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9:00 PM on 10.07.2014

Dorf on the Diamond: 7,116ft in Smash Bros' home run contest

This is even better than discovering Yoshi's easy down-A in Melee's home run contest. I spent some of the weekend trying to find cheap, lazy home run contest tricks, like spamming Fox's blaster, but I haven't been able to top about 2,200 with Link. This bat-less Ganondorf trick more than triples my best effort.

Steven Hansen

12:30 PM on 10.07.2014

Nintendo shares amiibo interface for Smash Bros. Wii U

Once again Sakurai is hard at work hyping up the Wii U release of Super Smash Bros., which we now know will drop in November. The newest Miiverse post involves the amiibo toys, showing us a screen of what the in-game interfac...

Chris Carter



Super Smash Bros. for Wii U launches November 21 photo
Super Smash Bros. for Wii U launches November 21
by Kyle MacGregor

Super Smash Bros. for Wii U will launch in North America on November 21, Nintendo of America announced today. The fighting game will then release across Europe on December 5.

It will support amiibo compatibility at launch. The figures will be available the same day for $12.99 each. Twelve different models will hit shelves at first, with six more coming in December.

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6:34 AM on 10.07.2014

Super Smash Bros. 3DS has sold over 2.8 million copies worldwide

Nintendo has just sent word to Destructoid that Super Smash Bros. 3DS has sold over 2.8 million copies worldwide. This number includes every region, as well as both the physical and digital versions of the game (Nintendo...

Chris Carter

9:00 PM on 10.03.2014

New Super Smash Bros. screenshots focus on unlockable characters

I'm taking a break from playing Super Smash Bros. on 3DS to write about new screenshots for the Wii U version of the game because that's where I'm at in my life, right now. Good place to be. Nintendo has updated the official ...

Jordan Devore



What gaming locations would you want turned into a Smash Bros. stage? photo
What gaming locations would you want turned into a Smash Bros. stage?
by Hamza CTZ Aziz

I was driving home from having lunch with Dale North the other day when I got to thinking about Super Mario RPG, aka the best game ever. I think about that game a lot, and it tends to pop into my head quite often for one reason or another. This time I was thinking about how fun it would be to stream the game. It's pretty stupid to say it like this, but I'm pretty MLG in that Super Nintendo classic. It's okay, I groaned at myself for writing that too. 

Then I got to thinking about the pseudo-sequels for the game, specifically the Mario & Luigi ones for the Game Boy Advance and beyond. The last one I played all the way through was Mario & Luigi: Bowser's Inside Story. Then it clicked. How awesome would a level set inside Bowser be in Super Smash Bros.?

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9:30 AM on 10.03.2014

Share your 3DS friend code for a Smashing good time

Holy smokes! Super Smash Bros. for the 3DS is finally here! If you're as excited as I am, then, well, you're probably pretty damn excited! Also, if you're anything like me, you'll be looking for other people to play Smash onl...

Bill Platt



Review: Super Smash Bros. for Nintendo 3DS photo
Review: Super Smash Bros. for Nintendo 3DS
by Chris Carter

Super Smash Bros. and I go back a long way. When the first game was released in 1999, I didn't drive. Heck, I didn't even have a Nintendo 64 at that time. But I had a Smash Bros. addiction, and would spend hours upon hours at friends' houses, often staging sleepovers just so we could play more. It was probably the first game I ever put over a thousand hours into.

My Melee addiction was even worse. With wheels, I could drive to local tournaments and hone my craft. I had "training buddies" that I'd sit for hours and play with, trading new strategies along the way. I had groups who played all items on random levels, I had friends who played Final Destination no items only, and I had acquaintances who played a mix of both. However you shake it, Melee may be my most-played game of all time.

But when Brawl came out, a lot of the groups I had been playing with for all these years kind of fell off the map. They either continued to play Melee regardless, or just quit Smash entirely. It was an odd time seeing a franchise that I had enjoyed so much fall off like that in my personal circles, and from what I've seen over the past few years, I wasn't alone. It wasn't a bad game -- it just didn't set off that spark in me that 64 and Melee did before it.

Enter Smash 3DS. Not only has it rekindled my love for the series, but I have a feeling that once the Wii U version hits, living rooms will be smashing for hours all over again.

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3:00 PM on 10.02.2014

This Star Fox: Assault stage in Smash Bros. Wii U is beautiful

While it was fun providing updates for the 3DS version of Smash Bros. from Sakurai's Miiverse account, I'm really excited for all of the new info that's going to come out of the Wii U edition of the game. The newest reve...

Chris Carter



Super Smash Bros. on 3DS is missing one thing photo
Super Smash Bros. on 3DS is missing one thing
by Steven Hansen

Tripping. Kidding. (Sort of).

Nintendo is good about making Super Smash Bros. entries distinct, even if, so far, that just drives the competitive crowd back to Melee. And in going beyond iteration, it's easy for a new Smash game to feel in some way not quite right (hence everyone that went back to Melee).   

I arbitrarily used a Simpsons screenshot of sad Darryl Strawberry as a temporary header for this post, which began as an innocuous enough thought: Super Smash Bros. (3DS) lacks any sort of character-specific modes, which is kind of a bummer. Of course, it's not entirely fair to compare a handheld Smash to previous console versions, but it's the first new Smash in years -- I couldn't help it.

As I stared at sad Strawberry and teased out these thoughts, I got more and more nostalgic -- using formative-era Simpsons might have contributed -- for past Smash (mainly the original and Melee) and what they had that 3DS Smash doesn't. Which is why the maudlin subheader.

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11:30 AM on 10.02.2014

Harmony of Heroes is a Super Smash Bros. fan arragement album, coming soon

If you haven't heard of Harmony of Heroes yet, it's a free fan album project that pays homage to the Smash Bros. franchise. It'll feature 101 tracks in total, which is pretty insane for a fan arrangement. The album will...

Chris Carter

6:00 PM on 10.01.2014

The 3DS couldn't handle transforming Super Smash Bros. characters

In Super Smash Bros., characters like Zelda and Sheik are on their own, no longer represented as a single fighter that can change form mid-battle. Speaking about the change in Famitsu, game director Masahiro Sakurai said "It'...

Jordan Devore

11:00 AM on 10.01.2014

Here's how team colors will work for Super Smash Bros. Wii U

While the 3DS version of Super Smash Bros. is just around the corner, I know quite a bit of people who will be waiting on the Wii U edition. The good news is although the game is still a ways off (rumors point to mid Nov...

Chris Carter

10:00 AM on 10.01.2014

Super Smash Bros. 3DS won't support the Circle Pad Pro because of a hardware issue

As everyone knows, the GameCube controller allowed for a certain amount of versalitlty when it came to Smash Bros. games. With the C-stick option, players could use it for quick smash attacks, which was a great thing to ...

Chris Carter

8:00 AM on 10.01.2014

One modder shows how to hook a GameCube controller up to your 3DS for $12

One of the only problems I had with Super Smash Bros. for the 3DS was using the Circle Pad for a prolonged use of time. I actually got used to using the portable's controls over time, but the pad itself wears on my thumb...

Chris Carter

6:00 PM on 09.28.2014

Attention Smash Bros players: better call dibs now!

In keeping with Dtoid tradition, several community bloggers have begun calling dibs on their favorite Smash Bros fighters! ShadeOfLight: Luigi Salvador Sandoval: Ness GoofierBrute: Little Mac StriderHoang: Diddy Kong Wrenchf...

Mr Andy Dixon