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Assassin's Creed photo
From boring to broken in just 10 minutes
Oh boy... Max and I jumped into Assassin's Creed Unity. Max started out cautiously excited at what this new iteration might bring, while I have never been at all interested in the series. It's not long before both of our sentiments landed at the same astonished disappointment. Trust me, it only gets uglier from here.

Call of Duty photo
Press 'Gun' to boner
Max and I were playing Call of Duty: Advanced Warfare while hungover, and started devolving into dumber and dumber jokes, and then Max busts out a term like "jingoistic proto-fascism" because we're a couple of San Francisco hipsters who definitely don't have informed, individually refined opinions about things because the world is a vampire and everything is fake.

Call of Duty photo
I like to shred 'crete on the reg
Max and I continue to fumble around in Call of Duty: Advanced Warfare, as our minds wander to some predictably stupid places. We talk about meeting an imaginary teen named Stephan at the skate park, how to find "The Boob," and aggravatingly stupid YouTube comments.

Call of Duty photo
Now Golden Girls, on the other hand...
Max and I continue giving the benefit of the doubt to Call of Duty: Advanced Warfare. Max started talking about a crazy theory he has connecting the television shows Gilmore Girls and Californication because his brain was polluted by a combination of oysters and vodka. Don't do booze, kids.

Max and I got our hands on a copy of Call of Duty: Advanced Warfare. We figured we should probably play it because people like to watch men get sweaty in videogames or whatever. Anyway, we recorded this the day after Max's birthday, so we were both pretty hungover, which served to exacerbate our lack of shooter skill and the incoherence of our jokes. Enjoy.

Here's how Halo: Combat Evolved's PC multiplayer looks on Xbox One

Nov 08 // Bill Zoeker
As a little bonus, here's a dumb joke video I made with some of the other footage I captured. [embed]283620:56263:0[/embed]  
I swear to God, if anyone is confused by that headline...
At a recent Xbox event, I got to play a bunch of multiplayer stuff in Halo: The Master Chief Collection. I was caught off guard when we were suddenly dropped into the online multiplayer for Halo: Combat Evolved's PC version,...

Dying Light photo
Dying Light

Dying Light PS3, 360 cancelled, 'just couldn't run the game'

Dying gen
Oct 29
// Steven Hansen
Techland has gone ahead and cancelled the PS3 and Xbox 360 versions of its free-running, first-person zombie game Dying Light. It will still be available on PC, PS4, and Xbox One early next year. "After thorough internal tes...

8 things right and 8 things wrong with Smash Bros. Wii U

Oct 27 // Bill Zoeker
Don't get mad! I like the game!
I recently got my hands on Super Smash Bros. For Nintendo Wii U, and holy Bowser babies, are there a lot of new and expanded features! In fact, there is so much new stuff that I could hardly cover it all, so instead I am sharing my boiled-down list of the 8 most interesting things that I think Nintendo has done well for Smash U, and the 8 things I think could use some work.

Borderlands Pre-Sequel photo
Borderlands Pre-Sequel

Ten minutes of Claptrap ruining everything in this Borderlands: The Pre-Sequel video

No, I will not high five you
Oct 03
// Darren Nakamura
Back when I spent way too much time playing with the Borderlands: The Pre-Sequel interactive skill trees, I admitted that I was not really sure what to do with Claptrap's highly random play style. This video shows off some o...
Dying Light photo
Dying Light

Dying Light has a sweet slide move

Developer diary focuses on movement
Aug 29
// Steven Hansen
So I still need to actually play Vanquish in full, but that rocket knee slide? Good stuff. Dying Light's slide is not so cool, but with enough forward momentum, you could get a decent slide going.  I am only still ...
The Witcher 3: Wild Hunt photo
The Witcher 3: Wild Hunt

Want to watch 35 minutes of gameplay from The Witcher 3: Wild Hunt?

Of course you do
Aug 19
// Alessandro Fillari
With gamescom now behind us, you'd figure that CD Projekt RED would keep a tight lid on all things related to The Witcher 3: Wild Hunt. But apparently not, as it would seem. A week after the show, the developers decided to un...
I'm out of cowgirl puns
I got to spend a little time with Nisha the Lawbringer from Borderlands: The Pre-Sequel, and yippee ki-yay is she a fun character. Nisha brings Old West sensibilities to this moon shooter, and a few new tricks as well. And a bullwhip.

