Supergiant Games

If you pinned me to the ground, demanding a list of the Xbox 360’s best games, I can promise you Bastion would fall out of my terrified lips. I would also be very confused throughout the whole exchange, but as lo...
Supergiant Games' sophomore release, Transistor, has sold over 600,000 copies between PlayStation Network and Steam, according to Supergiant's Greg Kasavin. "We were very happy to see Transistor selling even faster relative t...
Someone once told me I talk like Jeff Goldblum. This is not true. I also don't look like Charlie Day, Peter Frampton, Bret McKenzie, Michael Sheen, or Dikembe Mutombo. But at least I appreciated the former (tip: don...
Supergiant is hosting a weekend sale for Transistor on Steam. At 33 percent off, you can grab the action-RPG for $13.39 and its soundtrack for $6.69 until August 4. There's also a special something for those of us who already...
After a long, long wait Transistor is finally here on the PC and PS4 platforms, and more than a few people have started to celebrate the launch. One such fan is oyasumuidesu, who is seen showing off the blade wielde...
As much as Jen Zee's mood paintings and art catalyzed what would become Transistor early on, so too did Darren Korb's music. The soundtrack is an important part of Transistor and while I'd like to be able to yell at you to go...
Parts I and II of this series have touched on various elements of Transistor's design, but not one of its most striking facets, the artistry that immediately arrested many of us when Transistor was announced. We also sat down...
Transistor is out today for the PC and PlayStation 4! The game is pretty great, and I've been enjoying my time with it so far. I'm especially loving the music, from the soundtrack itself to the fact that there's a dedicated ...
Make sure to read Part I in this series. It deals with development crunch time, getting a game ready to launch, and the genesis of Transistor post Bastion. Now we're continuing the abrupt, jerky carnival ride through time and...
Does the "second album" syndrome exist in videogames? If you're not familiar with that phrase, it's the idea that a band's second album is much harder to make than the first. Should a band break away from the style it forged ...
Turning down a one-way alley towards SuperGiant's downtown San Francisco office space, I noticed the fenced parking lots on either corner decorated with two sorts of barbed wire. Three classical, no nonsense parallel strands ...
Just yesterday I was commenting on how little of Transistor developer Supergiant Games has shown in these final days before release -- and how refreshing that is. But if you'd rather not go in completely blind (fans of Basti...
Supergiant Games has purposefully shown little of Transistor. Enough that its release next Tuesday on PC and PlayStation 4 is anticipated, sure, but playing through the game now, it's refreshing how much of the experience is ...
The next title from Bastion maker Supergiant Games, Transistor, is one many of us at Destructoid have had nothing but good things to say about and it's releasing relatively soon. The studio announced a May 20, 2014 launch acr...
If you need an example of how the Xbox One's initial lack of self-publishing hurt it, look no further than Transistor. In general, look no further than Transistor. Why would you want to look at anything else? It's so damn pre...
I've yet to get my hands on either of the controllers for the PlayStation 4 or Xbox One but I was lucky enough to get my hands-on time with Transistor at PAX East this year. In a blog post, Supergiant Games head Greg Kasavin ...