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10:45 AM on 09.18.2014

Remember Triple Triad in Final Fantasy VIII? Check out Eminence: Xander's Tales

Back in the day when I first played Final Fantasy VIII, I fantasized about a world in which people could walk up to random strangers, ask to play a card game, and be treated to one without it being weird. We are not there ye...

Darren Nakamura

4:00 PM on 09.17.2014

You can now play Goat Simulator on the go

Coffee Stain Studios has brought Goat Simulator to iOS and Android. It's $4.99. While the game is surely best controlled with something other than a touch screen, the make-your-own-fun sandbox experience is suitable for mobil...

Jordan Devore

1:00 PM on 09.16.2014

Final Fantasy World Wide Words looks like fun for old-school fans

Final Fantasy: World Wide Words is basically Typing of the Dead Square Enix style, and it's shaping up to be a treat for old-school fans. This new trailer shows off a bit of the gameplay, including some world map explor...

Chris Carter



Review: Size DOES Matter photo
Review: Size DOES Matter
by Darren Nakamura

Simple graphics, twitch gameplay, and fresh music constitute a good formula for mobile gaming. Titles like this allow for a quick bit of play during minutes of downtime, and can paradoxically keep players going for long periods of time, chasing a high score or trying to one-up a friend on the leaderboards.

Size DOES Matter follows in that legacy, with a unique gameplay hook and a pretty killer soundtrack. However, a few things hold it back from pure arcade bliss.

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7:00 PM on 09.10.2014

Final Fantasy XIII on a phone? Square launching Dive In streaming app

Square Enix is launching a new service in Japan on October 9. Dive In streams games to Android and Apple mobile devices, allowing players to experience titles like Final Fantasy XIII on cellphones.  The service is l...

Steven Hansen





3:00 PM on 09.10.2014

Kodoku Chronicles hits Kickstarter and Steam Greelight

Kodoku Chronicles by Carnivore Games is a horror visual novel which focuses on the terror and dangers that lurk on Kodoku Island. In fact, you've probably already seen it before -- Dale called it "groooooosssss." I looked at ...

Brittany Vincent



You’ll play Skullduggery greedily, whether fast or slow photo
You’ll play Skullduggery greedily, whether fast or slow
by Brett Makedonski

Flick, flick, flick. That’s all you’ll be doing in Skullduggery. Flicking to collect treasure. Flicking to outrun bosses. Flicking to line up stealthy headshots on unsuspecting enemies. You can play the game however you want (usually) -- fast or slow; just know that you’ll be flicking the whole time. And, if the build we saw at PAX Prime is any indication, it’s a flicking good time.

Skullduggery’s a title developed for tablets that borrows liberally from the simple mechanic that Rovio (maybe) popularized. By pulling back and letting go, players launch a skull across the screen. Do this ad nauseum, and you have Skullduggery. However, instead of an interspecies vendetta against pigs, this game’s protagonist has a goal that’s much easier to empathize with: riches.

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12:11 PM on 09.09.2014

Apple announces the iPhone 6 and iPhone 6 Plus

Tim Cook called it the "biggest advancement in iPhone." We called it the worst of their long history of poorly kept secrets.  Two sizes: both the iPhone 6 and the iPhone 6 Plus were announced this morning at Apple's pres...

Dale North

7:00 AM on 09.09.2014

Extrasolar Season 2 is being funded through Kickstarter

I do not envy Lazy 8 Studios with the balancing act it has trying to market Extrasolar. By revealing too little, only a relatively small demographic will ever try out the exoplanet rover simulator. By revealing too much, a t...

Darren Nakamura

8:00 AM on 09.08.2014

'Draw' the Senran Kagura girls in this strange crossover

Looks like there's another Senran Kagura game on the horizon, but before you get too excited, it's a crossover with Toast's Drawgirls and Senran Kagura: New Wave. Drawgirls is a picture discovery game where it's your jo...

Brittany Vincent



Mistwalker's new RPG is unlike anything we've seen before photo
Mistwalker's new RPG is unlike anything we've seen before
by Kyle MacGregor

Hironobu Sakaguchi is best known as the creator of Final Fantasy; a man responsible for some of the most influential and well-respected role-playing games of our time.

His sprawling worlds and epic adventures have touched millions of people, many of whom may be surprised to discover how significant a departure Sakaguchi's latest endeavor is compared with the titles we typically associate with his name.

Destructoid recently met with the living legend in Seattle to see that new project, Terra Battle, and believe us when we say you haven't seen anything quite like this before.

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12:15 PM on 09.02.2014

Band Saga looks like the Audiosurf of isometric shooter action

Generating gameplay using music might be one of my favorite things to happen in videogames in the last ten years. Though Audiosurf released six years ago, there still are not many games that utilize the functionality. Soon e...

Darren Nakamura

9:30 AM on 09.02.2014

Rockman Xover gets another big bad, the female Oro S

If you have't been following Rockman Xover, the game might not be that great as a Mega Man release, but it has some pretty awesome boss designs. The newest character is no exception -- the "Maiden of Lightning," Oro S. S...

Chris Carter



Very quick tips: Swing Copters photo
Very quick tips: Swing Copters
by Kyle MacGregor

The spiritual successor to Flappy Bird has arrived, and it's incredibly difficult. It's also awful. Just plain awful. Don't you worry, though. Destructoid is here to help. 

Maybe you liked Flappy Bird. Maybe you are a Flappy Bird master. Maybe you are an actual human being with a soul and better things to do with your time. Anyway, the point is that Flappy Bird is so two months ago. Swing Copters is the new "it" thing.

So, with that in mind, we have put together a little something to help all you intrepid Swing Copters players. Hopefully these tips will help make your life a just tad better.

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Super Meat Boy Forever is harder than the original photo
Super Meat Boy Forever is harder than the original
by Kyle MacGregor

Team Meat's new project Super Meat Boy Forever made its first appearance today at PAX Prime in Seattle -- and it makes the original game look like a cakewalk by comparison.

The newly revealed title is an auto-run platformer in the vein of Bit.Trip Runner following our eponymous hero journey through obstacle courses laden with deadly traps. Players will need to navigate treacherous gaps and elaborate configurations of saw blades in hopes of reuniting with Meat Boy's beloved Bandage Girl.

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8:30 AM on 08.27.2014

BioShock jolts iOS devices today for $14.99

It's a novel concept to take some of the most revered console and PC games from less than a decade ago and put them on phones. Seriously, how have we come this far this fast?! The devices that sit in our pockets and are prima...

Brett Makedonski