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Team ICO

Ico script photo
Ico script

Thank Dormin: Team ICO cut over half of Ico's script


Original script translated
Jul 22
// Steven Hansen
Video game writing is so bad, guys. I mean, most writing is bad. Most books are bad, most movies are bad, most television shows are bad, this article is bad. That's just how it goes. But games have a long history of not even ...
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Mixed accounts

Sony: 'We failed,' technical issues on PS3 'compromised' The Last Guardian


Mark Cerny rumor 'totally bogus'
Jun 29
// Steven Hansen
Ah, so here's a thing. Director Fumito Ueda just gave an interview with Game Informer where he put the delay on "a corporate decision by Sony" and not just technical issues. "There are always delays in production, as you know...
The Last Guardian photo
The Last Guardian

The Last Guardian went silent because of Sony, not Team ICO


It was fine on PS3, even finer on PS4?
Jun 26
// Joe Parlock
The Last Guardian dropped off the face of the earth for a few years, didn’t it? Well, turns out that may have been less Team ICO’s Fumito Ueda’s decision and more due to behind the scenes decisions at Sony. ...

Fumito Ueda's new studio and another look at The Last Guardian

Jun 16 // Steven Hansen
[embed]294073:59057:0[/embed] Ueda didn't dish much while playing. It was as if time froze and the last few years of absence didn't exist. You'll have to "utilize the strengths and weaknesses of each of the characters," he said. That is dealing with Trico's animal nature, which can't be directly player-controlled, and the boy's limited physical abilities. Of course there was stuff already shown off in the trailer. The boy's delightful high-step running animation, along with a slow, adorable creep walk I didn't see yesterday. I also noticed for the first time what looks like a blue orb at the end of Trico's tail. And that second slow-motion jump where the boy grabs Trico's tail? Ueda fell to his death and respawned at right before the purple windmill thing got pushed down, so it's not a cutscene, you'll still have to make the grab. That fall was emblematic of the sense of height and depth Ueda likes to instill in his games. Trico serves as something of a "safety net" to help keep the boy safe, "overcome the psychological stress" of the fraught architecture. "ICO...was about the cooperation of the boy and Yorda," while Shadow of the Colossus was "about the dynamic interaction" between Wander and the monsters. The Last Guardian is the "best of both worlds," as if Shadow of the Colossus isn't a decade old. I kind of appreciate that lack as lip service paid to the lengthy development, however interesting a behind the scenes story it may be. George Miller just came back and made a new Mad Max after 30 years. Ten ain't shit. I'll likely have a pleasant time playing The Last Guardian next year, without mad hype or pent up disappointment. I hope Ueda manages to realize his vision after all the rigamarole, because his last two games are fabulous.
Timeless photo
Timeless
I had a chance to get another, slightly extended look The Last Guardian demoed by creative director Fumito Ueda himself. Ueda left Sony in 2011, though it was said he remained on in a contract capacity. Ueda explained the gam...


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Hello from 2010

PlayStation 4's lost The Last Guardian dated for 2016


Hello from 2010
Jun 15
// Steven Hansen
The Last Guardian, originally a PlayStation 3 exclusive announced at E3 2009, has made an appearance at Sony's conference tonight. The third game from Team ICO (Shadow of the Colossus) has been in a developmental limbo for a...
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Despite rumors, Sony says Team Ico's game is still in the works
[Update: IGN has issued a retraction and apology.] Sony once again is fending off rumors regarding the status of The Last Guardian. Yesterday evening, IGN reported the long-awaited project from Team Ico had been cancelled, ci...

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Trico and trust: The high risk of high hopes


Promoted from our Community Blogs!
Mar 15
// Everyday Legend
[Dtoid community blogger Everyday Legend is an optimist at heart. Want to see your own blog appear on our front page? Go write something! --Mr Andy Dixon] There's a saying my father always verbally drilled into my skull: "If ...
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Colossal Shadow of the Colossus fan art is just that


Everything to scale means big things are big
Dec 09
// Ian Bonds
DeviantArt member Andrew McGee has visualized each of the various Colossi from Shadow of the Colossus into one image, showing exactly how they compare to one another in scale. It's a breathtaking image, especially when you co...
The Last Guardian photo
The Last Guardian

