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Used Games

Sales stats photo
Sales stats

UK pre-owned gaming sales are up 25%

Uk gamers are going cheap
Sep 10
// Laura Kate Dale
According to a report made by Kantar Worldpanel and picked up by MCV, pre-owned game sales in the UK are up 25% on last year, but the number of people purchasing pre-owned games has not increased. Last-gen consoles accou...
Deals photo

Used console game sale at GameFly and Best Buy

For those games you won't pay full price on
Feb 11
// Dealzon
If you like to thumb through a hoard of fire-sale videogames at the local Walmart, we've got the perfect sale for you. The classic pastime can now be done digitally today at GameFly's new Used Game Blowout Sale. They've ...
GameStop trades photo
GameStop trades

GameStop announces streamlined trade-in scheme

New used game policy features four pricing options
Aug 11
// Kyle MacGregor
GameStop will implement a new trade-in policy starting August 18, simplifying its current program with fewer pricing tiers. The announcement confirms earlier reports. The values depend on whether customers want cash or in-sto...
GameStop photo

GameStop is simplifying the way it handles trade-ins

Increasing the 'average base value' of traded-in games
Aug 05
// Jordan Devore
Later this month, GameStop will revamp its trade-in program for used games in an attempt to simplify the process, reports Kotaku. Under the new system, there will only be four possible prices paid for games -- instead of up t...

Used games photo
Used games

Walmart to take a run at GameStop in used games market

'When Walmart disrupts markets and competes, our customer wins'
Mar 18
// Brett Makedonski
The used games market is one that many big retailers have had their eye on, but few have been able to crack. GameStop is the giant with regard to brick-and-mortar stores, but it's about to get some fierce competition from a ...
EA on used games photo
EA on used games

EA: 'Used games are an important part of the industry'

Nov 20
// Steven Hansen
EA is acknowledging that, "there will be a physical business [for games] probably for a long period of time." Finally. This comes from EA CFO Blake Jorgensen, speaking at the UBS Global Technology Conference. "I also think th...
PlayStation 4 photo
PlayStation 4

Sony had 'no intention' of changing its used games policy

'We need to be fair and to think of the consumer experience first,' says SCE CEO
Jul 04
// Jordan Devore
Speaking to the Guardian about Sony's same-old used games policy for the PlayStation 4, Sony Computer Entertainment CEO Andrew House says that feedback from gamers demanding the current system remain in place was "not just, i...
Xbox Reversal photo
We answer The Question
Now that Microsoft has reversed their stance on initiatives restricting used game sales and more potent digital rights management for the Xbox One, has your bloodlust been sated? Does Microsoft still have work to do in convincing you of the value of their console, or has the vice grip been loosened on your wallet? Answer The Question for yourself in the comments!

Jimquisition happens every Monday!
The Xbox One no longer enforces restrictions on used games, but the debate over console DRM is not over. One lingering question is this -- why are consoles criticized, but PC gets away with it? One would assume the plentiful...

