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Skullgirls photo
Skullgirls

Skullgirls 2nd Encore bringing HOT 2D FIGHTING to PS4 and Vita


The gorilla fate is yearning!
Apr 30
// Joe Parlock
I love Skullgirls. It’s probably the most fun I’ve had with a fighting game since Soul Calibur 2, and I fuckin’ love fighting games. Now Lab Zero and Autumn Games have announced some pretty major updates to ...

Final Fantasy XV getting demo update, mostly skipping E3

Apr 28 // Steven Hansen
The two also talked new features that will make it in Final Fantasy XV, including difficulty options. The more action-oriented style seems to have fans clamoring for an easier setting. Voice acting will be improved, too, as the demo's acting represents non-final dialogue (Noctis will sound less like Batman). The sexy mechanic Cid, however, will stay sexy. "She's actually not meant to be an erotic character," Tabata said, explaining that her cleavage represents her "energetic...cheerful, and active character." He was also perplexed by the "too sexy" complaints, which mostly came from Europe, combined with the desire for a female party member, again hitting up the "bro-trip, men can't be themselves around women" excuse that sort of flies in the face of series history. Other little changes are already promised or underway. A mini-map will be added with enemy radar now being considered additionally. You'll be able to evade and cancel out of most attacks. You were meant to be able to warp outside of battle, but the team hasn't been able to implement it without bugs (and might not be able to). So, if it wasn't obvious, Final Fantasy XV is still a work in progress. This is where we loop back to the headline and note that the game will have a short trailer at E3, but "the promotion for the main title will officially begin at Gamescom" in August, a month ahead of the Tokyo Game Show. Final Fantasy XV feedback live stream full report: Episode Duscae 2.0 coming mid-May [Gematsu]
Final Fantasy XV photo
Demo gets camera, combat and targeting tweaks, main game gets difficulty settings
Ok. Final Fantasy XV isn't skipping E3. It'll only pay lip service, though. The above Final Fantasy XV Active Time Report, which is helpfully subtitled in English, sees director Hajime Tabata and marketing manager Akio Ofuji...

Minecraft photo
Minecraft

Alex player skin comes to Minecraft on consoles this week


And The Simpsons on PlayStation
Apr 27
// Jordan Devore
The millions of people playing Minecraft on consoles are well acquainted with the default character Steve -- talk about merchandising might! -- but on Wednesday they'll have another option: Alex. "Now, everyone loves Steve --...
Mario Kart 200cc photo
Mario Kart 200cc

Mario Kart 8's Cheese Land will crush your spirit on 200cc


Brake drifting is our saving grace
Apr 24
// Jordan Devore
Mario Kart 8 feels fresh again and not just because of the fabulous new tracks added in this week's Animal Crossing-themed DLC Pack 2. Nintendo also unleashed the humbling 200cc class in a free update for the game. We saw the...
Destiny photo
Destiny

Say goodbye to Commendations in Destiny


You know those things we made you earn? Yeah, forget about them
Apr 24
// Laura Kate Dale
Anyone out there who has been keeping up with all the updates to Destiny since its release will likely be aware of Commendations. Added to the game in it's last DLC pack, Commendations were a required currency for buying new ...
Resident Evil costumes photo
Resident Evil costumes

Lady Hunk and Rachel are prepped for Resident Evil: Revelations 2


And Xbox One players get online co-op at last
Apr 23
// Jordan Devore
The Resident Evil series has pulled some mighty strange stuff over the years that I've just come to accept. Hell, I'm practically numb to the silliness by now. Short shorts-wearing Lady Hunk? An oversized teddy bear with a gu...

