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8:49 AM on 02.01.2015

The hunt for the Rosalina amiibo is on today, here's what I found

With the Target exclusive Rosalina amiibo pre-orders selling out in the dead of night within minutes and my Japan import is currently stuck in customs, I still needed to snag one. So this morning I woke up with a fellow local...

Chris Carter


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Mistwalker's mobile-RPG Terra Battle has surpassed 1.5 million downloads worldwide

Unlock new "adventurers" from iconic Final Fantasy character designer Yoshitaka Amano and a new scenario from Yasumi Matsuno, designer of Final Fantasy XII. Also, Terra Battle received the highly anticipated online co-op mode update that allows players to work together to clear stages and adds summons to the battlefield. More Info.






Experience Points .02: Shadow of the Colossus photo
Experience Points .02: Shadow of the Colossus
by Ben Davis

Experience Points is a series in which I highlight some of the most memorable things about a particular game. These can include anything from a specific scene or moment, a character, a weapon or item, a level or location, a part of the soundtrack, a gameplay mechanic, a line of dialogue, or anything else about the game that is particularly noteworthy and/or awesome.

This series will no doubt contain spoilers for the games being discussed, so keep that in mind if you plan on playing the game for the first time.

This entry is all about Shadow of the Colossus, one of my favorite games of all time. Feel free to share some of your own favorite things about the game in the comments!

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$8 Valkyria Chronicles, $20 Isolation, & More 2014 Game Deals photo
$8 Valkyria Chronicles, $20 Isolation, & More 2014 Game Deals
by Dealzon

Gallia, to arms!

Several 2014 releases dropped to all new lows this weekend in GMG's "2014 Revisited" PC game sale. Leading the pack today is the Valkyria Chronicles PC port, which finds itself 50% cheaper than usual with a stacking code dropping the price to $8 (now dead, 24 hours only!). Other notables in the sale include Alien: Isolation, Wolfenstein: The New Order, and The Evil Within - all at or near their previous lowest prices.

Even after returning the title to its $349.99 price on January 4th, most retailers are still trying to offload the Xbox One AC Unity bundles, with Dell tossing in a free controller charging station ($25 value) to move some systems.

Also available are $50 discounts on the PS4 and a $40 off price break for a Wii U 32GB Deluxe bundle. We're pulling this out of the rumor department, but we suspect some of these systems will see permanent MSRP cuts in the near future - probably Spring/Summer 2015.

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Gaming in the Rust Belt: The story of the Buffalo Game Space photo
Gaming in the Rust Belt: The story of the Buffalo Game Space
by Mike Cosimano

It’s not often I pause an interview because a sizzling plate of loaded fries, topped with thick diced bacon & monterey jack cheese, was just dropped in front of me, but maybe that’s because I don’t conduct many interviews in my home town of Buffalo, New York.

Buffalo is the capital of bar food, all of it delicious and incredibly fattening. It has to be. If you aren’t at least a couple pounds overweight, you will probably freeze to death. Between the fries and chicken fingers, I probably gained a solid 2-3 pounds during my lunch interview with the guys behind the Buffalo Game Space. By the time the check had been paid and we began heading for the door, we probably talked about the addictive relationship Buffalonians have with bar food more than the videogame-related project we had met to discuss.

I paid for lunch, by the way.

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Get your knives out: A list of the best pointy objects in the business photo
Get your knives out: A list of the best pointy objects in the business
by Nic Rowen

Knives in games are weird. They're either way too weak and flimsy to be any fun (the weapon of last resort you mess around with for a few moments to delay dying or before you restart from your last, hopefully ammo-rich, save), or, by design choice or fluke, they are ridiculously overpowered and silly. I still giggle whenever I come across some hype-video of a CoD player running around with a combat knife, humbling scores of modern Spec Ops soldiers all decked out in the latest in high-powered assault weaponry.

Outside of trolling and goofing around, knives in games often just don't feel very good. They're not satisfying to use, or to fight against. That's why we have to celebrate the outliers. Those rare beautiful games that make it a joy, not a chore, to dive in up-close-and-personal to try to stick a piece of metal into another human being.

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Review: Nihilumbra photo
Review: Nihilumbra
by Greg Tito

There's a nugget of a solid game here in Nihilumbra. Unlike many of the PlayStation Vita's offerings, it uses the touchscreen in a novel way that doesn't feel tacked on or forced. And the puzzle-platforming is supported well by an ethereal art style, score, and sound design.

You just have to wade through a jumble of pseudo-philosophy to get to it.

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Samus and Sagat: Prepping for Street Fighter V and Super Metroid II photo
Samus and Sagat: Prepping for Street Fighter V and Super Metroid II
by Jonathan Holmes

A lot of you told me that you really liked Samus and Sagat episode one. Thank you so much! Even more of you told me that you almost didn't watch the show at all because you thought it was a cartoon. Sorry about that!

To be 100% clear, Samus and Sagat is a live-action fake sitcom about Metroid's Samus Aran (Maddy Myers) and Street Fighter's Sagat (me) living as roommates. That said, we try to incorporate animation into things when we can.

Luckily, we had a really good excuse to use some fake videogame graphics in this episode. This one is about the differences between being a videogame starlet and an older, well known but not particularly popular side character from an ensemble cast. Imagine a conversation between Chun-Li and Waluigi about where their careers are going. It's like that. 

Crap, now I wish I had made that show instead. Maybe next time. 

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Review: Gunman Clive 2 photo
Review: Gunman Clive 2
by Chris Carter

I don't think anyone, including the game's creator, expected Gunman Clive to be such a massive hit. As an homage to retro platformers it was a joy to play, and the ridiculously cheap base price made it easy to take the plunge.

Gunman Clive 2 delivers pretty much everything you'd want out of a sequel, even if it doesn't push the envelope.

