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1:30 PM on 06.03.2012

On The Media talks to Tim Schafer about being awesome

NPR is slowly but surely becoming the best "mainstream" media outlet for intelligent and well-meaning coverage of videogame news. Their coverage of Ian Bogost's Cow Clicker phenomena was fantastic, and I still ...

Jonathan Holmes



Preview: Double Fine ventures into The Cave photo
Preview: Double Fine ventures into The Cave
by Ryan Perez

Double Fine is one of those rare anomalies that carries a truck-ton of admiration from its fans, almost no scorn or distaste from anyone in this industry, and yet it has still experienced a fluctuation of moderate monetary success. And even more puzzlingly, the company simply asked fans for money, which resulted in over $3 million in contributions. Crazy!

While it remains the be seen what Double Fine delivers with their Kickstarter project, they've still carried on making games at their leisure. Coincidentally enough, one of those games, The Cave, is an adventure game in and of itself ... one they've actually been working on for over a year now.

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Getting It Right: Grim Fandango photo
Getting It Right: Grim Fandango
by Allistair Pinsof

Putting the things you loved when you were younger on a pedestal is as unavoidable a side effect of growing old as nose hair and weak joints. Will I ever taste breakfast cereal sweeter than the 2003 run of Ang Lee's Hulk marshmallow cereal? Will I ever own a pug as lovable and derpy as Ralph, my 9th grade buddy? Will there ever be another adventure game as good as Grim Fandango?

This line of thinking is unhealthy, I'm afraid. To believe the best days of our beloved hobby are behind us is a level of cynicism I can't accept. All good things come from good ideas, and good ideas can always be applied to create even better things. Instead of celebrating the best of the best, I'd like to use this space to analyze what made them work so well. If developers and publishers take note of past games' successes, we could build something great and new out of the bones of classics.

As this series progresses, I hope we discover common threads among great games that can help guide our judgment in play, criticism, and creation. And what better place to start than with one of the '90s last great adventure games!

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11:30 AM on 04.02.2012

Tim Schafer demoes Double Fine Kinect prototype 'Specs'

“This thing that I’m going to show you is a really weird thing,” said Tim Schafer, the founder of beloved studio Double Fine Productions, during a recent presentation at New York University. He had come to s...

Samit Sarkar

12:00 PM on 03.22.2012

Game dev lookalikes do battle with the 'Guverman'

The trio of king3vbo, Analoge, and Cutie Honey is back with a brand new episode of Gaming Gurus in the Ghetto, a show about Gabe Newell, Tim Schafer, and Hideo Kojima that you wouldn't believe does not actually star the real...

Tony Ponce



The DTOID Show: Bioshock, Mechwarrior, & Kickstarter photo
The DTOID Show: Bioshock, Mechwarrior, & Kickstarter
by Max Scoville



Hey guys! Here we are again!

Today's show, we talk about how Kickstarter is the hottest thing on the web right now, and how Tim Schafer's Double Fine Adventure raised 3.3 million dollars, and how inXile's Wasteland 2 is in the process of being crowd-funded. Bioshock Infinite's got some kickass enemies, including a robotic George Washington, and Mechwarrior Online has BattleMechs running on CryEngine3. For reasons that I cannot figure out, but which make me smile, Double Fine has decided to organize a gamejam based around the brilliant ideas of Peter Molydeux, the fake Peter Molyneux Twitter account.

Finally, we talk about Mass Effect 3 some more. I'm so sick of hearing about this game. Nothing makes me want to go live in the woods and read books than people on the internet getting this upset a video game. That being said, bravo, money has been raised for charity. Apparently BioWare pissed people off so much, they had a fundraiser. What is this I don't even.

Most importantly: WE ARE HAVING A NINJA DRESSUP CONTEST, PLEASE PARTICIPATE FOR FREE GAMES!

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8:00 PM on 03.13.2012

How Double Fine used their creative juices to survive

In their GDC session "Creative Panic: How Agility Turned Terror Into Triumph," Double Fine's Tim Schafer, Brad Muir, Lee Petty, and Nathan Martz talked about how they used a two-week break during Brütal Legend's producti...