Ueda feels 'terribly sorry' about Last Guardian delays


When, where and how it releases is beyond the director's control
Nov 19
// Kyle MacGregor
The Last Guardian director Fumito Ueda issued an apology to fans over the long wait for Team Ico's eternally forthcoming effort. “Putting aside the short-term output, more than anything I feel terribly sorry that f...
Last Guardian lives photo
Last Guardian lives

Team ICO is re-engineering The Last Guardian


Sony is looking for 'the right time to re-introduce' the game
Oct 03
// Jordan Devore
The longer we go without hearing anything of substance about Team ICO's The Last Guardian, the more convinced I become that it's ultimately destined for PlayStation 4. Last we heard, Puppeteer and Knack were "taking priority"...
Last Guardian  photo
Last Guardian

The Last Guardian still in the works, but not top priorty


At least it hasn't been canceled
Aug 21
// Wesley Ruscher
Sony's perpetually in progress The Last Guardian is still in "earnest" development according to Team ICO head Fumito Ueda.  In an interview with Famitsu (translated by Polygon) Ueda didn't say much regarding the hig...
The Last Guardian photo
The Last Guardian

Sony says The Last Guardian is 'on hiatus' [Update]


Shadow of the Colossus still missing in action
Jun 11
// Kyle MacGregor
[Update: Sony Worldwide Studios president Shuhei Yoshida tells Kotaku Tretton's statements were misleading and The Last Guardian is still in active development.] The Last Guardian is "on hiatus," Sony Computer Enter...
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Sony sorry for lack of Last Guardian news


Will talk about it when it's ready
Feb 22
// Jim Sterling
Sony Worldwide Studios boss has apologized to those expecting to hear The Last Guardian news during this week's PlayStation Event. The executive explains his company's waiting for the "right time" to bring Last Guardian back ...
PlayStation evolution photo
PlayStation evolution

Latest Sony retrospective video is all about the games


Evolution of PlayStation
Feb 19
// Jordan Devore
The latest and perhaps final video in Sony's Evolution of PlayStation series is specifically about games rather than the hardware they were designed to run on. Hitting on the divide between games being viewed as toys and gam...
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Fumito: The Last Guardian still being worked on


Team ICO's long-awaited PS3 exclusive not vaporware yet
Feb 13
// Jim Sterling
Fumito Ueda has assured Team ICO fans that The Last Guardian is still in development under his creative guidance. While the game's been in development for roughly ten thousand years, there is not yet cause for alarm with this...
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Hanna writer chosen for Shadow of the Colossus movie


If nothing else, maybe it will get more people to play the game
Jan 08
// Jordan Devore
Sorry to remind you that a Shadow of the Colossus film is in the pipeline, but a new writer has been brought on. Seth Lochhead (Hanna) will be joining Chronicle director Josh Trank for this adaptation of the beloved PlayStati...
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The DTOID Show: Wii U, Last Guardian & Zombie Nuketown


Aug 27
// Max Scoville
Here's today's Destructoid show! Because we do that every monday! Big news: Someone posted an image on the Call Of Duty: Black Ops II Facebook, and it's about zombies. Some accessory company might've leaked the Wii U release ...
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Ico, Shadow of the Colossus producer Kenji Kaido quits


Aug 27
// Dale North
Kenji Kaido, a Team Ico member and producer of both Ico and Shadow of the Colossus, is leaving Sony Computer Entertainment Japan. He dropped a casual tweet to let the world know that he is leaving SCE this month. According to...
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Don't fret: The Last Guardian is still alive


Aug 15
// Chris Carter
Debate has raged like a storm recently on Destructoid as to whether or not The Last Guardian is still in development or not, given some recent bad news on the subject.It turns out that Eurogamer did some detective work, and c...
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E3: Sony: The Last Guardian will ship when it's ready


Jun 05
// Jordan Devore
While unfortunate, the notable absence of The Last Guardian at E3 2012 is hardly shocking. I'll admit, the development of this game hasn't exactly instilled confidence, but according to Sony, the wait for Team Ico's promising...
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Josh Trank signs as Shadow of the Colossus film director


May 23
// Dale North
Sister site Flixist reports that Chronicle director Josh Trank has signed on to direct the movie adaptation of one of the best PS2 games ever made (and now PS3), Shadow of the Colossus. Deadline says that Trank has been a fan...
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God of War team helping to finish The Last Guardian


Feb 22
// Dale North
Teamwork! That's what we like to see. Sony boss Shuhei Yoshida says that Team Ico has taken in some talent from Sony's other groups to help finish their latest, The Last Guardian. In an interview with Wired, Yoshida confirmed...

