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7:30 PM on 01.26.2015

Axiom Verge does speedrunning and gifs right

I had Axiom Verge on my mind earlier today when writing about Ghost Song, another promising Metroidvania. This slick gif ensures the game will remain there for the rest of the day. Designer Tom Happ included it in a blog post...

Jordan Devore



My first four hours with The Witcher 3: Wild Hunt photo
My first four hours with The Witcher 3: Wild Hunt
by Alessandro Fillari

It's an exciting time to be into role-playing games. With the release of heavy hitters such as Dragon Age: Inquisition, Dark Souls II, Divinity: Original Sin, The Elder Scrolls V: Skyrim, and Wasteland 2 in recent years, the genre has had a healthy supply of deep and involving games. But one such series, based on Polish fantasy novels by Andrzej Sapkowski, got a major foothold into the hearts of fans.

Originally released in 2007 for PC, The Witcher placed players in the shoes of Geralt, a monster hunter for hire, and became a sleeper hit for Polish developer CD Projekt Red. The studio released its follow-up in 2011 and has since become a juggernaut in the PC gaming community. Now, the company is readying for the conclusion to its wildly popular RPG series. The Witcher 3: Wild Hunt, its most ambitious title yet, ventures into vast open game gameplay while offering a rousing finish to the central character's story.

Though for the last two years, we've only gotten plenty of trailers and other bits of media on the game. The developers have been shy with allowing anyone hands-on time, but at a recent exclusive event held for retailers and members of the press, the folks at CD Projekt Red invited Destructoid out to play The Witcher 3. During my four-hour session, I dove head first into this open-world action-RPG, and saw just how Geralt of Rivia made the transition. So relax, clear your schedule, and let me tell about my experience with one of 2015's most anticipated titles.

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You might be tempted to call Ronin 'Kill Bill: the Videogame' photo
You might be tempted to call Ronin 'Kill Bill: the Videogame'
by Brett Makedonski

Devolver Digital has a penchant for picking up clever game jam submissions and giving them a chance to grow into fully-realized titles. Titan Souls is a fine example, and it would have never had any exposure outside of the tiniest of niche audiences; now, it's gotten enough funding and press that many eagerly await it.

One of the publisher's most recent pick-ups certainly has the moxie to follow the same path. Ronin is a smart, cerebral game -- one that requires care more than stick skills. A cursory glance invites comparisons to Gunpoint, but that'd be selling it short. Ronin melds real-time and turn-based play, a combination that results in an action puzzler of sorts, but with more emphasis on the latter than the former.

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2:30 PM on 01.23.2015

Toukiden: Kiwami has better abs on PlayStation 4

Between Toukiden: The Age of Demons and Freedom Wars, I'm slipping way behind on hunting/action games. Probably for the best, in the former case: Omega Force is coming out with an expanded version, Toukiden: Kiwami, that incl...

Jordan Devore



DmC Devil May Cry: Definitive Edition goes above and beyond photo
DmC Devil May Cry: Definitive Edition goes above and beyond
by Alessandro Fillari

It's been just over two years since the release of one of last gen's most polarizing titles. Back in 2010, Capcom made a bold and wildly unexpected decision to hand one of its most-loved franchises to a Western developer, and ever since many people have been vocal about their opinion of DmC Devil May Cry. A common topic for debate among fans of the Devil May Cry series is the aftermath of Ninja Theory's attempt at rebooting Capcom's beloved action-brawler.

Was it worth it? Did it succeed in what it set out to do? And just what the hell was up with Dante's new look? While many of these questions are open for discussion, none of those belittle the fact that we're still talking about the game years later. And because of that, Capcom and the folks at Ninja Theory aren't quite finished with their reimagining of the franchise. With the surprise announcement of DmC: Definitive Edition last year, along with a revisit to Devil May Cry 4 on the way, it's clear Capcom has not forgotten about its devil-hunting trash-talker.

During a special hands-on session with the Definitive Edition, I got to experience DmC with a fresh coat of paint and a much-needed re-tinkering. And after seeing how this enigmatic brawler's makeover has turned out, this new outing might just make you a believer.

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1:30 PM on 01.22.2015

Devolver's latest murderfest RONIN slices into PAX South

In what seems like an unrelenting torrent of tantalizing announcements preceding PAX South, Devolver Digital has cranked the hype dial up another notch by announcing that it will publish RONIN, a new blood-soaked action...

