The best game you'll ever play about washing poop out of a basement with your tears In 2011, I lost a chunk of my life. An insidious tendril of addiction, despair, and obsession caught me by the ankle and dragged me into the The Binding of Isaac's darkened basement. I lost dozens of hours, whole days at a ti... read feature
When I clicked on this blog post for The Binding of Isaac: Rebirth, my eyes went straight to the second image -- specifically, the sobbing Heavy. Love it. Next, they shifted to the Scout wearing a hat that looks like a giant ... read
Fans of The Binding of Isaac have long wanted the game on 3DS and while that'd be great to see one day, I'd be just as happy to to have it on Wii U. Which might actually happen! I know!
Nicalis uploaded this video yesterday and that blip at the beginning sure is a Wii U overlay. There's also this Twitter exchange between designer Edmund McMillen and Nicalis' Tyrone Rodriguez.
[Via GoNintendo] read
One of my favorite parts of PAX Prime this year was an appointment with Nicalis. Not only was the meeting away from the crowded, noisy Washington State Convention Center, it was an opportunity to get sucked into The Binding o... read
Here's Edmund and Danielle McMillen previewing cooperative play in The Binding of Isaac: Rebirth including one of the game's twenty challenges, Head Trauma, in which you have tons of tears spraying all over the place but the... read
I convinced myself long ago that The Binding of Isaac: Rebirth was something I needed in my life, so every additional detail or feature we're told about in the lead up to release is just icing on top. This week, customizable ... read
Some 150 new items are being added to Binding of Isaac for Rebirth, and as the game inches toward completion, Edmund McMillan is dutifully trotting several of them out one at a time to let us know what we can expect. The... read
We've gotten many hints that Binding of Isaac Rebirth will be a very large game, but a new blog update shines a little more light on what goes into that equation. While the original game and the expansion had 198 items, ... read
We've long known that The Binding of Isaac: Rebirth will have an all-new local cooperative feature but here are the specifics, as broken down by designer Edmund McMillen.
When the second player presses start, they'll randomly... read
There are going to be "a few" new playable characters in The Binding of Isaac: Rebirth but we'll only hear about one of them pre-release. Eden is a randomly generated character that "isn't a man, nor are they a woman," accord... read
My original intention was to inform you that Desktop Dungeons is $7.49 this week on Steam until Friday morning, and that you should play it because it's real good. Hard as hell, but good.
That was until I noticed another game... read
Hey, remember when that Binding of Isaac remake was announced forever ago? Well it still exists, and now we're able to see a bit more of what to expect. First off the "Bony" enemy has been teased, which is a pretty simple foe... read
Asked if The Binding of Isaac: Rebirth would have a publicly available level editor, designer Edmund McMillen responded, yeah, that might eventually happen.
"The editor won't be in a state to go public so we won't be releasin... read
Edmund McMillen, creator of Binding of Isaac and one half of Team Meat (Mewgenics, Super Meat Boy) is excited and I don't know why. Maybe you can figure it out.
Edmund recently tweeted "the weekend is totally ... read
The official Tumblr for The Binding of Isaac: Rebirth has been rolling out regular, punchy updates for a while now -- lots of blurbs that, while exciting, haven't necessarily been worth a full post here. Being the fan of .gif... read
With all the hullabaloo about Mew-genics, I forgot that Team Meat's Edmund McMillen was still working on the the new The Binding of Issac: Rebirth. Edmund has posted a big Q&A about the game's development that makes me r... read
[Update: The developers of the game just updated the latest build in honor of this post, so check it out]
The Binding of Isaac starts out with the drawings of a sad, talented young person. Later, those drawings appear t... read
Edmund McMillen has revealed a new sheet of sprites for the upcoming remake of his surprise hit game, The Binding of Isaac. In a post to his personal blog, McMillen accompanied the images with news that a large percentag... read
When The Binding of Isaac: Rebirth was announced, I was puzzled by some of the folks were annoyed with the new graphics, deeming them "pointless." They seemed to think that because they liked the original game's visuals ... read
The Binding of Isaac: Rebirth is one of my most anticipated games of 2013. The new sprite-based graphics and the promise of additional content is giving me the vapors. The original Isaac looks great too, but this new "16-bit"... read
[Update: New screen featuring the GBA-stlye art direction straight from Edmund McMillen's twitter. This is definitely my new favorite.]
I'm still freaking out about The Binding of Isaac coming to consoles. I loved the origina... read
In a postmortem written by Edmund McMillen over on Gamasutra, the designer has revealed that he was approached by Nicalis president Tyrone Rodriguez to remake The Binding of Isaac for consoles. His answer -- "yes," as you've ... read
Has it really been a year since The Binding of Isaac released? Time sure does fly when you're playing and replaying such a deceptively large game. To celebrate the one-year anniversary, Edmund McMillen and Florian Himsl are d... read
Edmund McMillen has confirmed that he's planning a full remake of his hit game The Binding of Isaac to be released on consoles, PC, and Android/iOS. Answering questions on his formspring, Edmund says that the new version of t... read
According to game designer Edmund McMillen, The Binding of Isaac has sold more than 700,000 copies to date. This was made possible with help from the "Wrath of the Lamb" expansion, which sold 1/5th of the overall sales in "le... read
When someone tries to make videogame characters look hyper realistic, the end result usually leads to feelings of regret. "Why couldn't I just let that link be and move on?" The same effect can be found even for a game like ... read
You know, it feels great to not spend every last moment of my free time playing The Binding of Isaac. This has been a nice break, but it won't last for much longer -- not with the upcoming expansion on the horizon.
Edmund McM... read
Yes, you read that correctly. Today's episode of The Destructoid Show is the closest we've actually come to the late-90's flashback episode I've been dying to do that gives me an excuse to buy a Rammstein shirt and some UFO p... read
[Update: Full comment from Binding of Isaac creator Edmund McMillen after the jump]
For those who've never heard of the game, The Binding of Isaac is a smart, well designed, randomized little shoot 'em up RPG that's already a... read feature
It was only a few days ago that online retailer, Merge Games, announced they would be selling a retail version of Terraria, a collectors edition no less. Now another of my favorite indie games from last year is getting a reta... read
The Binding of Isaac is a deceptively long game if it's full completion you're after. I'm at 25 hours and I know that's nothing. Edmund McMillen recently started working on a new expansion, "Wrath of the Lamb," that will add ... read
Destructoid's Twitch.tv channel is committed to bringing lots of great gaming-related entertainment even during the weekends. From playing games on the stream, to discussing them in a talk show format, we bring a wi... read