Review: Mario Kart 8 DLC Pack 2

Apr 23 // Jordan Devore
Mario Kart 8 DLC Pack 2 (Wii U)Developer: NintendoPublisher: NintendoReleased: April 23, 2015MSRP: $7.99 ($11.99 bundled with DLC Pack 1) First up, let's run through exactly what's included in DLC Pack 2: Characters: Villager (male and female), Isabelle, and Dry Bowser Vehicles: Streetle, City Tripper, P-Wing, and Bone Rattler Vehicle Parts: Paper Glider and Leaf Tires Crossing Cup tracks: Baby Park, Cheese Land, Wild Woods, and Animal Crossing Bell Cup tracks: Neo Bowser City, Ribbon Road, Super Bell Subway, and Big Blue Whereas last time we got two characters who looked like retreads of the existing lineup (Tanooki Mario and Cat Peach), here there's Dry Bowser as the lone offender -- but he's so awesome on his badass, metallic, skeletal bike that I'm not even going to complain. Isabelle is a cute addition to the roster and, hey, cute is fine. But the Villager duo is where it's at for my money ($7.99). The boy's patterned pants are the best. Like, I went so far as to jot down a note about them between races. That might sound silly. It is. But for a game packed so full of little flourishes, you've got to appreciate the attention to detail. I particularly dig how Animal Crossing's iconic "Oh shit!" piano sound plays when you fall off course as one of these characters. I don't have much to say about the three other new vehicles, but admittedly I'm not one to dissect stats and stick to certain builds because they are technically superior. Aesthetics matter, too! With that in mind: the Streetle has a chubby beetle-esque frame; the City Tripper reminds me of a Vespa; and the P-Wing has got a cool sort of Speed Racer thing going for it. It wasn't long at all before I returned to old favorites like the Sport Bike, though. [embed]290911:58308:0[/embed] "The tracks," you might be thinking. "Get to the tracks already! That's what we care about." Yes, yes, I agree. No more stalling. (And thanks for the segue!) First up is Baby Park, a short and sweet oval-shaped course modeled after a bustling theme park. During its seven micro laps, you will probably be hit with a bunch of items and hit back just as hard. It's equal parts chaos and joy. Whether in first place or last, everyone's so bunched together that it feels like you're in the middle of the pack, always. I somehow took first place in an online match and it was as if I had cheated death himself. Cheese Land, a desert area with edible-looking rock formations, makes terrific use of the game's depth-of-field effects for its sprawling vistas. This track has come a long way since its debut in Mario Kart: Super Circuit for the Game Boy Advance, that's for sure. Unquestionably pretty, but not necessarily a standout track in my mind. Wild Woods, however, stands out. It might even be the standout. It's this oasis hidden deep within a lush forest and there's a little village of Shy Guys and Toads and they've got a waterslide which you of course get to race across. Someone at Nintendo finally figured out that driving down waterslides in Mario Kart is what rainbows must taste like: magic. Next is Animal Crossing, which closes out the Crossing Cup. It's a relatively simple area that shifts seasons to dramatic and delightful effect. Northern lights glimmer during winter in one playthrough, while cherry blossoms flow in another. Seeing this world and these characters rendered so beautifully has me giddy at the possibility of a new Animal Crossing on Wii U. Just, wow. Neo Bowser City kicks off the Bell Cup with a rain-soaked neon cityscape. It's a nice change of scenery from the usual castles and lava we associate with Bowser, but the layout didn't feel all that unique. Still, I have to commend the designers for coming up with these places that feel seem like tracks in a racing videogame and more like cross sections of living worlds. Hundreds of races later, we might still be picking out fresh details in the environment. Ribbon Road, another upgrade of an old Game Boy Advance track, might be my favorite. It's miniature Mario Kart in a child's bedroom, complete with those wind-up dudes from the end of Super Mario World, swaying jack-in-the-boxes that you'll need to glide around, and a monstrously large movie poster for "Kung-Fu Lakitu" plastered on a wall. It's a pitch-perfect theme and the course itself is continuously exciting to navigate. What a keeper. Super Bell Subway isn't as visually arresting as its predecessors but speeding through an underground subway makes for a good time all the same. This can be one of the more rewarding courses depending on if you're (un)lucky enough to get sandwiched between two trains. Finally, there's Big Blue, a track that translates well from F-Zero (and I'm not just saying that because of the fist-pumping theme song). It's another one of those long, one-lap tracks people either love or loathe. I adore 'em. Between the competing conveyer belts, the waterslide-like pathways and, yes, that amazing song, I thought to myself "So this is what it feels like to truly be alive." Is this all working up toward a future F-Zero game or are DLC cameos in Mario Kart 8 as good as it gets for fans? Ignorance might be bliss. The free new 200cc option isn't a part of DLC Pack 2 (and as such I'm not factoring it into this review), but since it's out on the same day, I figured you'd want to know at least a little about it. As expected, it is exhilarating. Also as expected, it takes some getting used to. I'm not even sure the AI is fully ready for it. The action moves at such a rapid pace that you need to rethink your routes and strategies (and possibly your vehicle of choice) or risk crashing into walls or falling over the edge frequently. Repeat after me: "there is a brake button." The free update also adds more costumes for Mario Kart 8's Mii character which you can unlock by scanning supported amiibo. I saw someone online with a Kirby sitting on their head and that was neat for a second before I got shot to hell with shells. Your results may vary. As with DLC Pack 1, Nintendo has shown what great downloadable content can look like and that it doesn't need to arrive on day one or even month one. While not every new track is memorable, there is a consistent quality here and a few of them represent Mario Kart at its best. It was a treat to see other Nintendo properties dip into the game last year and that novelty hasn't worn off yet. This is the future of the series. It has to be. [This review is based on a final build of the DLC purchased by the reviewer.]
Mario Kart DLC review photo
Animal Crossing is in the house
Nintendo is back with more crossover content for Mario Kart 8 and even as an on-again, off-again fan of the series, today feels reminiscent of waking up on Christmas morning with confidence that the present you most wanted th...

