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Division release photo
Division release

Tom Clancy's The Division release date is March 8, 2016


That was cold, Ryan
Jun 15
// Darren Nakamura
Ubisoft showed off some more of The Division at its press conference today. In the gameplay preview, a team of three makes a shaky alliance with a random group of two. They all take down some bad guys, steal their loot, and ...
Trials Fusion DLC photo
Trials Fusion DLC

You're a unicorn-riding cat in the new Trials Fusion DLC


Trials Fusion Awesome Level Max
Jun 15
// Jordan Devore
That was strange. Ubisoft showed a cat riding a fire-breathing unicorn during its E3 2015 press conference and somehow it's DLC for Trials Fusion. I just like how the motorbikes handle, guys. "In total, this new DLC pack fea...
Ubisoft photo
Ubisoft

Ubisoft announces The Crew: Wild Run, coming Nov. 17


Start your engines
Jun 15
// Kyle MacGregor
  The Crew is getting its first expansion come November 17 with Wild Run, Ubisoft just announced. The new content revolves around an event called "The Summit," a gathering where thousands of mechanics and drivers come to...
For Honor photo
For Honor

Ubisoft reveals new murder sim, For Honor


Murder a bunch of stuff across history
Jun 15
// Laura Kate Dale
Ubisoft today at their E3 press conference revealed a new game called For Honor, in which two teams of 8 players can brutally murder each other as a series of violent armies from across history. The game will be playable on the E3 show floor from tomorrow. Expect to hear stories of Destructoid writers hacking each other up soon. We shall see if "you can feel the weight of the weapon in your hand.
Ubisoft at E3 photo
Ubisoft at E3

Ubisoft unveils all-new South Park adventure, The Fractured but Whole


Featuring Coon (and friends)
Jun 15
// Chris Carter
Ubisoft just came out of the gate with a brand new announcement -- Southpark: The Fractured but Hole. It's an all-new RPG adventure that will feature the kids and their alter egos, The Coon (and friends) squad. Trey Parker a...
Ubisoft photo
Ubisoft

Watch Ubisoft's 2015 E3 press conference right here


Aisha Tyler Strikes Back
Jun 15
// Chris Carter
Today's Ubisoft EA press conference will be hosted by Aisha Tyler, who has really come into her own this year as the host of Who's Line is it Anyway? reboot on The CW. I'm interested in seeing what this conference entai...

E3 2015 press conference schedule

Jun 15 // Steven Hansen
SUNDAY, JUNE 14 Bethesda @ 7:00PM PDTTwitch stream (Doom 4, more Fallout 4, maybe some BattleCry stuff, surprise Dishonored 2?!) MONDAY, JUNE 15 Microsoft @ 9:30AM PDTTwitch stream, stream from your Xbox console, or watch on cable television (Gears of War, sentient press release with a blazer Phil Spencer, new Plants vs. Zombies: Garden Warfare, Halo 5, Forza 6, Tomb Raider, Cirque Du Soleil (?)) - Electronic Arts @ 1:00PM PDTTwitch stream (Star Wars Battlefront, Need for Speed, Mirror’s Edge Catalyst, SPORTS, maybe Mass Effect and Visceral's Star Wars) - Ubisoft @ 3:00PM PDTTwitch stream (Female erections, Assassin's Creed: Dumb Hat Version, maybe The Division is real now, more Rainbow Six, possibly hints for next year's likely Far Cry 5 or a Watch Dogs follow up) - Sony @ 6:00PM PDTTwitch, YouTube, PlayStation stream (Definitely The Last Guardian, Rockstar's Agent, and a Final Fantasy VII remake, all three of which will be announced that they have been added to the PSN during the stream; also real things like Uncharted 4, Tearaway Unfolded, Street Fighter V, and please, please, please Gravity Rush 2) - TUESDAY, JUNE 16 Nintendo Direct @ 9:00AM PDT (followed by show-floor Treehouse streams all week)Twitch, YouTube (My gratitude for it not being at 7AM again, maybe Metroid so I can shave Zack, 3DS Hyrule Warriors,  newly box art'd Devil's Third, Star Fox: Furry Road) - Square Enix @ 10:00AM PDTTwitch, YouTube (No Final Fantasy XV until gamescom, Deus Ex: Mick Foley Divided, Just Cause 3, maybe Star Ocean and Hitman) - PC Gaming Show @ 5:00PM PDTTwitch (AMD, Devolver, Fullbright, Microsoft, Square, Cliffy B; this show's new, not entirely sure what to expect, but does promise "new game reveals," likely the last ones of the week)
E3 watch schedule photo
What to expect when you're expecting
Lord on a skateboard, E3 2015: Redemption is here to wash away industry sins with a waterfall of hype airdropped upon the unwashed masses. It tastes of Mountain Dew and will not make you clean. So many questions will be answe...

