hot  /  reviews  /  video  /  blogs  /  forum

Wii U

Yooka-Laylee photo
Yooka-Laylee

Yooka-Laylee Kickstarter ends with over $3.25 million


More like Moola-Baybee
Jun 16
// Darren Nakamura
It was a long journey, but it has come to an end. A month and a half ago, the Banjo-Kazooie-esque 3D platformer showed up on Kickstarter, and it crushed its initial goal of £175,000 on day one, hitting over &p...
Mario Tennis Wii U photo
Expectations exceeded
Its reveal came and went without much enthusiasm during Nintendo's lackluster E3 2015 Digital Event but, you know what, Mario Tennis: Ultra Smash is fun as hell. I played a match against a random attendee and won through...

Fatal Frame Wii U photo
Fatal Frame Wii U

Fatal Frame: Maiden of Black Water coming this fall to Wii U


Where was this during the digital event?
Jun 16
// Ben Davis
Among all of the exciting announcements at E3, Nintendo quietly announced another title through its YouTube channel: a new Fatal Frame! It's very strange that this wasn't a part of the digital event, but it's exciting noneth...

Star Fox Zero might have the best use for Wii U's GamePad yet

Jun 16 // Brett Makedonski
[embed]294193:59106:0[/embed] Without wishing to sound too hyperbolic, this integration is such a creative use of the GamePad because the disconnect between the third- and first-person make it actually seem like you're hopping into a fighter jet -- even if just for a few seconds. Like, you need to look down to take care of some stuff, and then it's right back to flying about. Simply put, it's really great. However, there's an obvious learning curve, and it's not one that I was able to master in my 15 minutes with Star Fox Zero. Knowing which screen to look at, dealing with two different sets of inverted controls (left stick and gyroscope), shooting, all while avoiding enemy fire is no small task. There were several times when I'd brilliantly handle one small section only to completely bungle the next. Even when I thought I had the hang of it, I didn't. The level I played was on Corneria and it consisted of three phases. The first two were meant to acclimate you to the controls. It was probably possible to fail, but it didn't seem likely. By the time the boss revealed itself at phase three, the kid gloves came off. I'm not ashamed to admit that I didn't last long. I got caught up in looking at the GamePad too long when I should've spent more time navigating the Arwing. Shucks. I may have been disappointed in my failure, but I can't say I was disappointed with my experience. It was fantastic seeing and hearing from Peppy, Falco, and Slippy again. I did barrel roll after barrel roll -- not for survival, but for fun. It probably would've helped if I did them evasively. Platinum and Nintendo could've taken a simpler, scaled-down approach to this Star Fox, and everyone would've welcomed it with open arms. Rather, they're doing interesting and innovative things with the Wii U hardware, and that might be enough to push Star Fox Zero into another stratosphere. 
Star Fox preview photo
But there's a learning curve
Only a few hours ago, the E3 show floor opened up. As soon as it happened, Nintendo's booth was flooded, and the half-dozen or so Star Fox Zero stations were thick with intimidatingly long lines. People were willing to w...

Everything that happened from Nintendo's 2015 E3 conference

Jun 16 // Chris Carter
Nintendo kicks off E3 conference with puppets Star Fox Zero jets to Wii U this holiday season Bowser and Donkey Kong amiibo confirmed as Skylanders crossovers Legend of Zelda Hyrule Warriors 3DS has all DLC and new characters The next Zelda 3DS game is Tri Force Heroes Fire Emblem If gets a western name and trailer Metroid Prime: Federation Force and Blast Ball coming to 3DS in 2016 Xenoblade Chronicles X releasing on December 4 Animal Crossing: Happy Home Designer debuts September 25 Yo-Kai Watch bumped up to a 2015 release in the west Mario & Luigi: Paper Jam looks like a good time Nintendo announces a new idol sim or was that SMT X FE? Mario Tennis Ultra Smash coming to Wii U this year Super Mario Maker supports amiibo, releasing September 11 [embed]294158:59087:0[/embed]
Nintendo photo
Not bad, Nintendo
Nintendo's conference today started with a bang with puppets and Star Fox Zero for Wii U, and kind of went more low key from there. There were a lot of cool localization and date announcements, but really, it was mostly ...