Maurice Tan

12:00 PM on 03.10.2012

Tim Schafer is Scrooge McDuck

With a mere three days left before donations are no longer accepted, Tim Schafer's adventure game Kickstarter has accrued over $2.6 million. That's well beyond the stated goal of 400 grand. What's a man to do with all that ex...

Tony Ponce

7:15 PM on 02.15.2012

Notch begs internet to chill out over Psychonauts 2

Just as Double Fine were about to announce their now highly-successful Kickstarter campaign, an interesting Twitter exchange between founder Tim Schafer and Mojang founder Notch set the online world into fits of hysteria, as ...

Conrad Zimmerman

7:30 PM on 02.14.2012

These Dtoiders are dead ringers for famous game devs

I started watching this video and pulled a double take because I could swear I was actually looking at Gabe Newell, Tim Schafer, and Hideo Kojima in a new YouTube sitcom! What you see is an all-star cast of Destructoid commu...

Tony Ponce



The DTOID Show: FemShep, Kickstarters, & Jackie Talbott! photo
The DTOID Show: FemShep, Kickstarters, & Jackie Talbott!
by Tara Long

Happy late FemShep Friday, everyone! Or at least, that's what 99% of my Twitter feed was saying when I woke up yesterday. I can't keep up with all these made-up Internet holidays, damnit!

On yesterday's show, we went live and talked all about Double Fine's latest Kickstarter project, Blizzard's projected Q2 release of Diablo III, and Valve's response to last November's Steam hack. We also got our hands on a couple new trailers, one for Lollipop Chainsaw and one for Mass Effect 3's FemShep.

On the second half of the show, AppJudgment's Jackie Talbott joins us to talk about her experience with Resident Evil: Operation Raccoon City's four multiplayer modes, and we outline the details for our latest giveaway to win a custom Infinity Blade II Astro A30 headset. The contest is US only and ends Tuesday at midnight, so get to gettin'!

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Dream games we'd like to see Kickstarted into reality photo
Dream games we'd like to see Kickstarted into reality
by Maurice Tan

Double Fine's attempt at securing funding for an adventure game that everybody seemingly wants has resulted in a massive crowdsourcing success story in less than a day. It sure didn't hurt that you could basically pre-order a game you trusted to be good, made by the people who are icons in their genre, for the price of what the game would likely end up being. Even if Double Fine Adventure ends up being $10 when it's released, you receive an intriguing insight into its development for an extra $5.

As developers and publishers scratch their heads wondering what this means for the years ahead, we decided to make their lives a little easier. Here are a few titles we'd love to see funded in a similar fashion. Games that are hard to find publisher funding for, even if fans would sacrifice their firstborn to see them realized.

[Image by Kelly Snapka]

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9:00 PM on 02.08.2012

The DTOID Show: Mass Effect on iOS and Psychonauts 2?!

Could it be that all our dreams have suddenly been answered in just one, 13-minute news program? I hope not, otherwise I may as well pack up my desk and non-existent belongs RIGHT NOW. (Don't worry, I'll never give you the s...

Tara Long

12:00 PM on 02.07.2012

Schafer wants to make Psychonauts 2, and so does Notch

Perpetual maker of doomed games Tim Schafer has confessed that, no matter how many times he's tried to pitch a sequel to the critically acclaimed Psychonauts, he has never found anybody willing to make it. However, he's still...

Jim Sterling

11:00 PM on 08.12.2011

New Once Upon a Monster trailer is good old family fun

It comes as no surprise that Microsoft has an overly pretentious family enjoying the Kinect in this trailer. Looking past that, the video does a great job showing off how damn fun this game looks. It also gets me all nostalg...

Brett Zeidler

8:40 AM on 06.15.2011

Double Fine nabs Psychonauts publishing rights

Perhaps the stars are aligning for a follow up to Double Fine's 2005 cult classic, Psychonauts.  Yesterday I noted that series protagonist "Raz" made an appearance in Spicy Horse's Alice: Madness Returns. Now Double Fine...

Nick Chester