Assassin's Creed E3 photo
Assassin's Creed E3

Ubisoft scrambling to make Assassin's Creed E3 demo more playable than final game


Disappearing face epidemic under control
Jun 12
// CJ Andriessen
With just a few days until the start of E3, sources within Ubisoft say the company is doing everything possible to make the E3 demo of Assassin’s Creed: Syndicate the ultimate gaming experience -- unlike the broken, bug...
Toy Soldiers: War Chest photo
Toy Soldiers: War Chest

It's He-Man vs. G.I. Joe in the new Toy Soldiers


Holy shit!
Jun 10
// Jordan Devore
Lot of smaller but still rather cool announcements this week ahead of E3. Toy Soldiers: War Chest is fleshing out its roster of original toy armies with the likes of He-Man and G.I. Joe. This series, if you've never played, ...
Rainbow Six Siege photo
Rainbow Six Siege

Rainbow Six Siege's Operators all have annoyingly awesome names


No care for fine interior decoration
Jun 04
// Brett Makedonski
Rock, flag, and eagle time; Ubisoft's slowly pulling back the curtain on all of Rainbow Six Siege's international operators, and today the Americans get profiled. As is to be expected, all of them have excellently punchy nam...
Ubisoft at E3 photo
Ubisoft at E3

#GirlWood confirmed: Aisha Tyler's hosting Ubisoft's E3 presser again


The Uplay Lounge returns
Jun 02
// Brett Makedonski
Ubisoft's not making any radical changes to its approach to E3. That doesn't mean the French publisher won't have anything exciting to announce; it's just that whatever happens will go down the same way it always does -- with...
AC Syndicate photo
AC Syndicate

Ubisoft: No second screen experience for Assassin's Creed Syndicate


Getting further and further from Unity
May 28
// Brett Makedonski
Plenty of publishers are high on the second screen experience, but Ubisoft's coming down from that -- well, at least a little. The next installment in the Assassin's Creed franchise won't come paired with a companion app...
Syndicate photo
Syndicate

First historical inaccuracies spotted in Assassin's Creed: Syndicate


Only likely to bother train enthusiasts
May 18
// Laura Kate Dale
Eagle eyed Reddit users have been pouring over last week's Assassin's Creed: Syndicate trailer with a fine tooth comb and have started spotting some of the game's first historical inaccuracies over the weekend. Perhaps the mo...
Rainbow Six Siege photo
Rainbow Six Siege

Rainbow Six Siege will arrive on October 13


Recent fan feedback taken into account
May 14
// Chris Carter
Rainbow Six Siege will arrive on October 13, 2015 on the PC, PS4, and Xbox One, Ubisoft announced today. In recent Siege-related news, the publisher has been hard at work combing through recent feedback regarding the alpha te...
South Park photo
South Park

Ubisoft sold 1.6m copies of South Park: Stick of Truth


It took over a year to count everything
May 14
// Vikki Blake
Ubisoft has sold 1.6 million copies of South Park: The Stick of Truth. The confirmation comes via Ubisoft's recent earnings report. Though the developer had previously revealed that sales of 2014's best RPG (yeah, I think it ...
The Division Delayed photo
The Division Delayed

Ubisoft's The Division delayed until 2016


More like DELAYbisoft, am I right?
May 13
// Jed Whitaker
Ubisoft announced its fiscal quarter results and along with it a delay of Tom Clancy's The Division until the first quarter of 2016. No reasoning has been given publicly for the delay. The report also stated the publisher is ...
Assassin's Creed photo
Assassin's Creed

Is that Brock Lesnar in Assassin's Creed Syndicate?