Something something FE photo
Something something FE

Nintendo announces a new idol sim or was that SMT X FE?


Either way, boobies
Jun 16
// Jed Whitaker
[Update: The game is titled Genei Ibun Roku #FE and it is for Wii U.] Nintendo just showed of a trailer for what appeared to be an idol sim...or SMT X FE.  No real information was provided about the game or ev...
Holiday 2015 photo
Holiday 2015

Mario Tennis Ultra Smash coming to Wii U this year


Holiday 2015
Jun 16
// Steven Hansen
Hell yes, new Mario Tennis! Ultra Smash is coming to Wii U "holiday 2015" and showed off an embiggening mushroom power up during its trailer, which I'm a bit torn about. It's not quite Strikers level zaniness, instead in a weird middle ground, but it'll probably be good fun. Tennis has always been the best Mario sport.
Xenoblade Chronicles X photo
Xenoblade Chronicles X

Xenoblade Chronicles X releasing on December 4


'It's [almost] time to suit up'
Jun 16
// Darren Nakamura
Nintendo has been pushing Xenoblade Chronicles X pretty hard with Japanese live streams earlier this year. Now it's getting close to time for Western audiences to start getting hyped. The short trailer shown during Nint...
Skylanders photo
Skylanders

Bowser and Donkey Kong amiibo confirmed as Skylanders crossovers


Coming in the new game later this year
Jun 16
// Chris Carter
Nintendo announced during their E3 presentation today that Donkey Kong and Bowser will both be making their mark on the Skylanders franchise this year in figure form, to be playable within the game. The figure will be a...
Star Fox Zero photo
Star Fox Zero

Platinum-developed Star Fox Zero jets to Wii U this holiday season


Do a barrel roll!
Jun 16
// Kyle MacGregor
It's happening, it's finally happening! Kicking off its E3 showcase today, Nintendo finally unveiled the next entry in the Star Fox series. The new project is called Star Fox Zero and it's coming exclusively t...
Just Dance photo
Just Dance

Ubisoft has turned your phone into a console camera


Unless you're rocking a 2004 Razr
Jun 15
// Brett Makedonski
Man, so many people just want to dance in front of their video game consoles. You may scoff, but Just Dance is the most successful music franchise ever, so that statement applies to some folks. For those who haven't alr...
Smash Bros. photo
Smash Bros.

PSA: You can now pay $0.99 to use your 3DS to play Smash Bros. Wii U


Without buying the 3DS version
Jun 15
// Chris Carter
Before this week, Super Smash Bros. players who wanted to use their 3DS to control the Wii U version of the game needed a full portable copy -- but not anymore. As of right now, you can go to the eShop and download the "Smash Controller" app for $0.99, which will let you link your 3DS to the game. It's something that should have been available on day one, but hey, it's here now.
Extreme Exorcism photo
Extreme Exorcism

Extreme Exorcism reminds me of a less polished Super Crate Box


Try the demo on Wii U today
Jun 15
// Chris Carter
When I first saw some screens for Extreme Exorcism, I had to jump on it. I'm a sucker for that simplistic style, and ever since I played Bubble Bobble and Snow Bros, I've been addicted to arena-style platforming games. ...
Freedom Planet photo
Freedom Planet

Freedom Planet feels like a retro Sonic homage in all the right ways


Another Nindies@Home game
Jun 15
// Chris Carter
I totally missed the Freedom Planet PC train back in 2014. I don't know what I was doing -- it kind of slipped my mind, and I do feel bad about it. Thankfully, a Wii U port set to debut later this year has allowed me to ...
Runbow photo
Runbow

Runbow for Wii U is freaking weird and I kind of love it


Do a chicken dance as a red muscle-man
Jun 15
// Chris Carter
When I first heard of Runbow, I didn't know what to make of it. It's a nine player "runner," a subgenre that's become way too over-saturated with the dawn of the mobile market. But after actually playing it, I can definitely ...
Mutant Mudds photo
Mutant Mudds

Mutant Mudds Super Challenge is true to its namesake


About on par with the Granny levels
Jun 15
// Chris Carter
Mutant Mudds has enjoyed quite a ride on Nintendo systems and beyond. It was original released in 2012 on 3DS, but eventually made its way to the Wii U, PC, Vita, PS3, and even iOS. While it was touted as a return to retro a...
Nindies@Home photo
Starting today you can download these
Nintendo has just announced a new intiiative to cater to indie games called Nindies@Home. The basic idea is dead simple -- starting right now until the oddly specific 8:59 AM PST on June 22, you can download demos for select ...

