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Twitch Plays Dark Souls photo
Twitch Plays Dark Souls

Welp, Twitch is playing Dark Souls

One button at a time
Aug 14
// Steven Hansen
Twitch Plays Pokemon happened a year and a half ago. Participants all entered individual button presses willy-nilly to get through the entirety of Pokémon. Monkeys on a typewriter, and all that. Twitch has not been playing Dark Souls for 18 hours. I mean, if one person could beat the entire game with individual voice commands...nah. If it's your sort of thing, enjoy.
Minesweeper photo

Could you beat a game of Minesweeper with almost 40,000 mines?

I'm not even going to act like I could
Aug 13
// Brett Makedonski
One wrong move, and it's ka-fricken-boom. That's the margin for error in Minesweeper, as everyone who has owned a PC in the past 20 years knows. Those mines are everywhere, and it's up to you to meticulously sweep them. Knoc...
Ennuigi photo

Luigi walks, smokes, and ruminates in Ennuigi

Playable browser bummer
Aug 12
// Steven Hansen
This is one of my favorite jokes. I just did this joke about that John Wick VR shooter (Johnnui), though that mostly stemmed from pronouncing John Wick with a bad French accident and just happened to be appropriate. Ennuigi (...
Protect your neck photo
Protect your neck

It only took 112 tries to beat Dark Souls' hardest boss with voice commands

The power of language
Aug 10
// Steven Hansen
Please save your hardest boss arguments for someone else, as Dark Souls isn't even hard anyways, as I have deftly proven a second time. To enough folks, Ornstein and Smough are pegged as toughest. The duo, "was responsible f...
Birkin photo

Probably the best Resident Evil cosplay I've seen

Workin' Birkin
Aug 10
// Steven Hansen
How heavy is this? Is it painful? What if your nose itches? What if you have to piss? What if your have to poop? What if you have to piss and poop? This is some high level cosplay and dedication.
Pip-Boy DIY photo
Pip-Boy DIY

Still want that Fallout 4 Pip-Boy? 3D print your own

Needed: 3D printer, craftsman skills
Aug 06
// Steven Hansen
Folks bought out the limited number of Pip-Boy editions of Fallout 4 like they were amiibo and Bethesda has no plans to manufacture any more. What's a gamehead to do? Well, the enterprising among you could 3D print your own....
Assassin's Creed photo
Assassin's Creed

Assassin's Creed screenshots matched up to the real world

Rome-ing about Europe
Aug 04
// Joe Parlock
Tumblr user Haricotkenway recently went on a trip around Europe, and has managed to line up screenshots from Assassin’s Creed with the real-life equivalent of the famous landmarks. While the idea may not be new, I still...
Pretty good photo
Pretty good

Wreck up not-LA with the Grand Theft Auto V Iron Man mod

Pretty good
Jul 31
// Steven Hansen
Chest burst, hand missiles, floating/flight, rocket punches, bullets dinking off the suit -- this isn't just a cool costume mod. Seems suitably over-powered, but also like a better Iron Man game than most of the licensed tie-ins I've ever seen. Also him getting hit by the car made me laugh out loud. [Viia Eurogamer]
Nintendo 64 photo
Nintendo 64

These N64 spine labels look like a godsend

US gamers are in luck
Jul 28
// Jordan Devore
Organizing loose Nintendo 64 game cartridges is a problem, but is it a $20 problem? That's how much one Etsy seller is charging for a solution: spine labels! "[T]hey peel off with NO sticker residue left behind," according t...
Fallout: The Frontier photo
Fallout: The Frontier

Huge upcoming Fallout: New Vegas mod introduces nuclear winter

But all we have is a video for now
Jul 27
// Brett Makedonski
Those who play Fallout: New Vegas are used to an arid and hot landscape, but one upcoming mod based on Bethesda's 2010 game flips those tables. It's trading desert stereotypes for a frigid tundra environment, and it all...
Kirby in Unreal photo
Kirby in Unreal

