Back in 2012 we first heard about the vision of Oculus Rift: to make virtual reality a relevant conversation again by bringing the technology up to today's standards, with low-latency head tracking for optimal immersion. Sinc... read
Artificial muscle brings a new kind of rumble You know how controller rumble works right now, don't you? In most controllers you'll find a couple of motors that spin weights. These spin up when you're supposed to feel the rumble effect, and then begin spinning down when ... read feature
Hands-on with new prototype impresses We've been following Oculus Rift since its very beginnings. We were honored to be one of the first to play with one of the earliest prototypes, demonstrated by none other than John Carmack himself. Last year's CES was Oc... read feature
We've known about Nvidia’s G-Sync tech for a bit, but seeing how it performs first hand at CES today has moved the purchase of new compatible hardware up my priority list by quite a bit.
Nvidia had several of the newly ... read
CES 2014 is the big coming out party for Valve's Steam Machines. I'm seeing one bright and early tomorrow morning here in Las Vegas, coming from Digital Storm. Later tomorrow evening I'll be attending Valve's press conference... read
Ubisoft released a video showing off the Snowdrop Engine from The Division, and it seems like they thinks it's really cool. In fact, they say that "never before has a video game reached this level of detail." I think th... read
In a recent Guardian interview, EA DICE head Patrick Söderlund talked about some of the new avenues cloud computing is opening for developers and posed the question, "what if we had servers where it pulls in just things ... read
We're seeing a ton of inFamous: Second Son media lately. After the release of the recent trailer, the floodgates have opened, so to speak. And now, the Facebook page for the game has released a set pictures showing off the ne... read
Crucial are rolling out the next-generation of memory, and it might be available as early as the end of 2013. Crucial has a promo up on their site for the new DDR4 memory, and there are lots of fancy graphics showing you just... read
Watch TV in a new way You probably won't buy an Xbox One to watch television, but television watching seems to be pretty neat with all the integration and applications Microsoft have worked into their new console.
They want you to always hav... read feature
Hands... er, voice-on with Xbox One I had a chance to see exactly how Xbox One's interface works with the Kinect sensor in a demonstration last week. After seeing several examples and even trying it out for myself, I came away impressed at how well the voice co... read feature
Well, tech heads will enjoy it
Sony and Wired invite you for a peek inside the angular next-gen game system known as the PS4. All its innards, including the CPU, GPUs, optical drive, memory, cooling systems and more, are on display in this video. Sony's Y... read feature
Square Enix's move into cloud gaming is called Project Flare. It's not cloud games, though -- it's more about the technology running the games. They announced that they're working with companies such as Ubisoft to explore the... read
CES isn't until after Christmas. January, in fact. But we seem to be in the habit of preparing for holidays months in advance, so put away your Christmas lights and pull out your CES 4K LEDs because it's late October and Chri... read
Do you know what a glasshole is? That's a street term for a person that uses Google Glass. I like the term, but I'm not hating on Glass users. Have you tried Google Glass. I have, and I think it's really neat.
It seems that M... read
Mondelez International (Oreo, Wheat Thins, Nabisco) is exploring a pilot program that will have Kinects monitoring shoppers as they look around the snack aisle, ABC News reports. "The technology looks at facial features to de... read
Nvidia has announced G-Sync, a technology said to eliminate screen tearing, input lag, and stutter. This is a module that's built into monitors, synchronizing them with the GPU's output.
Sounds fantastic on paper -- and Epic'... read
A whopping 10 percent of the Xbox One's GPU is reserved for the Kinect and app running (in the concurrent-running Snap Mode).
"The current reservation provides strong isolation between the title and the system and simplifie... read
Getting technical with underwater gameplay Water is usually a background element in action/adventure games. Or at best, water gets a temporary spotlight in levels that let you take a break from standard play -- a quick splash and then back to land. It's rarely e... read feature
Xbox One facts and component details
Microsoft has just released some interesting facts and new details for their upcoming console, the Xbox One. A Day One edition of the console has been unboxed and explored -- one of less than 20 that exist on our planet. Alo... read feature
Turtle Beach, makers of fine gaming headsets, has just announced plans to acquire Parametric Sound Corporation in a reverse merger. The transaction is scheduled to close before the end of the year. This small San Diego-bawed ... read
At SIGGRAPH this week, NVIDIA and Epic Games teamed up to unveil their next-gen mobile processor, Project Logan. This GPU is based on the Kepler architecture that powers what NVIDIA has been putting in desktops and notebooks... read
Virtual reality is cool and all, but you can't actually physically feel what's happening in these experiences. It's all happening in your head, but Disney is looking to change that with Aireal, a new invention that blows puf... read
A report from Calcalist claims that Apple is looking to acquire PrimeSense, the 3D sensor company behind the original Kinect. Apple has offered $280 million to purchase the Israeli-based company after talks of including the 3... read
In this Gamelab 2013 lecture, PlayStation 4 lead architect Mark Cerny discusses the hurdles of developing for the notoriously-challenging PlayStation 3 and how that led to a more standardized approach (and lack of Cell proce... read
Did you know that Razer has more software engineers than hardware engineers? While the company is known for its high-end (read: pricey) peripherals and daftly sleek gaming laptop, it does equally wild work on the software sid... read
Microsoft has been pushing the "infinite power of the cloud" hard with its Xbox One, perhaps partially to make up for the technological advantage held by Sony's PS4 specs, or maybe just for the sake of buzzwords. If they repe... read
I have been known to shoot some b-ball, usually outside of my school, so long as no one starts making trouble in my neighbourhood. That being said, I have played a fair bit of Basketball videogames too, and as foolish as boun... read
The hype train is at full speed now the Xbox One and PS4 are both public knowledge, and Electronic Arts is riding first class. According to EA CTO Rajat Teneja, Sony and Microsoft have systems so magically powerful, they're f... read
In the age of the iPhone, the benefits of an armband computer that weighs you down is ludicrous. Nevertheless, Fallout's PIP-Boy 3000 is among the most wanted fictional tech toys among game enthusiasts. Hell, even the milita... read
You may not instantly recognize the name, but you should remember hearing about Microsoft's attempt to expand gaming beyond the scope of televisions and on to physical walls using a projector. It sounded beyond gimmicky at f... read
PS4 lead system architect Mark Cerny gave Gamasutra the full rundown on the upcoming system's hardware specs. During that talk, he very lightly touched on what we can expect for the PS4 launch.
Though he couldn't gi... read