Quantcast
Destructoid: Videogame News & Community




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android




DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Executive Shark
Jonathan Holmes
America's Sweetheart
Jordan Devore
Deputy at Arms
Chris Carter
Reviews Beast
Steven Hansen
Features Chef
Max Scoville
Video Warlock
Andy Dixon
Community Loveboat

Contributors
Meet our staff

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us



Review: Game of Thrones: A Telltale Game Series: Iron From Ice photo
Review: Game of Thrones: A Telltale Game Series: Iron From Ice
by Darren Nakamura

The War of the Five Kings might be one of the bleakest collections of events in A Song of Ice and Fire, the series on which HBO's and Telltale's Game of Thrones is based. The entire continent of Westeros is at war, heroes are slain, villains rise to power, and it is around this point that many readers and viewers finally accept that everything will probably not be okay (to put it lightly).

Game of Thrones: A Telltale Game Series takes place toward the end of the conflict, but that does not mean everyone is safe. The kingdom is undergoing a restructuring of sorts, and those who were allied with the losing factions walk a thin line between loyalty and destruction. House Forrester of Ironrath in the North is one such clan, caught up in a conflict much greater than itself, struggling just to survive.

[Note: spoilers for the source material and events during the prologue of this episode are present in this review. Proceed with caution if you have not yet finished A Storm of Swords (Book Three) or Season Three of the HBO series.]

view full story + comments


2:00 PM on 12.01.2014

Game of Thrones: A Telltale Game Series out tomorrow, watch the trailer

We first heard that Telltale would be working on a Game of Thrones adventure game almost a year ago at VGX, and now the wait to see how it turned out is almost over. This launch trailer shows a bit more than the teaser we sa...

Darren Nakamura

1:30 PM on 12.01.2014

If you see this armor in Call of Duty, you're gonna die

Sledgehammer's making sure that the top Call of Duty: Advanced Warfare players stick out like a sore thumb. That way, you'll be slightly consoled when you have the worst game of your life. Or, you won't feel guilty when ...

Brett Makedonski

9:00 PM on 11.30.2014

This cancelled Dirty Harry game was a wonderful, terrible idea

Back in the mid-2000s, Warner Bros. was planning on bringing Clint Eastwood's iconic, brutality-friendly policeman Dirty Harry back to life in videogame form on the PS3, Xbox 360, PC, Wii, and even the DS. Eastwood had agree...

Jonathan Holmes

8:30 PM on 11.26.2014

MGSV: The Phantom Pain's online mode will debut at The Game Awards

Next week is looking to be a pretty exciting time for gaming. With The Game Awards showing off world premieres of upcoming titles, and the PlayStation Experience doing the same, it's definitely going to be a busy and eventful...

Alessandro Fillari





2:30 PM on 11.26.2014

Of course: Call of Duty puts Exo suits on zombies for DLC

Call of Duty: Advanced Warfare saw a shift in the franchise toward faster and more vertical gameplay. This was a change that was mostly praised. But, how can Sledgehammer include the fan-favorite zombies in the game? Th...

Brett Makedonski



SSX, Worms Battlegrounds free with Xbox Live Gold in December photo
SSX, Worms Battlegrounds free with Xbox Live Gold in December
by Jordan Devore

November is almost over, which means more free-with-Xbox-Live-Gold games to look at and hopefully remember to download once they're actually available.

Throughout December, Xbox One users with a paid subscription can nab Worms Battlegrounds at no extra charge. Xbox 360 players can claim The Raven: Legacy of a Master Thief (*shrugs*) from December 1 - 15, and then SSX from December 15 - 31.

I've cooled on SSX over the years (the 2012 title, I mean, not the whole series; SSX Tricky is still in the running for my desert-island game of choice) but for free, yeah, it's worth playing.

As for The Raven, it's an episodic crime adventure from King Art Games set in 1960s Paris. But, more importantly, there's this screenshot:

Xbox Live Games with Gold for December 2014 [Major Nelson]

view full story + comments


7:00 PM on 11.25.2014

Why is Ryu a wolf in the upcoming Ultra Street Fighter IV DLC?

The Misfits have a song called Demonmania (pronounced Deh-EE-Mono-Mee-Ah). In the song, Glenn Danzig clearly sings the words "Look upon me, I am a bee... My mother was a wolf... My father was a wolf." That's what it sounds li...

