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EVO 2014 recap: Here's who won photo
EVO 2014 recap: Here's who won
by Jordan Devore

And just like that, another EVO has come and gone. What a weekend.

Despite not playing fighting games much myself, I'll never miss watching the year's big tournament. The audience's energy, the drama that unfolds on stage -- it never ceases to amaze.

If you missed out on the grand finals for Ultimate Marvel vs. Capcom 3, Super Smash Bros. Melee, Ultra Street Fighter IV, or any of the other featured games, look no further.

You're gonna want to watch that BlazBlue final.

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Those new Smash Bros. mystery characters are Lucina and Robin from Fire Emblem photo
Those new Smash Bros. mystery characters are Lucina and Robin from Fire Emblem
by Chris Carter

Today, Nintendo was set to tease a "New Fighter Intro Video" at 7AM PST, and tease they did. The new fighter was revealed to be none other than Lucina from Fire Emblem: Awakening. But wait, there's more! Robin from Fire Emblem is also in, and he has a female gender swapped costume! Chrom was revealed as well, but it isn't clear if he is a playable character or just a skin/assist trophy/Final Smash, but all signs point to the latter.

Finally, Captain Falcon was revealed as a returning fighter. That's three confirmed characters with two new additions and one returning character (we'll see what Chrom is soon enough). Sakurai noted last week that they were "nearing the bottom of the stash" in terms of new announcements, so I wouldn't expect a whole lot more.

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8:00 AM on 07.14.2014

Sakurai teases Rayman trophy for Super Smash Bros.

Super Smash Bros. Wii U and 3DS producer Sakurai has been steadily providing us with a "pic of the day" series on Miiverse -- some of them more enlightening than others. Today is one of the more interesting days, as Ubis...

Chris Carter

11:00 AM on 07.13.2014

Two pros are 'edgy' about slight landing lag in Smash Bros. 4

Yesterday I wrote an article about why I'd like to have the option to turn on tripping in Smash Bros for the Wii U and 3DS. It upset a lot of people. Sorry, guys. One part that some people found particularly insulting was ins...

Jonathan Holmes



I'm going to miss tripping in Super Smash Bros. 4 photo
I'm going to miss tripping in Super Smash Bros. 4
by Jonathan Holmes

[Art by Fallen Party]

[Update: Some of you are pretty upset about the article! Sorry about that.

Also, a few people pointed out a couple of mistakes I made. First, I wrote that you can block in the air in Smash Bros. Looks like I "tripped" up! I meant to say "dodge." Sometimes when you type too fast, you put down the wrong word, and it may not get caught in the proofread. My apologies.

Also, there is some dispute over if "L-canceling" is an "unintended abuse" of the game's system, or something intended by the developers. My guess is that it's both -- that "L-canceling" was intended by the developers, but players learned to exploit it to a degree that Sakurai and the gang didn't intend, which could be why it was removed from Brawl entirely. It's hard to say for sure though, as Sakurai hasn't made any comment on the subject that I know of. Either way, you should know that "L-canceling" may be an intended mechanic in Melee and Smash Bros on the N64. Hope that helps, and if you find any other mistakes, you can let me know on twitter- @tronknotts. Thanks everybody!]

[Update 2: I asked Michael "Mr Bean" Molinary to write a counterpoint to my point and it's really good.]

There's a Smash Bros. tournament going on tonight at a local comic book store. The creator of Catlateral Damage and I were planning on attending, but they changed the game from Brawl to Melee at the last minute. We both backed out, resigned to the reality of the situation, but still disappointed. It's totally understandable that the majority of competitive Smash players prefer the increased level of fast and precise character control that Melee offers over Brawl, but as diehard Lucas, Olimar, and Squirtle fans, Melee isn't worth the $15 entry fee. 

I figured I'd get over it by watching some Melee at EVO, and I quickly found myself feeling frowny. It seems like the longer the game is played, the less high level competitors try new things. Most of the matches were just a high-speed poke and fake contest. The only times things got really interesting was when a character is in the clutch, trying to recover from being knocked off the edge, but those mechanics are just as fun to watch in Brawl or even the original N64 Smash Bros

I wondered how much more interesting it would be to watch some aggressive play in Brawl. Yes, even though it has tripping. Especially because it has tripping. 

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11:30 AM on 07.11.2014

Another Super Smash Bros. reveal will happen next Monday, nearing the 'bottom of the stash'

Super Smash Bros. Wii U and 3DS director Sakurai took to the Miiverse to make another announcement about the game -- on Monday, July 14th at 7:00AM pacific, we'll see another character reveal with yet another challenger video...

Chris Carter

2:15 PM on 07.10.2014

Going to Comic-Con? Nintendo's doing a 3DS Smash Bros. tourney

E3 attendees could take part in a t-shirt-prized Wii U Smash Bros. tournament, but it looks like Nintendo's letting the 3DS version strut at Comic-Con (July 25), ahead of its October 3 release.  "Starting at noon, t...

