Asian sensation Adam WarRock is a pretty chill dude. Our own Tara Long of course loves him to pieces, but it was I who managed to score a brotastic fist bump at last year's Nerdapalooza in Orlando. He's so skilled, he can tu... read
We're living in a time when the terms "AAA game" and "financial success" seem to practically be mutually exclusive. The list of titles that companies have deemed a commercial failure feels as if it's growing by the day. Due t... read
Host Master Deux: Quest for Identity is a free, browser based sequel to 2009's Host Master. Once again, the player must help Double Fine founder Tim Schafer bumble his way through preparing for the GDC Awards. It may be the c... read
'Death makes sad stories of us all.' With the Stars Wars license and money behind LucasArts, the studio only needed to follow. Instead, they innovated for 31 years.
Not only did the studio have a hand in adventure, first-person shooter, real-time strategy, and f... read feature
In 1990, Ron Gilbert made the genre-defining Secret of Monkey Island with Tim Schafer. Two decades later, Gilbert joined Schafer's studio, Double Fine Productions. And now, after releasing his latest adventure, The Cave, Gilb... read
Depending on how well Brütal Legend does on PC, we may be able to take part in some new adventures in the world of metal.
Schafer explains what he would change, speaking to Rock, Paper Shotgun: "I mean, we have a wishlis... read
The mere possibility of Minecraft creator Notch funding the development of a creatively rewarding yet financially risky game like Psychonauts 2 was wonderful to see play out online, even if the odds were against such an arran... read
Rock out for a great cause In the Bay Area this Thursday? Come melt your face at San Francisco's DNA lounge for Ümloud!, the annual California fundraiser that benefits Child's Play. Did I mention Tim Schafer, creator of Psychonauts, Grim... read feature
NPR is slowly but surely becoming the best "mainstream" media outlet for intelligent and well-meaning coverage of videogame news. Their coverage of Ian Bogost's Cow Clicker phenomena was fantastic, and I still ... read feature
Double Fine is one of those rare anomalies that carries a truck-ton of admiration from its fans, almost no scorn or distaste from anyone in this industry, and yet it has still experienced a fluctuation of moderate monetary s... read feature
Putting the things you loved when you were younger on a pedestal is as unavoidable a side effect of growing old as nose hair and weak joints. Will I ever taste breakfast cereal sweeter than the 2003 run of Ang Lee's Hulk ma... read feature
“This thing that I’m going to show you is a really weird thing,” said Tim Schafer, the founder of beloved studio Double Fine Productions, during a recent presentation at New York University. He had come to s... read
The trio of king3vbo, Analoge, and Cutie Honey is back with a brand new episode of Gaming Gurus in the Ghetto, a show about Gabe Newell, Tim Schafer, and Hideo Kojima that you wouldn't believe does not actually star the real... read
Hey guys! Here we are again!
Today's show, we talk about how Kickstarter is the hottest thing on the web right now, and how Tim Schafer's Double Fine Adventure raised 3.3 million dollars, and how inXile's Wasteland 2 is in th... read feature
In their GDC session "Creative Panic: How Agility Turned Terror Into Triumph," Double Fine's Tim Schafer, Brad Muir, Lee Petty, and Nathan Martz talked about how they used a two-week break during Brütal Legend's producti... read
With a mere three days left before donations are no longer accepted, Tim Schafer's adventure game Kickstarter has accrued over $2.6 million. That's well beyond the stated goal of 400 grand. What's a man to do with all that ex... read
Just as Double Fine were about to announce their now highly-successful Kickstarter campaign, an interesting Twitter exchange between founder Tim Schafer and Mojang founder Notch set the online world into fits of hysteria, as ... read
I started watching this video and pulled a double take because I could swear I was actually looking at Gabe Newell, Tim Schafer, and Hideo Kojima in a new YouTube sitcom!
What you see is an all-star cast of Destructoid commu... read
Happy late FemShep Friday, everyone! Or at least, that's what 99% of my Twitter feed was saying when I woke up yesterday. I can't keep up with all these made-up Internet holidays, damnit!
On yesterday's show, we went live an... read feature
Double Fine's attempt at securing funding for an adventure game that everybody seemingly wants has resulted in a massive crowdsourcing success story in less than a day. It sure didn't hurt that you could basically pre-order a... read feature
Could it be that all our dreams have suddenly been answered in just one, 13-minute news program? I hope not, otherwise I may as well pack up my desk and non-existent belongs RIGHT NOW. (Don't worry, I'll never give you the s... read
Perpetual maker of doomed games Tim Schafer has confessed that, no matter how many times he's tried to pitch a sequel to the critically acclaimed Psychonauts, he has never found anybody willing to make it. However, he's still... read
It comes as no surprise that Microsoft has an overly pretentious family enjoying the Kinect in this trailer. Looking past that, the video does a great job showing off how damn fun this game looks. It also gets me all nostalg... read
Perhaps the stars are aligning for a follow up to Double Fine's 2005 cult classic, Psychonauts.
Yesterday I noted that series protagonist "Raz" made an appearance in Spicy Horse's Alice: Madness Returns. Now Double Fine... read
After some technical difficulties last night, the great eye of the universe has finally opened. Gaze into it, and you will see the yesterday's episode of The Destructoid Show.
In this episode, Nick Chester goes ove... read
Psychonauts developer Tim Schafer is known for putting a heavy element of humor in his games, but the cult designer wants more. He believes that games aren't funny enough, and it's because of studios vetting their own materia... read
I've always been baffled by the fact that no Tim Schafer games have ever made it to a Nintendo console (that I know of anyway). The man's irreverent sense of humor, general rejection of realistic visuals, and a focus on absur... read
I'd like to imagine that today, all around the world, the rabid fans of Psychonauts will read this news and have involuntary muscle spasms of joy. Yes, their master, Tim Schafer, has seen fit to throw his wisdom down fro... read
A while ago, Brütal Legend developer Tim Schafer called Activision CEO Bobby Kotick a prick, following the former publishers attempts to block Electronic Arts from releasing his game. Today, the flame-maned dem... read
[Update: Well that didn't take long. The game's been announced -- it's a downloadable title being published by THQ. It'll hit Xbox LIVE Arcade and PlayStation Network in late October. More details here.]
It’s already be... read
Double Fine has made Psychonauts and Brutal Legend. That's it, as far as retail is concerned. Now, according to founder Tim Schafer, the studio is currently working on four games. Wait, what!?
Since a follow-up to Brutal Lege... read
Yesterday, Double Fine CEO Tim Schafer had some choice words about Activision CEO Bobby Kotick published in an interview with Eurogamer. Words like, "total prick," as an example. After giving a talk at the Develop conference,... read