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Red Ash photo
Red Ash

Red Ash returns to crowdfunding for more cash


Studio 4℃ wants to make the anime longer
Aug 16
// Kyle MacGregor
Mega Man Legends wannabe Red Ash needs more money. No, not the game. Keiji Inafune and company already secured a publisher prior to the project failing to meet its lofty Kickstarter goal. Animation group Studio 4°C i...

Obscure Video Games: Zettai Zetsumei Dangerous Jiisan DS

Aug 15 // Obscure Video Games
Now while the objective of each mini-game is usually obvious, the reason you are doing them rarely is. So I asked Grandpa for some explanation, and here's what he said: "When you go for a walk, always bring along a bag of dog poo in case a homeless person asks you for food." "Grandpa's inner thigh is feeling very sore today. Could you be a good boy and massage it for me?" "The roaches aren't screaming; they just have built-up air in their shells." "Stop being a pussy; this is how real men bowl." "We're taking a trip to the moon today, but I need you to fill up the gas tank." "Grandpa's gonna get you some ice cream like he promised, but first he needs a visit to the little boys' room." [embed]297486:59891:0[/embed] This is just the tip of the old man's iceberg; there are a lot more mini-games here every bit as crazy as these. So go ahead and touch your Grandpa. You might like it more than you think.
Obscure Video Games photo
Good Touch and Bad Touch
For some reason, when I first heard the name Grandpa Danger, my mind immediately went to "stranger danger," a phrase parents teach their children in order to avoid pedophiles. Thankfully, Grandpa doesn't touch any youngsters ...

Attack on Titan photo
Attack on Titan

Tecmo Koei's shonen crying simulator Attack on Titan shifts dev focus to PS4


Before, PS3 was the lead
Aug 13
// Chris Carter
Tecmo Koei's Omega Force is planning an Attack on Titan project, to be released on the PS3, PS4, and Vita platforms. Speaking to Dengeki, producer Hisashi Koinuma notes that this is the first time they are really fo...
New Attack on Titan photo
New Attack on Titan

New Attack on Titan PlayStation game from Dynasty Warriors devs incoming


Officially announced for 2016
Aug 05
// Jed Whitaker
[Update: The website has been updated revealing the above trailer for Attack on Titan (working title) for PS3, PS4, and PS Vita coming in 2016. No real gameplay details have been revealed but I noticed when Eren is flyi...
Senran Kagura photo
Senran Kagura

You can grab Senran Kagura 2: Deep Crimson in Europe next month


It's almost time to fight some boobs
Jul 30
// Laura Kate Dale
Senran Kagura 2: Deep Crimson is one of those games that probably know full well already if you're interested in buying or not. My job is to let you know when you can do that, if you want to do that. The newest Senran Kagura ...
Psycho-Pass photo
Psycho-Pass

The Psycho-Pass game is getting an English version this fall


Localization not confirmed
Jul 27
// Chris Carter
If you're a fan of Psycho-Pass, you might be interested to hear that the upcoming Xbox One game will be getting English and Chinese versions later this year. Evidently 5pb will provide translations, which can be played by way...
Evamon photo
Evamon

Monster Hunter adds Neon Genesis Evangelion characters, armor


Evamon
Jul 17
// Steven Hansen
Monster Hunter continues its quest to cross over with everything. Monster Hunter 4 Ultimate has been getting regular, free DLC including Animal Crossing, Devil May Cry, and Final Fantasy nods. Japan's Monster Hunter Frontier...
Arslan photo
Arslan

I can't get enough of Heroic Legend of Arslan Warriors gameplay


It looks so beautiful
Jul 17
// Chris Carter
There's something about gameplay videos for Warriors titles that I can't get enough of. It happened for me for Hyrule Warriors, and it's happening again for the Heroic Legend of Arslan project. We only get a b...
Dragomon Hunter photo
Dragomon Hunter

