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1:15 PM on 01.15.2015

[Extremely Homer voice] The Simpsons are going to Minecraft!

Sure, you could make eye contact with these official Minecraft renditions of the Simpsons, but I wouldn't recommend it. They're joining 19 other Springfield residents in a $1.99 DLC pack toward the end of February on Xbox One and Xbox 360, with other platforms to follow. Reached for comment, Minecraft owner Microsoft had this to say:

Jordan Devore

2:30 PM on 01.14.2015

Kickstarter-funded Crystal Catacombs arrives on Steam tomorrow

After nearly three years in development, Levels or Lives' retro-inspired roguelike pixel art platformer Crystal Catacombs is almost ready to make its debut on Steam. Successfully funded on Kickstarter in July of 2012,  ...

Rob Morrow

6:30 PM on 01.13.2015

Build castles and blow them up with a trebuchet in Medieval Engineers

Keen Software has built a million-person-strong audience for Space Engineers, but I've stayed away from the work-in-progress construction sandbox game so far. Steam Early Access often has that effect on me. The studio's next...

Jordan Devore



Grand Theft Auto V PC pushed to March, system specs revealed photo
Grand Theft Auto V PC pushed to March, system specs revealed
by Jordan Devore

I should have known something was up, but here it is: Grand Theft Auto V won't be available on PC this month as previously announced. Rockstar has delayed the game to March 24, 2015.

The good news, at least for console owners, is that online heists are almost here at long last. That's the plan, anyway. You'll be able to find and play those through GTA Online "in the coming weeks ahead of the PC launch." Heists will be playable on PC at launch on March 24.

Rockstar also sent out new screenshots and system requirements, viewable below.

GTAV PC: New Release Date, First Screens and System Specs [Rockstar]

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3:15 PM on 01.12.2015

Do these DmC: Definitive Edition screenshots do anything for you?

While I'm far more interested in this summer's Devil May Cry 4: Special Edition for PlayStation 4 and Xbox One (Vergil's playable!), I am still curious about DmC: Definitive Edition. Never did get around to playing the origin...

Jordan Devore

4:00 PM on 01.10.2015

A Quiver of Crows looks lovely, seeks Greenlight approval

Although I'm not a shmup aficionado by any stretch of the imagination, I do enjoy playing them from time to time. The ones that I tend to go for are typically on the unusual end of the spectrum. They either stand out du...

Rob Morrow





4:30 PM on 01.09.2015

Distant Star: Revenant Fleet is an Early Access title to keep an eye on

I've tried to keep one eye on Blazing Griffin's lovely looking real-time space strategy game Distant Star: Revenant Fleet for a while now, however, the slippery devil somehow managed to sneak past me and ...

Rob Morrow

1:45 PM on 01.08.2015

Koei Tecmo delays Bladestorm: Nightmare two weeks for some reason

I was really just looking for any reason to talk about that cyclops again, but yes, there's been a short delay for Bladestorm: Nightmare, the expanded release of Bladestorm: The Hundred Years' War for Xbox One, PlayStation 4,...

Jordan Devore

5:30 PM on 01.07.2015

These Killing Floor 2 screenshots are not for the faint of heart

Anyone that's familiar with Killing Floor could have probably predicted that its sequel would be equally violent and blood-soaked (if not more so). These fourteen screenshots do a fine job of affirming that suspicion. So...

Brett Makedonski

4:30 PM on 01.07.2015

First screens of Tales of Tales' Sunset look groovy

When we last talked about Sunset, it was just beginning its Kickstarter campaign and its fate was unclear. It ended up gathering more than twice its base goal, and developer Tales of Tales started work on it, releasing a tea...

Darren Nakamura

3:00 PM on 01.05.2015

Trick your loved ones into thinking these Japanese McDonald's toys are amiibo

Amiibo sure are all the rage, huh? Who would've thought that Nintendo's artificially scarce plastic figurines would create such a crazed demand? Were you lucky enough to get one that looks just like Steven's dog? If so, you'l...

Brett Makedonski

11:15 AM on 01.05.2015

The Metal Gear Solid Quiet action figure hits the boobs trifecta

I have to admit -- I'm slightly weirded out by the images for a pre-order of Play Arts Kai's action figure of Quiet from Metal Gear Solid. I can't quite put my finger on it. It might be the idea of popping off her head and pl...

Brett Makedonski

1:00 PM on 12.18.2014

Bloodborne's procedural Chalice Dungeons are full of horrors

Procedurally-generated dungeons in Bloodborne, huh? I didn't catch the PlayStation Experience demo showing them until now. Not something I would have expected for the game given how good From Software's hand-crafted worlds ca...

Jordan Devore

7:00 PM on 12.16.2014

Natural Selection 2 creator's underwater adventure Subnautica hits Steam Early Access

Underwater games. I need more underwater games. Natural Selection 2 maker Unknown Worlds is doing its part with Subnautica, an open-ended exploration title that's been in development for around a year. It's now playable throu...

Jordan Devore



GTA Online heists look good and sound even better photo
GTA Online heists look good and sound even better
by Jordan Devore

Alright, heists in Grand Theft Auto Online look terrific. It's been a long wait, and we're not done waiting just yet -- Rockstar says the free update for PC, PS3, PS4, Xbox 360, and Xbox One will arrive in early 2015 -- but at least we've got something to look at, finally. Eases the tension.

Speaking to IGN, GTA Online producer Imran Sarwar admits designing four-player heists "turned out to be a lot more difficult than we originally thought [and] took several passes from scratch." One challenge, he says, "is that unlike a heist in Story Mode, every player needs to feel central to the action at all times, and that's much more challenging than it appears."

The final design sounds cool. The leading player will have to put money down to set up a heist and won't receive a payout until the finale is finished, but they have control over the crew, their outfits, and their cuts. "Switching between the roles of crew member and heist leader will give players a totally different experience," says Sarwar. "Some missions have all players working as one unit, some require players to take on specific tasks like hacking or crowd control, while others require players to split into smaller teams to complete separate high value objectives."

Each heist, of which there are "five unique strands involving over 20 total missions," will culminate in a set-piece mission. "I don't want to spoil a whole heist," says Sarwar, "but a favorite would be the finale of an epic prison break where players come from different points on the map to join together at just the right time. It requires a pilot, a demolitions expert, and some undercover work to pull it off, and it takes real teamwork, the ability to think fast and a lot of communication to put all the pieces in place to extract the target flawlessly."

GTA Online Heists: New Trailer and Info [Rockstar]
Grand Theft Auto 5 Online Heists (Finally) Revealed [IGN]

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12:30 PM on 12.14.2014

Aviary Attorney flies to Kickstarter, soars away with my heart

Aviary Attorney is the ingenious brainchild of Coventry-based Sketchy Logic; the living half of which (for the sake of this project) is comprised of programmer and designer Jeremy Noghani with graphic artist and animato...

Rob Morrow