Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

The Behemoth

Castle Crashers photo
Castle Crashers

Castle Crashers upgraded on Steam, too

That just leaves PlayStation
Oct 14
// Jordan Devore
Castle Crashers Remastered was a nice upgrade for Xbox One players, and now The Behemoth is bringing some of those improvements to the Steam version of the game in a free update. New mini-game: Back Off Barbarian Uncapped ...

Review: Castle Crashers Remastered

Sep 11 // Jordan Devore
Castle Crashers Remastered (PC, Xbox One [reviewed])Developer: The BehemothPublisher: The BehemothReleased: September 9, 2015 (Xbox One)MSRP: $14.99 It didn't help that I was alone for most of the journey. Not only does the pacing plod as you methodically take out enemies by yourself, but certain fights aren't balanced well for solo play. When everyone's out to get you -- just you -- and they can collectively launch a volley of projectiles that stun, over and over again, it's hard to retaliate. My way around this was and still is to juggle foes in the air, but it's not fun feeling like you have to resort to such tactics. Of course, Castle Crashers is best played with companions -- even if it's just one other player. But I have a lone Xbox One gamepad and despite The Behemoth's promised matchmaking and network improvements for Remastered, my attempts at online co-op were sluggish. Even when slowdown wasn't an issue, it was hard to find other players around my character's level. While I opted to start fresh, you don't have to. If you played Castle Crashers on Xbox 360 and upload that save data via Xbox Live Gold, you can bring over your progress to Xbox One including weapons, animal orbs, and characters (but not including things like gold and consumables). That's terrific. So is the initial pricing for Castle Crashers Remastered. It's free if you're a Gold subscriber who owned the original game on Xbox 360. You have through September 20, 2015 to claim your copy, after which point the game will cost $5 with the loyalty discount. [embed]310233:60324:0[/embed] To be clear, Remastered is not a remake. It's more of a touch-up than anything -- a way to keep Castle Crashers easily accessible and relevant as the industry moves away from last-generation consoles. It's smoother (with a frame rate doubled to 60FPS) and better-looking (with five times larger textures). But this is a game from 2008 at its core. While the character designs remain charming as ever, certain backgrounds and other elements don't hold up as consistently. Bonus characters and animal orbs that were previously obtainable as DLC are now integrated, and the shallow, button-mashing mini-game All You Can Quaff is gone. In its place is a far superior time-waster called Back Off Barbarian. I didn't get it at first, but now I really dig it. You hop around a tile-based world and try not to get squished by other characters. The twist is that movement isn't as straightfoward as pressing up to move up. Instead, adjacent tiles are color-coded to match the Xbox controller's A/B/X/Y buttons. So depending on where you are at on the board, you may have to hit Y to move up. Or maybe X! You have to think fast to survive for as long as possible. Once Back Off Barbarian gets going, it's nerve-wracking in all the right ways. As much as I enjoyed the new mini-game, it's hardly enough of an incentive to justify paying full price for Remastered. It's a similar situation with the visual upgrades and behind-the-scenes tweaks. If you can snag the loyalty discount, by all means, go for it. An eventual Steam version is also planned, but release date and pricing details haven't been announced yet. I maintain that Castle Crashers is a good game. Great, even, if you're playing cooperatively. But seven years later, I'm not nearly as smitten. I just can't endlessly grind battles like I used to. [This review is based on a retail build of the game provided by the publisher.]
Castle Crashers review photo
Bring friends (or lots of potions)
In 2008, Castle Crashers rekindled my dormant love of beat-'em-ups. It had imaginative characters, strange and varied locales, and the four-player co-op was great at encouraging friendly competition. There wasn't much else li...

Castle Crashers photo
Castle Crashers

Castle Crashers Remastered is out today, discount not live yet

'Free until September 20'
Sep 09
// Chris Carter
As a reminder, Castle Crashers Remastered is out today on Xbox One. You can snag the game for free until September 20 if you own the original on the 360, at which point it will revert to $5 for previous owners. For everyone e...
Castle Crashers photo
Castle Crashers

Castle Crashers Remastered is free if you own the original on Xbox 360

Releasing September 9, 2015
Sep 04
// Jordan Devore
I like Castle Crashers a lot, but I wasn't planning on nabbing the remaster for Xbox One. Now I am. Castle Crashers Remastered releases on September 9, 2015. If you own the original game for Xbox 360 and have an active Xbox L...

