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Mikami: Japanese RPGs were never really popular'


Jun 10
// Jim Sterling
Many pundits like to wax philosophical about the decline of the Japanese game market, especially noting how JRPGs just aren't as popular as they used to be. Resident Evil creator Shinji Mikami, however, offers a more radical ...
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Shadow Hearts publisher getting back into videogames


Apr 05
// Jim Sterling
Shadow Hearts is one of my favorite RPG series, but unfortunately the general public didn't quite agree. At least, not enough of the public to stop developer Nautilus from falling apart and publisher Aruze from pulling out of...
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Sony patents controller that works with Wii/Xbox 360


Feb 19
// Jim Sterling
How curious. A patent has been dug up by Internet sleuths that suggests Sony may be working on a universal controller that would work with the PlayStation 3, Xbox 360 and Wii. According to the patent, this controller would be...
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Saudis use videogames to reintegrate terrorists


Feb 07
// Matthew Razak
Here's an interesting little fact that doesn't have that much to do with videogames, but just enough to be posted. Saudi Arabia uses videogames as part of its program to reintegrate terrorists in to society. It seems the exac...
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Writer demands more realistic violence in videogames


Dec 28
// Jim Sterling
While mainstream media outlets rally the braindead public against so-called "realistic" videogame violence, one comic book writer has gone in the opposite direction -- criticizing videogames for not being realistic enough wit...
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Why do we use review scores?


Dec 09
// Jim Sterling
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or ho...
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Heavy Rain's David Cage wants game industry to grow up


Nov 05
// Jim Sterling
With its complex narrative and serial killer storyline, there's no denying that PS3-exclusive Heavy Rain will be a thoroughly adult affair. Developer Quantic Dream has no intention of marketing this game to kids, and boss Dav...
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Ex-Dtoid editor has the touch, makes me want Epic Mickey


Oct 30
// Jonathan Holmes
David Houghton is one of my favorite videomgame journalists; he's got an great analytical eye, and he knows how to express his excitement without coming off as insincere. It figures that he would be the one to make me interes...
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Visceral Games bummed about Dead Space Extraction sales


Oct 20
// Jonathan Holmes
According to a NeoGAF post from a Visceral Games employee- "It is a shame that no one bought this (Dead Space Extraction). As much as everyone made fun of Frank Gibeau's 'experiment', it will actually influence the SKU p...
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Buddhist monk recommends games for treating aggression


Sep 21
// Jim Sterling
Videogames often get criticized by out-of-touch old cranks for causing violence and encouraging aggressive behavior, so it's very interesting indeed to see that one man, who could rightly be regarded as an expert on serenity ...
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Gay publication asks if games are getting gayer


Aug 27
// Jim Sterling
Following on from the Shadow Complex debate, the question is being raised as to whether or not games are becoming more accepting of homosexuality and gay issues. Gay publication The Advocate asks if games are getting gayer an...
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Rhianna Pratchett: Cutscenes are still important


Aug 09
// Jim Sterling
It's become very en vogue to rail against cutscenes, claiming they break the flow of gameplay and do the interactive medium a disservice, but at least one writer believes otherwise. Rhianna Pratchett, whose last writing credi...
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Valve's learning sign language for Half-Life 2: Episode 3


Aug 07
// Jim Sterling
Valve's Gabe Newell has been moving his hands around in very fast, repetitive motions in a room full of people. By that, I of course mean that he's been practicing sign language, and is looking at how to implement it in video...
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Ex-Midway Newcastle artist spills on studio's last weeks


Aug 04
// Joseph Leray
In an attempt to stave off impending closure, Midway Newcastle spent its last month working on and, more importantly, pitching Necessary Force to potential buyers. Unfortunately, they were unsuccessful, and the company was cl...
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Obsidian: Not having sex in RPGs does genre 'an injustice'


Aug 04
// Jim Sterling
We've been speaking with Chris Avellone, lead creative designer on the intriguing spy-themed RPG, Alpha Protocol. We've all heard by now that Alpha Protocol will be following in BioWare's footsteps by providing us with some &...
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Obsidian: Story is important, but not that important


