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id Software

Doom campaign photo
Doom campaign

Doom's single-player campaign is 13 hours long


Rip, tear, repeat
Feb 13
// Nic Rowen
If you were worried Doom would follow in the footsteps of other modern first-person shooters with a five hour jaunt of a campaign, you can sleep easy now. According to id Software, the average length of the campaign clocks in...
Yuck photo
Yuck

If this is really the new Doom box art, it sucks


Who cares about the hero?
Feb 04
// Jed Whitaker
Conan O'Brien will be playing the latest iteration of Doom on his show's Clueless Gamer segment tonight with some players of the sports ball who are in the big game. In a tweet promoting the show, the box art below was shown, though it hasn't been confirmed as the final retail version just yet.
Doom trailer photo
Doom trailer

Doom is coming May 13 with a skeletal collector's edition


New demon-filled trailer and $120 deals
Feb 04
// Steven Hansen
Hello everybody, I am the harbinger of Doom, id Software's Bethesda-published reboot of the brutal first-person shooter shown off last year. Turns out Doom'll turnout worldwide on May 13. That's for PC, PS4, and Xbox One. Th...
Doom photo
Doom

John Romero's body grew back so he could make a new DOOM level


21 years later!
Jan 15
// Zack Furniss
Even though John Romero (who you should know as the co-creator of DOOM) lost his body in the creation of the second game in that series, he's since found a way to regenerate his flesh. After performing this unexpected ph...

History! photo
History!

Nintendo rejected this Super Mario Bros. 3 PC pitch by Doom developer id


And it led to Commander Keen!
Dec 14
// Steven Hansen
John Romero of id Software fame just released this video of a Super Mario Bros. 3 PC port John Carmack and John Romero made to show Nintendo in order to get the license for the PC version. Nintendo would ultimately decline the offer, but id and company used the technology and wherewithal to create something of a classic in its own right, Commander Keen, which turns 25 today.
Quake Live photo
Quake Live

Quake Live drops free-to-play model, and players aren't happy


Now costs $10 and all your stats
Oct 28
// Joe Parlock
Quake Arena, the once free-to-play game based on the massively popular Quake 3 Arena, has had one of its biggest updates since launch. As of the newest update, the game is now a one-time purchase of $10, and all in-game stats...
Doom footage photo
Doom footage

A few gory minutes from Doom's multiplayer


Taken from the closed alpha
Oct 22
// Jordan Devore
Did he... did he just punch another player's head off? Ahead of Doom's spring 2016 launch on PC, PlayStation 4, and Xbox One, here's some multiplayer footage captured from the closed alpha scheduled to go public this weekend....
Doom photo
Doom

Doom's Revenant sure has come a long way


New screenshots of Doom (2016)
Jul 24
// Jordan Devore
We're not at QuakeCon 2015, but folks who are can play the new Doom multiplayer. Early impressions have been mostly positive, though it sounds like hands-on opportunities are brief. Oh well. At least we have this cool spooky scary skeleton wallpaper and some screenshots.
id Software photo
id Software

id Software wanted to pay for your mods in 1995


But it didn't
May 05
// Vikki Blake
You might think that Valve's doomed mod payment program was the first of its kind, but it turns out that id Software co-founder John Romero wanted to reward Quake modders twenty years ago. "I've always believed that mod maker...
Romero plays Doom photo
Romero plays Doom

Clear your schedule for this John Romero x Double Fine Let's Play of Doom


Devs Play
Jan 22
// Jordan Devore
I've fallen behind on Double Fine's developer-led Let's Play series Devs Play, but I can't resist jumping back in now, order be damned, for the episode about Doom featuring John Romero. The id Software co-founder is joined b...
Doom behind the scenes photo
Doom behind the scenes

Let's look at some cool behind-the-scenes pictures of Doom


Romero brought presents
Dec 11
// Jordan Devore
In celebration of Doom's 21st birthday, Brett shared a personal anecdote about how the iconic game came into his life at an early age and refused to leave. He didn't include Doomguy's midriff in the article, much to my chagri...