An industry that needs Xbox One DRM is a failed industry

Jun 20 // Jim Sterling
One need only look at the PC and its dominant digital market to see how far major publishers can be trusted. Steam is its own DRM. When you buy a game from Steam, it's about as protected from piracy as it can get. That didn't stop companies like Electronic Arts and Ubisoft from sticking their own DRM in on top of Steam's protection. Be it SecuROM or constant Internet connections, these publishers were so paranoid and desperate for a sense of control they crammed extra restrictions on top of existing ones.  And to linger further on Electronic Arts, this is the same company that said, five years ago, games need to stop all coming out at $60. CEO John Riccitiello said companies need to explore cheaper games and flexible pricing. Did EA lead the charge? Did it fuck! Instead, it produced Origin, its own digital service where it could handle distribution and do away with physical production ... and still charges $60 per game.  People could argue that EA still relies on retail and can't afford to tread on its toes. What, exactly, was Xbox One doing to change that? Retail was still a massive part of Microsoft's plans. GameStop, the pretend villain of the game industry, was going to be looked after, because the game industry is in league with it.  Some suggest we'll see an increase in pre-order bonuses, but again, such things are still all over the fucking PC market. Going all-digital doesn't change that. Companies will still use these things to try and desperately entice gamers, with exclusive pre-order DLC on various online store fronts, and "digital deluxe" editions that allow a company to charge $80 for a bunch of virtual goods. This is shit already happening in the increasingly digital PC market, and the idea that companies would suddenly stop a gravy train in full motion is almost child-like. That we all could believe in faeries! And let's take a whimsical trip to the world of mobile gaming. No retail to worry about there, right? It's all digital distribution by default, so surely our beloved major publishers are being reasonable. Oh ... but what's this I see? Is that Square Enix charging $30 for iOS games, and releasing one of the most vile money-grabbing non-games of all time? Is that Electronic Arts turning Theme Park into a gigantic free-to-play scam?  Why ... it's almost as if major publishers aren't looking for ways to make games cheaper for us, and instead will squeeze as much money out of us as they can get away with, simply because they can. But how could that be? Surely Square Enix and Electronic Arts are misrepresented heroes, who only want to break free from GameStop's shackles and look after us. No. Only in the picture books. In the real world, they've demonstrated a consistent willingness to turn any freedom they have into new methods of pulling egregious bullshit. Above all, this glittering ideal of digital distribution as a cure-all magic potion for the industry's problems is the product of remedial fantasy. A digital market won't free publishers from their obligations to clueless investors who demand all of the money at all times. It won't stop companies focus testing the shit out of their games as more and more products appeal to audiences spread thin by such saturation. It won't stop ludicrously excessive development and marketing budgets. I'm a big believer in digital distribution, but I don't believe in sorcery, and as such I don't think digital's going to solve everything rotten in the game industry. The big budget market is too far gone for that.  Xbox One tried to leap to step five without doing steps one, two, three, and four. It wanted to rush us from physical media to digital media, without clearly communicating its goals, or producing a console that gave direct and tangible benefits to the consumer, or proving it could withstand the demands of a product so reliant on the Internet, or without even ensuring there was a big enough audience for it. You can ask Sony how well that worked with the PSPgo (it didn't work very well). The PC proved it was ready for digital distribution, but it took years to do so. You can't just get up and start running when you're not even crawling properly, and in the years since Steam and GOG rose to become justifiable alternatives to physical media, home consoles languished with slow interfaces, clunky storefronts, and expensive games without any of the benefits we've come to expect from PC games. No mods. No quick option for patching content. No user fixes. None of that. Consoles need to work to earn their digital future. They can't just wake up one day and have it presented to them on a velvet pillow.  And if that's what consoles need, if they so require magic and wishes to avoid drowning in their own mess, then what good are they? Why should they survive? My God, do these companies love the fuck out of capitalism, but it seems that when capitalism comes to collect, when the flip-side of the system's benefits come to bite them on the ass, they try their best to run away from it. Even if the very worst of dooms befalls the so-called "AAA" console industry, I'm not worried. If this past E3 of buzz words and brown games taught me anything, it's that old companies and shriveled executives need to be cut down to make way for new blood. We need a new generation of game producers, not game consoles, and when the big trees fall, the smaller ones can finally get some sunlight. Good games will always be around, they just won't need the Old Guard to tell them what to do, to buy them up and spit them out. The death of a convoluted and broken market doesn't sound like a bad thing to me. Not if, according to some, the only way for them to survive is to directly fuck with their own audience.  What is it people like Cliff Bleszinski always say to gamers? Oh right, it's a business! Yeah, it's a business alright. You know what businesses are very good at doing? Failing. And if companies fail because they needed a console that inconvenienced consumers and imposed restrictions on other markets, well ... that's business for you.  Prove you deserve to survive. It's a business ... and that means you're not fucking entitled to your existence.
Xbox DRM controversy photo
Some things deserve to die
It looks like we're going to do this dance again. So soon. In the wake of Microsoft reversing its Xbox One DRM policies, brave corporate warrior Cliff Bleszinski wasted little time in telling us how this would be a bad thing ...