Jonathan Holmes

2:15 PM on 11.25.2014

There are a ton of games on sale for Xbox Live's deals of the week

It probably has something to do with Black Friday, but maybe Microsoft just felt like selling a lot of stuff. Regardless of the reasoning, Xbox Live Gold subscribers will find the most bountiful selection of discounts in rece...

Brett Makedonski

1:15 PM on 11.25.2014

Catch a jaunty tune (and an elbow to the grill) in this Tales from the Borderlands trailer

Telltale titles and Borderlands are almost polar opposites. One has you constantly making tough, game-altering decisions. The other only asks that you decide between shooting everything and dying. (Hint: you defini...

Brett Makedonski

3:00 AM on 11.25.2014

Here are more than 100 Tales from the Borderlands: Zer0 Sum screenshots

I take lots of screenshots. It's just something I do. The signature cel-shaded art style of the Borderlands series lends itself to grabbing sharp, colorful screens of crazy weapons, breathtaking vistas, and intense cutsc...

Darren Nakamura



Review: Geometry Wars 3: Dimensions photo
Review: Geometry Wars 3: Dimensions
by Brett Makedonski

Geometry Wars games have always been, in a sense, one-dimensional. They present the player with the seemingly simple task of "shoot everything in sight," and that's the sole objective apart from staying alive. The onslaught of flying colors and booming music molds the experience, but the core remains uncomplicated. For many, that's enough to be held in the highest regard when discussing twin-stick shooters.

In 2008, the heralded Geometry Wars: Retro Evolved 2 vastly and competently iterated upon its predecessor. It added a handful of new modes, each one legitimately fun and addictive in its own right. But more importantly, it fueled sincere and passionate competition across online leaderboards -- a social dynamic that few games since have been able to recapture. In many ways, it was the perfect game.

All hyperbole aside, Geometry Wars 3: Dimensions makes Retro Evolved 2's efforts look puny by comparison. It adds depth in so many more ways than just literally, but never strays from the formula that makes Geometry Wars incredibly lovable. It's certainly the most ambitious and fully realized title in the series to date, and it's difficult to imagine a different take that would improve it. In many ways, it is the perfect game.

view full story + comments




How a little girl from Lebanon went on to develop games in Japan photo
How a little girl from Lebanon went on to develop games in Japan
by Jonathan Holmes

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.]

Last week on Sup Holmes, we did a lot of stuff. First off, we launched a contest for a signed CD by famed Mega Man composer Manami Mastumae. You can still enter if you want. Check out the show for details. 

Fittingly enough, this week's guest was Mastumae-san's friend Dina Abou Karam, the community manager for Comcept (Mighty Number 9). Dina is my new definition of a hardcore gamer. Against all odds, her love of videogames has driven her down a life path that's been packed with unlikely and amazing events. From a little girl playing bootleg copies of JRPGs and gold farming in Final Fantasy VII to developing an autobiographical game about naked people in Japan and working for Mega Man cocreator Keiji Inafune, it's always been videogames for Dina. They are what excite her, motivate her, and fascinate her. Her passion is palpable and infectious. It's no wonder that Comcept chose her to be the online face of the company.

We talked about a lot of things -- Bayonetta 2's awesome design and mismatched marketing, Dina's first commercially released game (Plushed),  the first game she ever remembers playing (a weird monkey-infused version of Tetris), videogame enthusiast culture in Lebanon, and a lot more. I hope this isn't the last time Dina appears on the show. I imagine she'll be in this industry for a long time. It will be exciting to see what she creates next. 

view full story + comments


9:00 AM on 11.22.2014

Tales from the Borderlands behind the scenes video vaguely answers a question about Handsome Jack

Back when Tales from the Borderlands was first announced at last year's VGX, one of the questions that came up was, "Wait, why is Handsome Jack in the trailer if this occurs after the events of Borderlands 2? Shouldn't he be...

Darren Nakamura

3:00 PM on 11.21.2014

Destiny expansion video teases what players will find in The Dark Below

We have known for a little while that the first expansion to Destiny would be called The Dark Below, and that it would add a healthy-sounding chunk of content. Bungie has now released a trailer showing off the moon excavatio...

Darren Nakamura

1:00 PM on 11.20.2014

First look at Game of Thrones: A Telltale Game Series

Every time Telltale's Game of Thrones comes up, the prevailing comments are always the same: "When will we see what it looks like?" The answer to that question is "now," and the answer to the followup question is, "eh, it lo...

Darren Nakamura