Happy 21st anniversary to the most important FPS in my life

Dec 10 // Brett Makedonski
By the time my birthday rolled around, there was only one thing I wanted -- Final Doom. My parents delivered and then some, as I unwrapped both Final Doom and Doom II that year. The latter held a bit more shock value as it had me staring down John Romero's severed head and murdering childhood figure Commander Keen. Doom was also my introduction to online play. Again, kind of. My computer-savvy uncle worked some networking magic to make it so that friend and I could play Final Doom over the phone line from our respective houses. In hindsight, one-on-one deathmatch wasn't the most thrilling multiplayer, but at the time, it felt like the future. The funny thing is, there are many ways this story could've gone differently. Right around the same time as my introduction to Doom, GoldenEye 64 came out. If I had played that first, it may have significantly diminished my love for Doom. The same can be said for other first-person shooters such as Wolfenstein. But, as it stands, Doom was foot in the door to FPS games and the world of PC gaming. Suddenly, my Sega Genesis seemed a bit dated. Just like Chris last year, it's impossible to deny what an effect Doom had on my life. It may not have been Doom proper that I played over and over, but it obviously laid all the groundwork for those future titles that I loved so much. It wasn't until years later that I tried the original Doom, but the sentiment held up, much to my delight. Now that you're of age, let me buy you a beer, Doom. It's the least I can do. [Image]
Doom photo
Here's lookin' at you, Doom
My, how time flies. Today, we're 21 years removed from the launch of one of the most influential videogames ever, Doom. It may not have been the original first-person shooter, but it was certainly the most important one in my...

Total Chaos Mod photo
Total Chaos Mod

Total Chaos is an open-world survival horror mod for Doom II


Wad'a'Holic's total conversion isn't the Doom II you remember
Nov 30
// Rob Morrow
One of my favorite things about PC gaming has to be the vibrant modding scene. It seems that creative modders are always coming up with something new and unexpected to do to our favorite titles. Whether it's a...
Doom II art photo
Doom II art

Doom II's Icon of Sin immortalized as a badass statue


John Romero's decapitated head is hidden in there
Oct 27
// Jordan Devore
What's your first reaction to this sculpture based on Doom II's last level, Icon of Sin? If it's "Holy shit, I don't know where to look but everywhere I look is crazy impressive," we're a lot alike. Artist Jason Hite put toge...
Quake Live on Steam photo
Quake Live on Steam

Free-to-play Quake Live rocket jumps onto Steam today


Get your old-school frag on free of charge in id's multiplayer arena shooter
Sep 17
// Rob Morrow
Good news, arena shooter fans, id Software's Quake Live is launching today on Steam. As far as I can tell, the Steam version will be the same Quake Live you're used to if you're already signed up. Even though it may not be a...
 photo
Try not to rip off any arms in anticipation
As we reported earlier today, attendees of QuakeCon last week were treated to a sneak peak of id Software's upcoming interplanetary demon slaughterfest, simply title Doom. Word came in from Doom publisher Bethesda that the l...

Id & Doom (& abs) photo
Id & Doom (& abs)

Don't expect to see any Doom until 2015


QuakeCon footage just meant to appease fans
Jul 21
// Steven Hansen
QuakeCon attendees got to see some Doom footage. Anyone streaming was said "good-bye" to as the stream cut out. Bethesda Softworks VP of PR and Marketing Pete Hines told PC Gamer that the new Doom just isn...
Doom photo
Doom

We can't see the new Doom yet, but it sounds like a return to form


'A demon just ripped the player's arms off and beat him to death with them'
Jul 17
// Jordan Devore
Bethesda said its big reveal of Doom -- that is in fact "Doom," not "Doom 4" -- at QuakeCon would be for attendees only, not for us Internet ne'er-do-wells, but I still watched the QuakeCon stream like a sucker, anyway. When ...
Doom photo
Doom

Upcoming Doom sneak peek is only meant for QuakeCon attendees


We'll see about that
Jul 02
// Jordan Devore
The teaser trailer for Doom (4) didn't do much for me, but I'm looking forward to the long-awaited reveal. We'll see more of the game at this year's QuakeCon, set to take place in Dallas, Texas from July 17 - 20, or so I thou...
id Software photo
id Software

