Quantcast
Destructoid: Videogame News & Community

DestructoidJapanatorTomopopFlixist



DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Chief Executive
Dale North
Editor-in-Chief
Max Scoville
Video Warlock
Steven Hansen
Features Editor
Chris Carter
Reviews Director
Jordan Devore
News Editor
Andy Dixon
Community Manager
Niero G.
Founder

Editors
Meet the team

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us

2:15 PM on 08.15.2014

The guy responsible for Xbox 360 banner ads says he's sorry

When I think of the dashboard on Xbox platforms, I think "ads, everywhere" -- but it wasn't always this way. In a blog post on Gamasutra, software developer Allen Murray writes about how he was "one of the people -- if not TH...

Jordan Devore

2:00 PM on 08.15.2014

EA spent tons of money on this 'kooky' 'viral' Madden trailer

I bet the people involved had a lot of fun shooting this offbeat Madden 15 commercial. It's also an obviously expensive production (beyond the celebrity costs) meant to be "weird" and, hopefully, shared (viral) over the Net....

Steven Hansen

7:00 PM on 08.14.2014

Far Cry 4's take on Shangri-La sure is stunning

As someone who tended to stick with the bow as the weapon of choice in Far Cry 3 -- and especially in Far Cry 3: Blood Dragon -- I like the look of the mythical Shangri-La in Far Cry 4. In these levels, you'll fight against ...

Jordan Devore

5:30 PM on 08.14.2014

The Walking Dead Pinball has a release date and choice-driven gameplay

The Walking Dead pinball table for Zen Pinball was announced back in June, but now we've got a concrete release date: August 26. Zen Studios and Telltale Games have collaborated closely to incorporate the choice-driven style ...

Brittany Vincent

4:30 PM on 08.14.2014

That 'mysterious' Dragon Ball Xenoverse character is you

I should have known this all along, but I was holding out hope that it would actually be a new character. That "mysterious character" in Dragon Ball Xenoverse is a custom creation. So, in essence, it's "you." You'll be able t...

Brittany Vincent

1:00 PM on 08.14.2014

Ubisoft reminds us that The Crew isn't coming to the PS3 or Wii U, but is coming to Xbox 360

The Wii U still isn't in a good spot with third parties. There's a running gag in the industry that something is coming to "every console ever...except!" and everyone chimes in "the Wii U." It's a shame, because it's currentl...

Chris Carter



What's Up: Life is Strange, eons of exploration in No Man's Sky, and the many skills of Claptrap photo
What's Up: Life is Strange, eons of exploration in No Man's Sky, and the many skills of Claptrap
by Bill Zoeker

I've been buried in gamescom news this week, but I've surfaced to relay the stories I'm most excited about to you. Life is Strange is an unusual adventure game from the creators of Remember Me. No Man's Sky allegedly would take actual millennium to explore. And we finally see what Claptrap has up his sleeve in Borderlands The Pre-Sequel. Turns out, it's a whole bag of tricks.

view full story + comments




Garden Warfare's Suburbination update adds another mode and character photo
Garden Warfare's Suburbination update adds another mode and character
by Jordan Devore

This week's free new update for Plants vs. Zombies: Garden Warfare adds Suburbination mode, a capture-and-defend game type in the same vein as Battlefield's Conquest and Call of Duty's Domination. Gardens & Graveyards is still where it's at, but this is a decent distraction.

The DLC also includes the Plasma Peashooter, who is playable immediately without the need to spend in-game coins; the Crash Course map; more stuff for Garden Ops including the vampiric Baron Von Bats boss and the Treasure Yeti; and a bunch of "bling" customization items.

Garden Warfare has become my go-to "unwinding" game and I don't see that changing anytime soon. Finding an annoying hiding place as the zombie soldier and picking off plants is way too satisfying to stop. You're in for a treat next week, PlayStation gamers.

view full story + comments


5:15 PM on 08.13.2014

Pro Evolution Soccer 2015 declares 'the pitch is ours' in November

I'll be honest, I haven't played a Pro Evolution Soccer game since the PlayStation 2 days but after the series lagged behind EA's FIFA juggernaut for the last few years, I'm keen to try the series again on a current-gen platf...

