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If Bungie envisions Destiny as an MMO, it should start acting like it photo
If Bungie envisions Destiny as an MMO, it should start acting like it
by Chris Carter

Destiny was a functional game at launch, but a number of design choices were made that left all of us scratching our heads. The Cryptarch system in 1.0 was horrible in that it allowed players to earn legendary engrams (randomized items) only to consistently find out they were rares.

There were bounties that were active for playlists that weren't even available to play. The list goes on -- these are things that Bungie possibly didn't have time to test as it was rushed out of the door by Activision to ship on time.

All of Destiny's patches so far haven't been actual improvements to the game -- they've been backpedaling "we didn't intend for this to happen" or "oops this was bugged" fixes. There have been no meaningful quality of life changes like an "Orbit to Tower" function, more bank space, a better user interface, or anything that would make the game more enjoyable.

Bungie needs to start making actual improvements to the game -- before the DLC in December and before people need to pay for it.

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Nintendo doesn't always let you buy the things that you want photo
Nintendo doesn't always let you buy the things that you want
by Jonathan Holmes

Nintendo recently announced that classic Pokémon character and fan favorite Mewtwo will be in Super Smash Bros. for the Wii U and 3DS, but only for those who buy both games. Immediately, fans wondered if this meant that one or both games would get additional DLC characters. Maybe the 3DS would get exclusive DLC characters like Chorus Kids, Roy, Chibi Robo, or Lucas, and the Wii U would get Ice Climbers, Snake, the Advance Wars trio, or someone from Fatal Frame

Of course, that discussion led to people upset at the idea that they'd be "forced" to buy the 3DS version if they wanted to play as Lucas, or the Wii U version if they wanted the Ice Climbers. This was just an extension of the anger that swelled when people were told that they'll have to get both versions of the game to have Mewtwo. Others rationalized that Nintendo would have to sell Mewtwo separately at one point or another. I mean, they'd have to, right? If the fans want it, and are willing to pay for it, then surely they'd give them that opportunity. 

Maybe not. Nintendo has a long history of distributing both physical and digital products in extremely limited quantities. They know the only reason anyone cares about event Pokémon is that not everyone can get them. This is just one example of their long history of creating fictional economies, driven by the allure of "Super Exclusives" that are unobtainable for most, but exciting for all. At least in theory. 

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Talking about the Tequila Basement while playing 50 Cent: Blood on the Sand photo
Talking about the Tequila Basement while playing 50 Cent: Blood on the Sand
by Bill Zoeker

We're reaching the end of our stupid drunken 50 Cent: Blood on the Sand stream, and not getting any more coherent. We shared our tales of drinking tequila in a basement with actual real-world videogame publisher, Devolver Digital. We also discuss Eazy-E's weird lyrical style.

[Because we exported this stream to YouTube directly from our Twitch.TV channel, the last part is less than 4 minutes long. Here it is below.]

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100% Series Retrospective: Diablo photo
100% Series Retrospective: Diablo
by Chris Carter

Things have been crazy at Destructoid since I became the Reviews Director. On my first week, I had to tackle a new Ratchet & Clank, Super Mario 3D World, and three other games. It hasn't let up after that, and as a result, I haven't had as much time to focus on my Carter's Quest series.

Thankfully though I am often able to incorporate assignments into other works, and since playing a ton of Reaper of Souls on PS4 last month I decided to tackle its predecessors yet again. The Diablo series is among my most-played franchises, so it was an easy adventure to take.

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3:15 PM on 10.24.2014

Destructoid shirts now going for $14.95

All t-shirts on the Destructoid store have been dropped down to $14.95! We've lowered the price, saving you a few bucks. Hoodies are still between $24.95 to $34.95, and as always you'll get free shipping worldwide on orders over $60. These are also going to be the last run prints on all the designs we have in the store currently. So once they're gone they'll be gone for good!

Hamza CTZ Aziz



If 50 Cent: Blood on the Sand were about Eminem, it might be like Deadpool photo
If 50 Cent: Blood on the Sand were about Eminem, it might be like Deadpool
by Bill Zoeker

In this segment of our drunken 50 Cent: Blood on the Sand stream, I think we're mostly just getting drowsy. Max talks about the evolution of Eminem and I yell at my roommate for texting me about laundry during the stream.

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Dr. Capcom's monster: Resident Evil 5 blows photo
Dr. Capcom's monster: Resident Evil 5 blows
by Steven Hansen

Halloween approaches and my evenings have been filled with practical effects and Italian prog rock as The Thing, Inferno, Suspiria et al. grace my TV. Dale North recently wrote on why survival horror might just be old hat, ahead of the decidedly old-school Evil Within and Alien: Isolation.  

One of the true contemporary horrors of the genre, though, is Resident Evil 5.

