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Mass Effect 3 photo
Mass Effect 3

BioWare announces most popular Commander Shepard names


I like 'Josh Homme Shepard,' but that's kind of dumb, I guess
May 15
// Brittany Vincent
BioWare has published player data culled from Mass Effect 3 to determine the five most popular names chosen for Commander Shepard, and the top names might surprise you. Sarah and Jack are at the top of the list for both femal...
Mass Effect 3 photo
Mass Effect 3

Thank the Goddess! Mass Effect 3 Omega DLC is free on PSN


Snap up some additional Mass Effect goodness
May 02
// Brittany Vincent
If you've been holding off on purchasing additional Mass Effect DLC because of the sticker shock, today's your lucky day -- if you're a PS3 player, at least. The Mass Effect 3: Omega DLC pack is currently free via PSN for US ...
Mass Effect photo
Mass Effect

Life-sized papercraft Mass Effect characters creep me out


Mesmerizing recreations of EDI and Jack
Nov 30
// Wesley Ruscher
Papercraft is cool. Giant, human-sized papercraft, on the other hand, gives me the heebie-jeebies. That said, DeviantArt member Tankball has crafted two eerily realistic papercraft recreations of Mass Effect 3 characters...
Mass Effect photo
Mass Effect

BioWare teases new Mass Effect title


Twitter and optimism!
Nov 08
// Alessandro Fillari
During the celebration of yesterday's Mass Effect holiday, N7 Day, BioWare developers surprised fans by tweeting some pictures of an upcoming and unannounced titles they're working on. During his tweet, BioWare producer Micha...

Mass Effect photo
Mass Effect

Why BioWare only had humanoid squadmates in Mass Effect


I would've loved an Elcor squadmate
May 09
// Jordan Devore
As part of a Mass Effect retrospective feature in Official Xbox Magazine issue 99, the publication spoke with members of BioWare about concepts that didn't make it into the finished games. While great in theory, non-humanoid ...
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Sex & Privilege

GDC: David Gaider talks about sex and privilege


And it's actually pretty great
Mar 29
// Daniel Starkey
Games like Mass Effect, Dragon Age, and others in the BioWare pantheon have always had some romantic subplots, but more recent games' naughty bits have frustrated some players. BioWare writer David Gaider has gone o...
Mass Effect 3 photo
Mass Effect 3

Mass Effect 3: Citadel soundtrack free for Origin users


Includes 20 brand new tracks
Mar 12
// Brett Makedonski
To celebrate the release of the final piece of content in Commander Shepard's canon, BioWare has made the Mass Effect 3: Citadel soundtrack free to download. The only catch? You have to have an Origin account to get it. ...

