Rumors that the Next Xbox will be restricted by the same always-online requirement that has crippled several major PC releases of late has not exactly been met with applause from prospective customers. One man, however -- Microsoft Studios creative director Adam Orth -- doesn't see why anybody could have an issue with a DRM Box.
"Sorry, I don't get the drama around having an 'always on' console," Orth proclaimed on Twitter. "Every device now is 'always on'. That's the world we live in. #dealwithit."
He followed his churlish contempt with some sarcastic false equivalence, glossing over the many stated problems with a potential always-on console to focus on a simplified -- utterly foolish -- set of comparisons.
"Sometimes the electricity goes out. I will not purchase a vacuum cleaner. The mobile reception in the area I live in is spotty and unreliable. I will not buy a mobile phone."
Epic Games' Mark Rein does not view the PlayStation 4 as a mere console, oh no. Echoing similar sentiments to Avalanche Studios, Rein believes the PS4 is a gaming PC with a memory advantage over less dedicated computers. In f...
Nvidia's Senior vice president of content and technology, Tony Tamasi, expects the next crop of mobile devices to outperform current generation consoles, claiming the Xbox 360 and PS3 can barely hold an edge over today's Tegra 4 powered devices.
"The PS3 and Xbox 360 are barely more powerful than mobile devices," he told Bit-tech. "The next click of mobile phones will outperform [them]."
Of course, there are a number of factors to consider before we get too excited/infuriated. The current crop of consoles are on the way out, with the 360 and PS3 now over five years old and due to be replaced by more powerful machines. One must also consider the fact that, while mobile devices can theoretically be more powerful, one doesn't know if manufacturers would care to make the investment. Just because something can be done, that doesn't mean it will be -- or even should be.
In any case, it's scary to see how fast this technology's been developing. I'm still blown away by the idea of a Game Boy, let alone the fact I've got what is, essentially, a slab of glass that magically plays Infinity Blade and incredible amounts of exotic pornography. Decadence, we know it.
Alice creator American McGee is not stoked about Sony's PlayStation 4 unveiling, explaining the lack of innovation in the controller department as the big reason for his apathy. The PS4's conventional DualShock 4 design has e...
Valve distanced themselves from Xi3's Piston via a public statement that came after an announcement that the Steam-ready console would cost $1,000. Now, Xi3's CEO says Valve asked him to build the Piston and that Gabe Newell ...
Cheerful game developer Jonathan Blow has been chatting up the PlayStation 4's potential, and like Avalanche Studios, is keen to tout the console's benefits over PC. According to the man behind The Witness, equivalent games will run faster on PS4 than PC.
"For The Witness we're mostly interested in the base machine and how fast it is -- the fact it has faster RAM than a PC, which really helps in shuttling graphics resources around, and since it's not running a heavyweight operating system like Windows that gets in the way of your graphics," he told Edge. "Rendering stuff through Windows has an impact on performance. Since a console is just about games, that doesn't happen, and the equivalent game will run faster. And if you can target to specific hardware you can make it run faster, too."
Blow's not wrong, really. PCs need their memory to do all sorts of things, while a console is a dedicated machine, and if your game is being targeted to a specific platform, it'll naturally run better. The PlayStation 3 knows all about that, famously acquiring rubbish ports of games like Modern Warfare 2 and Skyrim. If anything, the PS4 should mark an age where at least Bethesda can get it right. That'll be nice.
Avalanche Studios chief technical officer Linus Blomberg is one of the many developers getting horned up over the PlayStation 4, and believes Sony's system couldn't come at a better time. With gaming PCs outclassing current g...
Cliff Bleszinski has painted a grim portrait of the game console landscape in a recent GI interview, likening the "state of transition" to that experienced in the famous videogame market crash. His most controversial statement was the suggestion that Nintendo may step away from hardware entirely. Oh dear.
"This business has not been in a state of transition like it is right now since the video game crash of the '80s," he said. "I really think we're in a massive state of turmoil. I think Nintendo could possibly be faced with the situation of becoming a company that only makes software moving forward. I think Sony and Microsoft are about to come to major blows. But at the same time, people love playing games on their iPad.
"The PC is going through a wonderful renaissance right now. I think we're ready to do digital download games all the time ... I just want to see what happens. In regards to the industry, it's like the Super Smash Bros. of business right now, and I want to see if Peach or Mario wins."
While Bleszinski's words will likely infuriate Nintendo fans, his warning that the console industry is facing potential turmoil is spot-on in my opinion. The market has become such a convoluted mess right now, I wouldn't rule anything out of the equation. I'd personally see Microsoft stepping away from games hardware before Nintendo, but who knows what'll happen in the next five years?