Destructoid's most wanted PlayStation 3 games of 2012

Jan 10 // Kyle MacGregor
  The Last Guardian (PlayStation 3) Developer: Team IcoPublisher: Sony Computer EntertainmentRelease: 2012 It wouldn't be a "most anticipated PS3" list without The Last Guardian, right? This game's numerous and lengthy delays -- I've put it on this list for three straight years, now -- haven't reduced my anticipation for it at all. What does have me somewhat worried is the departure from Sony of the project's visionary director, Team Ico's Fumito Ueda; at least he'll finish the game, and at this point, we're still assuming that that'll happen this year.Ueda's previous games, Ico and Shadow of the Colossus, stand as singular experiences that Sony made even better with high-definition remasters last year. Check them out, and you'll understand why fans are still waiting with bated breath to see the tale of this boy and his avian-feline friend play out. Journey (PlayStation Network) Developer: thatgamecompanyPublisher: Sony Computer Entertainment Release: Spring 2012 Jenova Chen, Kellee Santiago, and their studio thatgamecompany made a name for themselves with their 2009 PSN title, Flower. It was a fundamentally simple game that nonetheless elicited passionate emotional responses from players, and few (if any) other titles since have matched it in those respects.Journey is the studio's next game. A robed figure traverses a desolate desert and the extant markers of an ancient civilization that lie within: such is the basic premise. I played a segment of that journey in last year's beta; while the arid world evoked a sense of isolation, my interactions with the stone remnants of the land's previous inhabitants brought out a connection with the past that mitigated my loneliness. That's something thatgamecompany and few other developers can do. The Last of Us (PlayStation 3) Developer: Naughty DogPublisher: Sony Computer Entertainment Release: 2012 Thanks to its critically acclaimed Uncharted games, Naughty Dog has earned a reputation for crafting exciting thrill-ride action titles with a story and characters worth caring about. Considering that pedigree, anticipation for the studio's next project would have been high regardless of the subject matter.The Last of Us centers on a man and a teenage girl trying to survive in a world that has been overrun by zombie-like creatures. The word "zombie" might cause some people to dismiss the game out of hand, but remember that very little about Uncharted could be called "original"; instead, Naughty Dog has proven itself adept at taking familiar genre trappings (in Uncharted's case, Indiana Jones-esque pulp action) and tweaking them in service of the story the studio wants to tell. Early word is that the team seeks to explore survival elements and that old serious-story standby, the human condition, in a tale that may evoke comics like The Walking Dead and Y: The Last Man. My body is ready. Honorable mentions: Twisted Metal, Papo & Yo, MLB 12 The Show, Tony Hawk's Pro Skater HD     I Am Alive (PlayStation Network, Xbox Live Arcade) Developer: Ubisoft ShanghaiPublisher: UbisoftRelease: Q1 2012 After almost four years of near-silence regarding their forthcoming post-apocalyptic survival title, Ubisoft finally looks like they're ready to release I Am Alive. The game follows a man on a journey to return to his hometown and find his family. Unfortunately for him, he must traverse an urban wasteland, brave the elements, and come toe-to-toe with other survivors who will do anything to stay alive. Finger on the trigger of a pistol, one bullet left in the chamber, a frightened stranger approaches. What do you do? There's nothing more dangerous than an animal backed into a corner, nothing scarier than the dark recesses of the human mind. I'm ever so eager to find myself in these types of situations and make meaningful decisions. I just really, really hope that Ubisoft can capitalize on this title's conceptual potential.  SSX (PlayStation 3, Xbox 360) Developer: EA CanadaPublisher: EA SportsRelease: February 28, 2012 Back during E3 last year, I recall strolling into a dimly lit room for a viewing of EA's forthcoming SSX title. I entered as a casual fan of the series, mildly enthused for another extreme snowboard romp, but left among the converted. Just imagine opening up Google Earth, simply zooming in on any given mountain range and dropping in on a slope for an exhilarating run to the bottom. The team at EA Canada has borrowed intricate satellite data from NASA to virtually recreate entire mountain ranges and let players drop in on some of the most iconic peaks on the planet. Outside of the traditional races and score attack modes, SSX features "boss battles" where players travel to some of the most dangerous peaks on the planet and brave the elements that make them so deadly. During the demonstration, the developers showed off a stage featuring a dynamic avalanche where the speed and direction at which the player hits the angle of repose triggers a unique deluge that the player must outrun to stay alive. Even now months later I'm enthralled by the possibilities of what else EA Canada has in store. February 28 cannot come soon enough.  Far Cry 3 (PlayStation 3, PC, Xbox 360) Developer: Ubisoft MontrealPublisher: UbisoftRelease: 2012 I could probably talk about Far Cry 2 all day. Despite all its failures and unrealized ambitions, its design supported player agency and offered nonlinear gameplay in ways that few games even dare to try, much less realize with a modicum of success. Allowing the player to approach a situation from any standpoint with any strategy and essentially design their own experience in such a vivid and immersive game world made Far Cry 2 an exciting step forward for the medium.  Far Cry 3 returns the series to the tropical setting of an island chain in the South Pacific. The story follows Jason Brody, a tourist who has been caught up in a violent civil conflict and must employ his survivalist resourcefulness to escape with his life. Should Ubisoft capitalize on the strengths of the existing formula and do away with the frustrations, Far Cry 3 could not only be be an incredibly captivating title, but one that continues to pioneer where its predecessor left off. Honorable mentions: Metro Last Light, Zone of the Enders HD Collection Additional Staff Picks for PlayStation 3:  Chad Concelmo: Final Fantasy XIII-2, Journey, The Last of UsSean Daisy: Inversion, Journey, The Last GuardianAndrew Kauz: BioShock Infinite, Kingdoms of Amalur: Reckoning, Tales of Graces fJonathan Holmes: The Last Guardian, Lollipop Chainsaw, Persona 4: Ultimate Mayonaka ArenaTara Long: Journey, The Last of UsAllistair Pinsof: Dust 514, Ni no Kuni: Wrath of the White WitchJonathan Ross: The Last GuardianMaurice Tan: Journey, The Last of UsMax Scoville: Journey, Ni no Kuni: Wrath of the White WitchJosh Tolentino: Dust 514, Journey, The Last of Us 
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The past year has been an interesting one for Sony. The PlayStation 3 finally began to hit its stride, a new portable finally emerged, and an "unauthorized intrusion" resulted in a month-long network outage. That major p...