Review: Mass Effect 3 Citadel

Mar 06 // Daniel Starkey
Mass Effect 3: Citadel (Xbox 360 [reviewed], PlayStation 3, PC)Developer: BioWarePublisher: EAReleased: March 5, 2013MSRP: $15 I remember a few years back I read a blog post by one Cliff Bleszinski about he saw a new hope for the legacy of classic like Star Wars in the nascent stages of Mass Effect’s development. The vastness of the universe, the sympathy of the characters and the scale of the conflict were the foundations of that analogy. Recently, I’ve begun to think that each of the games was respectively built around one of those three things. Mass Effect 2, the best of the series, was given life by the interactions within the ragtag group of outcasts, and my biggest take-away from Citadel was the degree to which it matched the best that 2 had to offer. That said it also fits in with 3, even if it is a bit ham-handed at times. Thematically, Citadel is still trying to give some sense of closure to the whole journey, but it still doesn't quite get the job done. After what was for many a 150-hour epic, though, it's clear why letting go of the thing is so difficult. The DLC begins with Shepard being called back to the Citadel for repairs and maintenance on the Normandy and shore leave for the crew. Given that this is supposed to take place in the middle of one of the largest galactic wars in hundreds of thousands years, and that the continues existence of everyone in the galaxy is at stake, I really hope I’m not the only one that finds all of this a bit hard to swallow. [embed]247725:47383:0[/embed] Once Citadel is pretty confident that you’ve bought into the flimsy pretense for a vacation, it smacks you in the face, in a grand, sophomoric “HAHA JUST KIDDING” prank. What follows isn’t necessarily the best subplot in the series, but it’s comes wrapped with a delightful spark – bringing back nearly every squad mate that’s lived up to this point. There’s no apparent purpose behind the grand reunion, other than bringing back a bunch of fan favorites for one final goodbye. One that feels even more gratuitous when you know how this tale ends. Really, Citadel nails nearly everything it needs to. Much like Lair of the Shadow Broker, it has the perfect combination of comedy, combat and intrigue. It’s so well put together that I can’t help but fall in love with it, but it also comes with some really unfortunate baggage. Most of the people who will be playing Citadel have finished Mass Effect 3, and while the DLC doesn’t change the ending, it’s impossible to separate the two. Knowing the tragic conclusion to Shepard’s journey, knowing what happens to your squad and the absolute horror of their war for survival, places the carefree merrymaking squarely within one of two contexts. The pessimist will see this add-on as a commentary on the futility of it all; on the absolute pointlessness of our own pursuits of happiness. The optimist will see a light amongst the darkness, a small flicker of the human spirit in the face of insurmountable odds against a cold, uncaring evil. Even with the rather imposing context of the rest of the Mass Effect series placed squarely on the shoulders of this final narrative arc, it is never bad. Combat is passable, as always, with a few fun twists later on. There are a few light puzzle sections that are rather similar to Kasumi’s mission from 2. The pithy banter between Shepard and her squad is rarely quite as fun as is it here. Seth Green doesn’t quite get to stretch his wings as much as the comedic work horse of the cast, but everyone’s got some great lines – particularly Alix Regan as Specialist Traynor. For those of us who are heavily invested in the series, for whatever reason, it means putting away something special. This was a modern sci-fi epic that attempted, at least, to give the player a voice. I don’t think this trip quite took the path that anyone thought it would, but it’s been an interesting ride. If this is how BioWare wants to close Shepard’s chapter, I can live with this. It’s not a perfect finale, but it’s one that highlights the best we’ve seen from the series so far, and it’s not without its own set of endearing idiosyncrasies. 
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The Final Farewell
It’s been a while—over seven years, in fact—since Mass Effect was first announced. At the time, it was being pitched as a classic 1970s sci-fi flick that you could play. Your decisions, they said, would have...

ME3: Citadel photo
ME3: Citadel

Prepare for Mass Effect 3: Citadel with a launch trailer


'One last adventure'
Mar 04
// Jordan Devore
Tomorrow marks the release of the Citadel downloadable content ($15) for Mass Effect 3 on PC, Xbox 360, and PlayStation 3. I'm not so sure about this new "threat," but I like seeing so many familiar faces return. Frankly, th...
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New releases

New releases: Construction finishes on SimCity


Plus Tomb Raider, Naturo, and Castlevania
Mar 04
// Fraser Brown
This Monday heralds a week of mayoral responsibilities and the raiding of trap-laden tombs, both of which undoubtedly require similar skill sets. As much as I'm a big fan of Ms. Croft, and it seems like her latest outing is ...
Mass Effect 3 DLC photo
Mass Effect 3 DLC

Details on Mass Effect 3's final free DLC pack Reckoning


The fifth, final, and free multiplayer expansion
Feb 25
// Allistair Pinsof
Reckoning, the last and largest multiplayer pack for Mass Effect 3, will release tomorrow on all platforms except Wii U. The pack includes six new characters, seven new weapons, and new equipment. On March 6, BioWare will release the final singleplayer DLC, Citadel. For more information on Reckoning's contents, take a look at the summary provided by NeoGAF's EatChildren:
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New releases