Check out this trip down memory lane with id Software


Ah, memories
Jun 30
// Brittany Vincent
I was barely old enough to game in 1993, let alone take trips to id Software for office tours. That's why I'm so jealous of one Dan Linton, owner of a wildly successful BBS known as Software Creation, who took a trip down to...
Oculus photo
Oculus

Oculus hires former 343 Industries and id Software art director


Brought on to build the first-party content team
May 15
// Jordan Devore
Bunch of Oculus VR hiring news as of late. Here's more: art director Kenneth Scott, formerly of 343 Industries and id Software, is on board. His hire is notable, at least in my mind, as being part of the Oculus' first-party c...
ZeniMax vs. Oculus VR photo
ZeniMax vs. Oculus VR

ZeniMax seeking compensation over the Oculus Rift


Asserts Carmack worked on IP while at id that went into the headset
May 01
// Jordan Devore
id Software parent company ZeniMax Media has sent a "formal notice of its legal rights" to Oculus VR and Facebook over intellectual property worked on by chief technology officer John Carmack while he was still at id that Zen...
Doom photo
Doom

Gaming Heads' Doom diorama is droolworthy


They nailed the midriff
Mar 10
// Jordan Devore
Gaming Heads is taking pre-orders for its new Doom diorama based on the game's iconic box art. The polystone statue is 12.5 inches tall by 17 inches wide and, okay, I'll stop stalling -- this thing is unsurprisingly not cheap...
 photo
DTOID News is wearing a dumb scarf
Hey everybody, I’m back from Japan! And here’s your quasi-timely news update for the first two thirds of this week. Irrational Games closed, pre-ordering Wolfenstein: The New Order gets you a beta for the new and...

Oculus VR photo
Oculus VR

Carmack couldn't work on VR at id Software, so he left


Doom 4 with a virtual-reality headset 'would have been a huge win'
Feb 04
// Jordan Devore
As much as I want John Carmack to do good work at Oculus VR, it was sad to see him depart from id Software. In an interview with USA Today, he elaborated on why he chose to leave instead of working at multiple companies simul...
QuakeCon photo
QuakeCon

QuakeCon 2014 dates set for July 17 - 20


Room reservations are open
Jan 30
// Jordan Devore
One of the year's great LAN parties returns to Dallas earlier than normal. ZeniMax has confirmed QuakeCon 2014 will take place from Thursday, July 17 - Sunday, July 20 at the Hilton Anatole Hotel. As a result of the date chan...
Doom photo
Doom

Doom was inspired by Tom Cruise's The Color of Money?


John Romero and Tom Hall reminisce about the 1993 FPS
Jan 27
// Alasdair Duncan
I love reading about the development history of games especially some of the medium's classics. Doom is one such classic, the seminal first-person shooter turned 20 years old in 2013. Creators John Romero and Tom Hall have re...
Quake photo
Quake

Quake Live has finally left the browser


Standalone client released for PC
Jan 10
// Jordan Devore
Gosh, Quake Live brings me back. Bethesda has announced that the standalone client for this free-to-play, browser-based game is out now on PC. Existing players will need to download a launcher which will update their installa...
Doom anniversary photo
Doom anniversary

A love letter to Cacodemons, Carmack, and Doom


Promoted from our Community Blogs!
Dec 14
// Maxwell Roahrig
[In honor of Doom's 20th anniversary earlier this week, Max shares this remembrance. Want to see your own blog appear on our front page? Go write something! --Mr Andy Dixon] When I was eight years old, my dad brought home my ...
Doom photo
Doom

Happy 20th Anniversary, Doom


This was the game that cemented my love for FPS titles
Dec 10
// Chris Carter
On December 10, 1993, Doom was released. Although it was far from the first FPS game I ever played (I was rocking Catacomb and Wolfenstein already), it had a profound effect on me, as I tirelessly spent hundreds of hours...

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