Steven Hansen

1:15 PM on 07.10.2014

Haha, this alternate Mario costume in Super Smash Bros.

I love Super Smash Bros. director Masahiro Sakurai's description of these palette swaps: "The character farther in the back isn't from the Imperial forces, and the character in the front is not the infamous drum-playing pupp...

Jordan Devore

9:30 AM on 07.08.2014

When's Marvel? Just consult the EVO 2014 schedule

EVO 2014 is this weekend. We had a lovely time covering it last year, though it doesn't look like we'll have a get together watch party this time around. That's okay. There are three different streams to watch home and a...

Steven Hansen

5:45 PM on 07.03.2014

Miyamoto wanted Pac-Man in Super Smash Bros. Brawl

Pac-Man being in the new Super Smash Bros. is pretty wild, but apparently it's been a long time coming. In his column in Weekly Famitsu, series creator Masahiro Sakurai explained that Miyamoto wanted the world's mos...

Steven Hansen



Buff Pikachu, emaciated Sonic: WWE x Smash Bros. is terrifying photo
Buff Pikachu, emaciated Sonic: WWE x Smash Bros. is terrifying
by Steven Hansen

Wii Fit Trainer fits right in, though, as a human and not some monstrous approximation of such.

I feel like character customization quickly became the best part of wrestling games when it was introduced. Probably because the games themselves weren't always that great, but they allowed you to go wild. Maybe that was a bad idea, taken to this horrible extreme.  

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10:45 AM on 07.01.2014

Little Mac's pink sweatsuit will be in Super Smash Bros.

When people think of Little Mac, they generally think of one of two things: punching and that radical pink sweatsuit he wears in the training scene of the original Punch-Out!! In a Miiverse post (embedded below), Super Smash ...

Darren Nakamura

5:30 PM on 06.24.2014

Link brings back his Skyward Sword style for Super Smash Bros.

My favorite Super Smash Bros. alternate costume to date is Wireframe Little Mac, but here's something for The Legend of Zelda: Skyward Sword fans. Director Masahiro Sakurai hopped on Miiverse to share this image of Link's out...

Jordan Devore



Our personal game of the show picks for E3 2014 photo
Our personal game of the show picks for E3 2014
by Steven Hansen

You saw our E3 2014 Game of the Show. It was Metal Gear Solid V. Saved you a click. 

Now, it's a good one. In fact, I wrote about why it was our Game of the Show in that very post you just didn't click. But E3 was full of games like I'm full of curry. And Destructoid is an island of misfit toys sort of collection of miscreants, not a hive mind. So let's see what tickled everyone else's earlobes this year. 

And, hey, now you can tell like 20 different people why they're wrong about games instead of just one! 

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'Is it more like Melee or Brawl?' Your Smash Bros. questions answered photo
'Is it more like Melee or Brawl?' Your Smash Bros. questions answered
by Jonathan Holmes

[Photo by Zalno]

Six years ago, I shot my first video for Destructoid at the Worcester Polytechnical Institute's Smash Bros. Brawl Pre-release tournament. Things have come full circle. My how I've changed.

What hasn't changed is the fact that the Smash Bros. fans (including the developer of the Katamari fan-prequel cat simulator Catlateral Damage!) have the most trustworthy, meaningful opinions on how the next game in the series is coming together. We talked about what characters they were most excited to use, which they were afraid will be cut, how the game compared to past Smash Bros. games, and a lot more. The general consensus seemed to be that characters with fast, powerful normals and less hang-time while in mid-air like Little Mac and the Wii Fit Trainer often had the advantage to characters with wider mobility and flashier moves, though that may have been due to the fact that they were more effective for beginners. As for the marketing effectiveness of the event, about a third of the people I talked to at the event didn't have a Wii U yet, but after playing Smash Bros. for the Wii U, they all said they were planning on getting one.

We also saw a lot of the 3DS-specific Smash Run mode. It felt like the Zelda-stage of Melee's Adventure mode, but much more densely packed with enemies. We saw Robotnik robots, Rios from Metroid, Bullet Bills, 16-bit Cuckoos taken straight out of A Link to the Past, Mites from Subspace Emissary, and tons of other enemies. It didn't seem like more than a few seconds would go by before a new group of enemies was filling the screen, only to be cleared fairly quickly. If Subspace Emissary suffered from spreading the good parts too thin across a large, inconsistent world, Smash Run looks to make up for that by packing every inch of the game with action and and an all-star cast of Nintendo enemies.

We're hoping to get someone from the Nintendo Treehouse on for Sup Holmes (which airs live today at 4pm EST right here) to talk about what's next for Smash Bros., so stay tuned!

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9:00 PM on 06.13.2014

Rhythm Heaven enemy surfaces in Smash Bros. 4

Buried under all the other E3 news this weekend as the eagle-eyed observation that one of the Sneaky Spirits from the original Rhythm Tengoku/Heaven on GBA is an enemy in the Smash Run mode of Super Smash Bros. for 3DS....

Jonathan Holmes