Super Mario Maker photo
Super Mario Maker

New details on Super Mario Maker include a high heel boot


Turn enemies into helmets
Jun 14
// Darren Nakamura
The Super Mario Maker levels shown at the Nintendo World Championships were nuts. Enemies were stacked on top of each other; trampolines were being shot out of cannons; dogs were living with cats; it was mass hysteria. Within...
Super Mario Maker photo
Super Mario Maker

Mario Maker is now called Super Mario Maker


Details from Nintendo World Championship
Jun 14
// Darren Nakamura
Tonight was the final event for the Nintendo World Championships 2015. Over the course of the night (including a new game announcement), the field was whittled down to just two: John Numbers and Cosmo. The pair went up agains...

Lucas goes big and goes home in Super Smash Bros. 4

Jun 14 // Jonathan Holmes
First, the cosmetic changes. Lucas now has alt shirts that feature his dog Boney, a baby drago, and even Mother 3 antagonist The Masked Man. Again, if you've played Mother 3, that will all mean a lot more to you. I don't want to spoil anything, but I think it's fair to say that seeing Lucas in that last shirt is a lot like seeing Luke Skywalker lounging around in a Darth Vader bath robe. It cool, but also a little creepy if you think about it for too long.  As for how Lucas plays, he seems to have all the same basic moves that he had in Brawl, but many have seen drastic changes. PK Magnet, his down B, is now much bigger, comes out a lot faster, does more damage, and can heal Lucas a lot more than before. Absorbing a fireball from Mario heals Lucas by about 12% now. It looks like he can only heal a total of 30% damage or so per stock, but more than that might be bordering on over powered, especially in light of how much more deadly this attack is as an offensive maneuver. Lucas's up smash also seems to have a larger hit box than it used to, traveling farther up and out than before. It's hard to say if that's just how it looks though, as Smash 4 is much more flashy than Brawl in general. We're also hearing that his rope snake throw/tether has longer reach than it used to, though he can't seem to use it to grab opponents in the air. It also looks like he can't combo for as many hits with his neutral air.  So that's a little about how Lucas looks in Smash Bros. 4. PK Magnet seems to have gotten the biggest buff in his arsenal so far, and the rest of his moves seem solid enough to keep him competitive. Sadly, he's already been banned from EVO, so we won't see how tournament level players handle him there, but I'm sure it won't be long before some professional Smash 4 player shows us more of what Lucas has to offer. 
Smash Bros. photo
It's hard out there for a PK imp
Lucas is one of those characters that people will play no matter how good or bad he is in a given Smash Bros. game. Mother/Earthbound fans are like that. Just look at the comments in the announcement post for Earthbound Begin...

Ryu is gunning for top tier in the new Super Smash Bros.