Xbox One got dat no DRM!
Xbox One Eighty more like HA HA HA HA HA! Jimquisition rushes to bring a half-baked opinion in the afterfall of Microsoft reversing its DRM policy on Xbox One.

Used games photo
Used games

Avalanche founder on trade-ins: Games are too short

Mad Max and Just Cause developer sounds off
Jun 17
// Jordan Devore
There are multiple good reasons for trading in a game once you have had enough, but in the eyes of Avalanche Studios founder Christofer Sundberg, length is the determining factor -- titles "have been too short,...
Jimquisition happens every Monday!
Sony created a magic moment this past week at E3, declaring for the world that PS4 would not restrict used games or utilize DRM. Power to the people! Of course, it can be said Sony didn't actually do anything, yet is being l...


EA says Online Passes weren't worth the PR damage

'Worst company of 2012/2013' reverses used game policies
Jun 13
// Jim Sterling
Shortly before the reveal of Xbox One, Electronic Arts finally announced it was scrapping its dreadful Online Pass system, due to "listening to the public." While the Xbox One's DRM-fueled strategy renders the Online Pass obs...

Did Sony confirm DRM on PS4 after all? Not quite!

PS4 retains all the policies PS3 had, basically
Jun 11
// Jim Sterling
[Update: Sony has outright confirmed my initial interpretation. As reported by GameFront, Sony has stated that Tretton's use of the term "DRM" referred only to playing used games online. Essentially, they're talking about let...

Sony details EXACTLY how to share games on PS4

Also, nails Microsoft's ass to three separate walls
Jun 10
// Jim Sterling
Riding high off its announcement that the PlayStation 4 will have no DRM, no anti-used game policy, and will support game ownership, Sony has released a video detailing its incredibly deep and nuanced system for sharing physical copies of games.  This, right here, is the great video of E3 so far. Bar none.  Oh my GOD, is this stuff glorious.  Xbox Owned. 
PS4 supports used games photo
Sony calls out the Xbox's bullshit
Sony confirmed that they won't be putting any restrictions on used games. They stated that they believe people have the right to do what they want with the games they buy. Gamers will be able to sell, trade, lend, and rent vi...

Xbox One photo
Xbox One

Microsoft's Mattrick tries to ease Xbox One concerns

"Those business models exist today and they'll exist in the future"
Jun 10
// Tony Ponce
Following this morning's eventful Microsoft conference, Microsoft president of interactive entertainment, Don Mattrick, stepped to the side to speak with BBC News on all things Xbox One. He tried to calm our nerves regarding ...
Jimquisition happens every Monday!
Well, Microsoft went and did it. It took the step publishers have fantasized over for years, and destroyed the concept of videogame ownership. The Xbox One will sell you games, but it keeps what it sells, while controlling a...