Aug 04
// Jim Sterling
The subject of story in videogames is becoming more and more of an interest to me, so when I had a chance to speak with Chris Avellone, lead creative designer of Obsidian's upcoming spy RPG Alpha Protocol, I had to ask what a...
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Valve: Games don't have 'moral choices'


Jul 30
// Jim Sterling
"Moral choice" is one of the hottest buzzterms used by game developers these days, with titles such as BioShock and inFAMOUS proudly boasting that their storylines feature complex narratives where actions have conse...
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Obama in brief videogame reference SHOCKER!


Jul 27
// Jim Sterling
You know, I'm all for criticizing those who attack videogames. Anti-game lobbyists are one of the core subjects I write about here at Destructoid. However, that doesn't mean that every single person who briefly mentions gamin...
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Halpin: Gamers need to stick up for themselves


Jul 20
// Jim Sterling
Entertainment Consumers Association president and all-round nice chap Hal Halpin has penned his monthly column for Industry Gamers, talking about the importance of perception and how the general public have been allowed to th...
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PSPgo needs non-games, claims maker of non-games


Jul 17
// Jim Sterling
With the PSPgo, it's very clear that Sony is planning to seriously compete when it comes to digital entertainment. In order to do this, iPhone App creator Russel Black has strongly advised that Sony embrace the non-game, and ...
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Flower dev: Games need real 'mature content'


Jul 15
// Jim Sterling
Flower and Fl0w developer Jenova Chen has been discussing mature content at the Develop conference in Britain, claiming that videogames need much more of it. Of course, he's not referring to what we commonly think of as matur...
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A difficult subject


Jun 20
// Jim Sterling
[I had no idea that a Cblog on the subject of difficulty was written, or that it would get promoted. Now you get to read two articles on the same subject.] Difficulty in videogames is a subject that crops up often. Retro fans...
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GDC 09: Could games get too politically correct?


Mar 27
// Jim Sterling
Videogames have been accused of unnecessary violence, racism, sexism and homophobia in the past, but this is the first time I can remember someone warning that games could become too politically correct. First Amendment lawye...
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Sony's Maguire: Let's change how the industry is viewed


Mar 20
// Jim Sterling
Sony's UK managing director Ray Maguire has written a very interesting column over at MCV, discussing the recent Change4Life controversy, and how the games industry itself has perpetuated a negative stereotype in the past and...
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Are gamers helping to over-standardize the industry?


Mar 17
// Jim Sterling
Ask any hardcore gamer what they think about the games industry's tendency to rehash and follow the latest trends with no thought to striking out, and you'll likely find that most of them will be against such an idea. A vast ...
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Square says videogame storytelling can be better than film


Mar 05
// Jim Sterling
Square Enix, the once-proud home of many classic videogame tales, believes that videogames can surpass film and theater as the most effective means of storytelling. The opinion comes courtesy of Star Ocean: The Last Hope prod...
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Violent media = good for children? One writer thinks so


Feb 17
// Jim Sterling
While the moral scaremongers would have you believe that isolating children from any and all violent media is the only way to adjust them to our perfect and violence-free society, one writer has boldly suggested the opposite....
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Videogames have no heart, claims Andy Serkis


Feb 11
// Jim Sterling
Andy Serkis -- who became a household name after bringing The Lord of the Rings' Gollum to life -- has criticized games for having no heart. Serkis feels that with games becoming such a huge medium, their storytelling aspects...
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Videogames are stressful things, claims new study


Feb 11
// Jim Sterling
According to a new British-backed Taiwanese study, videogames can be a contributing factor in rising stress levels and anxiety in young people. So, not only are they solely responsible for school shootings and rapists, they c...
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Sub or dom? The sexual sway of videogame characters


Jan 24
// Jim Sterling
I am sure that everybody, at some point in their lives, has been playing a videogame and suddenly found themselves questioning the sexual preferences of the characters involved. Ultimately, one finds one's self asking the fin...

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