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12:30 PM on 02.20.2013

Activision expects to have fewer licensed games this year

Word got out yesterday that Activision had laid off around 30 full-time employees, which was later confirmed by the company. "Like any successful business, Activision Publishing consistently works to align its costs with its...

Jordan Devore



Valve fires employees from hardware and Android teams photo
Valve fires employees from hardware and Android teams
by Jordan Devore

[Update: Valve head Gabe Newell offered the following statement to Engadget: "We don't usually talk about personnel matters for a number of reasons. There seems to be an unusual amount of speculation about some recent changes here, so I thought I'd take the unusual step of addressing them. No, we aren't canceling any projects. No, we aren't changing any priorities or projects we've been discussing. No, this isn't about Steam or Linux or hardware or [insert game name here]. We're not going to discuss why anyone in particular is or isn't working here."]

Last night, word got out that Jeri Ellsworth had been fired from Valve. While I didn't think too much of it at the time, she was a part of the company's hardware R&D division and, as we learned today, she was not alone in being let go. What's going on at Valve?

Gamasutra is reporting that "several employees" have been laid off, including folks who were on hardware and Android development at Valve, with employees describing the situation as a "great cleansing." While unconfirmed, the number "25" has been brought up.

Considering the profitability of the company, it would seem that this has more to do with the direction Valve is heading in than anything else. Gamasutra suspects the cuts were due to company challenges as opposed to individual employee performance, which makes a lot of sense as new initiatives are underway.

Several out of work as Valve makes 'large decisions' about its future [Gamasutra]

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6:15 PM on 01.31.2013

Former THQ president on where the company went wrong

While THQ was split up following its Chapter 11 bankruptcy, not all of its properties have been auctioned off yet, and there's still plenty left to say about the now-defunct publisher. MCV ran an insightful piece today coveri...

Jordan Devore

8:30 PM on 01.25.2013

SCEA confirms layoffs at PlayStation All-Stars developer

Last I heard about PlayStation All-Stars Battle Royale developer SuperBot Entertainment, the studio was hiring; that's the kind of story we like to see. Lately, however, it's been less cheerful. It seems SuperBot has been hit...

Jordan Devore

8:30 PM on 01.18.2013

Gas Powered Games sees layoffs, might close Kickstarter

When thinking of what-if scenarios that you wouldn't want to happen while running a Kickstarter campaign, I feel like "layoffs" would be up there pretty high. Days after seeking crowdfunding support for its action-RPG/RTS Wil...

Jordan Devore

6:45 PM on 10.24.2012

The DTOID Show: XCOM DLC, Sim City, Zynga & Warfighter

Today on The Destructoid Show, we discuss XCOM: Enemy Unknown's upcoming Slingshot DLC, Sim City's momentary delay, Medal Of Honor: Warfighter's less-than-thrilling reception, and crappy ol' Zynga doing a bunch of crappy stuff. Again.

Max Scoville



Zynga lays off five percent of its full-time employees photo
Zynga lays off five percent of its full-time employees
by Jordan Devore

There were a number of layoffs at Zynga today, as you might have heard from employees who were affected and quickly spread the word. An internal note from CEO Mark Pincus confirms much of what's been said about the significant changes that took place.

For starters, Zynga Boston is being closed. Closures have been proposed for the company's Japan and UK studios, and layoffs are also hitting the studio in Austin. All told, approximately five percent of Zynga's full-time workforce has been let go. 13 older games are being sunset and the social game company will be "significantly reducing [its] investment in The Ville."

Pincus notes that "This is the most painful part of an overall cost reduction plan that also includes significant cuts in spending on data hosting, advertising and outside services, primarily contractors. These reductions, along with our ongoing efforts to implement more stringent budget and resource allocation around new games and partner projects, will improve our profitability and allow us to reinvest in great games and our Zynga network on web and mobile."

It's a shame how frequently layoffs seem to happen in this industry -- even when it is a company whose work you don't particularly care for. Best of luck to those impacted by the layoffs in finding work swiftly.

Zynga lays off five percent of employees during Apple's event, shutters Boston studio [update: Mark Pincus's memo to staff] [The Verge]

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7:00 PM on 10.19.2012

Starhawk developer Lightbox lays off 75% of its staff

"And yeah, its time for another drink..." Dylan Jobe, president of Lightbox Interactive, posted on Twitter, Tuesday. Sony made a gamble when it invested in Lightbox Interactive to make a competitive multiplayer shooter called...

Allistair Pinsof





10:15 AM on 10.16.2012

Microsoft cuts Lionhead staff by 'less than 10%'

Following the completion of Fable: The Journey, Microsoft shaved somewhere under 10% of Lionhead Studios' workforce, the publisher told GI International this week.  "We are working closely with the affected employees dur...

Jim Sterling

2:00 PM on 08.22.2012

WipEout developer SCE Studio Liverpool closed

In a statement released today by Sony, it was announced that SCE Studio Liverpool has been shut down. Founded as Psygnosis, the developer was best known for its work on the WipEout series. "It has been decided that Liverpool ...

Jordan Devore

6:00 PM on 08.21.2012

'About 50 people' affected by layoffs at PopCap

Following rumblings of layoffs at PopCap Games earlier today, co-founder John Vechey has commented on the company's "reorganization" in a blog post. Around 50 people have lost their jobs in North America, and Vechey says "we'...

Jordan Devore

12:00 PM on 06.12.2012

Slant Six hit with layoffs

Despite the fact that Resident Evil: Raccoon City was a success in Capcom's eyes, it seems that developer Slant Six can't catch a break. The developer recently informed GameSpot that more than a quarter of their workforce has...

Chris Carter

2:00 AM on 04.26.2012

Layoffs and reorganization continue at Electronic Arts

It looks like EA's "restructuring" just keeps on going. Up to 50 staff at EA Montreal may lose their jobs. EA confirmed this, but said that many of the staff will be moved to other projects and only a "small number" will leav...

Fraser Brown

11:30 AM on 04.16.2012

EA blows off layoff reports following BF3, SWTOR letdowns

Electronic Arts is alleged to be cutting between 500 and 1,000 jobs due to Battlefield 3 and Star Wars: The Old Republic performing below expectations. EA has downplayed the reports, though it wouldn't deny that jobs have bee...

Jim Sterling

9:00 AM on 03.31.2012

The DTOID Show: Journey, FEZ, and Wasteland 2!

Happy Friday, folks! In case you missed it, The Destructoid Show went live earlier today, and in addition to giving out four codes for Waveform on Steam, we also covered a metric shit-ton of news that happened recently - som...

Tara Long

11:00 AM on 03.30.2012

Sega hit hard: Restructure brings games cancellations

Sega HQ in Japan says that they're bracing for "extraordinary loss" for the fiscal year ending tomorrow, and will launch a plan to reform the company to be smaller and tighter, with a cost to the company coming in at around 7...

Dale North