Bloody well looks like it
May 13
// Vikki Blake
An eagle-eyed Kotaku reader has spotted a familiar - if unexpected - figure in the recent Assassin's Creed Syndicate stream: wrestler and all-round I-kick-asses-for-a-living-dude, Brock Lesnar.  To check it out for yours...
Ubisoft photo
Ubisoft

Ubisoft has almost completely moved away from last-gen consoles


Just Dance is the only exception
May 12
// Brett Makedonski
If you're a late adopter who hasn't picked up a PlayStation 4 or Xbox One yet, don't expect to play any Ubisoft games moving forward. The French developer and publisher is done making titles for old platforms. As reported by ...
Assassin's Creed photo
Assassin's Creed

Ubisoft: Assassin's Creed: Syndicate coming October 23


It's officially official
May 12
// Kyle MacGregor
After months of leaks and speculation, Ubisoft has finally unveiled the next entry in its annualized cash cow. As expected, it's called Assassin's Creed: Syndicate and takes place in Victorian London. It seems Ubisoft has tak...
Assassin's Creed photo
Assassin's Creed

The next Assassin's Creed will reportedly have a playable female protagonist


Said to be splitting screen time
May 11
// Brett Makedonski
Assassin's Creed Unity encountered its fair share of controversy last year. It mired in post-release difficulties for a significant amount of time. However, months before that, it was the source of public outcry over the...
Assassin's Creed photo
Assassin's Creed

We found hidden clues about the next Assassin's Creed


We'll find out for sure on May 12
May 07
// Brett Makedonski
Six months ago, a rumor surfaced that the next Assassin's Creed would be set in Victorian London. Although the report looked extremely credible, we hadn't ever received anything in the way of confirmation from Ubisoft th...
Watch Dogs 2 photo
Watch Dogs 2

Watch Dogs 2 is real according to a Ubisoft employee


Better keep that CV on a tighter leash
Apr 30
// Laura Kate Dale
Watch Dogs 2 is deep into development. Well, either that or someone was lying to potential employers about being the game's senior gameplay programmer. Julien Risse, who works for Ubisoft in Paris, had Watch Dogs 2 listed on ...
Nepal earthquake photo
Nepal earthquake

The Far Cry team is matching Nepal earthquake relief donations


Up to the first $100k
Apr 29
// Brett Makedonski
Late last week, immeasurable disaster struck in Nepal in the form of a 7.8 magnitude earthquake. As a result, the death toll is in the thousands, and thousands more are injured and/or stranded. That's not to mention the devas...
Rainbow Six Siege trailer photo
Rainbow Six Siege trailer

Watch a Rainbow Six Siege trailer or read a recipe for slow-cooked chicken here


Or if you can multitask, do both
Apr 23
// Darren Nakamura
This chicken is suitable for Mexican-style dishes like enchiladas, chilaquiles, or quesadillas. 2 boneless, skinless chicken breasts1 can chicken broth1 onion, quartered1 jar green sauce1 pound pepper jack cheese, shredded1 ...

