system. Leveling now extends to individual weapons, and going a step further, players can further customize their firearm...
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Just like with Battlefield 3, the Modern Warfare 3 launch trailer has arrived. While many of you are going to argue over which game is better, I'm just going to sit back and smile. Why? Because I'm going to be playing the he...

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Call of Duty: Elite wants you to Compete


Oct 21
// Hamza CTZ Aziz
The latest look at Call of Duty: Elite's service breaks down how Compete works. Basically, Beachhead wants to give you stuff for playing Modern Warfare 3, more or less. Everyone who uses the service can enter in contests to ...
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The DTOID Show: Bat-Saints, Skyward Jets & Max Payne 3


Oct 07
// Max Scoville
Brosephs and homeladies -- We have survived the week, and come before you with another episode of the hallowed Destructoid Show. Since today is a Friday, we had a contest. The prize this week was a copy of High Flyer Death D...
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Get XP in Modern Warfare 3 from Mtn Dew and Doritos


Sep 26
// Hamza CTZ Aziz
Call of Duty: Modern Warfare 3 is teaming up with Mountain Dew and Doritos to fill you full of carbs and XP. YUMMY! DewXP, as it's called, will see Mountain Dew and Doritos product directly exchanged for experience points in ...
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Japan getting MW3 and Uncharted 3-themed DualShock 3s


Sep 07
// Brett Zeidler
Is it true things always come in three's? Well in this case, no. But Sony appears to be going for a theme of three with their Call of Duty: Modern Warfare 3 and Uncharted 3 DualShock 3 controllers. A couple days ago Sony show...
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Activision funded sequel to Call of Duty film is now live


Sep 06
// Brett Zeidler
Find Makarov was a fan-made film that surfaced earlier in the year and was a re-telling of events that happened in the Modern Warfare universe. Activision came away particularly impressed and decided to contact the creators ...
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Modern Warfare 3: Yet another multiplayer trailer


Sep 06
// Liam Fisher
This weekend was huge for Call of Duty. Activision's first ever Call of Duty XP housed a hefty showing of the upcoming shooter's multiplayer as well as singleplayer, the Elite service, original content, and, of cou...
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My favorite moment from Call of Duty: XP


Sep 05
// Hamza CTZ Aziz
Call of Duty: XP had Modern Warfare 3, paintball events, a freaking Burger Town, sumo wrestling, ziplining and a "jeep experience." Out of all the activities, I did not expect the jeep experience to be the best thing out of ...
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A gallery of guns from Call of Duty: XP


Sep 05
// Hamza CTZ Aziz
One of the attractions at Call of Duty: XP was the Armory, a room full of guns that have appeared in past Call of Duty games. Everything from pistols, machine guns, sniper rifles and even the new space laser gun from the Rezu...
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The sights and sounds of Call of Duty: XP


Sep 05
// Hamza CTZ Aziz
The first Call of Duty: XP came to a close the other night and overall I think the event was a good first attempt by Activision. There were definitely some problems, but it was a fun environment despite some hiccups. Nick Ch...
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The DTOID Show: Serious Sam, Skyrim Bugs, and CoD: XP


Sep 02
// Max Scoville
Good evening, Destuctikids! As it's a Friday, we shot today's Destructoid Show in front of a LIVE internet audience. In case you missed it, here it is. Today, in addition to giving away some Assassin's Creed Revelations...
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One of the new reveals at Call of Duty: XP is the new "Kill Confirmed" mode. This game type plays out like a regular team deathmatch except now when a player is killed, they drop dog tags. Players then need to collect the dog...


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