Kirby on Unreal 4 is, uh, kind of unsettling

And other classics
Jul 27
// Brett Makedonski
Just like the Dtoid staff's attempt at drawing him last year, Kirby on Unreal Engine 4 just doesn't quite sit right. Maybe it's the way his gums (gums?) flap open to suck up a whole lot of nothing. Maybe it's a gritty filter...
Coming this summer photo
Coming this summer

Full blown Resident Evil 2 fan remake in Unreal 4

Basically Resident Evil 4, playable soon
Jul 21
// Steven Hansen
Italian studio Invader Games is coming up on its summer release of its non-profit remake project, Resident Evil 2 Reborn. The playable alpha missed its October 2014 release, but is now in Unreal 4 instead of Unity, and will ...
Fan remake photo
Fan remake

Could Shenmue 3 end up looking something like this?

Fan remake: Original Shenmue in Unreal 4
Jul 21
// Steven Hansen
Korean modder Kid Nocon began his unofficial HD remake of the original Shenmue last year, before any of us knew that Shenmue 3 would burst onto the scene and become the most funded video game Kickstarter yet.  Nocon's o...
Mario Kart photo
Mario Kart

Cool dad builds custom Mario Kart nursery

Good on him for sticking with it
Jul 20
// Jordan Devore
It's strangely reassuring to know that this isn't the first time we've covered a game-themed nursery and it almost certainly won't be the final. Builder and father Wes Swain decided on Mario Kart 8 as "there didn't seem to be...
Camp Fangamer photo
Camp Fangamer

Camp Fangamer celebrates EarthBound's 25th anniversary for charity

PK Livestream!
Jul 18
// Ben Davis
A few years back, the folks at Fangamer and held an EarthBound Bash which raised $23,420 for charity. This year, in celebration of EarthBound's 25th anniversary, they're hosting a similar event known as Camp Fanga...
Doom photo

It's possible to play Doom inside of Doom

We're doomed
Jul 16
// Jordan Devore
Humans sure love getting Doom to run on things not meant to run Doom. YouTuber TheZombieKiller has taken things a step further by playing the game within the game.
Fun with engines photo
Fun with engines

Sonic looks angry to be in Unreal 4

Fun with engines
Jul 16
// Steven Hansen
Mario, icon that he is, was a brief stand out in various Unreal 4 tech demos. The baser instincts turn inward still: now it is Sonic's turn at an ill-fitting appearance among high fidelity grass blades and grazing herds.  He runs fast, jumps listlessly, and has a permanent scowl. For the record, Sega, since you are rudderless: no, don't do this.
#AssCandy photo

Did they think an open Twitter Q&A for Randy Pitchford would go well?

Jul 14
// Steven Hansen
This morning, the Develop Conference tweeted, "Question for @DuvalMagic [Gearbox's Randy Pitchford]? tweet us and we'll put the question to him for the Q&A. Use the hashtag #askrandy." Unfortunately for Develop, people on...
IDGAF photo

This kid gives zero f*cks about winning an Xbox One

Will's my new homie
Jul 10
// Brett Makedonski
This dude is cool, calm, collected. That's probably how he won whatever skills contest he did to be entered into an Xbox-themed giveaway. His calmness likely stems from him also being uninterested, which explains his reactio...
Weird engine tests photo
Weird engine tests

Mario, but completely covered in fur thanks to Unreal 4

More weird engine tests
Jul 07
// Steven Hansen
Do you remember how many Super Mario Bros. recreations littered LittleBigPlanet? Mario is iconic. He is video games. So it's not surprising folks messing around in Unreal Engine 4 continue to use the model. It's more fun in ...
Baby costume photo
Baby costume

I hope this adorable Magikarp baby never evolves

Just the cutest
Jul 06
// Jordan Devore
This baby's costumed antics put a huge smile on my face. I hope you have the same reaction. It's basically the inverse of that (also great) beefcake Magikarp from last month.
Fire Emblem maker photo
Fire Emblem maker

I'm hooked on this Fire Emblem character creator

Don't mind if I do!
Jun 29
// Jordan Devore
Since Fire Emblem Fates isn't going to release outside of Japan until next year, let's melt some time away with this web-based character creator put together by LuminescentBlade. I want to see your angsty people. [Via Tiny Cartridge]