Pit People photo
Pit People

The Behemoth's Pit People gets its first trailer

Turn-based strategy with co-op
Aug 26
// Jordan Devore
Castle Crashers and BattleBlock Theater developer The Behemoth is making a cooperative turn-based strategy game for Steam and Xbox One. For a long time there, it was tentatively called Game 4, but it finally became Pit People...
Backward Compatibility photo
Backward Compatibility

Rumor claims Castle Crashers and Borderlands are getting backward compatibility

Could they be right around the corner?
Jul 27
// Laura Kate Dale
According to some images floating around on the internet this morning, Castle Crashers and Borderlands might be some of the next games coming to Xbox One via backward compatibility. The source of the leak, who apparently also...
Pit People photo
Pit People

The Behemoth's Game 4 becomes Pit People

Strange name for a strange game
Jul 08
// Jordan Devore
The upcoming strategy game from Castle Crashers maker The Behemoth is memorable. Its old temporary name, "Game 4," was not. It's now called Pit People, which is weird but fitting. "Pit People was the name written on the origi...
Castle Crashers photo
Castle Crashers

Castle Crashers Remastered headed to Xbox One

Summer release
Jun 15
// Jordan Devore
Not even Castle Crashers is safe from the remaster treatment! The Behemoth is upgrading its fun-as-hell beat-'em-up for Xbox One this summer and, sure, I'll play that. Besides gameplay and multiplayer improvements, there's a...
'Game 4' photo
'Game 4'

20 minutes of the new game from Castle Crashers, BattleBlock dev

The Behemoth's 'Game 4'
May 19
// Steven Hansen
Because apparently it's 2008 again, I actually played some Castle Crashers this year, which then got me hankering for some BattleBlock, which I prefer. And I'm thinking the tentatively titled "Game 4," with its strategy leanings, might make for my favorite Behemoth game yet. The 20 minutes above is an updated version of what Jordan played and previewed last year, if you prefer words.
Newgrounds turns 20 photo
Newgrounds turns 20

Flash game portal Newgrounds turns 20 years old today

Now I feel old
Apr 25
// Darren Nakamura
These days, Tom Fulp is probably best known for his work with The Behemoth, behind games like Alien Hominid and Castle Crashers. Way back in the day, I knew him as the guy in charge of Newgrounds. I spent a ton of time (proba...
Behemoth cupcakes photo
Behemoth cupcakes

More games need cupcakes as playable characters

The Behemoth knows what's up
Jan 28
// Jordan Devore
I'm a jerk who totally forgot about The Behemoth's Game 4 despite playing a fun chunk of the tactical role-playing title alongside its narrator, Will Stamper, and loving every minute of it. So to selfishly put it back on my ...