Sherlock Holmes photo
Sherlock Holmes

Here's a full 23 minutes of Sherlock Holmes: Crimes and Punishments

You can now customise your own Holmes!
Jul 26
// Alasdair Duncan
There are "gameplay trailers" and then there's this trailer for Sherlock Holmes: Crimes & Punishments that shows off a whopping 23 minutes of gameplay from Frogware and Focus Interactive's upcoming adventure game. Follow...
'Why would you take that toy from a baby, you dumb man!?'
Slender: The Arrival is coming to Xbox 360 and PlayStation 3 this year, and it's arriving with some added content (which owners of the game on PC will receive for free). Casey Lynch from Midnight City came by to play through...

Just what is Tien doing with Chiaotzu, though?!
We're back with a whole new arc of hanging out and talking about Dragon Ball. We've jumped into the GameBoy Advance title, Dragon Ball Advanced Adventure, one of the best Dragon Ball games out there. In this episode, we beat up boar bandits, fall down holes, and have uncomfortable conversations about Yamcha and Tien's relationships with their small companions.

Persona Q footage photo
Persona Q footage

Watch the first 40 minutes of Persona Q: Shadow of the Labyrinth

3DSing all night
Jun 04
// Steven Hansen
Persona Q: Shadow of the Labyrinth is out. In Japan. There is a lot of text to be translated before we get it this fall, as you can see for yourself. So the game opens with a decision. Great. Not paralyzing at all. To go the...
I hope the final boss is the Gibson
Max recently sat down with Brandon Dillon of Double Fine, Programmer and Project Lead on Hack 'N' Slash. Brandon walked us through a demonstration of the game, which allows players to manipulate the actual code of the game with the protagonist's USB sword, and we all learn some lessons in critical thinking.

EVE Valkyrie footage photo
EVE Valkyrie footage

Can you EVEn handle footage of EVE Valkyrie on Unreal 4?

Muscle memory got me typing 'Valkyria'
May 02
// Steven Hansen
Destructoid's Brett Makedonski is over in Iceland for EVE Fest contributing to the over fishing and extinction of whales. He also brought us a meaty (not whale) preview of EVE Valkyrie and I'm not sure if I'll ever write it ...

Here's 30 minutes of Wolfenstein: The New Order gameplay

What was shown off at PAX East
Apr 20
// Hamza CTZ Aziz
Bethesda hosted a livestream recently showing off about 30 minutes of Wolfenstein: The New Order gameplay. This was the demo fans got to play during PAX East, but now you can watch it yourself thanks to the power of the worl...
Watch Dogs photo
Watch Dogs

Watch Dogs' digital Chicago explored in new trailer

Hack the Windy City
Mar 27
// Conrad Zimmerman
A new video has been released by Ubisoft to inform players of what they can expect when exploring the city of Chicago in Watch Dogs. It emphasizes the open nature of the world, the player's ability to impact it through the g...
Seriously, it's like visual therapy
We recently had the pleasure of diving into Hohokum with Sr. Producer, Zach Wood, live on Dtoid.TV. It seemed to put everyone in the room into a technicolor joy trance, and we've heard similar reports of players elsewhere being pacified by the vibrant world of Hohokum. Watch the video above to see for yourself.

Helldivers photo
It's like Magicka in space, and everyone's invited
Before GDC, we were joined by some of the fine folks at Sony live on Dtoid.TV. Above is a video of us playing an early build of Helldivers with its Sr. Producer, Mark Rogers. Helldivers is a game that admittedly went under m...

Freedom Wars photo
Freedom Wars

Freedom Wars warns of million year prisons, giant monsters

'Freedom is what you do with what's been done to you'
Mar 05
// Steven Hansen
Our freedom is under attack, America (or Japan). First it was the war on Christmas. Then the war on Christianity. Soon we will all be born slaves, toiling for the mooching liberal welfare state and unable to bring guns into ...
Yoshi's New Island photo
Yoshi's New Island

See 19 minutes of Yoshi's New Island for yourself

Play them all at once and see how long the overlapping music takes to drive you insane.
Mar 03
// Steven Hansen
I know some of didn't like my scant Yoshi's New Island preview, so here's 20 minutes of straight gameplay to make it up to you. Hugs and kisses.