Xbox photo
Xbox

Xbox's May update focuses mostly on the PC side of things


Looks like this is rapidly becoming a reality
Apr 22
// Brett Makedonski
At GDC last month, Microsoft's plans for the immediate future largely focused on a unified platform anchored by Windows 10. We even sat in on a platform demo that was dedicated entirely to showing off how all the systems wou...
Halo photo
Halo

Latest Halo: Master Chief Collection patch brings improvements to ranking, stability


But is it too little too late?
Apr 22
// Vikki Blake
The latest patch for Halo: The Master Chief Collection -- which focuses on "ranking, matchmaking penalties, stability, as well as game-specific improvements for each title" -- also confirms that progress on the remastered Hal...
WoW photo
WoW

World of Warcraft's latest patch sends you back to old dungeons


You'll Never (Time)Walk Alone
Apr 17
// Brett Makedonski
Blizzard's giving World of Warcraft players the opportunity to return to their old stomping grounds. Some of the dungeons that they honed their skills in will once again be playable thanks to the game's latest update. Ac...
Dark Souls II update photo
Dark Souls II update

Dark Souls II weapon durability fix on the way


The glitch that wouldn't die
Apr 17
// Jordan Devore
In Dark Souls II, the speed with which weapons degrade is tied to the frame rate. That system wasn't an issue for those of us who played the sequel on last-generation consoles, but it has been an annoyance for PC, PS4, and Xb...
Bloodborne loading photo
Bloodborne loading

Snappier Bloodborne load times coming this month


As well as a fix for 'abnormal game behavior'
Apr 14
// Jordan Devore
How much time have we spent staring at that damned Bloodborne logo during the game's long loading screens? Actually, I'm not so sure I want to know. With save files totaling 50+ hours of play, my number would be gross. From S...
Age of Empires photo
Age of Empires

A new Age of Empires II HD expansion in 2015


What a time to be alive
Apr 09
// Jordan Devore
Two years later, Age of Empires II HD is still going strong. So strong that, according to producer Ryan Chaply, more people have spent 50+ hours with the game than there are actual humans living in Little Rock, Arkansas (~200...
More Xbox 360 storage photo
More Xbox 360 storage

More space! Xbox 360 to support 2TB external drives


My patience finally pays off
Apr 09
// Jordan Devore
I can barely recall a time when my Xbox 360 hard drive wasn't full of games and DLC. It would've been before Rock Band, certainly. And the situation has only gotten more chaotic since Microsoft starting pumping out regular Ga...
Mario Kart 8 photo
Mario Kart 8

Mario Kart 8's 200cc class put to the test on Piranha Plant Pipeway


It'll be hard to go back to 150cc
Apr 08
// Jordan Devore
We're about two weeks out from Nintendo adding the speedy new 200cc class to Mario Kart 8. After watching a few of these side-by-side comparison videos between 200cc and 150cc, it already feels like I'm growing accustomed to...
Code Name photo
Code Name

You can now fast-forward through slow Code Name S.T.E.A.M. turns


27 blocks of heaven
Apr 08
// Jordan Devore
Intelligent Systems has addressed one of the biggest complaints about its turn-based strategy title Code Name S.T.E.A.M. with a time-saving update available now on the 3DS eShop. Now that there's a fast-forward button to spee...
Xbox One update photo
Xbox One update