Animal crossover: Oh my god KK Slider covering Outkast

Hey you
Jun 26
// Steven Hansen
Hey, what are you doing right now? Fuck you, because it's not as cool as what I'm doing right now, which is listening to KK Slider covering Outkast's "Hey Ya!" Now I'm listening to KK Slider doing Johnny Cash's "Hurt." Get on...
Broken games photo
Broken games

The Arkham Knight PC port proves yet again that only suckers pre-order

A real shame
Jun 24
// Nic Rowen
Tuesday morning, I had a moment of weakness. After reading some stellar reviews (of the console versions) I allllmost pre-purchased the PC version of Arkham Knight. I've loved every other entry in the series and with those re...

Steam Summer Sale, an embarrassment of riches

Jun 24 // Nic Rowen
Wolfenstein: The New Order Embarrassment factor: A Neville Chamberlain ass-tattoo From the moment I first laid eyes on Wolfenstein: The New Order I thought “that looks like a great game!” followed almost immediately with a second thought “I'll wait for a Steam Sale.” And so it was. Yes, I know, I'm the kind of scumbag that disincentivizes publishers from backing games like Wolfenstein, and I feel bad about that, really. But I know in my heart of hearts that between work and every other game tugging at my arm, I will probably never find the time to run through a single player shooter, no matter how much fun the nazi-murder spree looks. At least it's there for me now if I ever re-watch Jin-Roh and feel compelled to dump a belt-fed machine gun into a human wall of Wehrmacht. Long Live the Queen Embarrassment factor: Mortified monocle dropping Look, sometimes I buy games because I think they might be fun to play with my girlfriend. Stop judging me. Also, the trailer was cute, and it was $2.00, and sometimes I like nice things, and you're going to stop judging me right now or I will cut off your head and parade it around court on the end of a pike. Iron Brigade Embarrassment factor: Serving with pride I don't think I need to make excuses for wanting to ride atop a glorious mobile trench/mecha, obliterate endless waves of lethal cathode ray enemies with ridiculously oversized cannons, and sport a splendid hat while doing so. If you don't understand the self-evident joy of such things, we're just never going to see eye-to-eye. Sunless Sea Embarrassment factor: Muttering about mutiny Sunless Sea looks like Darkest Dungeon, but on the water, so it's bound to be a delightful time. The embarrassment factor isn't too high here because I'm sure I'll get some play out of this one and I love to support indie devs like Failbetter Games. Besides, any game recommended by our very own Ben Davis has to be worth a look. Borderlands 2: GOTY Embarrassment factor: C:/My Documents/DankMemes Ever hear of the sunk cost fallacy? Well this is it. I loved Borderlands 2, played through the main campaign with my brother, did a bunch of co-op and challenge stuff with Dtoid's StriderHoang, and bought the big dumb fancy DLC pack. Problem was, I did most of that playing during the first three weeks of the game's launch and never quite got back to all that expensive DLC. This is why you never buy the season pass folks. It's always loomed over me and I'd like to revisit those characters and see all that content I missed, but most of my 360 friends have moved on to other consoles and it's not like I'm going to solo another character through the game, that's not how I get down with Borderlands. But, the Steam sale gave me and my brother a chance to grab the game on the cheap on our PCs, so we can delude ourselves all over again that somehow we'll find 30 hours of mutually schedule-friendly time to plunder, raid, and explode all over Pandora again. Look forward to next year when I tell you all about how I picked up the Pre-Sequel Definitive Edition on the cheap and will toootally play through it.. Sometime. Westerado: Double Barreled Embarrassment factor: I aim to misbehave No embarrassment here. Everything I hear about Westerado makes it sound like a hell of a game. Rustlin' cattle, solving mysteries, and laying down the law by whipping out a gun mid-dialog scene, these are all things I can stare at over the horizon and give a knowing nod. Gravity Ghost Embarrassment factor: WHEEEEEE! Mea culpa. I did not do the research before I bought this game and I just assumed that you played as the deer wearing socks that you always see in the screenshots. 