Goodbye Solid Ground, hello neon blindness

Colors and cats
Feb 24
// Conrad Zimmerman
The above video is a demonstration of Goodbye Solid Ground, a game where the player rescues cats from a deteriorating environment by throwing them through a portal. It should probably have come with a seizure warning, or at ...
Nosgoth gameplay photo
Nosgoth gameplay

First Nosgoth footage full of fun vampire carnage

Even if it's riding on the Legacy of Kain name for no reason
Feb 10
// Steven Hansen
In-game stuff that isn't menus starts at 4:30. While Chris was bitter about it cashing in on the Legacy of Kain name, he did find Nosgoth a surprisingly enjoyably F2P third-person shooter in his preview. From this footage, I...
Deception IV footage photo
Deception IV footage

Sexy horse traps in Deception IV's Rube Goldberg machine

Drop a couple stacks on ya'
Feb 03
// Steven Hansen
I was watching Mouse Hunt the other day expecting it to not hold up since seeing it in theaters in 1997. Remember when a children's film could start with a bleak funeral that ends with a body in a sewer and continue towards ...

Preview: Donkey Kong Country: Tropical Freeze

Jan 20 // Casey Baker
Donkey Kong Country: Tropical Freeze (Wii U)Developer: Retro StudiosPublisher: NintendoRelease date: February 21, 2014 (North America and Europe) If you've seen any of the trailers for Donkey Kong Country: Tropical Freeze, you probably are familiar with the basic storyline of the game. Donkey Kong and family are enjoying his birthday when a cold breeze from the north arrives, heralding the arrival of the Horkers of Skyrim...or at least sea lions and other arctic marine animals wearing Nordic equipment, known as the "Snomads." This serves as an intro to an adventure of island-hopping through six distinct islands, rife with platforming challenges and mine cart levels. Also revealed at various shows such as E3 and PAX 2013, the cast of playable characters includes Diddy Kong and his signature jetpack move, Dixie Kong with her helpful ponytail hover, and now Cranky Kong with his walking stick that works rather similarly to Scrooge McDuck's cane in DuckTales. Each level varies with the characters on offer, though often the barrel containing them will be a multi-character barrel that switches between all three, giving you the option to choose how you want to approach a challenging part of a level. Cranky Kong's cane is especially helpful in areas where the ground is filled with spikes, though you do still have to time your jumps well so that you take no damage each time you land. One of the changes that I'm personally most pleased with in this latest iteration is the complete removal of the Super Guide, so players can collectively say goodbye to Professor Chops, the checkpoint pig popping up and annoyingly waving a flag to signal that you suck as a videogamer. In his place is a much more revamped shop, curated by none other than good old Funky Kong and his wifebeater/tight jean shorts combo and rad shades. In HD, you can see his funky fur impressively well, and he kinda comes off as the awkward uncle who never really got past that phase in the eighties when being totally bodacious was in. However, his shop is most excellent, as it carries two new colored balloons -- the green balloon that is essential for saving you from pitfalls at opportune moments in more challenging levels, and the blue balloon that helps you breathe underwater for longer. Another cool addition is a capsule machine that drops out a capsule for a few coins. Each capsule unlocks figurines that you can rotate and view in your Extras menu, including the cast of characters and enemies like the commonly-seen "Tuff Tucks" -- tossable penguins with cute little helmets. The shop has a few other power-ups as well, including extra barrels full of monkeys so that you don't have to go into a level alone if you need that extra help. Though there is no online co-op mode for Donkey Kong Country: Tropical Freeze, there will be online leaderboards that are dedicated to speed-running levels, as well as a single-player Hard mode that unlocks after you beat the main game at least once. The representatives on hand were hesitant to divulge much information on what hard mode entails, though more information was promised in the near future. In terms of level variety, Tropical Freeze has it in spades. The first island world, "Lost Mangroves," is a swampland with some really cool levels, including one of the first returns of the Donkey Kong silhouette levels. This time around, if you're traveling with Cranky Kong, his stunning white beard is visible rather magnificently next to DK's bright red tie. The level itself is appropriately swampy, with bright green hues and silhouetted huts. After this world, you're traveling through a pastoral