Today's Xbox One update improves party chat and Achievements


Voice messages aren't ready yet
Apr 06
// Jordan Devore
It's Monday morning and I cannot handle Major Nelson's unbridled enthusiasm for the Xbox One's new "What's on" channel, a collection of "curated links to popular videos, games, movies, TV shows, and more." Clearly this is a ...
Mario Kart update photo
Mario Kart update

Mario Kart 8's new 200cc class compared to 150cc


I'm going to stay away from the leaderboards
Apr 02
// Jordan Devore
After Nintendo updates Mario Kart 8 on April 23, there will be a brand new racing class available for free: 200cc. To give us a better sense of how quick it is, here's a side-by-side comparison of 200cc and the game's curren...
Codename: STEAM photo
Codename: STEAM

Code Name: S.T.E.A.M. update speeds up enemy turns


Gotta go fast
Apr 01
// Jed Whitaker
Code Name: S.T.E.A.M. will have an update that allows enemy turns to be sped up with either double or triple the speeds. No release date has been announced. I might actually buy the game now, as I personally hated the enemy t...
Geometry Wars photo
Geometry Wars

Geometry Wars 3 is now a whole lot bigger


Free update with new enemies, levels, modes, and more
Mar 31
// Jordan Devore
Lucid Games' twin-stick shooter Geometry Wars 3: Dimensions is no more. With today's massive free update, which "nearly doubles" the game's content, it is now known as Dimensions Evolved. To summarize, there's 40 new Adventur...
Bloodborne patch photo
Bloodborne patch

Bloodborne's game-breaking glitch patched


Long load times remain untouched
Mar 31
// Jordan Devore
Last week, Chris told us about a game-breaking glitch in Bloodborne that made it so an item called the Lunarium Key, which is needed to reach a main-story boss, wouldn't appear. The issue has been fixed, so you can play co-op...
Legend of Dungeon photo
Legend of Dungeon

Free Legend of Dungeon expansion adds cats


VR mode looks cool too
Mar 26
// Jordan Devore
More cats? More cats. And, hello, the ability to tame wild animals to fight on your behalf? I'm into it. The dungeon brawler with the funny hats and great lighting, Legend of Dungeon, is getting the free Legend Heroes expans...
PS4 update photo
PS4 update

Your PS4's getting better tomorrow with the Yukimura update


Version 2.50
Mar 25
// Brett Makedonski
The great thing about these expensive, newfangled videogame consoles is that what you take out of the box isn't what you'll have forever. The platforms are constantly evolving to make for a better user experience. PlayStation...
Xbox One update photo
Xbox One update

Xbox One is getting more descriptive Achievement notifications


Look for the update today if you're a preview member
Mar 23
// Jordan Devore
Another Xbox One system update, another opportunity to use some insane cartoon image. Microsoft is rolling out updates for Xbox One Preview Program members in two waves -- the first hits today, while the second will arrive ne...
More Geometry Wars photo
More Geometry Wars

Geometry Wars 3 is evolving with 40 new stages and Hardcore Mode


Somehow this is a free update
Mar 17
// Jordan Devore
This is unexpected. Geometry Wars 3: Dimensions is rolling out a free update across all platforms (PS3, PS4, Xbox 360, Xbox One, PC) on March 31, 2015 that's large enough to warrant a name change. Going forward, the game wil...
Mega Man Unlimited photo
Mega Man Unlimited

Mega Man Unlimited gets super tough Omega bosses and more


I just checked, and yes, this game is still money
Mar 12
// Tony Ponce
Your eyes do not deceive! Tony Ponce is writing about Mega Man on the front page! I want to talk today about Mega Man Unlimited, the fan game I reviewed nearly two years ago that made me cry manly tears. You remember that tas...
PS4 Firmware photo
PS4 Firmware

PS4 Update 2.50 brings suspend resume and button remapping


60fps remote play and Dailymotion uploading as well
Mar 12
// Jed Whitaker
Details about the upcoming PS4 firmware that adds suspend and resume functionality have just been released. The firmware is being dubbed "Yukimura" which could refer to a Japanese family name or various people inclu...
PS4 update 2.50 details photo
PS4 update 2.50 details

PlayStation 4 update 2.50 details have been leaked


Please don't cut me like Masamune
Mar 07
// Jason Faulkner
An intrepid Twitter user has leaked the changelog for the beta of PlayStation 4 update 2.50. I wasn't aware that Sony had a beta program for their updates, but I don't know a lot of things. Most of the changes seem to be typi...