Jun 14 // Patrick Hancock
First, let's discuss Ryu's stage, Suzaku Castle. In short: it's wonderful and weird. The music is great and speeds up when things are getting down to the wire. The default mode will definitely not be tournament-legal, since it has a walk-off on the right side. For general entertaining play, however, it's superb. Strategies will change depending on the side the fight is happening on, and since there's a lot of open space on the left side, you can expect some serious ledge play at times. There are two platforms on the left, one on top and one on the bottom. The top one has no grabbable ledges, but the bottom one does. The ledges on the bottom platform are a bit wonky, as characters who come up towards the center of the platform will snap to a ledge that seems way too far to snap to. Players will also only snap in the way they are facing, it seems. Here's a GIF to demonstrate what I mean: As for the character, the first thing I did was take Ryu into the Training mode. He's got at least twice as many attacks as a standard character, and I need to know what they are and how they act before I go into a match. From here on out, I will refer to his light attacks as the attacks executing by tapping the button, and heavy attacks as the ones where the player has to hold the attack button. There's apparently a medium somewhere in the middle, but I'll be damned if I can pull it off intentionally. Holding the attack button doesn't even feel like truly "holding" it. I was worried that having to hold down a button for an attack would feel weird, but it is still very quickly executed. Now I'm worried that I'll "hold" the attack button for too long when I want to do a light attack! You really have to consciously tap the button to execute a light attack. In general, heavy attacks are the ones that come out for me when I'm not thinking. Ryu is definitely a thinking-man's character. Throwing out attacks isn't going to cut it. In each scenario, players must think "okay, light or heavy?" and then execute properly.  Let's start with the special moves. Hadoukens are a great way to cover an approach or force the opponent to make a move. You can not spam Hadoukens, as there can only be one out at a time. The Shakunetsu Hadouken can be activated by performing a half-circle forward motion and an attack button. This Hadouken is slightly stronger than holding the special button down (8% compared to 7%) and will carry the opponent with them over 5 hits. It's great for edge guarding since it takes the enemy for a ride. Shoryuken is a great recovery move and can be a kill move at high percents. It kills Mario at around 105% with no Rage, for example. Personally, this is my go-to kill move in combos, but I'll speak more on that later. Also, it's possible to input down-forward twice to execute this move, instead of doing the normal Dragon Punch motion of forward, down, down-forward. [embed]293924:58985:0[/embed] The Hurricane Kick, despite being called "hugely destructive" by Sakurai, is rather lackluster as an attack. It does less damage (9% if inputting the command) if the opponent is very close to Ryu, and more damage if they are hit during the spinning phase (13%). It pushes the enemy vertically, and doesn't kill Mario until around 130%, and that's with no Directional Influence. As a recovery move, however, the move is wonderful. Ryu can act after it, allowing him to Tatsumaki to gain horizontal ground, and then Shoryuken to go vertically. Finally, his Focus Attack. This is easily the most interesting special move Ryu has. While charging it Ryu has one hit of super armor. While charging, Ryu will flash twice, once for each increasing level. If the player hits the opponent before it flashes once, the opponent will be knocked back. If he hits them after it,  they go into a crumple state, just like Street Fighter IV. The second flash happens a split second before it is fully charged, which means it's a level 3 Focus Attack, which leads to a longer crumple. Also, if released in level 1 or 2, the Focus Attack will be absorbed by shields. Releasing a fully charged Focus Attack will still crumple a shielding opponent. Most importantly, Ryu can dash-cancel the focus attack while charging or after a hit. If an uncharged Focus Attack hits a shield, Ryu can also dash-cancel the lag. In Street Fighter IV, this was known as an "FADC," or Focus Attack Dash Cancel. This allows a guaranteed hit on crumpled opponents. It's super satisfying to pull off a FADC into a kill move like Shoryuken. It's also a good psych-out move to dash-cancel a charging Focus Attack, similar to how Sonic can cancel his Spin Dash. It's important to note that when inputting a Street Fighter command to perform a special move, it must be done in the direction Ryu is facing. If you wanted to do a Shakunetsu Hadouken backwards, for example, it would instead register as a Tatsumaki (quarter-circle back). It is not pleasant when you're expecting one move to come out and get another, so keep this in mind! Ryu's normals are incredibly varied thanks to his unique ability to have TWO OF EVERY TILT. Some of the more useful ones I've been using are his strong forward-tilt, Collarbone Breaker. It does not completely destroy a fresh shield, but it comes very close to doing so. His heavy up-tilt is also very useful and does 12%. Other than that, I've been using both version of his down-tilt a whole lot. The reason I use his down-tilt is because it can be cancelled into any of his special moves on hit. This is my go-to setup after a successful crumple, as well. Basically, I look for opportunities to FADC into a heavy down-tilt which I cancel into a Shoryuken. In case you forgot, I'm still talking about Super Smash Bros. here. As for some other notable moves: His forward smash is incredibly powerful (22% fully charged) and moves him forward, making it have a deceptively long range. His down air spikes, but only if Ryu is close to the opponent when it connects. His up smash and up air are good at keeping opponents airborne, but have short ranges. Literally all of his special moves help with his recovery. Both his Focus Attack and Hadouken give him a little vertical boost, so use them to surprise an opponent while recovering! So, what's Ryu's weakness? Well, other than the fact that players may flub inputs from time to time, I would say Ryu's biggest downside is his throw game. None of his throws are kill throws, and they don't seem to lead into any combo opportunities. Regardless, I think Ryu is going to be a very viable fighter at a higher level of play, and is a blast to experiment with no matter how good you are at the game. Also, always play as the pink Ryu to pretend like you're Dan Hibiki.
Ryu Smash Impressions photo
Watch as I Tastumaki to my death
Remember the first time you went online with Street Fighter IV with your favorite character, Hakan, and fought about 100 Ryus in a week? And they all spammed Hadoukens and always woke up with a Shoryuken? Wouldn't you like to...

