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6:30 PM on 02.27.2015

Zombie Army Trilogy video tells us what Zombie Army Trilogy is

The zombie saturation of the current videogame landscape will soon see another mindless meat shooter with the release of Zombie Army Trilogy this March. As if the literally hundreds of other zombie-themed games weren't enoug...

Robert Summa




Review: Ironfall: Invasion photo
Review: Ironfall: Invasion
by Chris Carter

Developing a Gears of War-like cover shooter for Nintendo 3DS is unconventional, but that's just what VD-Dev did with Ironfall: Invasion. Featuring both local and online multiplayer, as well as an 11-stage campaign, the project seems fairly ambitious for the handheld, and as you'd expect, there are mixed results.

While multiplayer turned out well enough, the campaign is a mess.

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4:30 PM on 02.19.2015

The Order: 1886's launch trailer sure looks nifty

Well, I don't know what to believe anymore. This trailer has explosions, lycanthropes, and action up the wazoo. Everything looks so pretty, and the mustaches look real enough that I'm trying to pet them through my computer s...

Brett Makedonski

1:30 PM on 02.19.2015

Splatoon's adorable squids originally looked like tofu

Can you imagine Splatoon's "Inklings" looking more like tofu than squids? Speaking with Famitsu, the shooter's designers (Hisashi Nogami, Yusuke Amano, and Tsubasa Sakaguchi) revealed the creatures actually started out that w...

Kyle MacGregor



Review: The Order: 1886 photo
Review: The Order: 1886
by Chris Carter

The Order: 1886 opens up in a fairly gritty fashion -- a first-person sequence involving a near drowning, by way of water torture. It begins with a bang, thrusting you into this unknown, and frankly frightening world where half-breed creatures live among humans.

It's cinematic and gripping, and draws you into the world that Ready at Dawn and Sony have crafted together. But it doesn't really push the envelope from there, as the cinematic angle is prevalent in nearly every facet of the experience, often hindering gameplay.

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7:30 AM on 02.16.2015

How short is too short? Controversy over The Order: 1886's length

Although the embargo for The Order: 1886 is Thursday morning, many gamers have gotten their hands on the title this past weekend and...they've completed it. Since there is no multiplayer component, controversy has been s...

Chris Carter

2:30 PM on 02.04.2015

The Order: 1886 collector's edition is unboxed, under fire

Third-person shooter protagonists spend a bulk of their time glued to chest-high walls, so it's fitting that the highlight of The Order: 1886's collector's edition depicts this very action. In this unboxing video that P...

Brett Makedonski

9:15 AM on 01.14.2015

Splatoon targeting a May launch on Wii U

Splatoon finally has a launch month announced on Wii U, and it's May 2015. Announced during today's Nintendo Direct presentation, we also got a couple of new details for the upcoming colorful third-person shooter. Splatoon is...

Laura Kate Dale

1:30 PM on 01.13.2015

Expect The Order: 1886 to be a series, not a one-off

As a single-player only, narrative-driven game, The Order: 1886 feels a tad quaint (in a good way), as even the most classically cinematic, narrative-driven things of recent years (Last of Us, Uncharted, Mass Effect) aff...

Steven Hansen

12:30 PM on 01.13.2015

The Order teaser ditches 'cinematic' for creepy singing children

I'm still a bit wary of the PS4-exclusive The Order, but if they've last minute reimagined the game as a collection of Scary Stories to the Tell in the Dark sung by disgusting children, they might have a good 2D horror game on their hands. 

Steven Hansen

4:00 PM on 12.26.2014

The Order: 1886 trailer tries taking cues from a Gears of War classic

This feels vaguely familiar, doesn't it? A somber trailer punctuated by an eerily haunting, soft-spoken song. Gears of War struck gold with this approach many years back with the "Mad World" trailer. The Order: 1886's a...

Brett Makedonski





7:01 AM on 12.18.2014

Evolve launches open beta for Xbox One on January 15

The first quarter of 2015 looks to be an exciting period for games. But one such title is looking to keep players satiated all the way till its release. After a successful closed alpha period, Evolve is gearing up for another...

Alessandro Fillari



Evolve offers a refreshingly robust and devious co-op experience photo
Evolve offers a refreshingly robust and devious co-op experience
by Alessandro Fillari

There's been a lot of buzz surrounding Evolve, the new co-op shooter from Turtle Rock Studios. Helmed by the same developers of the original Left 4 Dead, fans have certainly been chomping at the bit for more information. After a successful closed alpha, the developers took a lot of notes on how players experienced the game to make a better title.

Set on the colonized planet Shear, players take on the roles of hunters seeking to eliminate powerful alien creatures that are attacking the human colonists. If that sounds a little boring, then players can inversely control the malevolent beasts to wipe out the human invaders to reclaim the planet. Though it's often seen as a mash-up between Monster Hunter and Left 4 Dead, which is a totally fair and accurate description, Evolve certainly has unique traits of its own.

At a special press event, we got the chance to get some hands on time the game, while learning more about some of its additions.

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1:30 PM on 12.15.2014

Maybe just steer clear of The Order: 1886's police station

Ready at Dawn released a new trailer this morning imploring prospective The Order: 1886 players to "join the London police." Before you rush into things headfirst, take one minute to watch what happens to those law...

Brett Makedonski



The Order: 1886 sure is, uh, cinematic photo
The Order: 1886 sure is, uh, cinematic
by Steven Hansen

I finally played The Order: 1886, Ready at Dawn's upcoming PS4, monster-filled, alternate-London-history third-person shooter here at Paris Games Week.

I still really want to like it. I like a lot of things about it. Well, mainly its aesthetic, both the technical marvel and the filmic look. But I was kind of bored playing the game. Maybe it didn't help I lacked story context, starting somewhere a few chapters in. There was no emotional manipulation for me to care about our squad making our way to one of our members who had been pinned downed, a feat I only realized we were doing after I did it.

And I felt no tinge of sadness for the other squad member that dies--good ole What'shisname--after a little scene where you drag his bleeding-out-body into cover, firing a pistol at a few swarms of enemies on the roof.

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Review: Sunset Overdrive photo
Review: Sunset Overdrive
by Chris Carter

After booting the game up, it's apparent that Sunset Overdrive is the result of Insomniac Games going back to its roots. Before the developer was called upon to release the shades-of-brown-tinted Resistance and Fuse, it was known for the bright and exciting Spyro and Ratchet & Clank franchises, which were among the PlayStation's finest offerings for gamers of all ages.

Not only is Sunset bright and exciting, it's actually a good game too.

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