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7:30 PM on 03.12.2015

A Titanfall sequel is coming and surprise, it will be multiplatform

At last, it looks like PlayStation 4 owners will finally be able to see Titanfall. That initial sting of denial will be wiped away with a second installment as IGN confirmed the same information we already knew -- even if it ...

Robert Summa



Mecha Trigger made me feel real dumb before it made me feel (kind of) smart photo
Mecha Trigger made me feel real dumb before it made me feel (kind of) smart
by Nic Rowen

When people say “educational game” I instinctively clench up. I was raised in the heyday of Canadian educational software, with all the impenetrable geography-teaching trucking simulators and embarrassingly stilted STD/drug awareness adventure games you could ever stand to play. But Mecha Trigger, developed by the game design and development specialization at Michigan State University is a different breed of learning-game.

It glides in stealth bomber style, undetected by the alarm systems and internal klaxons that normally weed out Mavis Beacon and her ilk by dressing up its lesson-work under the guise of giant robots blowing the shit out of each other.

As far as disguises go, it's hard to do better.

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MechWarrior Online's Community Warfare has taught me what it feels like to be the frustrated parent photo
MechWarrior Online's Community Warfare has taught me what it feels like to be the frustrated parent
by Nic Rowen

In the land of MechWarrior Online, Christmas came early last week. Or severely, massively late depending on your perspective. Much like my relationship status with MWO in general: it's complicated.

Community Warfare, the long-, long-awaited “core pillar” of the game finally debuted (in beta form at least) last Thursday. A week ahead of the scheduled patch that was intended to usher in a new golden age of stompy robot combat, and roughly three years behind schedule otherwise. It's finally arrived, the holy guts of the game; the real MechWarrior starts here.

The idea behind Community Warfare has always been to have players recreate and rewrite the history of the Battletech franchise. To combine the qualities of a largely player-run MMO like EVE with a mech combat simulator. The chance to pick a side and become either a noble Inner Sphere pilot fighting to defend your home, or a member of the crusading Clans, deep-space warlords who left the known solar system centuries ago and have returned as almost alien invaders; humanity's past sins come back to haunt them.

You narrow that allegiance down further, pledge yourself to a particular Great House or tribal Clan, seize home-worlds from the others, foster relations you will inevitably betray, engage in a deadly dance of political and steel warfare. Like Game of Thrones in space, but with giant mechs and laser cannons instead of a bunch of creepy dudes on horseback.

If you're already guessing that what's been released has failed to live up to the hype, give yourself a gold star.

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10:30 AM on 11.25.2014

Project HON's mech combat trailer is amazing and confusing

I wish everyday started with over 20 minutes of gorgeous mech combat. Project HON's impressively long trailer includes everything you could ask for from a game inspired by mecha anime: senseless destruction, giant guns, metal fisticuffs, weaponized grappling hooks, and transforming robots. Best breakfast viewing ever.

Nic Rowen




If you like spaceships, Fractured Space could be your jam photo
If you like spaceships, Fractured Space could be your jam
by Steven Hansen

The makers of Strike Suit Zero are increasing the scale of their space battles with a new game, Fractured Space, which features 5 vs 5 matches between massive ships.

The newly minted Edge Case Games, comprised of Strike Suit's same Born Ready folks, had this to say: "Above all else we want to transmit a sense of scale to the player - the feeling of participating in a massive space battle inside their own titanic capital ship, blasting apart enemy ships and working together with other players to achieve a common objective."

I talked with Edge Case Games CEO James Brooksby at Game Connection Europe about, "the game that was in [his] head when [he] was 14." 

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1:15 PM on 10.22.2014

Strike Suit Zero dev brings bigger space fights with Fractured Space

The makers of Strike Suit Zero are increasing the scale of their space battles with a new game, Fractured Space, which features 5 vs 5 matches between massive ships. "Above all else we want to transmit a sense of scale to the...