The Behemoth's Game 4 is the strangest SRPG I've ever played

Sep 02 // Jordan Devore
In Game 4, battles are turn-based and take place on a hex grid. You move your units around the map, one at a time, and end your turn when everyone is where you think they should be. That's when the attacking begins, automatically and throughout your whole team. You see, you aren't actually in control of who your characters target -- not directly like in, say, Fire Emblem. But you can often position them such that there's only one specific enemy within reach. Certain unit types counter others so, for example, you'd want to bait archers by putting a heavily-shielded soldier close enough to draw their fire away from others. Or you'd want to use a mallet, not a sword, against a helmeted foe. Mallets smash faces real good; swords, not so much. Axes, when thrown one space away from their target, can stun. Positioning is crucial. In an early level, my half-cyclops Yosef was getting shot to hell by an enemy who happened to be dual-wielding Uzis like it was no big deal. This was a teachable moment meant to show that yeah, I should probably stun and kill that guy as soon as possible lest he wipe out my whole team. I almost lost a unit to him (death isn't permanent) but got real lucky with a mid-fight level-up, which completely restored its dwindling health to full capacity. That'll come in handy. Although my demo only scratched the surface of Game 4, I got the sense that one of The Behemoth's main goals with its mission designs is to make them unexpected and far removed from the stuff SRPG players have seen countless times before. The fact that there are so many unusual characters to draw from given the story premise should help tremendously. One quest I was shown involved bringing mail to a cupcake who wouldn't accept the delivery unless you gave him a bloody nose first. Units bleed visibly when they're hurt badly. To win, the sugary treat's forces needed to be ignored -- they were simply too powerful to defeat. Outside of battles, you can run around in real time on a world map in search of new quests. Enemies are physically represented here -- no random encounters -- meaning you can attempt to bypass unwanted engagements. Yes! And should you want to lay down a "breadcrumb trail" on the map -- it's going to be huge, from what I'm told -- there's a button to do so. Except they aren't crumbs, they're poops. I mean, this is a Behemoth game after all. Gotta have poop. When not exploring the world, you'll likely be back home at Game 4's central city, which is where you can swap in new party members and change their gear earned through battle. Underneath your house, there's this monstrous conveyer belt that will store all of the units you've captured on the field because, yes, this game has a capture mechanic. So long, free time. Using the right equipment, the last enemy standing in a fight can be caught and brought over to your side, which means, in theory, you could build a team full of nothing but zombies, or have a bunch of archers on spider ladies so they can move and fire in a single turn instead of taking two. You can have up to seven active characters in your group, and if you're playing cooperatively with a second player, they can have their own full team as well. I didn't get to see this or the two-on-two versus mode in action, unfortunately, but I'll be curious to see how those are balanced. Game 4 definitely won't be out this year, but beyond that, The Behemoth isn't committing to a time frame. It's coming to both Xbox One and Steam and shouldn't be quite as long of a wait as the studio's past games have been. Hope so. Strategy players and long-time Behemoth fans should expect to sink a silly amount of hours into this when it hits. I know I will.
Behemoth Game 4 photo
Tactical battles with that familiar Behemoth charm
No, the next game from The Behemoth isn't a sequel to Castle Crashers. I mean, yeah, that'd be nice to have one day, but I'm loving how the studio is continuing to try new things. And its next project, the to-be-properly-name...

Behemoth photo

Here's your first look at Behemoth's new game, 'Game 4'

It's a strategy title
Aug 29
// Chris Carter
The Behemoth is great at teasing their games, and "Game 4" is no exception. All we had to go off of in the past was a creepy spider character, but now thanks to PAX Prime in Seattle we're getting a clearer picture of what to...
The Behemoth photo
The Behemoth

I don't know what The Behemoth's new game is, but it looks cool

Stamper is back
Aug 20
// Jordan Devore
Ever since we saw that spider lady teaser for The Behemoth's next game, I've been hooked, desperate to know more. What was that? This new teaser video isn't exactly forthcoming but it seems as if Will Stamper has returned as...
BattleBlock Theater photo
BattleBlock Theater

BattleBlock Theater is now on Games With Gold

On 360
Jul 16
// Chris Carter
BattleBlock Theater is a great platformer (especially when played cooperatively), and now it's free on Games with Gold on the Xbox 360. Gotham City Imposters is out, and BattleBlock is in, with all its "buckle your ...
The Behemoth photo
The Behemoth

Another cupcake-y tease for The Behemoth's next game

What's the deal with this?
Jul 03
// Jordan Devore
Castle Crashers and BattleBlock Theater studio The Behemoth is bringing this thing to RTX this weekend in Austin, Texas. What is it? (Besides a cupcake, obviously.) Dunno. But if you've been following "Game 4," you'll likely ...

Get special unlocks if you own both BattleBlock Theater and Castle Crashers

May 17
// Hamza CTZ Aziz
BattleBlock Theater came out this past week on Steam, and there's a ton of discounts to take advantage of if you haven't picked it up just yet. For instance if you already own Castle Crashers you'll get BattleBlock for 35% o...

Contest: Win BattleBlock Theater on Steam!

May 16 // mrandydixon
Here are the trivia questions: What was the first Castle Crashers-themed plush hat created for PAX in 2012? What was the first Behemoth game to hit Steam? What color princess is also known as "Tricky" for the ending of Castle Crashers? Who was the voice of the Frost King and Industrial King in Castle Crashers? What animal orb in Castle Crashers helps you find secret items? Happy hunting! And don't forget, our Huge members get automatic entry into all contests (as well as a bunch of other awesome perks). Better than answering a trivia question, am I right?!
Answer a question and win one of ten copies
Our friends at The Behemoth are celebrating the launch of their wonderful game BattleBlock Theater on Steam this week, and they're letting us help join in the fun by giving away ten copies of the game to lucky Dtoiders! For a...

