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Review: Disney Infinity: Marvel Super Heroes photo
Review: Disney Infinity: Marvel Super Heroes
by Chris Carter

Disney Infinity was quite the ambitious project, but it fell flat in a few key areas. This was mostly due to a lack of even game worlds, with a few of the universes overshadowing others that felt more rushed. The other aspect of the game that didn't fully deliver was the Toy Box mode -- a take on LittleBigPlanet's "create your own" levels mechanic.

With Disney Infinity 2.0, Avalanche Software is poised to rectify both of those issues, combined with free reign of the Marvel license. While 2.0 is still primarily targeted towards the younger audience, the overall package is much more enticing the second time around.

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4:00 PM on 09.17.2014

You can now play Goat Simulator on the go

Coffee Stain Studios has brought Goat Simulator to iOS and Android. It's $4.99. While the game is surely best controlled with something other than a touch screen, the make-your-own-fun sandbox experience is suitable for mobil...

Jordan Devore

1:00 PM on 09.16.2014

Final Fantasy World Wide Words looks like fun for old-school fans

Final Fantasy: World Wide Words is basically Typing of the Dead Square Enix style, and it's shaping up to be a treat for old-school fans. This new trailer shows off a bit of the gameplay, including some world map explor...

Chris Carter



Adventure Time Game Wizard has a pretty cool level editor photo
Adventure Time Game Wizard has a pretty cool level editor
by Abel Girmay

There's a new game coming out based on everybody's favorite television show, Adventure Time! You know what that means right? Go on and grab your friends, because we're going to some very distant la---actually, you might want to rethink going on this adventure.

Adventure Time Game Wizard's biggest strength is in its content creator. Using the iPad camera, you can scan in any level you've drawn out on a piece of graph paper, or you can draw directly in-game. From there, you can choose a themed backdrop based on the show including the Snow Kingdom, Candy Kingdom, and others.

There's a set of simple shapes and outlines you can draw, each corresponding to a type of platform. Want a lava pit? Just make two vertical shafts with zig zags in between. Need a moving platform? Just sketch out a striped rectangle.

There are a good number of platform types you can draw and combine to create your own levels, and Game Wizard offers an intuitive guide for all the shapes you can use. They never get more complicated than what you can trace on graph paper, and even when I didn't draw perfect lines, the scanner was always capable of translating past those errors.

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1:00 PM on 09.11.2014

Here are the first screens for the Typing of the Dead-esque Fantasy: World Wide Words

Yesterday we delivered word of a game called Final Fantasy: World Wide Words, which sort of plays like Typing of the Dead. Thankfully we now have an idea of what the game looks like thanks to a few screens out in the wild, an...

Chris Carter



You’ll play Skullduggery greedily, whether fast or slow photo
You’ll play Skullduggery greedily, whether fast or slow
by Brett Makedonski

Flick, flick, flick. That’s all you’ll be doing in Skullduggery. Flicking to collect treasure. Flicking to outrun bosses. Flicking to line up stealthy headshots on unsuspecting enemies. You can play the game however you want (usually) -- fast or slow; just know that you’ll be flicking the whole time. And, if the build we saw at PAX Prime is any indication, it’s a flicking good time.

Skullduggery’s a title developed for tablets that borrows liberally from the simple mechanic that Rovio (maybe) popularized. By pulling back and letting go, players launch a skull across the screen. Do this ad nauseum, and you have Skullduggery. However, instead of an interspecies vendetta against pigs, this game’s protagonist has a goal that’s much easier to empathize with: riches.

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11:30 AM on 09.05.2014

Run SackBoy! Run! is coming to the Vita, Android, and iOS platforms

Just like how Sony brought over Fat Princess: Piece of Cake to mobile platforms in addition to the Vita, so to is the upcoming Run Sackboy! Run coming to iOS and Android. It's a runner, and of course, it's free-to-p...

Chris Carter



Very quick tips: Swing Copters photo
Very quick tips: Swing Copters
by Kyle MacGregor

The spiritual successor to Flappy Bird has arrived, and it's incredibly difficult. It's also awful. Just plain awful. Don't you worry, though. Destructoid is here to help. 

Maybe you liked Flappy Bird. Maybe you are a Flappy Bird master. Maybe you are an actual human being with a soul and better things to do with your time. Anyway, the point is that Flappy Bird is so two months ago. Swing Copters is the new "it" thing.

So, with that in mind, we have put together a little something to help all you intrepid Swing Copters players. Hopefully these tips will help make your life a just tad better.

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ChAIR is wrapping up Infinity Blade III with its final update next week photo
ChAIR is wrapping up Infinity Blade III with its final update next week
by Jordan Devore

As part of my slowly-get-out-of-bed routine this morning, I glanced at my inbox and was delighted to see an email pop up on my phone about ChAIR. Could this be it? The announcement of another Shadow Complex? We've been waiting years for a follow-up!

Nah. It was just a press release for some more Infinity Blade stuff.

The studio is preparing its final update for Infinity Blade III, a free download dubbed Kingdom Come. It'll hit the App Store on September 4, 2014. There's going to be a new environment, more items and weapons, a dragon -- the usual. ChAIR has also put out a recap of the series, viewable above, with some of this new content featured here and there.

I liked the original Infinity Blade fine, but I'm eager to see this team move on to another project.

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11:45 AM on 08.26.2014

LEGO Batman 3: Beyond Gotham saves the world on November 11

Smack dab in the middle of the release season for the year's biggest games comes the largest Lego title to date. Warner Bros. sent along word today that LEGO Batman 3: Beyond Gotham will release on November 11&...

Brett Makedonski

2:00 PM on 08.23.2014

Legend of Grimrock 2 enters closed beta, LoG coming to iOS

Almost Human games has recently announced that the sequel to its popular old-school dungeon crawler the Legend of Grimrock 2 is now officially in beta. Staying true to its word, LoG2 will be skipping Steam Early Access ...

Rob Morrow

8:00 AM on 08.22.2014

Assassin’s Creed Memories is a free-to-play iOS game, is out now

Ubisoft actually has a decent history when it comes to putting Assassin's Creed games on iOS. Pirates wasn't bad, and neither was Rearmed. But this week's iOS release doesn't sound all that enticing, as it combines ...

Chris Carter

10:00 AM on 08.15.2014

Ace Attorney: Dual Destinies is available on iOS now

Phoenix Wright: Ace Attorney - Dual Destinies is out this week on iOS, and it's basically a port of the 3DS game with an enhanced graphical filter. You can nab the first case for free, buy each case piecemeal for $4.99, or bu...

Chris Carter

10:30 PM on 08.12.2014

Full Skylanders Trap Team game hitting tablets too

Skylanders Trap Team is heading to mobile devices as well! And like, the full actual game. Activision is claiming console-quality graphics, and it even comes with its own high performance controller. This is huge! This will a...

Hamza CTZ Aziz

9:00 PM on 08.12.2014

Valiant Hearts coming to iOS devices on September 4

Valiant Hearts: The Great War was a wonderful experience that came out not too long ago on consoles and PC. And now it's set to arrive on iOS devices on September 4. Same game, just controls redesigned with touch screen in mind. No price point was given, but now you will have no excuse to miss this one. 

Hamza CTZ Aziz

12:00 PM on 08.11.2014

New Rockman Xover boss is a cheeky bird

Coming off of the cool Rosso and Blu D boss designs for Rockman Xover, Capcom has another bot on the way -- Verde R. He's a pretty indignant-looking bird, and commands the wind element. His update will hit on August 12 in the...

Chris Carter