Steven Hansen

6:00 PM on 09.30.2014

Matador is now Brigador, still a cool looking mech shooter

I decided to do some checking on Matador, which won me over early this year. This proved confusing, briefly, as some legal issues have pushed the isometric mech shooter to be renamed Brigador. I kind of miss the name, but al...

Steven Hansen

2:45 PM on 07.28.2014

There's a Pacific Rim virtual-reality experience for Oculus Rift

Legendary Pictures and Reel FX brought a Pacific Rim virtual-reality experience to San Diego Comic-Con last weekend and gee, doesn't that seems like a worthwhile idea for a full game? Pacific Rim: Jaeger Pilot puts players i...

Jordan Devore



Review: Dynasty Warriors: Gundam Reborn  photo
Review: Dynasty Warriors: Gundam Reborn
by Brittany Vincent

When I was a kid, I loved watching Gundam Wing and the original Mobile Suit Gundam on Cartoon Network. The mecha genre has always been a personal favorite of mine so I tried to capture the same feeling while playing a video game as I had watching Gundam anime and pretending that I was Heero Yuy or Amuro Ray.

With interest in Gundam on the rise in the US after the Cartoon Network runs, some of the games were finally localized for North America. I thought I’d finally be able to play through the stories I loved so much, picking up Mobile Suit Gundam: Journey to Jaburo as soon as it came out and the disappointment I had in that game resonates with me today. It sure didn’t feel like I was in command of the mobile suit that won the One Year War. I felt like I was in control of a robot-shaped RC car.

Luckily, I was finally able to find the game that would finally reproduce the warm and fuzzy feelings that viewing Gundam for the first time did so long ago, and who would have thought it would have come in the form of a Dynasty Warriors game?

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1:45 PM on 06.12.2014

Mechrunner is hitting the PlayStation 4 and Vita this summer

Developer Spark Plug Games is ready to show off their newest game -- Mechrunner -- that's coming to the PS4 and Vita later this summer. Said mech can transform between a tank and a robot on the fly, to fight against an invadi...

Chris Carter

2:00 PM on 05.10.2014

Mecha shooter Gunhound now available on Steam

Side-scrolling mecha shooter Gunhound EX is out now on Steam for $14.99. Developed by doujin studio Dracue Software and localized by the folks at Playism, Gunhound EX is a throwback to the shooters of the 16-b...

Kyle MacGregor





11:00 AM on 03.10.2014

Our Titanfall review is coming soon

[Update: Here it is!] As you may have seen, the official Titanfall review embargo has just lifted. Where's our review? It's on the way, and here's why we're waiting to publish. In short, with how big of an online focus T...

Chris Carter

11:00 AM on 03.06.2014

Mech shooter Gigantic Army now available on Steam

Doujin shooter Gigantic Army is out now on Steam for a measly $5.99. You should check out our review and buy it maybe. That is, if you like fun things. You do like fun things, don't you? I mean, seriously, what els...

Kyle MacGregor

4:00 PM on 03.03.2014

Titanfall leaks: Maps, Generations, Achievements, and more

We're one week out from the launch of Titanfall, and there's been so many leaks on the game over the last few days. All the leaks come from reddit, where a user has released several photos of the maps, including top down imag...

Hamza CTZ Aziz



Dumb Idiot Ideas: Metal Gear Solid ski gloves and panties photo
Dumb Idiot Ideas: Metal Gear Solid ski gloves and panties
by Max Scoville



Hey, did you see those Metal Gear Solid V: Ground Zeroes track jackets and sneakers that Puma's making? They're pretty cool, but a franchise with such awesome character and mechanical designs really deserves more creative merchandising. Here are a few ideas.

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8:00 AM on 02.14.2014

Titanfall beta tips will have you playing like a pro

Titanfall's highly anticipated beta formally kicks off today, and if you're lucky enough to have an invite, there's a lot to learn in a short amount of time. The game has its own set of quirks, and once mechs get introduced ...

Brett Makedonski