Review: Assassin's Creed Chronicles: China

Apr 21 // Chris Carter
Assassin's Creed Chronicles: China (PC, PS4, Xbox One [reviewed]) Developer: UbisoftPublisher: UbisoftReleased: April 21, 2015MSRP: $9.99 (China is part of the Assassin's Creed Unity Season Pass) Assassin's Creed Chronicles: China isn't a new concept, as Assassin's Creed II: Discovery basically built upon the older Prince of Persia games, which Ubisoft even took a crack at last generation with a remaster. Nonetheless it's a welcome one on paper if we get to see other parts of the world beyond western civilizations, even if it does feel rushed in many aspects. The story this time around follows Shao Jun, one of the lone assassins left in her order after Zhang Yong of the Tigers (Templars) wiped them out. It takes place after the events of Assassin's Creed: Embers, which ties her into the core storyline by way of a chance encounter with Ezio Auditore. Fans will enjoy the connection for sure, but most of you out there can completely ignore it as yet another wacky "Assassins versus Templars" adventure and just enjoy this as a 2D platformer. You might want to ignore the story anyway, because it's not very good. Framed as a standard revenge tale, Shao Jun will hobble across various landscapes killing whoever gets in her way to the top. The dialog is particularly terrible and not in a funny B-movie way, and no one that turns up is memorable. I know a lot of people didn't dig the meta-narrative fluff in the core series, but at least it was something worth talking about. In many ways it feels like a missed opportunity to flesh out the brotherhood in China, but hot damn if the setting itself isn't beautiful. [embed]290711:58237:0[/embed] In fact, the first thing I noticed about the game was the killer art style. The lazy slideshow cutscenes aren't that big of a deal when everything looks like a living painting, especially Shao's flowing red cape. In-game the art is still wonderful, but the environments themselves often lack detail, with washed-out backgrounds making a frequent appearance. That feeling of disappointment will pass quickly though once you reach another vibrant setpiece. Fans of the core series will find it easy to acclimate, as the controls are very similar. There's a button to hold down to run and initiate reckless mode, a button to go all stealthy, and your standard light and heavy attacks. While the narrative isn't all that slick, Shao Jun controls like a master assassin, and I had very few issues getting her to go anywhere I needed her to be. Grabbing ledges, crawling about, and avoiding guards was a breeze. All of this action will be navigated around awareness cones for enemies, which are visible front and center on-screen. Enemies are fairly observant of their surroundings, with clear "sound" circles and other nuances influencing their movements, but sadly they don't follow you to the ends of the earth like past games -- if you're in a tricky spot, they'll just sit there for about 10 seconds before returning to their patrol route. It reminds me of the camp of the original Tenchu, with mixed results. Non-lethal force is preferred, but Shao has access to a whistle ability for distractions, in addition to firecrackers, daggers, and a noisemaker tool. Every power feels roughly the same which makes for some dull variations early on, but every level will unlock newer, cooler abilities that mix things up much more than her basic skillset. I'm talking grappling hooks, more options for hiding places (like that "quick switch" leap Sam Fischer is so good at), and sliding assassinations. Melee combat is run-of-the-mill but it looks sexy, especially when coupled with Shao's unique animations. Backwards blocks and bullet dodges are fluid and responsive, which is key as you'll be doing both of those things a lot. You won't fight many interesting enemies, but even the meat grinder of foes the game throws at you is fun with this system. Once you're done with the five-to-six-hour adventure there's two New Game+ options to replay with slightly different mechanics, which do just enough to justify another playthrough or two. Assassin's Creed Chronicles: China has the makings of a good 2D Prince of Persia re-awakening, but it lacks a lot of character both aesthetically and mechanically. Still, there's very little actually wrong with it if you're looking for another platformer to add to your pile. Hopefully future iterations of the Chronicles subseries can build upon the foundation that China has provided. [This review is based on a retail build of the game provided by the publisher.]
Assassin's Creed review photo
Shao Jun gettin' it done
Just last week I asked readers if they were into the idea of 2D Assassin's Creed games. Roughly 41% were on board, 33% preferred the 3D iterations, and 26% have checked out of the series entirely. Ubisoft doesn't really care what you think, though. As long as they sell, those assassins will keep on stabbin'.

AC Chronicles photo
AC Chronicles

Assassin's Creed has a new perspective, but a familiar thirst for blood


We go to China first
Apr 20
// Brett Makedonski
A cursory glance at the launch trailer for Assassin's Creed Chronicles: China, and you might think that the franchise is moving in an entirely different direction. A stylized aesthetic, wonderful ploofs of color, and a focus...
Assassin's Creed photo
Assassin's Creed

Are you interested in Assassin's Creed Chronicles?


