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1:00 AM on 01.16.2014

Unity 4.3 now supports the PlayStation Vita

The latest version of Unity will now support the PlayStation Vita. Now developers licensed with Sony can use the engine to create Vita games, making use of the handheld's features from the cameras, rear touch pad, motion sens...

Hamza CTZ Aziz


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6:00 PM on 04.27.2013

Indie game Munch Face wants your feedback

Aloha from Oahu! Working on an indie game called Munch Face for a 3 month stint in Hawaii, and this morn we're doing a code jam, and this evening a Spam Jam. Spam Jam is a real thing. It's a festival... for Spam... Anyways, o...

johnmasterlee



Nintendo truly wants to be indies' best friend photo
Nintendo truly wants to be indies' best friend
by Tony Ponce

For all of Nintendo's shortcomings in dealing with major publishers, the Kyoto giant has been making great strides in courting independent developers. Just this past Saturday at the Full Indie Summit in Vancouver, Nintendo of America's manager of business development, Dan Adelman, took to the stage to explain how easy it is to get software up on Wii U's eShop. Though no official transcript of the talk exists, Nintendo Life's Jon Wahlgren was on site to tweet the best bits.

We've all heard the horror stories from the WiiWare days, such as requiring a proper office or receiving payment only after a minimum sales threshold is met. Those archaic policies are long gone, as you might already be aware, but that's only the beginning. On the eShop, there is neither a concept approval process nor a mandate to use motion controls or GamePad features. Nintendo doesn't even require platform exclusivity, calling such methods "childish" -- no doubt a jab at Microsoft's XBLA arrangements.

Alderman urges indies interested in developing on the Wii U to visit a special Wii U developers page, where prospective partners can fill out a small questionnaire and be one step closer to a license. Nintendo will even provide the Unity Pro 4 engine at no additional cost, and of course there's the Nintendo Web Framework that supports HTML5 and JavaScript.

view full story + comments


3:00 PM on 04.20.2013

Play around with this fun NES music box

Got a couple of minutes to spare? What am I saying? Of course you do! Check this shizz out! NeoGAF user asa spent a few days messing around in Unity in order to make a nifty interactive NES music box. By pressing the power bu...

Tony Ponce

8:30 PM on 03.27.2012

Leave no crate behind! Cargo Commander means business

From the minds and hands that worked on the Overlord series comes Cargo Commander, "...an arcade platform game in space, that mixes a Bruce Springsteen song with Alien," as described by the developers. Th...

Jason Cabral



Star Trek: Infinite Space is boldly going there photo
Star Trek: Infinite Space is boldly going there
by John Speerbrecker

Let's face it, Star Trek games have been a challenge for most developers. With many titles in the past that have tried endlessly to capture the universe in a way that can please the fans of the series, the team at Keen Games is attempting to present a new take on the series and the genre of space simulation and actionish games.

Since this title is stepping into the free-to-play realm, they are making it more accessible to a younger and broad audience.

view full story + comments


1:00 PM on 02.15.2011

Bullseye now playable on Kongregate

Bullseye, the little showcase shooting range game by Interstellar Marines devs Zero Point Software, is now available on Kongregate as a lite version. The main difference between this version and the one on the official site i...

Maurice Tan