Quantcast
Destructoid: Videogame News & Community




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android




DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Chief Executive
Dale North
Editor-in-Chief
Max Scoville
Video Warlock
Steven Hansen
Features Editor
Chris Carter
Reviews Director
Jordan Devore
News Editor
Andy Dixon
Community Manager
Niero G.
Founder

Editors
Meet the team

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us

11:00 AM on 08.05.2014

Studio Ghibli considering restructuring after Miyazaki's retirement

Appearing on the TBS program Jonetsu Tairiku, Studio Ghibli representative director and co-founder Toshio Suzuki stated that the studio was undergoing great changes. In light of Hayao Miyazaki's retirement last year the studi...

Brittany Vincent

8:00 AM on 08.05.2014

Far Cry 3 was originally poised to tie the franchise's story together

Raphael van Lierop, in a recent interview with USGamer, revealed that his original vision of the game would have tied all three entries in the series up to that point together. As narrative director at Ubisoft Montreal for Fa...

Brittany Vincent

7:00 PM on 08.04.2014

Witcher 3 dev says DirectX 12 update won't help Xbox One resolution issues

Microsoft announced DirectX 12 at GDC 2014, and claimed that it would significantly enhance games on Microsoft platforms, as it would allow for the full utilization of modern GPU hardware. Many took this to mean that it would...

Brett Makedonski

5:30 PM on 07.31.2014

ID@Xbox dev reveals the real cost of launching an Xbox One game

Microsoft's recent indie gaming initiative, ID@Xbox, has made the effort to ease the difficulty that indie developers previously had getting their titles onto the Xbox platform. Gone are the days of having to pay exorbitant l...

Brittany Vincent

3:45 PM on 07.31.2014

Ubisoft's Michel Ancel is starting an indie studio on the side

Rayman creator Michel Ancel isn't leaving Ubisoft -- at least not yet -- but he's announced that he'll also be involved with a newly-founded independent studio, Wild Sheep, in Montpellier. In a statement provided to Game Info...

Jordan Devore

5:00 PM on 07.30.2014

Development of Crytek USA's Hunt: Horrors of the Gilded Age moving to Frankfurt studio

The big news out of Crytek this morning was that the company is selling its Homefront intellectual property to Koch Media and Deep Silver -- which is where Crytek UK's work on Homefront: The Revolution will continue, under th...

Jordan Devore

11:45 AM on 07.30.2014

Deep Silver acquires Homefront IP

It looks like things have finally come to a head at Crytek. The troubled publisher and developer behind Ryse, Crysis, and the upcoming Homefront: The Revolution has taken major steps to secure its own future. Crytek has sold ...

Alessandro Fillari

6:00 PM on 07.29.2014

So the Confederate Express developers might just be scumbags

Covering Kickstarter campaigns can be tricky business. Between conflicts of interest, the nature of crowdfunding, and the potential for scams, a lot can go wrong when an outlet like Destructoid highlights a particular campaig...

Darren Nakamura

7:00 PM on 07.28.2014

No, Facepunch didn't cancel Rust to make this game

On Friday, Rust developer Facepunch Studios offered an early look at another of its games, Riftlight. It's an arcade shooter with classes (including melee), loot, and abilities. What was pictured was early -- though it alread...

Jordan Devore

2:00 PM on 07.28.2014

Capcom wants to lower development cycles to 1.5 years for major sequels

Nobody likes waiting for the follow-ups to their favorite games. However, if you're a Capcom fan, that wait will be more tolerable than most others, as the Japanese publisher aims for significantly quick turn-around between i...

Brett Makedonski

4:15 PM on 07.16.2014

Developers sound off with their favorite games of the generation

Now this is neat. Game Informer has rounded up 35 developers' picks for best games of the Wii, Xbox 360, and PlayStation 3 generation. There's a fair bit of commonality between the lists, with quite a few selections for BioSh...

Jordan Devore





5:15 PM on 07.14.2014

Payday 2 director leaves Overkill Software

Payday 2 game director David Goldfarb, formerly of DICE, has left Overkill Software to start a studio of his own, reports Polygon. It's here he'll be able to escape big-team, AAA development at long last. "It doesn't matter w...

Jordan Devore

4:30 PM on 07.14.2014

Reports of the Japanese gaming market's decline are exaggerated

A popular rumor in gaming nowadays is the decline of the Japanese gaming industry. This seems to be espoused by news outlets, financial reporters, and even Japanese developers themselves. Through various interpretations of th...

Brittany Vincent

1:15 PM on 07.14.2014

'Everyone' at Crytek UK wants to do another TimeSplitters

"You would not believe the amount of times people ask for TimeSplitters," Crytek UK (formerly Free Radical) animator Mark Jackson told OXM at last week's Develop conference. "[Another installment is] just waiting for the righ...

Jordan Devore

4:45 PM on 07.11.2014

Xbox One games can now offer demos that unlock the full version

I came to really appreciate the way Microsoft handled demos on Xbox 360. Xbox Live Arcade titles were required to offer them, and if you liked what you played in the trial, it was super easy to upgrade to the full thing right...

Jordan Devore

4:30 PM on 07.11.2014

What do you think about cut scenes?

There are hard line stances against cut scenes ("cheating"!), Kojima considering them a natural outlet for all the movies he watched, and developers considering them one of many useful tools in this new Critical Path&nb...

Steven Hansen