Not because it is a scary game to play but because it is a scary game to exist. And to have done remarkably well for Capcom, pushing the company further towards making unoriginal dreck. Complete global saturation, indeed. I wrote a few years ago over at Electric Phantasmand have re-edited below to suck less—on Capcom's most important disappointment, the uncanny taxidermy of Resident Evil 4 dressed up in silly hats and big muscles, walking around like that creepy robot dog thing. It is a horrifying abomination and a cautionary tale worth cautioning again, if anyone's listening (Dead Space wasn't, as it took the sequel's missteps further for the third).  

Resident Evil 5 blows.

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Very Quick Tips: Civilization: Beyond Earth photo
Very Quick Tips: Civilization: Beyond Earth
by Darren Nakamura

Civilization: Beyond Earth is fantastic, but even though it does a lot through tutorial popups, missions, and the Civilopedia to help new players, it can still be daunting. With several new systems in place, even series veterans could benefit from a bit of a head start. Learn from my mistakes.

Some of these tips apply to the Civilization series in general, but most of them are specific to the new stuff found in Beyond Earth.

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3:30 PM on 10.22.2014

Slowpoke: A short story

It was morning. Slowpoke's eyes casually fluttered open, as bit by bit the creature came to the realization it had survived another night. Costively, Slowpoke began mulling over what to do with its day. This went on for some ...

Kyle MacGregor



We wanted to play 'Ninja Mystery,' the game inside 50 Cent: Blood on the Sand photo
We wanted to play 'Ninja Mystery,' the game inside 50 Cent: Blood on the Sand
by Bill Zoeker

Max and I are really getting goofy on Bacardi and Vitamin Water in this portion of our live playthrough of 50 Cent: Blood on the Sand. We discover an awesome arcade cabinet called Ninja Mystery in the game. We also talk about how we like to laugh, and eat pizza, and hug, and how our favorite kind of animal is a dog named Henry; but you wouldn't know him because he lives two towns over and goes to a different school.

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Hatred proves that we need violence to mean something again photo
Hatred proves that we need violence to mean something again
by Brett Makedonski

Last week, we saw the announcement and reveal trailer for Hatred -- a game that puts the player in control of a suicidal person who sets off on a rampage to kill as many citizens and cops as possible before being killed in action. The reaction was polarizing to say the least. Some found it intriguing and explorative; others found it deplorable and tasteless.

The near-universal constant, however, was that almost everyone agreed Hatred has the right to exist. But, as such, everyone has the right to critique it. Nothing's immune in that sense. Given some time to let that critiquing sink in, the ultimate question that arises from Hatred is "How did videogames as a whole get here?"

The most divisive and obvious conversation piece surrounding Hatred is its wanton violence. The trailer depicts, among other things, execution-style murders of police and civilians alike, many of who are pleading for their lives. There are two camps of thought concerning this. One thinks it falls in line with what is commonplace in Call of Duty and Grand Theft Auto; the other feels it's over the line and that the context, tone, and glorification of the killings make all the difference.

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6:00 PM on 10.21.2014

Radio Dtoid 047: Kurt Sparrow: Super Spy

Radio Destructoid is our official community-focused podcast! Join Aaron "Mxy" Yost (Forums Admin), ConorElsea.com (US Community Manager), Beccy Caine (EU Community Manager), Kyle MacGregor (Contributor), and Mr Andy Dixon as ...

Mr Andy Dixon



Pay phones are swear stores in 50 Cent: Blood on the Sand photo
Pay phones are swear stores in 50 Cent: Blood on the Sand
by Bill Zoeker

Max and I are getting steadily more drunk in this segment of our 50 Cent: Blood on the Sand livestream. We get a little drunkenly political, considerably more stupid, and start to wonder if Nick Robinson will ever show up.

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We learned Fiddy doesn't need to move his mouth to swear in 50 Cent: Blood on the Sand  photo
We learned Fiddy doesn't need to move his mouth to swear in 50 Cent: Blood on the Sand
by Bill Zoeker

Watch the slow progression of our drunken stupidity as we continue to trudge through 50 Cent: Blood on the Sand. In this segment, I try to make my Bacardi and Vitamin Water cocktail less terrible with lime juice, sadly to no avail. Then Max and I poop a bunch of nonsense from our mouths, as usual.

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We don't recommend eating a whole turkey before you play Borderlands: The Pre-Sequel photo
We don't recommend eating a whole turkey before you play Borderlands: The Pre-Sequel
by Bill Zoeker

Max and I round out the first hour of Borderlands: The Pre-Sequel with groggy, terrible jokes. We also talked about the mysteries of Boz Scaggs. And... stuff.

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We formed a gang called Youngsters With Gumption while playing 50 Cent: Blood on the Sand photo
We formed a gang called Youngsters With Gumption while playing 50 Cent: Blood on the Sand
by Bill Zoeker

Max and I got drunk and played 50 Cent: Blood on the Sand on Destructoid Twitch channel, because we’re idiots. In this installment, the boys discuss Eazy E, Rocky IV, Obie Trice, and ghetto workout videos.

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