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Live show: Mash Tactics runs from the shadows in Ico


Jan 04
// Bill Zoeker
Today, Mash Tactics is grabbing your hand and walking you through the shadows. Carnage and Wesley are jumping back into the Ico & Shadow of the Colossus HD Collection, this time with a focus on the Ico side of things. Tun...
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Yesterday, GameStop started calling anybody who preordered The Last Guardian to tell them that the long-awaited Team ICO game had been cancelled. There was much wailing and gnashing of teeth, but Sony was able to quash the ru...

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Confirmed: Team Ico's Fumito Ueda leaves Sony


Dec 13
// Dale North
The rumors were true. Ico creator and Team Ico frontman Fumito Ueda has left Sony. Don't freak out about The Last Guardian, though. Not yet, at least. According to Gamasutra, Sony confirmed that while Ueda is n...
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Rumor: Team Ico's Fumito Ueda has left Sony


Nov 30
// Dale North
If the rumor is true, Sony may be losing one of their best game creators. Eurogamer says that Fumito Ueda, Team Ico boss and creator of Shadow of the Colossus, Ico and the upcoming The Last Guardian, has left Sony. Sources sa...
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Live show: ICO & Shadow HD on Mash Tactics


Oct 11
// Bill Zoeker
[Not sure what Mash Tactics is? I've included a classic highlight to show you just a glimpse of what you've been missing, you daft fool! You can see all of Destructoid's previously aired live shows in our archives.] Tod...
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Lights Out: Battlefield beta woes, Netflix and ICO on top


Oct 01
// Conrad Zimmerman
[Lights Out: A Destructoid Newsreel is a video series highlighting a selection of Destructoid staff and contributors, featuring a discussion of the news of the day over a spirited round of Team Fortress 2.] Time to wra...
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ICO & Shadow of the Colossus Collection tops charts!


Sep 30
// Jim Sterling
I may have confessed to not being a fan of Team ICO's games, but that doesn't mean I can't celebrate its success. The ICO & Shadow of the Colossus Collection has topped the multiplatform sales chart in North America and J...

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