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Interview: Talking pagans and Starhawk with Dylan Jobe photo
Interview: Talking pagans and Starhawk with Dylan Jobe
by Allistair Pinsof

After its unveil in May and strong showing at E3, Starhawk is once again hiding within the walls of LightBox’s Austin office.

Thankfully, LightBox’s office is only a block away from Austin’s lively bar scene on Sixth Street, making for the perfect spot to coax new details out of LightBox president Dylan Jobe -- an unusually cheerful, generous guy who genuinely cares about the game he is working on. 

For those of you who missed our previous coverage of Starhawk, I’ll summarize Dale North’s excellent and lengthy preview. It’s the follow-up to PS3 multiplayer-only shooter Warhawk with a new focus on a single-player campaign and base building. The game’s combination of real-time strategy elements with team-based third-person shooting promises a refreshing change of pace from other shooters on the market. Personally, I can't wait for it. I miss the days of team-based games where anything seemed possible, and Starhawk's "Build and Battle" system opens the doors to advance strategy and silly shenanigans. 

Over a couple beers, we discuss Trenched, the PSN outage, Ladyhawke, Pagan theorists and Austin, Texas.
view full story + comments


7:00 PM on 06.02.2011

This is what Starhawk's multiplayer looks like in action

Sony released this behind-the-scenes trailer showing the team behind Starhawk playing some multiplayer. The PlayStation Blog has more details on what's going on with multiplayer or you can read our hands-on preview that Dale North wrote up recently. You all looking forward to Starhawk?

Hamza CTZ Aziz