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Splash Damage


Another patch for the PC version of Brink has arrived, fixing up issues with sound as well as a few cosmetic issues and general performance flaws.  By all accounts, the PC version is looking like the best of the lot, wit...


Splash Damage has celebrated the return of the PlayStation Network by releasing a lovely patch for your copy of Brink. I'm sure all thirty PS3 Brink players will be thrilled with the news.  The fix is, essentially, the s...


In a move that could very likely be a glimpse of things to come for this industry, Splash Damage and Bethesda are going to put out the first Brink downloadable content for free. This is their way of showing "appreciation for ...


Splash Damage has detailed the various updates that Brink has received since it launched on Tuesday, discussing the patches released for all three versions of the game.  On the Xbox 360, the launch patch has improved tex...


Splash Damage has had a decent career working on various id Software properties over the years, but this is the first time that the lads from Bromley (respect) have struck out with an original IP of their own.  Brink has...


Brink hits North America tomorrow, and Bethesda's put out a final trailer in anticipation. It bigs up the game's civil war premise, and features loads of shooting and jumping. That's all you need, really.  We've been pl...


Bethesda has been ramping up the Brink promotion ahead of next week's release, helped along with some insane statistics that the publisher has yanked out of its arse. The numbers are being used to show off how much variety is...


The final Brink video in its "Get SMART" series explains how command posts, turrets, mines, and disguises can be used for battlefield control. Turrets in particular can be very effective when placed in strategic positions, a...


I gathered from my conversation with Brink’s lead writer, Edward Stern, that the game’s developers at Splash Damage believe certain problems to be endemic to the shooter genre, and that they’re trying to pro...


Splash Damage’s upcoming first-person shooter, Brink, does away with the traditional videogame dichotomy between solo and multiplayer modes. “We’re used to there being a real difference between single-player...


Brink, the upcoming first-person shooter from Enemy Territory developer Splash Damage, is bringing a novel approach to a crowded market. It incorporates elements from a variety of popular genres, but does so in a way that mak...


[Editors note: Despite how hard cameraman and tech-guy Roy Malcomber tried we had several technology fails and apologise for sound quality]. Brink has a huge presence at Eurogamer Expo in London this...


[Editors note: Despite how hard cameraman and tech-guy Roy Malcomber tried we had several technology fails and apologise for sound quality]. Brink is awesome and I could spend all day trying to explain the game to you but that would be pointless. So, I am going to let the CEO of Splash Damage, Paul Wedgewood, do it instead. Enjoy! 


Brink, according to developer Splash Damage, is set to redefine what we think of when talking first-person shooters. In fact, in its latest developer diary called "The End of a Genre As We Know It," the developers thinks suc...


One of the many games being shown at gamescom is Splash Damage’s Brink. If you're not familiar with Brink, it's an upcoming team-based co-operative first person shooter in development for the PlayStation 3, Xbox 360, & PC. I was able to get about 20 minutes of playtime while I spoke to the developers, so go ahead and check below for my hands-on impressions of Brink's multiplayer.






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