Rob Morrow

10:00 AM on 01.22.2015

These Bloodborne PS4s are kind of lazily done, but I want them

My launch PS4 died a few months ago. Yep, just up and died. So I had to pick up a new one, and figured hey, why not the Destiny white PS4 -- it's the same price, and I can give the pack-in game away. It was a good idea a...

Chris Carter

4:15 PM on 01.20.2015

Dark Souls PC multiplayer no longer region locked

Region-free Dark Souls multiplayer, just the way we like it. From Software has issued an update on Steam that allows players to summon and invade one another regardless of where they live. While these cross-country connection...

Jordan Devore

2:30 PM on 01.20.2015

State of Decay Xbox One remaster hits April 28, upgrade plan detailed

Oh, right, State of Decay is coming to Xbox One. Rough as it is in spots, the third-person zombie survival game is worth experiencing (though preferably during a Steam sale). Running around town with your crew, fortifying bas...

Jordan Devore

1:00 PM on 01.20.2015

Call of Duty DLC ups the ante with zombie puppies

When Call of Duty: Advanced Warfare's Havoc add-on releases next week, players will get waves of zombies they don't want to deal with. I'm not referencing the hordes of jetpacking undead, or even the ones that seemingly...

Brett Makedonski

11:30 AM on 01.20.2015

Vampyr: A new RPG from the Remember Me devs

Dontnod Entertainment has yet to release its upcoming project Life is Strange, but it already has another game in the works. And, this one looks to be in a totally different vein (that pun will definitely make sense in a few ...

Brett Makedonski

9:00 AM on 01.15.2015

Witcher 3: Wild Hunt recap explains what the hell a witcher is

With the May 19 release date, everything's sort of filler from here on out for The Witcher 3: Wild Hunt, be it eye-boring crows or a straight half hour of gameplay. This animated video offers a bit of background on magi...

Steven Hansen



Review: Assassin's Creed Unity: Dead Kings photo
Review: Assassin's Creed Unity: Dead Kings
by Brett Makedonski

If our time spent wandering the Parisian streets in Assassin's Creed Unity has taught us anything, it's that Arno Dorian is a self-serving man. Almost all of his actions, whether aligned with the cause of the Brotherhood or not, weren't altruistic, but rather, efforts for personal gain. With his attention wholly divided between personal vendettas and the apple of his eye, Arno was the least sympathetic model for role-playing Assassins since, well, last year when Edward Kenway held that mantle.

Given his affinity for all things Arno, it should come as no surprise that the Dead Kings add-on extrapolates upon that theme heavily. While Ubisoft dialed up the protagonist's selfish pretense, it took pause with the gameplay and varied it up moreso than the base game.

That is, as much as can be expected with the tried-and-tested Assassin's Creed formula.

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Ready for Hyrule Warriors' Majora's Mask DLC? If not, grind these levels photo
Ready for Hyrule Warriors' Majora's Mask DLC? If not, grind these levels
by Jordan Devore

I'm continually amazed and frightened by how much mileage I've gotten out of Hyrule Warriors. This game is massive without DLC, and with it, god help us all -- it just keeps going.

After regularly playing since launch in late September, I've managed to clear the first Adventure Mode map, most of the Master Quest map, and around half of the Twilight Princess map. But just when I feel like my progress is coming together, more content drops. Not that I'm complaining.

There's still the Majora's Mask DLC ($7.99 standalone, or bundled with the other DLC packs for $19.99) on February 5. We got our first real look at that content -- Young Link, Tingle, three new costumes, and an Adventure map -- during today's Nintendo Direct. It's gonna be good.

I'm ready to start rocking Tingle, but if your current favorite characters aren't as leveled-up as you'd like them to be, the Twilight Princess map can help. In particular, the "Divisive Plan" missions (locations here) are ideal for grinding experience points. You'll face off against a single warrior, like Darunia or Fi, who will split apart into multiple clones as you deal damage. More clones equals more XP. Just be sure to take advantage of their elemental weakness (e.g., Water beats Fire)!

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8:00 PM on 01.14.2015

Moonman looks like the appetizer to a Starbound entrée

It feels like Starbound has been in development for a long time now. Sure, it's playable, but it is not complete. Perhaps a similarly styled game that is not quite so ambitious may tide us all over. Perhaps we want to contro...

Darren Nakamura

12:30 PM on 01.13.2015

The Order teaser ditches 'cinematic' for creepy singing children

I'm still a bit wary of the PS4-exclusive The Order, but if they've last minute reimagined the game as a collection of Scary Stories to the Tell in the Dark sung by disgusting children, they might have a good 2D horror game on their hands. 

Steven Hansen