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Street Fighter x Tekken

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Art Juice: The Mega Man


Jan 27
// Jim Sterling
[Every week (until I get bored), Art Juice takes a recent videogame story and provides an unremittingly artistic slant, telling us a little something about ourselves in the process ... whether we want to know the truth or not...
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Street Fighter X Tekken character reveal JACKPOT WAD


Jan 17
// Jonathan Holmes
Crikey, Capcom wasn't pulling any punches with this trailer. The amount of character reveals here is bordering on goofy, and I'm loving it. Lather my body in hot goofs, Capcom! Make it rain with steaming goofs! First we have...
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CES: Mad Catz SF x Tekken fightpad is little but mighty


Jan 14
// Conrad Zimmerman
Mad Catz has a lot coming for the fighting game fan in the near future in terms of fight sticks but they haven't forgotten the player who loves to play with a fightpad. At CES this week, Mad Catz also revealed the brand new S...
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CES: Mad Catz SF x Tekken sticks keep the standards high


Jan 14
// Conrad Zimmerman
Mad Catz has really been bringing it when it comes to fight sticks in recent years, having developed a great relationship with Capcom and making an effort to listen to the desires of the fighting game community. With Street F...
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Screenshot confirms M. Bison and Xiaoyu for SF X Tekken


Jan 02
// Jordan Devore
Filling out the roster of Street Fighter X Tekken ever so slightly, we have two more characters on board: M. Bison and Ling Xiaoyu. The above image was found on the game's Xbox Live Marketplace page, allowing us blogger types...

Street Fighter X Tekken: Pandora mode not above being cut

Oct 31 // Wesley Ruscher
Street Fighter X Tekken (PlayStation 3, Xbox 360 [Previewed], PC)Developer: CapcomPublisher: CapcomReleases: March 6, 2012 At the moment Pandora mode is a last resort, desperation attempt for a player on the verge of death. When either partner is down to 25 percent health or less, tapping down twice followed by a simultaneous press of the two medium attacks will sacrifice that player and give the other partner about five seconds of enhanced strength to finish the job. The benefit to this move: its zero frames, damage is multiplied, and the super meter becomes unlimited. Unfortunately at the moment, while it looks incredibly impressive with its stylized glowing edges, I found the mode mostly useless and even a little busted. From what I could tell, you don't take actual damage when Pandora mode is activated. Instead your life bar drains at a fixed rate until it's depleted. So even if you are in the middle of a Super that normally would have killed your enemy, if your life bar finishes before they're KO'd you lose. Now while that all sounds like logical risk versus reward fighting tactics and makes perfect sense, what happens when both players initiate the mode? Well, from my experience whoever is the benefactor of firing off Pandora mode second is guaranteed the win. Granted, the opportunity to counter this move with your own will not always present itself but the fact that each character's life bar drains at the same rate and damage from attacks are mitigated opens up a potential flaw in the balance of the game. It's something Capcom's own fighting game consultant Seth Killian agrees still needs work. "Pandora [mode] right now I would say is pretty weak-sauce. I would not activate it. We're still playing with it and trying to figure [it] out... This is not the final form." Street Fighter X Tekken still has a good six months of development time ahead and the build I was playing wasn't the most up-to-date, as Rufus was not available. Outside of Pandora mode the rest of the game feels really solid. The Cross Art and Cross Assault tag attacks are viscious and make players really decide how to spend their Super meter. Every character also feels really balanced, with no one character dominating the game -- at least yet -- and it's nice to see old favorites like Rolento back in the mix. Capcom also recently teased a gaggle of new, yet unannounced fighters so there is definitely more work to be done. Which speaks good for the sanctity of the game's overall balance and for Pandora mode. "We're going to try to make Pandora more interesting or just cut it," Killian said. "I'm not above cutting it even though we just announced it." Hopefully that's not the case for Pandora mode. It's an interesting concept that as Killian put to me "is a game changer," just unfortunately at the moment "not a game winner."
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I'm looking forward to Street Fighter X Tekken as much as the next fighting game fan. It's got a crazy roster with some straight out of left field characters, tag team action, and some ridiculous cross-up super moves. It's a ...

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NYCC: Street Fighter X Tekken special edition detailed


Oct 15
// Dale North
You know you want the Special Edition of Street Fighter X Tekken. No? Well, this fancy set was announced here at New York Comic-Con. It contains: Street Fighter X Tekken, of course a Build-It-Yourself Arcade C...
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NYCC: Street Fighter X Tekken Gem system revealed


Oct 15
// Dale North
Yesterday at Capcom's New York Comic-Con panel for Street Fighter X Tekken, producer Yoshinori Ono unveiled the game's new Gem System. And I'll be straight with you: Some of the audience groaned. Some heckled. But t...
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Capcom teases you with three games of 'Guess Who?'


Oct 07
// Raz Rauf
Capcom wants us to play a little game together. Take a look at these three new short clips for Street Fighter X Tekken below. Look closely now... What do you see? If you can work out what these images are, then tell us in the comments section below, and show Capcom who's daddy. Don't forget to also voice your feelings on your divine revelations, and whether you welcome them or not.
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Check out Cole's beefy ways in Street Fighter X Tekken


Sep 18
// Jonathan Holmes
There was a time when I was sure that the PS Vita would be my console of choice for Street Fighter X Tekken. The game looked exactly the same on the portable, plus it had an exclusive character. Sure, I don't give a rat's as...
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TGS: Enjoy this gallery of Street Fighter X Tekken art


Sep 17
// Hamza CTZ Aziz
Well here's a nice surprise! While I was looking for assets for Street Fighter X Tekken I came across a folder full of delicious artwork based on each character that's been revealed so far in the upcoming fighter. Even art for Rolento, Lili, Zangief and Heihachi, who were all revealed as playable characters at Tokyo Game Show this week. Enjoy!
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TGS: Capcom wins best swag of Tokyo Game Show


Sep 14
// Hamza CTZ Aziz
Team Destructoid made a quick stop at Capcom first thing this morning here at Tokyo Game Show where we discovered what we're calling the best swag of TGS 2011. Capcom's Seth Killian guided us through as we slowly unwrapped ...
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Street Fighter X Tekken's new fighters get violet violent


Sep 13
// Jonathan Holmes
The latest trailer for Street Fighter X Tekken is bound to please some fans and scare others. The reveal that Final Fight/Alpha 2 veteran Rolento, Street Fighter mainstay Zangief, Tekken's big daddy Heihachi, and r...
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Street Fighter X Tekken: Box art, new teaser trailers


Sep 01
// Dale North
The box art for Street Fighter X Tekken has been revealed today. Exciting? Yeah, not really. But it's a thing, and I'm here to tell you things. They look nice, though. No? What did you want? An image of Yoshimitsu boffing Cam...
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Street Fighter X Tekken Arcade FightStick Pro coming soon


Aug 25
// Jordan Devore
It wouldn't be a fighting game if there wasn't a corresponding arcade stick plastered with relevant imagery. Mad Catz has entered a multi-year agreement with Capcom to put out Street Fighter X Tekken controllers and accessori...
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New Street Fighter X Tekken trailer tackles tag teams


Aug 15
// Liam Fisher
GamesCom kicks off in Cologne, Germany later this week, but Capcom's already got a nice helping of Street Fighter X Tekken goodness for you. The four minute trailer shows off the game's tag team combat, specifically the way ...
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New Destructoid Episode: Insanely Twisted Diablo EVO2K


Aug 01
// Max Scoville
Hey guys, today we're giving a wrap up of EVO2K news, including Capcom's next plans for the 3DS, and two new characters for Street Fighter X Tekken. There's suddenly a bunch of crazy news about Diablo III, like the addition ...
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This year at EVO, Destructoid was on the scene to bring exclusive interviews with many or the figureheads in the fighting game world. One of those included Street Fighter X Tekken producer Yoshinori Ono of Capcom. Known for ...

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Street Fighter X Tekken and SSF4:AE may come to the 3DS


Jul 31
// Jonathan Holmes
According to a recent interview with Siliconera, Street Fighter producer Yoshinori Ono is still in the process of determining which of Capcom's latest fighters should make their way to the 3DS. His first impulse was to immedi...
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Evo2k11: Kuma revealed for Street Fighter X Tekken


Jul 30
// Jesse Cortez
At the end of the Street Fighter X Tekken panel this afternoon, producer Yoshinori Ono had a bombshell of an announcement. Unwilling to end the panel without a surprise, he showed a never-before seen trailer that g...
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Evo2k11: New Street Fighter X Tekken gameplay teased


Jul 30
// Jesse Cortez
Today I had the privilege of interviewing producer Yoshinori Ono about the upcoming fighter, Street Fighter X Tekken. We covered things such as the character choices (specifically Poison), certain gameplay decisions, and...
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Legendary rivalry between Ono and Harada caught on film


Jul 29
// Jordan Devore
This video from the Street Fighter X Tekken Comic-Con panel has made my week. In it, Tekken producer Katsuhiro Harada and Street Fighter producer Yoshinori Ono partake in a number of challenges to determine who is the ultimate fighting game producer. Honestly, this does more for me than any Street Fighter X Tekken footage ever could.

Harada teases ideas for Tekken X Street Fighter

Jul 27 // Wesley Ruscher
While this isn't exactly a confirmation for the fireball twins, it does at least hint at the possibilities of the two showing up. Then again what kind of game with the Street Fighter brand behind it would be complete without them? The real challenge that Harada addressed for Tekken X Street Fighter will be finding a way for characters like Blanka, E Honda and Dhalsim -- known for their screen stretching moves -- to work in 3D. If they don't make the final roster though there are still plenty of amazing characters in the Street Fighter universe for Harada's team to choose from. So what characters would you like to see make the trip into 3D? I'm hoping for a little R. Mika action myself.
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While the development of Namco Bandai's Tekken X Street Fighter, the second game in a collaboration with Capcom, is still in its earliest of stages. Tekken series producer Katsuhiro Harada at least has an idea of what Street ...

Talking Tekken with series producer Katsuhiro Harada

Jul 27 // Wesley Ruscher
We began our conversation talking about perhaps one the biggest games of the show, Capcom and Namco Bandai's clash of the titans, Street Fighter X Tekken, which was first announced at last year's Comic-Con. Harada-san explained to me that the fruition of this epic crossover came to be while having drinks and Korean Barbeque with Street Fighter producer Yoshinori Ono one evening. As the night went on and drinks were thrown back, the two legends of the fighting game world thought it was such a bold idea, that it just had to be great. As we continued, I inquired if he thought this collaboration would help further strengthen the Tekken name in the U.S. While Harada-san agreed that the series has fallen out of the spotlight somewhat since its PlayStation One days, he went on to explain that Tekken has always -- and continues to be -- number one in Asia and Europe. With Street Fighter being the top fighting game in the U.S., together they would mutually strengthen their legacies around the world. I wondered if this was part of the reason why Tekken 6 came to the Xbox 360 -- to help strengthen the brand overseas. Harada-san shared with me his love of PC gaming and to him, the Xbox 360 audience is very similar to the PC audience. They are passionate gamers that stick to their platforms. So bringing the Tekken franchise to the Xbox 360 was only natural to reach a broader appeal. He continued to say that more Tekken will "of course" come to the Xbox 360 in the future. "If you are not making games on the 360, then you are doing something wrong," Harada-san said.  Following this going to print, Hirada reached out to clarify what he meant... "The X360 has a large market in the US especially, so lots of fans had been asking for a version on that platform. So we made the decision to go multiplatform so that as many people as possible could play the game on their desired platform." With the focus of our discussion shifting back towards Street Fighter X Tekken, Harada-san's passion was made ever apparent when I explained my impressions of the new characters that were added. Capcom brought their latest build to Comic-Con and I was able to spend a good amount of time trying out the latest roster additions before the interview: Tekken brawler Steve, enigmatic samurai Yoshimitsu, Street Fighter favorite Dhalsim, and the biggest reveal of the show, Final Fight vixen Poison. Yoshimitsu, with his unconventional move set, fits nicely into Street Fighter X Tekken's 2D gameplay with both new Capcom fighters Dhalsim and Poison. Steve on the other hand I found a hard character to get down. He's a puncher like Balrog and Dudley, but he just doesn't have the same speed and reach that make those fighters so ruthless in the Street Fighter world. After describing my thoughts on Steve, I asked Harada-san a question he had never been asked before. What kind of Tekken fighters does he think best transition into the Capcom's 2D fighter? Harada-san answered that he felt characters that are more kick focused fit best.   "Punches in Tekken have arcs that make it tougher to implement," Hirada-san said as he clenched his fist and animated his body in the style of a sweeping Tekken punch. If you have seen videos of Hwoarang in action, it's easy to agree with Harada-san's feelings. His sweeping kicks move across the screen in similar fashion to Kim Kaphwan of Fatal Fury fame. He's fast and furious and so far my favorite Tekken addition. But as I watched Harada-san imitate the downward strike of a Tekken blow, my curiosity got to me. What Street Fighter characters, in his mind, were going to fit most naturally when they make the jump into his Tekken X Street Fighter? A chuckle came from Harada-san during his answer as I too laughed at the man's bravado. "Maybe I shouldn't say this, as I mean no disrespect to Ono-san, but Ryu and Ken will probably be even better in 3D." Again it was all about the punches with Harada-san. His reasoning for this thought is 3D allows for better, more impactful combos. But at the same time he issued concern about characters that may not work or will be a challenge to do when Tekken X Street Fighter gets closer to completion. Dhalsim, Guile, E Honda and Blanka all have their own unique challenges to overcome. Really any character that can hurl their body across the screen, at least the impression I got from Harada-san, may not make the final cut. But if you've seen Tekken 6's Alisa whose fighting repertoire (she has chainsaws for arms) already feels fresh out of a Capcom fighter, these just may be temporary hurdles.  And speaking of Alisa, she's the one Tekken character Harada-san would like to see make the final roster of Street Fighter X Tekken. With a 2012 launch date for Street Fighter X Tekken, I asked Harada-san if he was worried that the success, failure, or Capcom's tendency to iterate on their games would affect the release of Tekken X Street Fighter. "I've talked with Ono-san and we planned a time-table for the games, but who knows there may be one Super Edition," Harada-san joked. With my time with Harada-san coming to an end, I realized I had only scratched the surface on all the Tekken properties coming. Starting with Tekken Hybrid and Blood Vengeance later this year and moving on, Harada-san confirmed that 2012 was going to be the year of Tekken -- in addition to fighting games in general -- and we could look forward to much more in the near future.
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Katsuhiro Harada, the over eccentric producer of the Tekken series, was a busy man at this year's Comic-Con. With myriad Tekken properties to pimp though, he still made time to discuss anything I wanted about his esteemed fig...

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New Destructoid Episode: SDCC Wrap-up & Dirty Magazines!


Jul 25
// Max Scoville
Nudey magazine day! Nudey magazine day! Hey guys, got another episode of The Destructoid Show for you. Freshly squeezed from the tubes. The YOU-tubes. First, Tara learns a valuable lesson about being lazy, and the rising cos...
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See the new Street Fighter X Tekken characters in action


Jul 22
// Sterling Aiayla Lyons
Yesterday, four new characters were confirmed for action in the upcoming fighting crossover game Street Fighter X Tekken. Dhalsim, Yoshimitsu, Steve -- and most surprisingly, Poison -- were confirmed as playable fighters. Th...
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SDCC: Watch Harada get his ass whipped by Poison


Jul 22
// Dale North
San Diego Comic-Con hosted Capcom's Street Fighter X Tekken panel earlier today. Capcom told me it would be a good time, and they were right. Yoshinori Ono (Capcom) won a match against Katsuhiro Harada (Namco), and because...
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Hugo, Cody, and Guy teased for Street Fighter X Tekken


Jul 21
// Jonathan Holmes
[Update: There is a live stream of the game going on right now. Check it out!] After seeing Poison, Steve, Dhalsim, and and Yoshimitsu announced for Street Fighter X Tekken today, I figured that Capcom would wait at least 24...
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Street Fighter X Tekken is a trap with new characters


Jul 21
// Sterling Aiayla Lyons
Capcom released a new trailer at Comic-Con for the upcoming crossover fighting game Street Fighter X Tekken in which four new characters were revealed. Keeping with the supposed tradition up to now, half of the characters ar...
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New Street Fighter X Tekken videos from NorCal Regionals


Jun 23
// Jesse Cortez
This past weekend at the NorCal Regionals 9 tournament, Capcom was on hand to show off the most recent build of Street Fighter X Tekken. Many of your favorite fighting game pros, such as EG Justin Wong, EG Ricky Ortiz, Floe,...

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