New releases: Brutal Legend makes PCs metal


Plus Dynasty Warriors 7: Empires, Etrian Odyssey IV, and Star Wars Pinball
Feb 25
// Fraser Brown
Monday has once again snuck up on us like an unfortunate rash you got from a really good weekend. Don't worry, there's cream for that! And much like a soothing medicinal balm, the new releases of the week are here to cure wh...
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Mass Effect 3 honors Zaeed's late voice actor in new DLC


Set some aliens on fire in remembrance
Feb 22
// Darren Nakamura
Yesterday, BioWare announced Citadel, the final piece of Mass Effect 3 single player DLC. It will be one of the last published works featuring actor Robin Sachs, who died earlier this month at the age of 61. Sachs lent his vo...
Mass Effect 3 photo
Mass Effect 3

Final Mass Effect 3 DLC to give Shepard a proper farewell


Take one last trip to the Citadel
Feb 21
// Brett Makedonski
Today, BioWare officially revealed the last single-player DLC for Mass Effect 3 -- the add-on that will effectively end Commander Shepard's story-arc. Entitled Citadel, the DLC will feature one last trip to the series' i...
ME3 DLC tease? photo
ME3 DLC tease?

Mass Effect 3 downloadable content teased, I think


Let's hope it's better than Omega
Jan 28
// Daniel Starkey
The fact that BioWare isn't quite done with Mass Effect 3 has been known for some time. Today however, we have our first set of screenshots which include a casino, apparently on the Citadel, and a krogan with what looks to be...
Mass Effect Anime photo
Mass Effect Anime

The Mass Effect anime is still a thing, here's the teaser


It's Vega time
Dec 31
// Chris Carter
Remember the Mass Effect anime project? That's still happening, and the trailer above is a new look at the first chapter: Paragon Lost. Instead of being about a really cool part of Mass Effect's timeline, like how Garrus bec...