100% of my purchasing thought process was based on loving the idea of a deer wearing socks. Sadly, you do not play as a deer wearing socks. On the plus side, it's a beautiful, charming, and magical experience and all that... Sigh, I really wanted to play as a deer wearing socks. The Fall Embarrassment factor: File not found The only embarrassment here is that I didn't pick up The Fall sooner. Seriously, this is a gorgeous indie game about a possibly malfunctioning robot-suit trying to save his unconscious pilot while stranded on a planet populated by insane drones and fascist super-computers. Just saying that last sentence out loud activates my saliva glands. Payday 2 DLC: Clover Character pack, Alesso Heist, and the Butcher's BBQ pack Embarrassment factor: A poster of Waingro in the family room I picked up Payday 2 during last summer's Steam Sale and it was a gift that kept on giving. Surprisingly fun co-op heisting with months of content patches and bug fixes behind it, and I picked it up for a song. I ended up playing it for months before my attention drifted and I don't think I ever spent more than $15 or $20 on it all told. With that in mind, even though I'm living on the straight and narrow now, I thought it might be a good idea to pick up some of the cooler looking DLC bits I've missed just in case the bastards ever pull me back in. See, smooth over the truth enough and you can justify something as dumb as buying DLC for a game you don't even have installed any more. That's the kind of moral flexibility the Payday crew can respect. Metal Gear Solid V: Ground Zeroes Embarrassment factor: Listening to “Love Deterrence” by Paz Oretga on loop It's Metal Gear for like $5.00, how could I not? I know, buying Ground Zeroes is essentially paying for the privilege to play a demo of The Phantom Pain (which is not too far away from coming out itself now), but you know what? The demo from Metal Gear Solid back on the PS1 was dope as hell and I ended up playing it over and over again FOR HOURS. That demo was basically a loading dock and the front yard of Shadow Moses, so imagine the kind of fun I can wring out of an entire military base. Again, I miss demo discs. The Vanishing of Ethan Carter Embarrassment factor: Mistaking a shadow for a ghost and making a little yelping noise The Vanishing of Ethan Carter looks like a positively beautiful mystery/horror game that will sit in my Steam backlog with pride. I'll be glad it's there, and think of playing it often. “Maybe around Halloween” I'll say. But then the month will come and some big name title will drop hoping to get a jump on the November rush, or Team Fortress 2 will do some adorable ghost themed event and I'll end up plugging hours into an eight year old game again, and poor Ethan Carter will be forgotten. Left to haunt my backlog forever. More like The Vanishing of my Free Time, am I right? Wait, no, that doesn't make much sense. I'll show myself out. Alien: Isolation Embarrassment factor: Closing your eyes in the theater and hoping no one notices Oh man, I hope I don't lose this one to the backlog, because so far it's pretty great. Alien: Isolation is one of those games I was really interested in at launch, but just couldn't bring myself to cough up $60 for it. Now that I've had a chance to play it, I'd say it probably would have been worth the full sticker price (but I'm much happier paying the $10 or so it ended up costing me). The best part of the game so far has just been noodling around the station, checking out all the little touches and messing with the retro-future computers and technology. It's a lot like Gone Home, only instead of being “a little spooky” it's a full-on assault on the nerves that ratchets up the tension until finally skewering you on the end of a Xenomorph's spiked tail. I'm still holding out hope that Amanda will just find some nice girl to elope with and get out of the station. Marine Sharpshooter 2 Embarrassment factor: Marine Sharpshooter 2 I didn't buy this one. A friend “gifted” me a copy, and oh what a gift. Marine Sharpshooter 2 apparently came out in 2004, but after five minutes in it's muddy, jagged jungles, you'll swear it was 1999 all over again. With what I would describe as a “generous” Metacritic score of 52, it doesn't have many upsides. So of course I immediately installed it instead of any of the other many fine games I spent actual money on. In the clinical world, this is what they call “self hate.”
Steam Sale haul photo
We all have our vices
I still firmly believe that one of the greatest upsides of being a PC gamer are the twice annual fire-sales hosted by Steam. Those sales, alongside the multitude of other deals and bargains that can be scooped up from Humble ...