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Life is Strange: Episode One Achievement guide photo
Life is Strange: Episode One Achievement guide
by Brett Makedonski

It's always great when a game's Achievements exploit the mechanic or feature that the title does best. That's what Life is Strange's set does -- at least for the first episode. Almost everything in episode one can be unlocked through exploration. The sole exception is an Achievement for simply finishing.

The Achievements that might prove difficult are for taking ten optional photos. Life is Strange has a chapter select feature that tells you how many photos in each section remain to be collected. However, make sure to select the option to "play this chapter in collectible mode" which will allow you to hunt without changing any choices you've already made.

Everything from here on out may contain spoilers. Even the images for the Achievements are spoilers in that they give away what needs to be done. I've listed them in the order in which they appear, but I highly recommend playing through once at your own speed before using a guide to clean up.

With all the formalities out of the way, an easy 200 Gamerscore's right around the corner!

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Review: Life is Strange: Chrysalis photo
Review: Life is Strange: Chrysalis
by Brett Makedonski

"If I'm not looking through a viewfinder, I'm looking through a window. Always looking."

Max Caulfield, the introspective protagonist of Life is Strange, spends her life searching, observing. Actually, it might be more akin to wandering. She's 18, a newly minted "adult." Everyone keeps telling her how much life has in store for her, but she's more intent on the short-term -- just surviving one awkward social interaction after another.

It's a situation that's easy to empathize with. Everyone's felt the uncertain pangs of adolescence, even the most sure-footed of people. Life is Strange gives the player a chance to walk in those shoes with Max -- to try to avoid the gaze of every set of judgmental eyes, and to skirt confrontational conversation lest things just get even worse. It can be weird and cringe-worthy at times, but, hey, doesn't that nicely sum up those formative years?

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Dem bones: The best skeletons in video games photo
Dem bones: The best skeletons in video games
by Ben Davis

I've been playing tons of Grim Fandango ever since the remastered version came out a few days ago, and it's left me with skeletons on the brain... and in the closet.

This led me to thinking about more skeletons in games. There's a lot of them! While most video game skeletons are relegated to simple enemy fodder, there are still plenty of standout skellies out there. Why not write about 'em?

Here are ten of the best skeletons in video games, no bones about it!

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Resident Evil is The Beatles, The Last of Us is The Offspring photo
Resident Evil is The Beatles, The Last of Us is The Offspring
by Jonathan Holmes

Resident Evil: Revelations 2 is the latest episodic game series about a grizzled man with a dark past protecting a mysterious child survive a zombie or zombie-like danger scenario.

Our own Alessandro Fillari recently had the chance to get some time in with the Barry Burton side of the game's campaign, as well as the new iteration of its score-focused Raid Mode. Both of these modes may be a little more strange than Alessandro led you to believe. Either that or he just has a much higher tolerance for weirdness than I do. From where I stand, this game looks bananas. 

This video was initially planned to be about a minute long, working as little supplement to Alessandro's write-up. Before I knew it, I was seamlessly splicing together sound-alike pop songs from different generations of music history, giving The Last of Us a new name, making a supercut of some of Barry Burton's best lines from Revelations 2, and erasing the whiteness around the one and only Sherlock Hemlock. 

If you have half as much fun watching this video as I had making it, then you're about to have an above-average amount of fun. 

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Review: Call of Duty: Advanced Warfare: Havoc photo
Review: Call of Duty: Advanced Warfare: Havoc
by Chris Carter

Call of Duty map packs are definitely a mixed bag. Fifteen dollars is pricey by any standards, and the prospect of one or two remade maps and a grand total of four arenas isn't anything to get excited about.

Advanced Warfare's new Havoc DLC has just arrived this week on Xbox platforms, and it's par for the course in terms of what you'd expect. As usual though, zombies save the day.

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Sling TV, which brings live TV to Xbox One, is looking great so far photo
Sling TV, which brings live TV to Xbox One, is looking great so far
by Chris Carter

Earlier this year at the Consumer Electronics Show, Dish announced a rather interesting prospect called Sling TV. As one of the first companies to embrace Internet TV, its new subscription-based service will stream live television to a number of devices for $20 a month -- with no need for traditional cable.

So how does this relate to videogames? Well, Sling TV is coming to the Xbox One in the coming weeks, and I know a lot of people are curious about it.

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The Magic Circle tackles game development with clever satire photo
The Magic Circle tackles game development with clever satire
by Alessandro Fillari

You ever wonder what it's like to be a character in a videogame? Most people would think of something pleasant like Mario or Sonic the Hedgehog, not someone from Resident Evil or Silent Hill. But what would it be like to be in a game that's currently in development? One that's constantly in flux, similar to the classic Daffy Duck cartoon Duck Amuck. Would you still be you one year from now after several changes have been made? And who the hell is making all these changes?

That's a scenario former developers from Arkane Studios and Irrational Games want to tackle. At PAX Prime 2014, the developers of the newly-formed studio Question brought an early build of The Magic Circle, a game within a game. Players got to experience the results of a chaotic game development period in all its gory details as they tried to set things right. It made quite an impression at the Indie Mega Booth, with attendees calling it "punk" and a neat "retro" title.

We've been keeping our eye on this title ever since. Given special access to the current beta build of The Magic Circle, Destructoid had the opportunity to experience a sizable chunk of Question's upcoming existentialist adventure title. 

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Review: Dying Light photo
Review: Dying Light
by Chris Carter

As you may have heard, we got our Dying Light review code pretty late. As in, the day before launch. A late show doesn't necessarily instill confidence in a project, especially since a lot of fans had no idea what to expect from Techland's latest.

It's strange that this situation even happened considering Dying Light is one of Techland's best games outside of Call of Juarez: Gunslinger.

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