Dragomon Hunter puts Hatsune Miku in Monster Hunter


That name is art in its purest form
Jul 16
// Joe Parlock
Monster Hunter’s pretty big at the moment, isn’t it? With its unforgiving combat and fantastic enemy designs making it hugely popular, it’s no wonder other developers have been wanting in on some of the suc...
 photo

Platinum's Saito wants to make a Kill la Kill game


Berserk, too!
Jul 14
// Kyle MacGregor
Metal Gear Rising director Kenji Saito currently has his hands full with the upcoming release of Transformers: Devastation this October. But what's next for him and the rest of Platinum Games? Well, if Saito had his druthers,...
Phantasy Star Online photo
Phantasy Star Online

Phantasy Star Online is getting an anime series


Based off the second core game
Jul 13
// Chris Carter
Phantasy Star Online 2: The Animation is now in production. It will feature an all-new original story on Earth, and it will be a part of an eight-point initiative to celebrate Phantasy Star Online's 15-year anniversary. Hey you know what would be really cool, Sega? A real Phantasy Star Online 2 localization. Phantasy Star Online 2: The Animation [Sega via idigitaltimes]
New Pokemon! photo
New Pokemon!

Brand new Pokemon teased for upcoming film


Who's that Pokemon!?
Jul 12
// Jed Whitaker
It's CliffyBee! But for real there is a leaked image from the upcoming CoroCoro magazine that shows a spooky silhouette of a brand new Pokémon from the upcoming Pokémon XY movie that is releasing in Japan n...
Anime Expo photo
Anime Expo

Check out all this cosplay from Anime Expo in 60 FPS


What is anime?
Jul 08
// Mike Cosimano
Cosplay videos are always challenging, especially when you're at a show where you don't recognize half the characters. I don't watch a whole lot of anime, but I wanted to see if I could make an interesting video nonetheless! ...
Steins;Gate photo
Steins;Gate

Steins;Gate on PS3 and Vita are exclusive to Amazon in the US


Interesting
Jul 08
// Chris Carter
The Steins;Gate visual novel is coming to the PS3 and Vita platforms in the west, and will hit North American shores in August -- exclusively on Amazon, apparently, as revealed at the end of the newest trailer above. Strangely, the Vita version is $49.99 and the PS3 edition is $39.99, and both are physical. You can still find the game on PC at a number of locations if you wish.
Saint Seiya photo
Saint Seiya

Get a much better look at Saint Seiya: Soldier's Soul


More info revealed for Japan Expo
Jul 07
// Chris Carter
Saint Seiya is making a comeback with an all-new anime series and a fighting game, and I'm pretty excited for the future of the franchise. Although I didn't get a hands-on session with Soldier's Soul back when I at...
Waifu bartending photo
Waifu bartending

VA-11 HALL-A's got cat girls, booze, and an oppressive state


Cyberpunk Bartender Action
Jul 06
// Steven Hansen
I've written before about VA-11 HALL-A, which should be the best anime-inspired bartending sim of the year. And I don't say that lightly.  This new trailer shows off some more of the patrons you'll be liquoring up and s...
Crows: Burning Edge photo
Crows: Burning Edge

Crows: Burning Edge announced for PS4 and Vita


Based off the manga
Jul 06
// Chris Carter
Bandai Namco has revealed an unlikely project, titled Crows: Burning Edge, set to debut on the PS4 and Vita at some point in the future. It's based off of the Japanese manga series, which features delinquents in high school ...
Attack on Titan 3DS photo
Attack on Titan 3DS

Attack on Titan now available on 3DS in Europe


Australia and New Zealand, too!
Jul 03
// Kyle MacGregor
Shingeki no Kyojin: Humanity in Chains has finally arrived for the Nintendo 3DS in PAL territories. The action game allows players to suit up in Omni-directional Mobility Gear and take on Titans as either familiar faces from the manga and anime series or characters of your own creation. For €30, the (digital-only) title comes with an exclusive 3DS theme. You can find our review here.
Red Ash photo
Red Ash

Keiji Inafune probably making Mega Man Legends successor


Red Ash
Jul 02
// Steven Hansen
Keiji Inafune is at Anime Expo, which starts today in LA, to make a "special announcement," that "may interest Mega Man fans." The Mega Man co-creator left Capcom and formed Comcept, which recently has worked on two Meg...
Arslan photo
Arslan

Here's our first look at the Heroic Legend of Arslan Musou game


Finally, actual in-game footage
Jul 01
// Chris Carter
The Heroic Legend of Arslan is getting a Musuo game that will arrive in Japan later this year on PS3 and PS4. Arslan is a classic manga series that's pretty popular in the east (and just got a new anime series), th...