Review: Mass Effect 3: Omega

Dec 07 // Daniel Starkey
Mass Effect 3: Omega (PlayStation 3, Xbox 360 [reviewed], PC)Developer: BioWarePublisher: Electronic ArtsReleased: November 27, 2012MSRP: $15.00 / 1200 Microsoft Points Regardless of how you feel about the Mass Effect 3 ending or anything that’s happened since, it’s hard not to acknowledge the incredibly vocal fan base that the series has picked up over the past few years and the apparently very dedicated development team that does its best to keep active lines of communication going between the two. It really is a fascinating dynamic that doesn’t have a parallel. As a member of that rabid fan base, Omega puts me in an uncomfortable position. It would be easy of me to say “If you liked ME3, then you’ll like this because it’s more of the same” and just walk away. But, I don’t really think that’s fair. Omega is like bacon -- its biggest weakness is trying to enjoy it by itself. It needs to be a part of larger whole that helps highlight the delicious smoky flavor and reduce that feeling of fatty grossness. See, Mass Effect is a series that distinguishes itself through narrative and character development. Its combat, while competent, was never spectacular. The meat and potatoes is the subtle ways in which all of the characters interact, being able to take squad mates with you to interesting locales, hear their input, and watch how they interacted with other members of your crew and the people around you. These small touches give the characters believability and relatability that they otherwise wouldn’t have. [embed]239330:45899[/embed] Everything within the Mass Effect universe is iterative. To fully appreciate Mass Effect 3, you need to have played Mass Effect 2 and the same could be said for ME2 and ME1. Those of you who played Mass Effect and then completed ME2 and its expansion, Lair of the Shadow Broker, will understand exactly what I mean. Without the previous experience with the Shadow Broker as a mysterious entity, and without the experience of having Liara T’soni with you, the entire plot of LotSB would lose some of its meaning. The other two bits of DLC with Kasumi and Zaeed fall short specifically because they haven’t been established. That’s Omega’s failing. The DLC opens with Aria T’loak, something of a president of the lawless, asking Commander Shepard to help retake the city-asteroid Omega from a rogue militant faction called Cerberus. If any of this is more than a refresher bit for you, then you probably shouldn’t be reading this and might want to consider turning back. Aria is a somewhat established character (more so if you’ve read the books), but she never accompanied Shepard, never got the steady development that your other squad mates have. Add to that the fact Aria’s completely unlikable and this leads to a relatively bland narrative arc. Unfortunately, the gameplay itself can’t be said to be too much better. To be fair, I’m coming into Omega after spending entirely too much time sipping the metaphorical kool-aid of the annual, autumnal wave of vapid-though-polished modern shooters. I feel that has colored my expectations a bit more than I’d otherwise like to admit.  Back in March, when ME3 was the only shooter-esque thing vying for my attention, I didn’t really have any recent action-heavy titles to compare it to. It was an improvement upon its predecessor and that was, at the time, all I needed. Now, I worry that the controls aren’t as precise and tight as they could be, and that maybe, the only really innovative part of Mass Effect 3’s action sequences are the various powers available to Shepard and her squad mates. For those that aren’t at all bothered by the slightly mediocre gunplay, there are a few new enemies that are fun twists on creatures with which we are already familiar. It’s enough to keep the feeling that we’ve seen it all before at bay, but not much more. Coming away from Omega, I see so much missed potential. For me, the city was easily one of the most interesting locales explored in the series. It represented a loose, but functional collection of the galaxy’s lost and lawless -- y’know, the kind of people that make life fun. There’s also brief, half-baked drama between Aria and an old friend of hers that will be almost completely lost on anyone who hasn’t kept up with the Mass Effect books. Given that it’s the single best reason to grab the expansion, I can’t honestly recommend Omega to anyone but the most hardcore of the Mass Effect fan base. 
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Maybe we shouldn't take this back
Omega is the second of the “post-Extended Cut” bits of single-player DLC for Mass Effect 3. The series and the community that has been built up around it have been taken on a wild ride over the past several months. There’s been a lot of exciting bits and a few disappointments. Unfortunately, Omega can take its place among the latter.

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Check out Mass Effect 3's female turians


Buzz, your girlfriend... WOOF!
Nov 06
// Chris Carter
It's nearly "late November," which means that it's almost time to dive into the latest bit of Mass Effect 3 DLC, Omega. Aria looks so excited, doesn't she? To hype you up a bit, two new screenshots have been shown by All Game...
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The DTOID Show: Darkstalkers, Serious Sam, Rockstar & BL2


Also: OMG TOE-JAM & EARL!
Oct 12
// Max Scoville
Today's formerly-live Destructoid Show was a whopper! Of NEWS! Yes. A bunch of stuff is coming to XBLA, PSN, and Steam (such as Serious Sam 3: BFE, Darkstalkers Resurrection, and Toejam & Earl) and Borderlands 2...
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Mass Effect 3 'Omega' DLC slated for late November


Early details emerge from NYCC
Oct 12
// Jordan Devore
More details have come out of New York Comic Con regarding Mass Effect 3's Omega downloadable content that we briefly heard about back when Ray Muzyka and Greg Zeschuk announced their departure from BioWare. In short, it's go...
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Mass Effect anime delayed


Won't be making it into your N7 stockings this Christmas
Sep 07
// Hiroko Yamamura
During my Mass Effect 3 experince, Lieutenant James Vega never really caught my attention. It could have been Freddie Prinze Jr's voice acting, the character's backstory, or just his design. Dude just gave my FemShep the cre...
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The DTOID Show: Zynga, Dishonored, and QuakeCon 2012!


Aug 03
// Tara Long
Happy Friday, lovelies! We've got a jam-packed show today, full of all the QuakeCon and copyright infringement news you can handle! We've also got footage of Assassin's Creed III's AnvilNext engine, a list of famous people l...

