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The Binding of Isaac


Here's Edmund and Danielle McMillen previewing cooperative play in The Binding of Isaac: Rebirth including one of the game's twenty challenges, Head Trauma, in which you have tons of tears spraying all over the place but the...

I convinced myself long ago that The Binding of Isaac: Rebirth was something I needed in my life, so every additional detail or feature we're told about in the lead up to release is just icing on top. This week, customizable ...

Some 150 new items are being added to Binding of Isaac for Rebirth, and as the game inches toward completion, Edmund McMillan is dutifully trotting several of them out one at a time to let us know what we can expect. The...

We've gotten many hints that Binding of Isaac Rebirth will be a very large game, but a new blog update shines a little more light on what goes into that equation. While the original game and the expansion had 198 items, ...

We've long known that The Binding of Isaac: Rebirth will have an all-new local cooperative feature but here are the specifics, as broken down by designer Edmund McMillen. When the second player presses start, they'll randomly...

There are going to be "a few" new playable characters in The Binding of Isaac: Rebirth but we'll only hear about one of them pre-release. Eden is a randomly generated character that "isn't a man, nor are they a woman," accord...

My original intention was to inform you that Desktop Dungeons is $7.49 this week on Steam until Friday morning, and that you should play it because it's real good. Hard as hell, but good. That was until I noticed another game...

Hey, remember when that Binding of Isaac remake was announced forever ago? Well it still exists, and now we're able to see a bit more of what to expect. First off the "Bony" enemy has been teased, which is a pretty simple foe...

Asked if The Binding of Isaac: Rebirth would have a publicly available level editor, designer Edmund McMillen responded, yeah, that might eventually happen. "The editor won't be in a state to go public so we won't be releasin...

Edmund McMillen, creator of Binding of Isaac and one half of Team Meat (Mewgenics, Super Meat Boy) is excited and I don't know why. Maybe you can figure it out.  Edmund recently tweeted "the weekend is totally ...

The official Tumblr for The Binding of Isaac: Rebirth has been rolling out regular, punchy updates for a while now -- lots of blurbs that, while exciting, haven't necessarily been worth a full post here. Being the fan of .gif...

With all the hullabaloo about Mew-genics, I forgot that Team Meat's Edmund McMillen was still working on the the new The Binding of Issac: Rebirth. Edmund has posted a big Q&A about the game's development that makes me r...

[Update: The developers of the game just updated the latest build in honor of this post, so check it out] The Binding of Isaac starts out with the drawings of a sad, talented young person. Later, those drawings appear t...

Edmund McMillen has revealed a new sheet of sprites for the upcoming remake of his surprise hit game, The Binding of Isaac. In a post to his personal blog, McMillen accompanied the images with news that a large percentag...

When The Binding of Isaac: Rebirth was announced, I was puzzled by some of the folks were annoyed with the new graphics, deeming them "pointless." They seemed to think that because they liked the original game's visuals ...

The Binding of Isaac: Rebirth is one of my most anticipated games of 2013. The new sprite-based graphics and the promise of additional content is giving me the vapors. The original Isaac looks great too, but this new "16-bit"...






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