landscape with windmills and giant Alphorns (Alpine Horns) that you must jump across in some really great platforming challenges, as well as a Grasslands/Savannah island that is facing the elements half the time and also a return to the underwater levels in "Seabreeze Cove." As one of the coolest levels I played in Island World 3, "Bright Savannah" involved out-running a windstorm that is tearing the level apart around you, so that your platforms are basically whatever may be blowing about in the wind at any given moment. The game is filled with exciting sequences like this, and even when I lost about 30 of my balloons in one challenging area, I still had absolutely no urge to put the controller down. As in Donkey Kong Country Returns and in the original franchise, each level contains tons of bananas to find, secret areas everywhere, "KONG" letters that open up secret levels, and of course the occasional mine-cart or rocket-barrel section. The musical scores of each level created by veteran David Wise are wonderful, with a great new standout found in level 2-1. The tune is "Windmill Hills," and it evoked the mood of the theme song to Cheers, with a bit of a folksy country vibe. The wonderful score to the underwater levels is back and revamped, and I wished I could listen to it more at the event as I heard it over the sound of other journalists playing on other systems. Surprisingly, one of the biggest joys of Tropical Freeze are the boss battles. All of the bosses, including the Viking Sea Lion of the first island, are in no way slouches, and involve understanding their independent move-sets and weaknesses to lob things at them or jump on them and take them down. They also get more dangerous as you take them down, switching up their attacks in intelligently designed ways that keep you guessing at how to properly end them. One of the bosses actually made me think of boss levels in shoot-'em-ups that require you to avoid incessant enemy fire and find brief safe spots before implementing your attack. There is one small concern that I feel it necessary to air, and that is in playing on the GamePad. As in all of the games before, grabbing onto things requires holding onto the bumpers while manipulating the joystick and jump button, and on the very wide GamePad this is immediately apparent as a recipe for some serious carpal-tunnel, especially since the game is such a challenging and relentless platformer. Furthermore, requiring you to hold down the grab button just feels awkward on the GamePad, and I found myself forgetting to do so several times on tough levels before I'd wise up. After playing for about an hour on the GamePad I had to shake my hands just to give them a bit of proper exercise, and decided it was a good time to switch controls. Fortunately, several control options are available, including the Wii Remote by itself or the Wiimote and Nunchuk combo, though personally I would highly recommend playing with the Wii U Pro Controller, as it just feels right in one's hands and is perfect for challenging platforming situations. The biggest thing I want to stress about my four-hour playthrough is that even though Donkey Kong: Tropical Freeze is very similar to Returns in terms of general gameplay design, it is shaping up to be a worthy successor due to its varied levels and smart changes to gameplay design. It also looks beautiful on a huge HD screen and the levels seem to run silky smooth. The challenge has also been increased in only the best way possible, so that deaths are never frustrating because of controls or other problems with level design, but simply because they operate on that addictive "one more try" quality that only the best platformers achieve. I'll definitely be picking up my copy in February to see Donkey Kong and family through to the cold, bitter end.
Tropical Freeze photo
How this 'sequel' improves upon the original return
When Retro Studios' Donkey Kong Country Returns released for the Wii in 2010, I was ecstatic. Since I was 13 years old when I played Rare's original Donkey Kong Country for the first time, I marveled at its solid platforming ...

DayZ photo
Congratulations to the Yellow Jacket Man
The new crop of open-world titles, like Day Z, give interesting insight into the people who play games. Take this roving gang of players as an example, who have encountered two people wearing the same color jacket and determ...

Deception photo

Killing with traps in new Deception IV gameplay footage

So many traps!
Jan 01
// Conrad Zimmerman
Tecmo Koei has released three videos demonstrating the gameplay of Deception IV: Blood Ties, coming to PlayStation 3 and PlayStation Vita. In each, a different person is killed by a complex set of traps chained together, inc...

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