Elite: Dangerous has bold plans for the future

Mar 05 // Alessandro Fillari
"It's always brilliant to see how many people were supportive of the game," said lead designer David Braben as he reflected on the initial debut of Elite. "So many people helped us do that, and one of the great things about Kickstarter is that it brings together a crowd of people who all have very similar goal. So it's worked overall very, very well for us -- I'm actually very proud of what we've done. And another thing, we've not only shipped the game, but we've continued support of the game." As one of the early Kickstarter success stories, Elite: Dangerous grabbed a lot of attention for its vision as a space-exploration title across a massive and ever-growing universe. As a sequel to the '90s space sim Frontier, many fans of the genre yearned for a return, which they got in Frontier Developments' crowdfunded title. Despite its scope and breadth of content so far, the creators already have much of the development mapped out for the next few years. [embed]288572:57606:0[/embed] "I see [the vision] for a very, very long time growing, and it'll keep us occupied. We said there would be paid updates, and some of the things we said you could do in those is going down to planet surfaces, get up out of your chair and explore the cockpit, boarding other ships, big-game hunting, driving other types of vehicles on the surface to explore cities; but designing each one is like a whole new type of game. We have to be careful, but to me those are the perfect types of game experiences." With the success of previous updates and expansions, such as patch 1.1, the developers fully plan continue support with new patches and paid content packs in the future. With the Wings update, which seeks to add more PvP content, co-op play, and other enhancements to matchmaking, there is a sizeable amount of content on the horizon. "We've had amazing dedication from a lot of players, many players have played a significant amount of time -- more than a thousand hours. We're listening to a lot of players and quite a few of the people who've played that length of time are saying 'oh, I've seen everything now,' and they actually haven't. The great thing with this model is that we can add content continually, such as the Wings update and the community events. We've only been out for around three months, and people are already sinking so much time into it." The most surprising announcement from this week was that Elite would be making its way to consoles. Though the space sim genre is somewhat notorious for its complexity and dense gameplay, the developers were adamant that the title would not only feature all the content released thus far, but also that it would not be watered down for consoles. "I don't want to dumb it down," said Braben rather bluntly. "I'm an Xbox gamer, and I love games on my Xbox, but there are some games I feel that have been dumbed down a bit [for console port]. I get sick of tutorials, that are giving you very obvious instructions. So overall, I'm very excited about the console. It'll offer a different feel for players where you're sitting back on a comfortable chair or siting up close to a desk." Of course, with the recent trends seeing virtual reality as the future of games, the developers wanted to get ahead of that by being among the first to officially support the device. Which certainly plaid off, as it's one of the most used games for the Oculus Rift headset. As more companies are announcing devices, Braben is optimistic about the potential VR has for gaming. "[Working with VR] has been a good experience," he said. "The great thing about being independent is when we first released [a beta] in 2013, there was Oculus Rift support five or six days later, which we added. We were always excited abut it, and we thought our game would make great use of it. What's good to see now is that the number of new head-mounted displays coming out, and I think that's exciting -- what's interesting is that I think there aren't any other triple-A titles like Elite: Dangerous that are officially supporting it right out of the box. We see lots of demos, but it's surprising to see there isn't a consumer release VR headset." It's great to see that a hardcore space sim has been so widely accepted by fans. And as the game grows every few months with its updates, players will have plenty of content to dive into. The future looks bright for Elite: Dangerous, and with the console releases on the horizon, the barrier for entry is much lower now for those looking to dive into interstellar exploration.
Elite: Dangerous photo
The developers talk content updates and VR
Things have been going well for Frontier Developments. With the success of Elite: Dangerous, which features a sizeable and passionate community of space explorers, and having won the prestigious Audience Award from the 2015 G...

GTA Online Heists photo
GTA Online Heists

One last look at GTA Online heists ahead of next week's launch


Free update hits consoles March 10 and PC at launch on April 14
Mar 05
// Jordan Devore
For as long of a wait as it's been, I'm still enthusiastic about heists in Grand Theft Auto Online. Rockstar previously said that coming up with missions in which every player in the crew feels important at all times "turned ...

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