Minecraft photo

Minecraft's largest piece of artwork seems impossibly detailed

World record holder
Jun 23
// Brett Makedonski
A lot of people make a lot of impressive things in Minecraft, but none of them go as big as Thorlar Thorlarian. That's not hyperbole, by the way; he actually has the world record to back it up. Recently, Thorlar finished a p...
Grand Theft Auto photo
Grand Theft Auto

This real-life GTA V sketch is so much fun

Carpenter Brut!
Jun 08
// Jordan Devore
About halfway through this Corridor Digital video depicting Grand Theft Auto V in real life, I had laughed out loud a few times, but wondered where all the wanton violence was. Not two seconds later and the guy acting as protagonist ran over some people. I'll shut up now, YouTube video. Loved the brazen shootout and goofy little hop.

In a better world, these games exist

Jun 06 // Nic Rowen
Street Fighter vs Mortal Kombat Released on the Dreamcast in 2002 to belatedly settle the fighting game rivalry that defined the 90's arcade scene, Street Fighter vs Mortal Kombat remains a legend in the fighting game community. Still considered the finest example of 2D sprite art and animation from its era, the silky smooth and obsessively detailed characters of SF vs MK set an impossible bar to follow. The almost decadent use of special purpose one-off animations and frames only adds to the visual splendor. Vega's sublimely gory “Shadowloo Slicer” fatality still elicits screams from the audience at EVO. As fierce as the fighting between the World Warriors and the forces of Outworld got, the battle behind the scenes is said to have been even bloodier; a runaway budget, arguments over almost every aspect of the design, and frequent shouting matches characterized the prolonged five year development cycle. Despite the astounding success and popularity of the title, a sequel has never been attempted. Ed Boon and Yoshinori Ono refuse to even speak to each other to this day for reasons neither of them will discuss. The licensing snake-pit of copyrights and legal redtape has prevented any other ports or remakes from ever being produced, spurring a cottage industry of Dreamcast re-sales and custom made fightsticks for the console, supported almost entirely by SF vs MK's diehard audience. Alan Wake: The Fear That Gives Men Wings One has to imagine the lengths Sam Lake and his team at Remedy had to go to to protect their secret, their lips held firmly tight, unable to tell anyone what they were really up to. Keeping things under wraps despite the kind of scrutiny placed on what would be the flagship launch title for the Xbox One. The kind of pressure they must have been under to tease even a bit of what they had up their sleeves. But, somehow they managed it, and the fourth wall shattering reveal of Max Payne as a playable character in the second act of the game will go down in history as one of the most surprising and surreal moments in gaming history. Max is every bit as cynical and bitter as ever. But this time he isn't raging against an indifferent and unfair universe with a vague sense of living a cliché. This time he can direct his anger against the very man who wrote the script of his sorry fate. The scene where he crushes Alan's writing hand with the butt of his pistol is almost unbearable to watch. Reportedly, Sam Lake spent the night of the launch locked in his office suffering an intense panic attack, a crisis of artistic confidence. He spent the last five years of his life calculating this surprise, this single plot twist. If the game failed it wouldn't just be the end of his career, it would end his self-image as an artist and writer. Hideo Kojima, no stranger to pulling a controversial character rope-a-dope called him that night and consoled him in his hour of need. From that experience, the two men formed a bond that eventually led to them collaborating on Snatcher 2, another smash success. City of Heroes: Issue 25 “Messages from a world ending” In the waning days of City of Heroes' lifespan, most of the development and design talent in Paragon Studios carefully made their exit to greener pastures. As everyone else was jumping off, one man climbed aboard the sinking ship to take over as lead designer. There would be no budget, a small (and rapidly shrinking) team to work with, and low expectations from fans and critics already aware of Paragon City's impending doom. He was supposed to be just folding up the socks and towels, putting the game to bed. Instead, Austin Grossman created one of the most memorable final chapters to an MMO ever seen. Relying on his background as a writer, Grossman set out to recast the tone of CoH to better fit the looming ennui of a world coming to an end. CoH's