Except, of course, the one thing we all know -- PC gaming f*ck yeah!
Wherever there is public interest, there are con artists preying upon the susceptible. How many shoddily-built iPod rip-offs must one buy or mid-life-crisis-inducing timeshares must one occupy, before this lesson is learned?
Videogames occupy a rather extreme section of entertainment; one in which consumers have a rabid enthusiasm which rivals that of comicbook collectors and movie fanatics. This enthusiasm feeds into an online culture in which a single screenshot or scrap of info is cut open, examined front-to-back, and repeatedly discussed until anything that can be said has been said a hundred times over.
It's a culture ripe for manipulation. And, man, if these PS4 scam sites don't know it.
Following yesterday's angry protests from Nintendo fans, industry analyst Michael "Fishy Sunday" Pachter took to NeoGAF to clarify his statements.There was uproar when Pachter said the Wii U was a mistake Nintendo may never r...
Crytek CEO Cevat Yerli doesn't sound too impressed by the prospect of a new console generation -- in fact, he claims Crysis 3 running on a high-end PC is already ahead of future competition. The ruling factor here, according ...
Industry analyst Michael "Chewy Homunculus" Pachter has been saying for years that Nintendo missed the boat on an HD Wii followup, and now he believes his predictions have yielded fruit. Framing the Wii U launch as a disaster from which Nintendo may not recover, his feelings on the matter are quite clear.
"I think they misfired on the Wii U," offered the silver fox, in GamesBeat. It’s just not that different from the other two [existing] consoles, and the gameplay isn't as unique as the Wii. They made a mistake, it’s something they probably can’t recover from.
"... I think they have made a costly mistake. And their handheld business can’t save them in the face of cannibalization from smartphones and tablets."
While Pachter's comments were the most damning, he was far from the only negative voice. Fellow analyst Roger Kay said, "The Wii U sales do look pretty bad," and stated the Xbox 360 has better momentum than Nintendo's device.
A lot of news on Bungie's new shooter Destinyhas come out this morning, and while it looks like an interesting game, there hasn't been a PC version announced by the Halo developer. Something said by the studio's co-founder, Jason Jones may bring some light as to why there might not be a PC version of Destiny.
"We did a bunch of ambitious things on Halo deliberately to reach out to people," Jones told us. "We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game -- almost heretical things to first-person shooters at the time. We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo 'cause nobody wants to."
I don't know about you, but I play shooters with a mouse and keyboard, and it's because I want to. I have a 360 controller for my PC, but I rarely use it. I have tried playing some shooters on my girlfriend's PlayStation 3, and I can't stand it. I know I am not alone here, and that there are thousands if not millions of gamers who prefer using a mouse and keyboard.
I also liked old-school shooters that had health packs and the choice to quick save when I wanted to. There are still shooters that don't follow the Halo formula, like Max Payne 3, that are very successful. Halo is a great game, but it's a bold statement to say that we don't want to play shooters the way we used to.
[Teenage Pokemon is a cartoon show about Pokemon in their middle stage of evolution -- not a girl, not yet a women. New episodes every week.]
When I was growing up, social classism wasn't really an issue in "gamer culture". Sure, if all you could afford was a Genesis, then you might be quick to say that games on the SNES or IBM computers weren't as good. However, if you had any friends with a SNES or an IBM computer, you can bet your butt you'd be over their houses multiple times a week to play all the exotic games found on those foreign consoles. Outside of a little irrational need to defend our commitment to the one console we owned, we didn't let classism get in the way sticking together, and more importantly, in the way of playing great games.
These days, it's a different story. Self identified "Hardcore Gamers" look down on "Casual Gamers", "Art Gamers" look down on "Mainstream Gamers", "PC Gamers" look down on "Console Gamers", "Videogame Cool Guys" look down on "Videogame Hipsters", and so forth. Not only is this ridiculous, but it leads to people playing fewer games. People who supposedly love videogames are now prone to defining themselves by what games they don't play in order to differentiate themselves from whatever gaming social class they've deemed to be "below them". We live in a world where people go to brag about what videogames they don't like on websites for videogame enthusiasts? That's pretty darn strange!
That's the stuff that inspired this episode of Teenage Pokemon. It's a phenomena that's worth discussing in great detail, but first, let's watch Tara Long as Misty get mildly upset for a few seconds. That should be a hoot.
After you're done, let me know what you think of this episode. We tried to take all your constructive criticism from the pilot into account to make something better. I hope you like it.
Are you itching to get your hands on the newest Ouya-like console, the Gamestick? You can grab one now for $79.99, along with a few extras like a dock or a case. Basically, this allows you to get a Gamestick a few months befo...