Preview: Hands-on with Mass Effect 3 on the Wii U

Aug 03 // Alessandro Fillari
Mass Effect 3 (Wii U)Developer: BioWarePublisher: Electronic ArtsRelease: 2012 Our demo started about a quarter of the way into Mass Effect 3 during the Cerberus’ assault on the Biotics Academy. Visually, the Wii U version holds up quite well compared to the other console releases. The frame rate is solid, the textures looks great, and overall sound is just as impressive as the others.ME3 takes advantage of the Wii U touch screen by having a persistent map which shows squad movement, objectives, and enemy positions in real time. You can even make use of the touch capabilities by controlling your squad mates movements. Tapping on your squad icons will prep them for orders, tapping again to a specific position on the map will cause them to head to that location. With the inclusion of an overhead map with persistent changes, the squad ordering mechanic feels much more intuitive and handy in this version. While you still can use the traditional ability menu by holding down the right shoulder button, the touch pad also includes hot keys for the abilities of Shepard and his squad mates. You can rearrange and organize the hot keys to your liking by dragging and dropping them into open slots while in the menu screen. While this is a really great feature for the touch pad, I do have some concerns about organization of these abilities. When placing the similar skills on the hot keys among squad mates, it can become difficult to discern which ability belongs to who since they share the same icons. Hopefully, BioWare will add an indicator for skill/ability ownership before release.Since the Wii U version is coming out several months after ME3’s original release, BioWare has taken the time to include some original content for the series debut on Nintendo‘s console. Considering that players won’t have access to the previous titles, the Wii U edition will include an expanded version of Genesis, the digital comic by Dark Horse Comics. The preliminary comic will get players up to speed with its recount of the events of the previous two games, and will have real time choices to help shape their version of Shepard and the course of the series prior to beginning the campaign for Mass Effect 3. Also included is a brand new weapon exclusive to the Wii U edition. The M-597 Ladon is a brand new heavy weapon that fires homing lasers at up to six different targets. It’s an extremely powerful weapon that does significant damage to squads of enemies. Lastly, players can even switch the gameplay over onto the Wii U screen. Weirdly enough, the game feels much tighter when played on the smaller screen. I’m not too sure what accounts for this, but there seemed to have been a very slight latency period when playing ME3 on the TV screen. However, you lose the clarity of sound, as the Wii U speakers don’t do much justice.All in all, Mass Effect 3 for the Wii U looks to be a great addition to the console’s launch. While there were some slight issues with touch organization and the presentation, this port is an admirable effort by BioWare. Players looking to get their hands on the Wii U, and never experienced the Mass Effect games now have the perfect opportunity to do so when it's released this holiday alongside the launch of the Wii U.
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The announcement of Mass Effect 3 being released on the Wii U was a pleasant surprise. As BioWare’s first entry into the Nintendo console, Mass Effect 3 on the Wii U takes advantage of the new hardware, while at the same time featuring the most recent Mass Effect 3 content. Specifically, the inclusion of the extended cut DLC, and much of the multiplayer updates and expansions.