final storylines were not the Silver Age dust-ups that characterized most of the game's lifespan. Instead, Grossman wrote introspective questlines laced with sharp humor about heroes and villains looking inward. What compels someone to point a laser at the moon? What drives someone else to put on a cape and jump in front of that laser? And who gives a shit about the moon anyway? Couldn't these miracle men born of science and magic be doing something better with their lives and isn't this all a little bit silly and embarrassing when you step back from it? With no money to craft new areas or other big gameplay draws, Grossman had to get clever to generate new content. Flipping the familiar Giant Monster concept on its head, instead of creating new and impressive Godzilla-esque monster for players to rally against, he instead turned a single random player into an unstoppable force of destruction. An artifact known as Mournblade, a cursed black sword, would be “gifted” to a player once a month, immediately giving them an exponential boost to their stats, constantly depleting health that could only be regenerated by killing with the sword, and flagging them as a PvP target no matter what zone they were in. When the player fell, the next nearest player would inherit the blade, and the carnage would continue until a heroic sacrifice was made -- the deletion of the character currently holding the blade. In the final hours of the game's life one lone hero remained, wielding the Mournblade against a cataclysmic invasion of blatantly overpowered alien invaders. The beauty and value of struggling against inevitable darkness was CoH's final message. A fitting tribute for the beloved and fondly remembered MMO. Springfield Rockstar has always played it's cards close to it's chest but no one could have guessed that the schoolyard based Bully was a testbed for a much more ambitious project several years in the making. When Rockstar announced it's partnership with Fox to make an open-world Simpson's game where nearly every single NPC in the game was a known and beloved Simpsons cast member, the response was a mixture of unbridled excitement and raised eyebrows. Those eyebrows stayed raised as Rockstar made design choices so bold they bordered on absurd. Rather than make Bart or any of the other predictable Simpson family members the protagonists, Rockstar reached back to its tradition with mute characters and allowed players to make their own avatar, a recent transfer student to Springfield Elementary known only as “The Kid.” The game was structured similar to GTA and Bully, but with a Simpsons twist with “The Kid” taking on all kinds of missions from notable Springfield residents. Hijinks ranging from helping Comic Book Guy try to woo a regular customer (it ends poorly), to covering up an accident at the nuclear plant for Mr. Burns (it ends poorly), to trying to elevate Bumblebee Man's stature as an actor (you guessed it, it ends poorly). 400 hours of dialog, quips and jokes make Springfield a real, living place filled with the characters you know and love. Most precious of all, though, were the inclusion of previously unused and forgotten recorded performances from the late Phil Hartman, allowing a final farewell for beloved characters such as Lionel Hutz and Troy McClure. [embed]293426:58849:0[/embed] Those are games I see when I close my eyes at night. Games that I know could never have existed for a number of perfectly sound reasons, but still can't shake the feeling that we should have had them. Do you have any games like this? Titles that stick in your imagination and make you wish things had happened differently?
Dream games photo
All great ideas go to Heaven
Silent Hills was a dream game. Specifically, it was my dream game. If you asked me before P.T. crept onto the PSN servers what series I'd most like to see rejuvenated in a bold new way, I would have probably told you Silent H...

Hall of Fame photo
Hall of Fame

The World Video Game Hall of Fame has named its first six games

These would serve you well on an island
Jun 04
// Jordan Devore
The Strong's World Video Game Hall of Fame has inducted its first six games, and you'll see no arguments here. Pong, Pac-Man, Tetris, Super Mario Bros., Doom, and World of Warcraft were chosen from a list of 15 finalists...
Zelda Wedding photo
Zelda Wedding

Zelda-themed wedding held inside a GameStop

Triforce of Love
May 29
// Jed Whitaker
Break out the tissues as you watch the above video of a couple of Zelda fanatics getting married in a GameStop while tears stream down the groom's face. The couple met in that very store during a Mario Kart tournament. The r...

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