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Project Morpheus seems to be lagging behind Oculus Rift a bit photo
Project Morpheus seems to be lagging behind Oculus Rift a bit
by Brett Makedonski

As the virtual reality races wages on, different prototypes keep coming out for Project Morpheus and Oculus Rift. I had yet another chance to play two new titles on Project Morpheus at Tokyo Game Show. While they were certainly unique in their own right, it’s tough not to feel as if Oculus is a bit ahead of Sony’s project.

The first game that we played was The Deep – a shark attack simulator. Ascending from the depths of the ocean in a deep sea cage, I had a first-person view of an angry shark as he tried relentlessly to rip the vessel apart and feast. I’m sure I’m delicious, but I didn’t want it to find out.

I was equipped with a gun that fired flare-like projectiles, which could be aimed based on the positioning of the DualShock 4. Unfortunately, I don’t think these shots were actually effective in any way, and were only included to make the experience interactive. Still, it was fairly incredible to watch the shark lurk, circling the cage and slowly ripping it apart.

By the end of the ride, I made it to the surface intact. The finale held one last, grand attack in which I was sure the demo would end grimly. It didn’t, as the shark gave up and went back to the deep unknown to terrorize other unlucky creatures.

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Monster Hunter 4 Ultimate brings a lot of verticality to the table photo
Monster Hunter 4 Ultimate brings a lot of verticality to the table
by Brett Makedonski

When the west finally gets Monster Hunter 4 Ultimate -- what Capcom calls "the most complete version of 4 that it'll get" -- players are going to need to turn their attention to the layering of the game. Rather than solely ground-level areas, Ultimate features plenty of ledges to climb up and to hop onto monsters' backs from. That's the big difference from the Monster Hunter you may already know and love.

Gone are the water terrains, which Capcom called "controversial." The newly placed emphasis on vertical play replaces them, in what is kind of the "hook" for the game. However, that doesn't mean Capcom expects the same mixed reception. The opposite, in fact. It anticipates that players will welcome the verticality because it's fluidly interwoven into play. Small ledges will be automatically ascended, and larger ones will actually take some effort to climb.

With this new information in mind, a party of four of us set off to best the Daimyo Hermitaur -- a giant crab-like creature. Equipped with a weapon called the Insect Glaive, one of our members sent insects toward our target to retrieve essences from him. The Insect Glaive also served a second (and more fun) purpose. It can be used to pole vault on top of a monster and ride him into temporary submission.

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7:30 AM on 09.19.2014

Offscreen Tales of Zestiria footage shows rolling hills and fierce battles

I had the chance to go hands on with the latest in Bandai Namco's flagship RPG series, Tales of Zestiria. I came away from the demo feeling pretty excited for the fast paced combat, but I also managed to get a couple of offs...

Elliot Gay





4:00 AM on 09.19.2014

Steven and I rode a carousel of loneliness at TGS

Steven and I took a few minutes out of our packed schedule of eating curry and playing videogames to ride a carousel at Tokyo Game Show. Don't tell Dale.

Brett Makedonski



Godzilla: Walking in the shoes of the king of monsters photo
Godzilla: Walking in the shoes of the king of monsters
by Elliot Gay

Fun fact. When I was a child, my mother sat me down in front of Godzilla films and subsequently burned them into my brain. As a result, I ended up learning Japanese and moving to Japan as an adult. It's not a stretch to say that I'm where I am because of the big G.

So you can imagine my excitement when I heard that Bandai Namco was developing a Godzilla game for the PS3. The big monster has had more than his fair share of game appearances, but none of them have ever been any good. I recall playing Super Godzilla on the SNES and trying my best to convince myself that it was the best game I had ever played. Needless to say, I had some issues believing my own words.

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Gallery: The sexiest booth babes of Tokyo Game Show photo
Gallery: The sexiest booth babes of Tokyo Game Show
by Niero Gonzalez

The moment all you college dudes have been waiting for is here! So make sure your boss isn't looking and get ready to steamboat the weasel, because I need the pageviews and my gallery is the tits!