Or do you wish these settings had proper 3D games?
Apr 15
// Chris Carter
Assassin's Creed Chronicles will take the series to China, India, and Russia over the coming months. All three (in addition to Japan and Egypt) were among the highest requested settings for the series, leading to a certain de...
Far Cry 4 photo
Far Cry 4

When Far Cry 4 goes right, it goes so, so right


Style bonus
Apr 10
// Brett Makedonski
"Hmm, shotgun's not gonna work for this boat. Damn. Guess I'll have to go down there. Oooh, cargo truck! Let's take care of this real quick... ... Totally meant to do that."

Rainbow Six Siege is coming along nicely, if the closed alpha is any indication

Apr 08 // Chris Carter
This week, the Rainbow Six Siege closed alpha kicked off, featuring one mode (Hostage Rescue), two maps (a house and an airport), and 10 Operators (classes). Although playing a single gametype can lead to a certain degree of tedium after a while, I really enjoyed seeing the core components at work, and I think it'll be worth checking out come release time later this year. Hostage Rescue hosts a very simple premise: two sides, each playing the role of either offense or defense. Before the match actually begins, a prequel phase of sorts occurs, with the offense commanding rolling drones to locate the target, and the defense setting up barricades to hinder the capture of the hostage. It's a really fun mechanic, as drones can leap through the air and the defenders can blow them up after locating them. There's quite a bit of stuff to do during this phase on either side. Teams can hole up with the hostage, or go out in the open, put down barbed wire on chokepoints like stairs, or tactically leave drones in a spot that will have a lot of foot traffic -- allowing an attacker to switch views mid-match to get a better look. Those on the offensive will have plenty of fun rappelling off walls with the tap of a button (with the ability to go inverted at will), and defenders can set up their own labyrinthine corridors and traps to thwart the other team. While asynchronous multiplayer has the tendency to favor one side in terms of fun factor, I really liked playing both. Classes are very unique, leading to some interesting counters. For instance one defender has the ability to see through walls at short distances, and one attacker can set charges to blow through barricades. At one point a player blew away an attacker while he was setting an explosive through the barricade while another player blasted through the ceiling and took him out. There are some "iron bars" in place so you can't literally bring the whole house down, but it's open-ended enough. When choosing a loadout, players can very clearly see the icons of your team across the top, so even without direct voice communication you can get a well-rounded composition of classes. Teams choose their spawnpoints (and thus, where the hostage is located on the defense) for each round, and deaths are permanent until the next one starts. Because of the nature of shifting spawns, teams can both enter and defend the house in a multitude of ways every time. In terms of its pedigree as a first-person shooter, Siege runs very smoothly on PC, and thank goodness, it's not going to be held back by the previous generation -- it's set to only appear on Xbox One and PS4. The controls are very easy to pickup, but the two shoulder buttons assigned to each classes' unique abilities is where the learning curve starts. Bullets have weight to them, and blowing away walls is satisfying every time. It's too early to tell how Rainbow Six Siege will really turn out, but I'm impressed so far. It seems to have a great class system on its shoulders, and there's a good mix of action and tactical gameplay abound. I can see this becoming a really fun eSport to watch if there are interesting teams involved.
Rainbow Six Siege photo
Classes done right
Rainbow Six has had quite an interesting history. After playing it in 1998 on a friend's PC I fell in love, and so did mostly everyone else in the gaming community. For a full decade, Ubisoft pumped out game after game, most ...

Rainbow Six Siege LIVE! photo
Rainbow Six Siege LIVE!

Watch me be sexy while playing the Rainbow Six Siege alpha!


I'm going to capture so many woman flags
Apr 07
// Jed Whitaker
[Update: Live stream is over but check out the replay embedded below.] The closed alpha for Tom Clancy's Rainbow Six starts at 10am Eastern / 7am Pacific, and I'll be streaming it live here on our Twitch channel at ...

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