Xbox One kills game ownership, here's what Xbox fans say

Jun 07 // Jim Sterling
"So essentially if my internet goes out for more than 24 hours I've got a $400+ shiny brick." - Matthew. "Pretty much! A shiny liquid black blu-ray player that won't be able to play games once they turn off the servers. I can still play my Playstation, 3DO Saturn, Dreamcast, Xbox, and older consoles no problem, but retro Xbox One is not going to happen. Essentially, they sell you a expensive box that allows you to play the games you "licensed" but not own, a box that needs MS to run or do anything, Forces you to use their service for a yearly or monthly fee, to get the most features out of the box, without the sales or prices of Steam on PC, and unlike steam, wont allow you to play offline for longer than 24 hours."It's essentially a very corporate hardware version of Steam, without the benefits Steam offers, or the sales. It's a corporate publisher dream come true, and its a consumer nightmare." - Fear Monkey. "This is a great day for corporate America and a terrible day for consumers. Guess we know who Microsoft's "real" customers are. "Microsoft... You. Never. Learn." - BrandonL. "One thing I'm confused about, is why Major Nelson and Microsoft acted like what Phil Harrison said in the interviews on May 21st were incorrect and all the rumors were misrepresenting the truth. In reality, it was all true and accurate. Why even bother lying just to admit it two weeks later?" - UNSCleric. "If you rent games, XBOX one is not for you.If you trade games with your friends , XBOX one is not for you.If you don't have a good connection, XBOX one is not for you.And if you don't want to support these kind of policies and restrictions because you love games and you know the impact that this will have to the future of gaming, then XBOX one is definitely not for you" - Costas. "Would have been so easy to fix with a small alteration: online check not needed if the user inserts the disk. "As it stands, no way. I have suffered with SimCity enough to know that this is a terrible platform." - arrow22. "There will be a lot of lost business from those in the military. When you are forward deployed, either boots on ground or on a ship, one of the most common things to do with your free time is play video games. You can't expect soldiers and sailors to buy this system if they aren't even going to be able to play it. There is no way for them to be able to connect it to a network." - Seth Simmons. "So absolutely no benefits to me as a consumer, a chart just to know when and how I can play, destruction of personal sale, tear down of physical media preservation, AND a requirement to authenticate. Good job." - Matt Paprocki. "The more I read about the Xbox One, the less I want one." - CyberSkull. "1. Thank you for compiling this overview of the points that were woefully unclear during the Reveal Conference, it is greatly appreciated. "2. I no longer see myself purchasing your console in the future "To those making cute excuses about the 24hr. sign in requirement: It is not only a matter of solidarity with those who don't have a stable connection, just imagine that Microsoft has just informed |every hacker group out there| that to piss off |all| of their customers all they need to do is hit MS's servers for 48hrs. "If the powers that be at Microsoft can't understand how bad an idea this is then words cannot describe how myopic they are." - R Moss.  "What truly blows my mind is MS willingness to shift the balance of power so completely from themselves to these major publishers. Publishers that have already more than proven their disdain for their own customers." - Adam Stamos. "So MS is saying if my internet is broken for longer the 24 hrs than my XBox One just becomes a fking TV remote ?! WHAT THE FK!!" - h2h. "Hey, thanks for making this decision much easier for me, Major. Since I'm going to be screwed by anti-consumerism and the destruction of the First Sale Doctrine either way, I'll be leaving the Xbox Brand behind in favor of PC. "At least on PC I can get games on mega sale, deploy developer sanctioned game extending mods, and have better graphics and data management. I've been an Xbox owner since day one of the first console (ah, memories of Oddworld: Munch's Oddysee) but no longer." - Captiosus. "I can't believe there are people brainwashed enough by Microsoft to be fine with this news lmao. This is one of the shadiest and most money-hungry / power-hungry things I've ever seen a corporation try and do in this industry...this is absolutely pathetic and disgusting." - Johnathan. "What I hate the most is this constant pushing of Kinect that none of us really want. They say we can turn of all of the features and not be required to use it, great! So why the hell do I have to have it plugged in then? It makes NO sense. I don't want it, I don't like it and I never will. And I really don't trust MS to not sell my data, so their word means nothing to me. I feel this is being overlooked and it shouldn't be, it's a disgrace." - LittleSaintGopher. "You know what will be hilarious? When this console gets hacked and its your paying customers that are inconvenienced." - Hein. "Why do you allow used blu rays Microsoft?! Please think of the movie industry families living in dirt houses! Fix this!!" - NoBullet. "I thought I would never say this, but I'm sony playstation." - Some guy called Sony PlayStation, I think.
Fans on Xbox One policy photo
Gamers react to Microsoft's robbery of consumer rights
Microsoft finally clarified much of its policy on used games and online restrictions with the Xbox One, and the news is grim for those who actually believe in consumer rights. With its new system, Microsoft will take the fina...

