In the world before the internet, secrets and weirdness seemed to lie around every corner. Now that information is being exchanged by everybody everywhere at all times, it's a lot harder to feel like there's any mystery left... read
Team Meat is teasing its newest game with a rather catchy song, centered around cute cats, hideous experiments, and lots of pooping. That seems to be the theme of Mew-Genics, and although we don't have any more gameplay reve... read
It's hard to imagine what, exactly, a Super Meat Boy movie would look like -- but I'll go out on a limb and say it's probably for the best that such an adaptation never happens.
Edmund McMillen and Tommy Refenes of Team Meat... read
Tommy Refenes has shown no problem speaking his mind in the past. With the SimCity situation fresh on everyone's minds, he seemed eager to share his opinion once again.
Refenes wrote a well thought-out post on his person... read
The original idea for Sup Holmes was for the show to be 3-4 minutes long and be animated in the style Constructoid. Shannon Gregory from Nintendo was going to be my sidekick, and Edmund McMillen and Tommy Refenes fr... read
It's no secret that Super Meat Boy developer Team Meat has been critical of Microsoft after its experience getting the game on Xbox Live Arcade. Speaking to Eurogamer, designer Edmund McMillen said that "For a while I really ... read
Team Meat co-founder and Super Meat Boy developer Tommy Refenes advises developers to make deals with Steam and avoid Microsoft, in a recent interview with ology.
"XBLA isn't a golden ticket to riches anymore," Refenes said. ... read
Following up on 17 weeks of teasing, Edmund McMillen has finally spilled some beans on what the gameplay of Team Meat's latest project, Mew-Genics, will actually consist of. Up until now, we knew there were cats and that they... read
Mew-Genics, Team Meat's next game, has been shrouded in secrecy from the start. We still don't know much about the game other than it's coming to Steam and iPad, has some gray-scale art direction, and it involves at least one... read
[Update: New screen featuring the GBA-stlye art direction straight from Edmund McMillen's twitter. This is definitely my new favorite.]
I'm still freaking out about The Binding of Isaac coming to consoles. I loved the origina... read
Hey gang! We're backed after a long, charity-filled weekend. Oh, and look! Some video game news!
Since we haven't talked about Borderlands 2 enough, news of an iOS game has been leaked. Team Meat's new game is called Mew-Geni... read
TEAM MEOW Edmund McMillen of Team Meat has just announced that he and Tommy Refenes are hard at work on their follow-up to Super Meat Boy. It's about cats.
Mew-Genics was conceived during a game jam session, but the duo felt it had pot... read feature
Has it really been a year since The Binding of Isaac released? Time sure does fly when you're playing and replaying such a deceptively large game. To celebrate the one-year anniversary, Edmund McMillen and Florian Himsl are d... read
By now you've likely delved into the mind of Edmund McMillen with his more recent fetus-laden indie hits. But today let's dig a little deeper into the dark recesses of his mind to discuss his seminal works with an array of fl... read
Today is May 31... HEY! Wasn't Retro City Rampage supposed to come out this month? Briiiiiiaaaaaan! You've got some 'splainin' to doooooooooooo!
In all seriousness, the game is finished and running through a final bug check.... read
Super Meat Boy is coming to iOS, but creator Ed McMillen isn't throwing it up there without a jab at the current crop of mobile games. Slamming the free-to-play model employed by many titles, McMillen has attacked the kind of... read
[Update: Tommy Refenes just contacted us to let us know that the source article was taken out of context. He actually doesn't know what the eShop cap is, but if Nintendo wanted to make things easy for developers, he thinks a ... read
Sup Holmes, Dtoid's new internet live stream video talk show/podcast rides again this Sunday, February 12th. This time around we have Shannon for Destructoid's E3 2011 Wii U coverage, and Tommy Refenes from Team Me... read
First Indie Game: The Movie was a hit at Sundance, then it started making its way towards the small screen via a HBO re-imagining, and now it's hitting the road... to Santa Cruz. Hopefully it will be hitting m... read
As part of my Sundance coverage for film-centric sister-site Flixist.com, I got to check out Indie Game: The Movie last night. This much anticipated documentary focuses on the development of Super Meat Boy, the development he... read
It's been a long time coming, but the heavily anticipated documentary Indie Game: The Movie will finally make its debut this week. The film will premiere to an audience -- that, let's be honest, couldn't care less about video... read feature
I picked up Super Meat Boy during the Steam Winter Sale way back in 2011. I'd seen and heard quite a bit about the little flab of meat and knew that it was going to be a more challenging platformer. What I didn... read
People are talking about Dark Souls, saying that it's all hard and stuff. While I don't disagree with that claim, the kind of difficulty that Dark Souls offers isn't the kind I can easily appreciate. Though I'm far from an e... read
Destructoid's Twitch.tv channel is committed to bringing lots of great gaming-related entertainment even during the weekends. From playing games on the stream, to discussing them in a talk show format, we bring a wi... read
You may not have heard the name Guillaume Boucher-Vidal, but you're about to. He has opinions and he wants to share them with the world. The Nine Dots Studio manager has gone on record as saying the PSN is close to a "co... read
Following last week's miniature sh*tstorm, Super Meat Boy developer Team Meat has declared that it's highly unlikely to ever work with Microsoft in the future. Team Meat claims it was ill-treated by the company over the XBLA ... read
Team Meat recently leveled some ire at Microsoft over the way that Super Meat Boy was allegedly treated on Xbox Live Arcade. Claiming that "near death experiences" were had during the SMB development cycle, Team Meat claims t... read
Team Meat loves the PC, as evidenced by a recent promise to never develop a game that couldn't be brought to computers. Speaking on a recent Indie Games podcast, Ed McMillen said that PC gaming is a necessity for indie develo... read
Edmund McMillen's latest personal project, The Binding of Isaac, looks as weird as everything else the man has ever done in videogames. The latest trailer appears to place its focus on the variety of enemies Isaac will encou... read
The Binding of Isaac is the first semi-solo project from Edmund McMillen (co-creator of Super Meat Boy) since Twitter got to be a thing. As such, he hadn't opened his own Twitter account until now. With a fresh game to promot... read
There has been a lot of talk lately about what constitutes plagiarism in game design. Is it stealing to make a game that looks just like another game, but plays differently? If you take all the basic elements of a game, but a... read feature