Preview: Getting wet with Mass Effect 3: Leviathan

Aug 03 // Alessandro Fillari
Mass Effect 3: Leviathan (Xbox 360 [previewed], PlayStation 3, PC)Developer: BioWarePublisher: Electronic ArtsRelease: Summer 2012MSRP: 800 MS Points/$9.99 Our preview began on the Citadel with Shepard interrogating a key member of a research team investigating the presence of a being known as the “Leviathan.“ Apparently, the Leviathan is capable of destroying the Reapers, which obviously piques the interest of Shepard in his fight against them. After finding out that the research members is indoctrinated, Shepard and crew take it upon themselves to investigate further to uncover the truth.Soon after, we jump ahead to Shepard and crew arriving at the remains of the research ship that was investigating the Leviathan on the planet Despoina. The ship is a floating wreck in the middle of the ocean, with floating orbs called "Artifacts" scattered on its surface. While the guys at BioWare were tight lipped on what the Artifacts were, they did say they served a specific purpose in the Leviathan campaign. Not long after traversing across the deck, a Reaper intercepts the group and launches a wave of Husks their way. The setting of the derelict wreck proved to be a pretty unnerving spot for a firefight. In the middle of a storm, the ship pitched and bobbed to different sides during the attack making our fight against the various forms of Reaper Husks even more difficult. BioWare is seeking to offer a challenge for fans with Leviathan, while at the same time having it scaled to how far along you are in the main campaign. For instance, taking on the Leviathan quest towards the end of the game will have the tougher enemies appear more, as opposed to taking on the mission early on where you fight basic Husks.The Leviathan DLC also includes some new weapons for players to get their hands on. During the battle  we had access to the new Turian sniper rifle with explosive ammo, and the Anti-Synthesis assault rifle that made quick work of the Husks. BioWare took the opportunity to show off more weapons from the Firefight DLC Pack, which adds seven new weapons for use in the single-player campaign. While a number of them are from pre-order bonuses -- and for the multiplayer mode -- they’ve been rebalanced for use in single-player and add a lot more variety to the crew’s arsenal. After taking out a few wave of enemies, Lieutenant Cortez arrives on a shuttle craft to restore power to the ship. From here, you have to make your way through and activate different power nodes across the deck while fighting off Brutes and Marauders. After restoring power, the research crew’s mech suit is revealed behind the deck’s blast door, and Shepard hops in to make quick work of the remaining hostiles.With the deck cleared, Shepard jumps into the ocean in the mech suit. While making his descent, he loses radio contact with his crew and is isolated in the depths. After making it onto the ocean floor, Shepard finds another wreckage in the distance and slowly makes his way towards it, marking the end of our demo.The Leviathan DLC looks to be a great addition to the single-player campaign. With the promise of epic set pieces, cinematic scope, and even a further addition to the ending, fans will have much to look forward to here. 
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Just a month after releasing the Extended Cut to their controversial ending, BioWare returns to the Mass Effect 3 universe with their first original add-on to the single-player campaign, called Leviathan. Taking place duri...

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The DTOID Show: 2012 in Retrospecticus


Jul 01
// Tara Long
I know what you're thinking. "But Tara, the year's only half over!" Well yes, technically that's true, but it doesn't mean we can't stop and take a moment to gather our thoughts on this year's video game releases, does ...
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The DTOID Show: 3DS XL, Metal Gear Solid 5, Mass Effect 3


Jun 22
// Max Scoville
Hey guys! It's Friday, so we did one of our LIVE Destructoid shows today. It was fun! Also, we actually had some interesting news.  Nintendo announced the new 3DS XL, now with 90% more screen. Fans disappointed by the la...
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Storm's Adventure with Mass Effect 3


Jun 12
// Storm Dain
Mass Effect 1 and 2. You're welcome. There's not much of a review here.  Well, these were never really reviews...just opinion pieces with yelling. But this time, it's more of an outlet for video and game productions fru...
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The DTOID Show: Mass Effect 3 DLC, Halo 4, & Diablo 3


May 16
// Tara Long
Greetings, dear readers! It's been a while since I've written one of these; I could be wrong, but I think this is where the joke part goes. ...How was that? On today's show, we got a first glimpse at Mass Effect 3's unconfir...
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It's another Mass Effect 3 Multiplayer Weekend


Apr 26
// Fraser Brown
Apparently there's another Multiplayer Weekend coming up in Mass Effect 3. It's called Operation Exorcist and will run from Friday, 27 April at 6PM PST until Monday, April 30 5AM PST. If players kill a combined total of 1,000...
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Mass Effect 3 Multiplayer Challenges not approved by Sony


Apr 12
// Chris Carter
All you Mass Effect 3 fans are probably aware of the consistent weekend challenge events, that reward players with items and other such bonuses just for playing during certain time frames. Similar to Call of Duty's XP Events,...

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