Review: J-Stars Victory VS+

Jun 28 // Laura Kate Dale
J-Stars Victory Vs+ (PS3, PS4 [reviewed], Vita) Developer: Spike ChunsoftPublisher: Bandai Namco EntertainmentRelease: June 26, 2015 (EU), June 30, 2015 (US) I may not be the most knowledgeable anime fan out there, but I'm always willing to try out a new series if it looks interesting. As such, I was pretty excited coming into J-Stars Victory VS+. I was hoping to experience well known characters I already knew, as well as finding new characters to get invested in and try watching going forward. Unfortunately, J-Stars Victory VS+ was a bit of a disappointment in that regard. The representations of characters I already knew didn't feel accurate and the hooks to get invested in new series just weren't there for me. So, as this is a fighting game first and foremost, let's talk about the fighting mechanics at play. Every character has one light attack button, a heavy attack button, a special attack button, a block and a dash. While these are tailored to each character, the movesets all feel very similar to play using. While it's cool to see Ichigo pull off a Getsuga Tensho and Goku a Kamehameha, both on a mechanical level act near identically. Every move is an approximation designed to fit a specific combat system's mold, which ultimately takes away some of what makes these characters unique. Defensive techniques like cancels are minimal, so if you wait for an attack animation to start then start mashing buttons you'll usually win. J-Stars Victory VS+ is not a game of skill, it's a game of waiting for any enemy to attempt anything slower than a light attack, interrupting with a light attack then button mashing while they remain locked in your combo. [embed]294934:59255:0[/embed] So, ignoring the fact the combat system itself lacks depth, lets look at how this functions as a pure fanservice game. Just looking at the numbers there is a lot here for fans of Shonen anime to love. There's representation from newer series like D.Gray-man as well as older series like Rurouni Kenshin and a whole host of series in between. There's even inclusions from my super niche sports anime, but only as support characters rather than full playable roster members. Damn, I was just about ready to praise this game for supporting my niche interests. So, let's talk about the modes on offer in J-Stars Victory VS+. There's J-Adventure, where you sail around the world on a tiny boat given to you by god to earn your way into a tournament of champions, where everyone involved seems perfectly fine with the fact god gave them a boat that couldn't get most of the places it needed to go and needlessly pads out the experience with narrative fluff between fights. This mode has four arcs, each of them near narratively identical. I couldn't see any reason players would want to go through all four of these, they're all equally padded and dull. Your other options are Victory Road which sets up special fights loosely themed around anime dream team fights, a standard Arcade mode which offers minimal challenge, local free battles and online free battles. None of these modes felt terribly coherent or fleshed out. On paper, the roster of nearly 40 playable characters is certainly impressive, but what makes these characters unique is rarely utilized fully. Each character's ultimate attack feels decidedly less visually impressive than comparable titles like Naruto Shippuden: Ultimate Ninja Storm 4. The story mode offered on disk features static 2D images of characters that may say the odd single word to each other, but otherwise remain silent. Their dialogue feels terribly homogeneous, stripped down so that every character speaks with the same uniform voice. This doesn't feel like a series of characters clashing for the first time, rather it feels like one person in many different outfits badly acting out their alternative universe fanfiction. Where the games opening cinematic gave me hope for a visually impressive, fanservice heavy experience, the single player largely boiled down to watching static images talk to each other in a weirdly unemotional tone then fight for no adequately explained reason. It just wasn't compelling. Ultimately, J-Stars Victory VS+ only succeeds as numbers on paper, the game itself being largely disappointing. The roster have had much of what made them unique stripped down, stopping me getting truly excited about the characters I knew and preventing me getting a sense of which characters were worth me investing future time watching. The mechanics are shallow, the fanservice is surface level and it only succeeds in terms of its pure number of supported characters. Overall, I walked away rather disappointed. [This review is based on a retail build of the game provided by the developer.]
J-Stars Victory VS+ photo
Mash, mash, mash, mash, mash, mash......
J-Stars Victory VS+ is a game that's mechanically light, heavy on fanservice volume but that only ever skims the surface of the characters it includes. If you want an anime brawler that focuses on the sheer volume of anime ch...

