Yaiba: Ninja Gaiden Z doesn't really offer up a deep combat system, but depending on what enemies you're fighting, it can get pretty intense -- especially on higher difficulty levels.
Here are a few quick tips to help you on your quest to destroy the undead horde.
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I really didn't know what to expect from Yaiba: Ninja Gaiden Z.
On one hand, it has the Ninja Gaiden name (which, admittedly, doesn't have much sway these days) and Keiji Inafune attached. But on the other, you have Spark Unlimited and the so-so grindhouse setup that kind of fell flat with a series of dull trailers.
The end result is a game that attempts to try a lot of different concepts, and only succeeds at a select few.
Hey check it out, it's new gameplay footage for Lost Planet 3! Or is it upcoming DLC for Dead Space 3? I don't know anymore... it's all starting to look the same.
All joking aside, I'm not sure what to think of Lost Planet 3...
Guys. I met Keiji Inafune at E3. I interviewed Keiji Inafune at E3.
I've achieved everything I've wanted to accomplish in my relatively short career as a games journalist. There is literally nothing else for me to do except pack my things and move on. I'm kidding, of course, but I'm not joking about how big a dream come true this was.
My meeting with Inafune was a complete surprise. Each of the Destructoid writers had been handed a list of appointments, and I saw Tecmo Koei on my schedule. I rightly assumed it was to discuss Yaiba: Ninja Gaiden Z, but I had no idea whether I'd be speaking directly with someone from the dev team or not.
If I had known Keiji Inafune, the man whose work has had such a profound impact on hobby and my life, would be standing behind that door, I would have come prepared with a better list of questions. Nonetheless, I stepped in the room, put on my most professional face, and did my absolute best not to squeal like a schoolgirl.
Under Itagaki's watch, the Ninja Gaiden series was about big production values, precise action, and serious-face gameplay. Those days are over. With Inafune at the helm of this new Ninja Gaiden spin-off, the tone has gone th...
GameTrailers has the exclusive debut trailer of Yaiba: Ninja Gaiden Z, the zombie-infested Ninja Gaiden spin-off being handled by the trinity of Team Ninja, Spark Unlimited, and Keiji Inafune's new studio Comcept.
A game about acyborg ninja zombie killer that happens to be the arch-enemy of Ryu Hayabusa? Where has this game been all my life?
Actually, we heard about it last year -- it's called Yaiba: Ninja Gaiden Z. We've heard nothing about the tag team game from Tecmo Koei and Comcept (with help from Western dev Spark Unlimited) since its announcement at Tokyo Game Show last year, but Team Ninja's Yosuke Hayashi and Comcept's Keiji Inafune showed at GDC today to break that silence and tease their latest.
We got the first details on the game's background as well as a quick look at gameplay this afternoon at a special press event during GDC 2013.
Remember Ninja Gaiden Z? That weird spinoff game where the chief goal is to kill the franchise hero Ryu Hayabusa?
Although details on planned platforms have been scarce, leading some to believe it was a next-gen project, it s...