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2:00 PM on 09.18.2014

Ori and the Blind Forest looks crazy good

I keep forgetting that Moon Studios' platform adventure game Ori and the Blind Forest is coming to PC as well as Xbox One, despite being published by Microsoft Studios. Big thing to forget! My takeaway from Brett's preview o...

Jordan Devore

1:45 PM on 09.18.2014

Sonic x Monster Hunter 4 Ultimate is, uh, yeah...

Admittedly, this collaboration is slightly less horrifying once you realize it's a Felyne (or Palico, if you want to be precise) wearing Sonic the Hedgehog armor. Slightly. Still, I think this tops the sexy/stretchy fan art f...

Jordan Devore

12:30 PM on 09.18.2014

The Final Fantasy XIII trilogy is headed to Steam

The official site gave it away, to some extent, but here we go: Final Fantasy XIII is coming to Steam on October 9, priced at $15.99, with XIII-2 and Lightning Returns arriving for PC by spring 2015. XIII already has a listin...

Jordan Devore



Final Fantasy Explorers feels like Crystal Chronicles meets Monster Hunter photo
Final Fantasy Explorers feels like Crystal Chronicles meets Monster Hunter
by Elliot Gay

It's become exceedingly easy in recent years to point the finger at any four player cooperative game in Japan and call it a Monster Hunter clone. I'm not particularly fond of this way of thinking. Despite my love of Monster Hunter (200+ hours in MH4), I think many of the various hunting action games have unique, interesting qualities that separate them from one another.

Perhaps that's why I had been so jazzed to check out Final Fantasy Explorers, Square Enix's first attempt to dabble in the hunting action genre. With a stable of classic monsters, jobs, and giant bosses in its long history, Final Fantasy seems like the perfect franchise to get a spinoff in the genre.

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7:18 AM on 09.18.2014

Off-screen Silent Hills trailer from TGS is still scary

Earlier today, Frank and I were poking around Konami's Tokyo Game Show booth, taking pictures of statues, candies, and other nonsense. We were stopped by a loud rumbling, which caused us to turn around. We just happened...

Dale North

7:07 AM on 09.18.2014

Raiden V coming to Xbox One next year

If things work out as we expect them to, you'll soon see a trailer for Raiden V popping up on YouTube and our front page. The next in the line of shmups will come to the Xbox One next year in Japan, and most likely beyond.  There's a trailer running at Microsoft's Tokyo Game Show booth today. Stay tuned -- I'm sure we'll have it soon. 

Dale North

7:00 AM on 09.18.2014

Check out the slime Dragon Quest Heroes PS4 system

We got an up-close look at the recently announced Dragon Quest Heroes PS4 at Tokyo Game Show today. The Square Enix / Koei Tecmo tag team is exciting enough that Sony is bringing out this silver, slimed PS4 in Japan. The meta...

Dale North

6:30 AM on 09.18.2014

Watch this new Yakuza Zero footage and daydream about playing it

New footage of the recently announced Yakuza 0 (or is it Yakuza Zero?) was revealed today at Tokyo Game Show 2014. I can always count on seeing new Yakuza games at TGS, but I can also count on being disappointed after m...

Dale North





1:43 AM on 09.18.2014

We try Metal Gear Solid cardboard box candy at TGS

Yes, they really have Metal Gear Solid The Phantom Pain cardboard box candy at Tokyo Game Show 2014. We were stupid enough to spend 640 yen (about $6) on eight pieces of what looks to be tiny squares of chocolate crisped rice...

Dale North

12:01 AM on 09.18.2014

Tokyo Game Show 2014 kicks off today (also, floor gallery)

Tokyo Game Show 2014 has officially kicked off today, running through September 21. As always, these first two days are for business (yeah, right) and the remaining two add in the public (and the cosplayers; sweat).  Thi...

Dale North