Punch Line photo
Punch Line

999 and Zero Escape writer's new game coming to PS4, Vita


Punch Line
Jun 23
// Steven Hansen
What with Zero Escape not being profitable and the trilogy being put on hold, series writer and director Kotaro Uchikoshi (999: Nine Hours, Nine Persons, Nine Doors) went and wrote an anime called Punch Line. It has a pretty ...
Eyes of Heaven photo
Eyes of Heaven

JoJo's Bizarre Adventure: Eyes of Heaven trailer, release date


2015 in Japan, first JoJo on PS4
Jun 20
// Steven Hansen
Tentacles, muscles, new characters, and a 2015 release date confirmation (in Japan). That's the new from this JoJo trailer for CyberConnect2's first PS4 entry in the series, Eyes of Heaven.  JoJo's Bizarre Adventure: All-Star Battle just came to North America last year. I still haven't watched the show, but this looks as insane as people (and gifs) make it out to be.
Yandere Simulator photo
Yandere Simulator

Yandere Simulator lets you poison Japanese schoolgirls


Hey, I didn't use that much poi...
Jun 05
// Steven Hansen
We should talk more about Yandere Simulator, which we last covered when YouTube had a fit about its upskirt creep shots (an optional mechanic for gaining favors) and pulled development videos for sexual content. The Hitman-l...
Oculus' Henry photo
Oculus' Henry

It's the '90s again! Henry the hedgehog ships with Oculus Rift


If it were claymation he'd be Clay Henry
Jun 03
// Steven Hansen
I've been saying Oculus needed a mascot since 2014. I was thinking an anime girl. But I guess a hedgehog could work, too. Everything is cyclical. Henry is a VR movie from Oculus Story Studio directed by Ramiro Lopez Dau, an ...
Mega Man Star Force photo
Mega Man Star Force

Mega Man Star Force anime is now streaming online


13 episodes, dubbed
Jun 02
// Chris Carter
Viz Media has just announced that the Mega Man Star Force anime is up for streaming on Hulu and Neon Alley. It's the dubbed version of the show, which only featured 13 episodes -- a misnomer of sorts as it mixed in multi...