Xbox One games require online verification every 24 hours

Jun 06 // Jordan Devore
Continuing with the "Ugh, really?" news, to the surprise of no one: "In our role as a game publisher, Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers. Microsoft does not receive any compensation as part of this. In addition, third party publishers can enable you to give games to friends. Loaning or renting games won’t be available at launch, but we are exploring the possibilities with our partners." This is, sadly, right in line with what many of us were expecting from Microsoft. Now I have to wonder how Xbox Live Gold subscriptions will play into all of this. Not liking where this is headed. Lastly, for Kinect, "The system will navigate you through key privacy options, like automatic or manual sign in, privacy settings, and clear notifications about how data is used," according to Microsoft. "When Xbox One is on and you’re simply having a conversation in your living room, your conversation is not being recorded or uploaded." "If you don’t want the Kinect sensor on while playing games or enjoying your entertainment, you can pause Kinect. To turn off your Xbox One, just say 'Xbox Off.' When the system is off, it’s only listening for the single voice command -- 'Xbox On,' and you can even turn that feature off too. Some apps and games may require Kinect functionality to operate, so you’ll need to turn it back on for these experiences."
Xbox One answers photo
'Every Xbox One owner has a broadband connection'
Spread across multiple blog posts, Microsoft has finally clarified some of its policies regarding online connection requirements and trading in used games. Describing the system as being "designed from the ground up to be rea...

Used games photo
By eliminating the used market AND dropping prices, publishers could profit
With all this hubbub over used games and whether eliminating them would be good or bad for the overall industry, it was only a matter of time before SCIENCE was brought in to drop some truth bombs. Professors Masakazu Ishihar...


Take-Two: 'Tablets are going to be as good as PCs'

Release their core games on tablets right alonside consoles and PC
May 31
// Hamza CTZ Aziz
Take-Two's CEO Strauss Zelnick is a man that sees the same future I do. A future where tablets will be on par with next-generation consoles. Strauss gave a talk at the Cowen and Company Technology, Media and Telecom Conferenc...

MMOs don't work in the US, Take-Two CEO says

But they do work in Asia
May 31
// Hamza CTZ Aziz
Did you know Take-Two was investing in the MMO genre? They sure are, but don't be surprised by your lack of knowledge on their projects as these MMOs are targeted just for Asia. "We're actively investing in online MMOs, we're...

Take-Two: Delight consumers, don't punish them

CEO Strauss Zelnick talks used games
May 31
// Hamza CTZ Aziz
Take-Two CEO Strauss Zelnick gave a talk at the Cowen Technology, Media, and Telecom Conference, where he had a number of things to say about his company and the industry as a whole. Strauss brought up the used games fee that...
Jimquisition happens every Monday!
The Xbox One will kill used games and control second-hand sales, and some people think that's great. Jim Sterling is not among them. While members of the gaming media attempt to see the positive side of murdering the used ga...


Gamers make it clear to Sony they want a DRM-free PS4

May 27
// Jim Sterling
While Microsoft continues to flop around following the revelation of its Xbox One user restrictions, gamers have sensed an opportunity to suggest Sony steal some free PR points, campaigning for a DRM-free PlayStation 4. ...

Microsoft: Xbox One reports 'inaccurate and incomplete'

Vague Microsoft doesn't know why we misunderstand its vague statements
May 25
// Jim Sterling
Microsoft, by way of mouthpiece Major Nelson, has criticized reports on its Xbox One used game policy as "inaccurate and incomplete," seeming to miss the fact they're based entirely on Microsoft's own statements -- which have...
GameStop photo

GameStop stock drops following Xbox One reveal

Everything is upsy-daisy!
May 25
// Tony Ponce
As if the fallout from the Xbox One reveal on Tuesday couldn't get any weirder, along comes news that GameStop stock ended the trading week down 19%. The company's share price had been dropping steadily throughout the week, a...

Destiny, Ryse, Mirror's Edge 2 & Jonathan Blow

The Destructoid Show takes a long nap
May 24
// Max Scoville
Hey boys and girls, here's today's energetic and stupid Destructoid Show. It's the Friday of a very busy week, so excuse us if our brains are visibly leaking out of our ears. I'm really excited about Destiny, based on this t...

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