Alasdair Duncan

4:45 PM on 08.13.2014

Battlefield Hardline's single-player campaign reminds me of Far Cry 3

Up until now, Visceral Games has concentrated on showing the multiplayer side of Battlefield Hardline. That's been fine, but unlike most other Battlefield titles, I'm actually somewhat interested in hearing about the single-...

Jordan Devore







Microsoft's gamescom press conference wasn't as bad as I expected photo
Microsoft's gamescom press conference wasn't as bad as I expected
by Bill Zoeker

Microsoft's press conferences often leave me with cranial damage from head-to-desk impact, but their gamescom 2014 presser felt pretty okay to me. I'm excited to see Microsoft making an attempt to partner with more indies. After their poor policies left them with a bad name among the independent development community, it seemed like the PlayStation 4 had substantially more launch content than its rival in the form of indie ports.

In retrospect, with it becoming clear that Rise of the Tomb Raider is not as exclusive as they made it out to be, I'm quite miffed. During the conference, any games that were only timed exclusives, had clear visual and spoken indication of the stipulation. We've been getting more clarification that Tomb Raider is maybe just a prolonged timed exclusive, but the language used in the presentation was pretty obviously meant to make us think Rise of the Tomb Raider would only be on Xbox. That's messed up.

view full story + comments


2:15 PM on 08.13.2014

This is what Geometry Wars 3: Dimensions looks like

We learned this week that Activision is reviving Sierra Entertainment as a publishing label and its first game will be a new Geometry Wars, developed by Lucid Games. As thrilled as I was at the prospect of another installment...

Jordan Devore

2:00 PM on 08.13.2014

How Far Cry 4 plans on making memorable missions

Think back on Far Cry 3. Reflect on all the memorable moments you had with that game. What sticks out the most? The missions or the unscripted stuff that happened in the open world? Chances are you primarily remember the unsc...

Hamza CTZ Aziz



Both Metal Gear Solid V entries are coming to Steam photo
Both Metal Gear Solid V entries are coming to Steam
by Chris Carter

[Update: Konami has confirmed this news live at its gamescom conference. No release dates were given.]

For years, Metal Gear Solid fans have been asking director Hideo Kojima if and Konami would bring the games to PC. Traditionally the series has been a mostly console-only affair, but with Metal Gear Rising we saw that maybe the publisher was changing its mind in regards to the platform.

Well, if a listing on the official UK Konami site is to be believed, both Metal Gear Solid V: Ground Zeroes and The Phantom Pain will be coming to Steam. When the former is arriving isn't quite known, but the latter will likely launch alongside of the console versions, if not slightly after.

This is great news for PC fans who have always wanted to give the series a go. Ground Zeroes is also perfect Steam sale material if you're on the fence.

Konami UK [Konami via NeoGAF]

view full story + comments


12:29 PM on 08.13.2014

Titanfall's third and final DLC pack drops this autumn

Today at gamescom EA, announced the last map pack for Titanfall -- IMC Rising. The three maps will be titled Backwater, Zone 18, and Sandtrap, and as always, it'll run you $10 or $25 for the Season Pass. The Xbox One an...

Chris Carter



Life is Strange is a world you'll want to lose yourself in photo
Life is Strange is a world you'll want to lose yourself in
by Brett Makedonski

Gamescom is a noisy, crowded mess. Shoulder to shoulder with patrons that didn’t seem to care what they bump into, I trudged my way to my next appointment. As I stepped through the door to the meeting room, something unexpected happened. I was teleported from a loud convention center to a rebellious teenager’s room.

Seated at the foot of a twin-sized bed, I took in my surroundings. The top of a makeshift television stand housed a half-smoked joint, while a pair of dirty Converse rested underneath. Posters of influential punk rockers littered the wall, all askew. “Fuck” was scrawled on almost everything, but especially a tattered American flag.

I wasn’t in Germany anymore. I was in Arcadia Bay, Oregon. More specifically, I was in Chloe’s safe place -- the only spot in the world where a misunderstood teenage girl can be herself. I was inside the world of Dontnod’s newly announced Life is Strange, and it was a wonderful place to be.

view full story + comments