BattleBlock Theater PC photo
BattleBlock Theater PC

PC Port Report: BattleBlock Theater

Encore! Encore!
May 14
// Darren Nakamura
When BattleBlock Theater originally released last year for Xbox 360, we loved it. The cooperative platforming, secret-hunting, and unmistakable Behemoth style came together into one solid, surprisingly large package. Soon, it...
Steam photo

You can play BattleBlock Theater on Steam in two weeks

Buckle your pants
May 01
// Jordan Devore
It's taking longer for The Behemoth to release BattleBlock Theater on Steam than we would've liked but that's business as usual. It'll get here when it gets here, which is not too much further out: the former Xbox Live Arcade...
Behemoth XB1 game photo
Revealed at PAX
[Update: We've acquired a weird piece of art for the game that Behemoth is calling "Game 4."] The Behemoth is apparently working on an undisclosed project for the Xbox One, Destructoid has learned while attending PAX Eas...

Behemoth sale photo
Behemoth sale

Pick up Castle Crashers and Battleblock Theater on the cheap this week

On Xbox Live, that is
Apr 09
// Brett Makedonski
Have you heard that The Behemoth makes some pretty good games? It's true! Castle Crashers and Battleblock Theater are two such examples, and you can pick them each up for under $5 on Xbox Live this week. Now, there...
Steam photo

Worth the wait: BattleBlock Theater headed to Steam

Watch the full video to see Gabe Newell as a cat
Mar 04
// Jordan Devore
The Behemoth's humorous platformer BattleBlock Theater will soon shed its Xbox Live Arcade exclusivity with a release on Steam. A final date hasn't been given yet, but a closed beta is tentatively planned for March 24 - 31, ...

The Behemoth to co-sponsor indie game event BitSummit

March 7-9, in Kyoto
Feb 03
// Dale North
Japanese indie dev event BitSummit is set to kick off in early March in Kyoto. Last year's event was a huge success, and its organizers are working hard to create an even better follow-up for this year.  The Behemoth has...
The Behemoth sale photo
The Behemoth sale

The Behemoth is holding a 50% off Xbox Live Arcade sale

Alien Hominid HD, Castle Crashers, and BattleBlock Theater
Sep 13
// Chris Carter
The Behemoth is celebrating their 10th anniversary (and Dan Paladin's birthday week -- happy birthday Dan!), and to celebrate, you can get Alien Hominid HD, Castle Crashers, and BattleBlock Theater for 50% off on the Xbox Liv...
Couch Campaign photo
Couch Campaign

When it is acceptable to be a thoughtless bastard

Conrad and Jordan's Couch Campaign continues
Apr 29
// Conrad Zimmerman
There are not many times when being an inconsiderate jerk to somebody winds up being to the benefit of everyone involved, and BattleBlock Theater should be celebrated for providing such opportunities. Sure, Jordan repea...
Couch Campaign photo
Couch Campaign

BattleBlock Theater is built on foundation of suffering

Conrad and Jordan's Couch Campaign continues
Apr 26
// Conrad Zimmerman
Not even God himself could sink this production. We have a couple new episodes of Couch Campaign today as we venture even deeper into BattleBlock Theater. Our fifth segment, seen above, is actually a replay of an area for wh...
Couch Campaign photo
Couch Campaign

Cats, poop, and repeated failure to communicate

Conrad and Jordan's Couch Campaign continues
Apr 24
// Conrad Zimmerman
Jordan and I have been having an absolute blast with BattleBlock Theater. Playing it in two-player amplifies the humor of the game to no small degree. The jokes are funnier because you have someone to laugh at them with, but...
Couch Campaign photo
Couch Campaign

We have become entertainment for cats

Conrad and Jordan's Couch Campaign continues
Apr 22
// Conrad Zimmerman
Jordan and I have been waiting impatiently for BattleBlock Theater since it was first announced an eternity ago, so we wasted no time in firing it up for the second sortie in our Couch Campaign. Today, we present our first foray into the colorful platformer filled with cats, traps, poop jokes and mystery. It's a lot like our day-to-day lives, when you get right down to it.
BattleBlock Theater photo
BattleBlock Theater

The Behemoth details how to get featured in BattleBlock

Get a free chicken and get your playlist online
Apr 11
// Chris Carter
I'm still playing (and loving) BattleBlock Theater, and the time has come for player created playlists to shine. As such, developer The Behemoth has provided fairly detailed instructions on how to get your playlist featured o...

Auto-loading more stories ... un momento, corazón ...