Review: Lord of Magna: Maiden Heaven

Jun 02 // Chris Carter
Lord of Magna: Maiden Heaven (3DS)Developer: MarvelousPublisher: Marvelous (JP), XSEED (EU, US)Released: October 2, 2014 (JP) / June 2, 2015 (US) / June 4, 2015 (EU)MSRP: $39.99 Magna puts you in the shoes of a humble innkeeper (whose name can be customized at the start), who made a promise to his father to always keep his doors open and be the best proprietor he can be. One day on a standard trip to a cave to gather crystals (a precious resource in this world), he encounters a group of monsters. Fearing death, he retreats to a corner hosting a giant crystal, and summons a magical Spirit Girl named Charlotte (an "Artemis") who saves the day, and pledges her loyalty to him. It gets really goofy from here, in a good way. Maiden Heaven quite literally lays the last bit of its moniker on thick, as Charlotte has six other sisters who end up joining the fray over the course of the game. The narrative is framed as a shonen journey at its core, and the tone and even the presentation remind me of Lunar: The Silver Star, all the way up to and including the short, voiced anime cutscenes that intro new characters -- which is definitely a compliment. It's technically a harem anime setup, but the sexual tension is very light outside of a few scenes (most of which are optional and involve a bathhouse that buffs your party). Plus, you can readily fast-forward any story scene in the game if you wish. As you progress through the game, you'll start to realize that the story is tertiary to your interaction with the Artemis sisters. Think "Social Links" from Persona but much less detailed, and you'll have an idea of what to expect. By talking to characters at hub zones you'll be able to embark upon sidequests, which allow you to increase your affinity towards certain characters, and thus, power up your combat synergy with them. It's an interesting system, mostly because you cannot schmooze everyone in the game. You have to choose between them somewhat, as a handful of these quests will automatically cause the core story to continue. [embed]293142:58774:0[/embed] Magna has a really cool animation style that hosts chibi character models but is also insanely detailed, and for the most part, it works. Backgrounds are fairly stunning on the 3DS even without the 3D effect, and individual moving parts like a random Newton's cradle on a desk look great. The big problem with Magna though is that there is little to no exploration involved. It almost feels like at one point there were going to be massive hubs (you can see a few during quests), but they were cut for time. Instead, cutscenes are the only real way you're going to see Magna's sprawling kingdoms, and even the world map is a boring series of cutscenes. Speaking of cut for time, the English voice acting cast is great, but actual voicework is sparse, and mostly for combat actions and the first few bits of dialogue within a scene. It's unfortunate. Combat, on the other hand, is always a joy to play, and doesn't feel rushed in the slightest. It's a turn-based top-down strategic affair, but it's also grid-less, similar to Valkyria Chronicles. Instead, individual characters have a certain speed rating to determine their turn, and a movement radius. You can traverse anywhere within said radius, and then either defend, attack, or use an item. It's standard stuff, but the way combat actually plays out is just as over-the-top as its cast. The main goal with Magna's battles is to topple as many enemies as possible. Most baddies are grouped up in a formation, with a leader surrounded by tons of minions -- the former of which can summon more as long as he remains alive. For the most part, you'll want to run into these groups and hit an outside member to smash them into others, who fall over like bowling pins.  10-hit combos will grant you extra turns, so it's in your best interest to smash up piles of enemies in rapid succession. It's not the deepest system but it never gets old. Thankfully, individual scenarios have a decent amount of variety to them thanks to random items scattered about the battlefield, like explosive bombs and health potions. It might be turn-based but it doesn't really feel that way if you act quickly, and once you start acquiring more party members you'll have quite a bit of firepower to work with. The standard difficulty setting is spot-on, offering a decent enough challenge right out of the gate. You can also adjust the difficulty on the fly if you want. If you fail a level you can reform your party instantly and buy items before the battle, which is a really cool feature. Lord of Magna has seven endings in all, one for each sister. It's not an extremely lengthy JRPG though, as most of the replay value and extra content is hidden behind this gimmick. Since you can't see all of them in one playthrough it encourages you to do it all over again, but I'm not so sure a lot of folks out there will do that. Personally, I was happy enough with one completion, but years down the line I can see coming back for more. I enjoyed my time with Lord of Magna: Maiden Heaven, despite the fact that it felt a tad unfinished at times. The combat system is fast-paced, the cast is likable, and the animation style looks excellent on Nintendo's newest portable. If you curb your expectations a bit, strategy-oriented JRPG fans will find a charming little flawed adventure in Magna. [This review is based on a retail build of the game provided by the publisher.]
Lord of Magna photo
Go go Harem Rangers
It's a miracle that Lord of Magna: Maiden Heaven even exists. The project was unceremoniously halted after Rune Factory developer Neverland declared bankruptcy, and publisher Marvelous actually re-assembled part of the team t...