Earthbound prequel!  photo
Earthbound prequel!

Earthbound Beginnings announced, available today on Wii U Virtual Console


Mother is finally localized!
Jun 14
// Jed Whitaker
[Update: Included special message from Mother/Earthbound creator Shigesato Itoi below.] If you were hoping that Nintendo would announce the release of Mother 3 for the U.S. and Europe today to coincide with the Lucas Smash 4...
More amiibo amigo photo
More amiibo amigo

8-bit Mario, Animal Crossing, and possibly other amiibo incoming


New Animal Crossing / Pikmin TBA?
Jun 14
// Jed Whitaker
Nintendo of Europe have uploaded an image to its server a bit early revealing new series of amiibo, pictured above. 8-bit Mario would most likely be used for Mario Maker, and the Isabelle amiibo card is for Animal Crossing: H...
Super Smash Bros. photo
Super Smash Bros.

Super Smash Bros. getting instant YouTube uploads


Patrick Hancock will like this
Jun 14
// Darren Nakamura
Every now and then in the Destructoid editors' chat room, Patrick Hancock will post an animated GIF he made of some impressive thing he did in Super Smash Bros. From now on, it'll be even easier for him to show off; he'll onl...
New Smash Stages photo
New Smash Stages

Hyrule Castle and Peach's Castle stages coming to Smash Bros.


Poke Floats still suspiciously MIA
Jun 14
// Patrick Hancock
Two new stages are coming to the newest addition of Super Smash Bros., both of which were originally in the Nintendo 64 version. Both Hyrule Castle and Peach's Castle will be coming at a future point in time. Sakurai introduc...
Amiibo News! photo
Amiibo News!

Game and Watch amiibo can change poses, Mii Fighters are coming


September is going to be amiibo hell
Jun 14
// Patrick Hancock
Mii amiibo on their way! Should they be called Miimibo? That sounds a bit like a name for a Gremlin from the movie Gremlins. Anyway, these amiibo work the same as traditional amiibo, and as you would expect, the Mii that is t...
Smash Bros.  photo
Smash Bros.

Ryu, Roy, and all the other leaked Smash DLC available now


But only if you're lucky
Jun 14
// Jonathan Holmes
Just as we suspected, Ryu, Roy, Lucas, Mii Fighter costumes based on characters from Splatoon, Virtua Fighter, Tekken, some new stages, and more new content are all available right now on Smash Bros. for the Wii U and the 3D...
Splatoon photo
Splatoon

Splatoon Splatfest promo is really just a Squid Sisters music video


Any excuse for some Callie and Marie
Jun 13
// Jonathan Holmes
Splatoon's first U.S. Splatfest is set to launch on June 20th, and Nintendo wants you to get invovled. For those whodon't know, the Splatfest is sort of like the Everybody Votes! Wii Channel of old, but instead of casting yo...
Super Smash Bros. photo
Super Smash Bros.

More info about Ryu in Super Smash Bros. trickles in


Get wet before Nintendo pulls the plug
Jun 13
// Jonathan Holmes
In the long and illustrious history of pre-E3 info leaks, this may be the leak that has leaked harder than any other leak. Not only did people find the data for three new Smash 4 characters in a recent Japanese update, they'...
SSB DLC photo
Dreamland 64, Splatoon Inkling and more!
[Update: Even more information has been extracted and leaked from the update file such as Ryu's alternate colors, Roy's alternate colors, Dreamland 64 stage for Wii U, pictures of each new character's special moves inclu...


  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter?
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -