Happy, happy, joy, joy! For a while, the general aesthetic in games was dark and grimy, with muted colors to convey dismal feelings. The more recent counterculture of color was welcomed, bringing happiness back to the medium. But a funny thing happe... read feature
So, I'm personally a huge Stargate nerd. As such, learning that there was an indie game in development that featured the voice of Stargate Atlantis' actor David Hewlett was pretty much enough to guarantee I'd write about thi... read
From the creator of Thomas Was Alone Volume is a fitting name for a polygonal, Metal Gear Solid VR Missions-looking stealth game with enough rectangles to feed a geometry class for the entire year. In the case of Mike Bithell's Thomas Was Alone follow-up, howeve... read feature
LittleBigPlanet Vita developer Tarsier's new project, Hunger, is looking impressive. And spooky. It's that good kind of "everything is off kilter and uncanny" beat of constant unnerving versus any sort of aggressive scare. T... read
I didn't think that Eldritch had been out for that long, but it turns out that it has been available for more than a year. So what has developer Minor Key Games been doing in the time since its release? It has been working o... read
As I watched the first video of Don't Be Patchman (below), I thought I had an okay feel for what it is. Plant apples, get an apple tree, shake it for more apples. Got it. I'm no Animal Crossing slouch. Next video, ... read
The tone of this trailer for Hitman: Agent 47 matches my playstyle for the game series, which is to go in quietly only to screw up repeatedly and end up having to trade bullets with everyone.
While I could have done without ... read
If you played through Mark of the Ninja thinking, "This is nice, but my word, it is quite gruesome," before dabbing the corners of your mouth with a handkerchief, then Sneaky Ninja might be worth looking into. It has the bus... read
What's old is new again... kind of If our time spent wandering the Parisian streets in Assassin's Creed Unity has taught us anything, it's that Arno Dorian is a self-serving man. Almost all of his actions, whether aligned with the cause of the Brotherhood or n... read feature
Almost disappointed I have Metal Gear Solid V: Ground Zeroes on PS4, where it was recently like $6, rather than on PC, where people have been modding all sorts of zany crap into it.
The above first-person mod is low on ... read
Volume is an upcoming retelling of the Robin Hood legend from Thomas Was Alone creator Mike Bithell, featuring the vocal talents of both ex-Destructoid editor Jim Sterling and Andy Serkis, the talent behind Go... read
At this rate, I'll wind up double dipping with the PC version of Metal Gear Solid V: Ground Zeroes.
We covered the mod that lets you play as designer Hideo Kojima, and the one that replaces birds with humans, but here are a few more I came across this morning that demanded to be shared.
First up, Metal Gear Chico. read
As much as wish it weren't true, it is: I've never completed a Metal Gear Solid until now.
This is a series plenty of you adore playing, thinking, and talking about and that affection has rubbed off on me over the years. It's... read
When we first saw Fossil Echo earlier this year, all we really had to go on was its sharp cartoon art style and a list of influences: Shadow of the Colossus, Studio Ghibli films, and Oddworld. Some of those influences were a... read
Game Awards MGO trailer
I thought Metal Gear Online was neat on PS3 outside of Konami's separate log-in system. At the Game Awards, Hideo Kojima introduced a trailer for the online aspect of Metal Gear Solid V: The Phantom Pain, Metal Gear Onl... read feature
Metal Gear Solid 4: Guns of the Patriots is coming to PSN at long last, Konami announced today.
After launching on PlayStation 3 more than six years ago, Hideo Kojima's vaunted stealth game will return to the system as a... read
A whole new audience is about to experience the delightful oddities of Deadly Premonition: The Director's Cut (PS3) once it joins PlayStation Plus. They don't know what they're in for, Zach.
Hitman HD Trilogy (PS3), which inc... read
The Marvellous Miss Take is a good, Saturday morning carton style name for a thief, but in today's #content economy I think Miss Take is depriving herself of an even more lucrative scheme: the hot take. Just a thought f... read
Slow and stealthy Stealth is a tricky game mechanic to pull off well. If it is too slow it can be dull, but if it is too fast it is more action than stealth. If it is too predictable it becomes mundane, but if it is too random it requires more... read feature
Nvidia and Konami have released screenshots comparing next month's PC release of Metal Gear Solid V: Ground Zeroes with the PlayStation 4 version, and I'm glad I waited.
Officially, this is what's new:
Additional deferred li... read
Just like with Gunpoint, it's a joy to watch designer Tom Francis play Heat Signature, wonky wrench physics and all, while it's still in development. It's as if he's making the game solely for himself and, hey, if the rest o... read
Metal Gear Solid V: Ground Zeroes, the prequel bit to Phantom Pain, is coming to Steam next month, December 18. Will you be able to play it? Appears I'd just be able to, according to the specs here, if my computer wasn't... read
Cleopatra Jones and the Funky Bunch What happened to the style and cleverness that came from heist thrillers? I remember watching films like Ocean's Eleven and Thief, that had little to no action or shooting. But now, these high-pressure and tense moments just ... read feature
Liberty, equality, fraternity, or death Assassin's Creed IV was a turning point for the series. While a lot of fans were disappointed by the pointless Revelations and the polarizing Assassin's Creed III, Black Flag delivered everything you could possibly ... read feature
Gunpoint designer Tom Francis' next title, Heat Signature, has art!
Well, new art, I should say. The stuff we saw previously for this spaceship heist game was just placeholder. John Roberts, who did the art on Gunpoint, has j... read
Size Five Games, previously known as Zombie Cow Studios (the studio behind the twin-stick edutainment STD shooter Privates and point-and-click adventure titles such as Time Gentleman, Please!), has released the debut trailer... read
Puppygames is at it again, this time revealing a bit more of the action you'll likely encounter in its upcoming stealthy roguelike Basingstoke.
It's probably no secret by this point that Basingstoke is high up on my lis... read
Flat Earth's top-down murder sim impresses Sydney-based independent studio Flat Earth Games has released its top-down cyberpunk-noir contract killing simulator Metrocide via Steam Early Access at the reduced price of $6.99. The final version of the game, which should ... read feature
While everyone's eagerly awaiting the release date for Metal Gear Solid V: The Phantom Pain, Konami's opted to temporarily satiate the PC crowd. Ground Zeroes, the prologue to The Phantom Pain, will release on Steam on Decemb... read
It's been a while since we last talked about Puppygames' newest project, the creepy/adorable stealth-roguelike Basingstoke, so I thought it would be a good idea to check in with the developers and see how things are coming ... read
Romanian development studio Sand Sailor has recently taken to Kickstarter to fund its stealth-action platformer, Black The Fall. Inspired by the communist country they grew up in, the developers would like their game to impa... read
I think I've probably made it clear that I like a good stealth game and thankfully I had the chance to try out the lovely-looking Calvino Noir at EGX. Set in post-war Austria (I forgot to ask which war... whoops), players con... read