Review: Starless: Nymphomaniacs' Paradise

May 27 // Alissa McAloon
Starless: Nymphomanics' Paradise (PC)]Developer: EmpressPublisher: JAST USAReleased: May 11, 2015MSRP: $39.99 After a slow introduction typical of visual novels, Sawatari arrives at the Mamiya Mansion for his job interview. Almost right away, he encounters the ridiculously busty residents of the mansion. Seriously, the chest sizes of the women range from massive to gargantuan and their outfits leave very little to the imagination. What variety the women lack in cup size, they make up for in personality. Each has distinctly different motivations and fetishes, all of which are showcased regularly through their interactions with Sawatari and the other servants around the house. Even during the initial job interview, each of the three Mamiya women find creative ways to expose their own individual kinks. Starless doesn't drip feed players the smut. It takes place across 14 days, but the first day alone crams a lifetime of anime pornography into a few short hours. During the job interview alone, Sawatari gets handjobs, footjobs, blowjobs, roofied, drugged with horse aphrodisiac, handcuffed, peed on, sat on and then peed on. The list goes on. Seriously, by the end of this first sex sequence I had complied a list of well over 15 different sexual acts the women forced on Sawatari. Each and every one of these acts are accompanied by various sloshing and slurping sound effects that are likely to haunt your dreams, in the not-sexy way.  Oh, and by the end of all that he was still a virgin.  If that three hour introduction scene wasn't enough of an indicator, Starless suffers from horrible pacing issues. Beneath all of the perversion and overly graphic sex scenes lies an actually interesting plot line filled with deeply fleshed out characters. Unfortunately, it's hard to enjoy the story itself during the constant onslaught of sex. Typos and grammatical errors frequently plague what little worthwhile dialogue there is, which can straight up ruin the experience if you're anal about that sort of thing. Yes, tons of erotic content should be expected in an adult visual novel, but the sex scenes just drag on and on. After round one, characters waste no time and quickly go back for seconds and sometimes thirds. Frequently they won't even mix things up. A 20 minute long blowjob will be followed by another, identical 20 minute long blowjob. Even when the encounters get creative and downright weird, the game still feels the need to repeat the exact same scene multiple times in a row.  Starless is focused on showing off some very extreme fetishes, which results in some understandably over-the-top scenes. But so much content, so early in the game just drags on. Rather than build any anticipation for future scenes or plot advancement, Starless just throws the entire experience directly in your face. Progressing through each day becomes more a chore than it should be. On a massively positive note, the dialogue is every bit as outrageous as the sex scenes. Some of the puns and wordplay are equal parts masterful and deeply disturbing. The line "semen would go great with a side of wasabi and soy sauce" takes the gold medal. It might just be the best line in this thing. Starless also takes some hilariously appetite-ruining liberties with food metaphors. I won't go into details here, but let's just say that I won't be eating yogurt for a very long time.  I'd like to say that I spent a week playing Starless: Nymphomaniacs' Paradise because I play anime porn games for the plot, but at the end of it I felt overworked and underpaid. Many of the sex scenes just went too far, too long, or both and more often than not the sex itself was less than consensual. The game tries to dodge the label of rape by drugging characters until they beg for sex, but the sleazy misdirect only makes the scenes feel even worse. [This review is based on a retail build of the game provided by the publisher.]
Starless review photo
Nothing can save you now
[NSFW: This review and its subject are both horribly NSFW. Probably don't read further if you're at work, around your grandmother, or under the age of 18.] Broke and bored, Yukito Sawatari picks up a summer job to make a...

WayForward photo
WayForward

Til Morning's Light, Skullgirls, and Sailor Moon actresses stream tonight


WayForward plays the greats
May 22
// Jonathan Holmes
[Til Morning's Light is a new horror adventure title from WayForward and Amazon Game Studios, bringing together talent from titles such as Aliens: Infestation, Skullgirls, and... Sailor Moon? We've got a v...
Sword Art Online photo
Sword Art Online

Sword Art Online: Lost Song is getting PvP this month


Out in Japan
May 21
// Chris Carter
Sword Art Online: Lost Song, the PS3 and Vita follow-up to Hollow Fragment, has been out in Japan for a few months now, but it'll get a few updates on May 28. The biggest update is easily the PvP arena, but it'll also gain ne...

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